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nanahira
ygopro-core
Commits
5aae09ff
Commit
5aae09ff
authored
Aug 11, 2017
by
mercury233
Browse files
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Plain Diff
update CheckUniqueOnField
parent
0c1dbdfd
Changes
5
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Showing
5 changed files
with
14 additions
and
9 deletions
+14
-9
card.cpp
card.cpp
+3
-3
card.h
card.h
+1
-1
field.cpp
field.cpp
+3
-3
field.h
field.h
+1
-1
libcard.cpp
libcard.cpp
+6
-1
No files found.
card.cpp
View file @
5aae09ff
...
...
@@ -2740,7 +2740,7 @@ int32 card::check_unique_code(card* pcard) {
return
TRUE
;
return
FALSE
;
}
void
card
::
get_unique_target
(
card_set
*
cset
,
int32
controler
)
{
void
card
::
get_unique_target
(
card_set
*
cset
,
int32
controler
,
card
*
icard
)
{
cset
->
clear
();
for
(
int32
p
=
0
;
p
<
2
;
++
p
)
{
if
(
!
unique_pos
[
p
])
...
...
@@ -2749,7 +2749,7 @@ void card::get_unique_target(card_set* cset, int32 controler) {
if
(
unique_location
&
LOCATION_MZONE
)
{
for
(
auto
cit
=
player
.
list_mzone
.
begin
();
cit
!=
player
.
list_mzone
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
!
pcard
->
is_status
(
STATUS_BATTLE_DESTROYED
)
if
(
pcard
&&
(
pcard
!=
icard
)
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
!
pcard
->
is_status
(
STATUS_BATTLE_DESTROYED
)
&&
check_unique_code
(
pcard
))
cset
->
insert
(
pcard
);
}
...
...
@@ -2757,7 +2757,7 @@ void card::get_unique_target(card_set* cset, int32 controler) {
if
(
unique_location
&
LOCATION_SZONE
)
{
for
(
auto
cit
=
player
.
list_szone
.
begin
();
cit
!=
player
.
list_szone
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
check_unique_code
(
pcard
))
if
(
pcard
&&
(
pcard
!=
icard
)
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
check_unique_code
(
pcard
))
cset
->
insert
(
pcard
);
}
}
...
...
card.h
View file @
5aae09ff
...
...
@@ -290,7 +290,7 @@ public:
int32
check_fusion_substitute
(
card
*
fcard
);
int32
check_unique_code
(
card
*
pcard
);
void
get_unique_target
(
card_set
*
cset
,
int32
controler
);
void
get_unique_target
(
card_set
*
cset
,
int32
controler
,
card
*
icard
=
0
);
int32
check_cost_condition
(
int32
ecode
,
int32
playerid
);
int32
check_cost_condition
(
int32
ecode
,
int32
playerid
,
int32
sumtype
);
int32
is_summonable_card
();
...
...
field.cpp
View file @
5aae09ff
...
...
@@ -1900,10 +1900,10 @@ void field::remove_unique_card(card* pcard) {
core
.
unique_cards
[
1
-
con
].
erase
(
pcard
);
}
// return: pcard->unique_effect or 0
effect
*
field
::
check_unique_onfield
(
card
*
pcard
,
uint8
controler
,
uint8
location
)
{
effect
*
field
::
check_unique_onfield
(
card
*
pcard
,
uint8
controler
,
uint8
location
,
card
*
icard
)
{
for
(
auto
iter
=
core
.
unique_cards
[
controler
].
begin
();
iter
!=
core
.
unique_cards
[
controler
].
end
();
++
iter
)
{
card
*
ucard
=
*
iter
;
if
((
ucard
!=
pcard
)
&&
ucard
->
is_position
(
POS_FACEUP
)
&&
ucard
->
get_status
(
STATUS_EFFECT_ENABLED
)
if
((
ucard
!=
pcard
)
&&
(
ucard
!=
icard
)
&&
ucard
->
is_position
(
POS_FACEUP
)
&&
ucard
->
get_status
(
STATUS_EFFECT_ENABLED
)
&&
!
ucard
->
get_status
(
STATUS_DISABLED
|
STATUS_FORBIDDEN
)
&&
ucard
->
unique_fieldid
&&
ucard
->
check_unique_code
(
pcard
)
&&
(
ucard
->
unique_location
&
location
))
return
ucard
->
unique_effect
;
...
...
@@ -1911,7 +1911,7 @@ effect* field::check_unique_onfield(card* pcard, uint8 controler, uint8 location
if
(
!
pcard
->
unique_code
||
!
(
pcard
->
unique_location
&
location
)
||
pcard
->
get_status
(
STATUS_DISABLED
|
STATUS_FORBIDDEN
))
return
0
;
card_set
cset
;
pcard
->
get_unique_target
(
&
cset
,
controler
);
pcard
->
get_unique_target
(
&
cset
,
controler
,
icard
);
if
(
pcard
->
check_unique_code
(
pcard
))
cset
.
insert
(
pcard
);
if
(
cset
.
size
()
>=
2
)
...
...
field.h
View file @
5aae09ff
...
...
@@ -398,7 +398,7 @@ public:
void
adjust_self_destroy_set
();
void
add_unique_card
(
card
*
pcard
);
void
remove_unique_card
(
card
*
pcard
);
effect
*
check_unique_onfield
(
card
*
pcard
,
uint8
controler
,
uint8
location
);
effect
*
check_unique_onfield
(
card
*
pcard
,
uint8
controler
,
uint8
location
,
card
*
icard
=
0
);
int32
check_spsummon_once
(
card
*
pcard
,
uint8
playerid
);
void
check_card_counter
(
card
*
pcard
,
int32
counter_type
,
int32
playerid
);
void
check_chain_counter
(
effect
*
peffect
,
int32
playerid
,
int32
chainid
,
bool
cancel
=
false
);
...
...
libcard.cpp
View file @
5aae09ff
...
...
@@ -2588,7 +2588,12 @@ int32 scriptlib::card_check_unique_onfield(lua_State *L) {
uint32
check_location
=
LOCATION_ONFIELD
;
if
(
lua_gettop
(
L
)
>
2
)
check_location
=
lua_tointeger
(
L
,
3
)
&
LOCATION_ONFIELD
;
lua_pushboolean
(
L
,
pcard
->
pduel
->
game_field
->
check_unique_onfield
(
pcard
,
check_player
,
check_location
)
?
0
:
1
);
card
*
icard
=
0
;
if
(
lua_gettop
(
L
)
>
3
)
{
if
(
check_param
(
L
,
PARAM_TYPE_CARD
,
4
,
TRUE
))
icard
=
*
(
card
**
)
lua_touserdata
(
L
,
4
);
}
lua_pushboolean
(
L
,
pcard
->
pduel
->
game_field
->
check_unique_onfield
(
pcard
,
check_player
,
check_location
,
icard
)
?
0
:
1
);
return
1
;
}
int32
scriptlib
::
card_reset_negate_effect
(
lua_State
*
L
)
{
...
...
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