Commit 2e47dbea authored by Vury Leo's avatar Vury Leo Committed by GitHub

fix EFFECT_BP_TWICE (#810)

parent c69e836b
...@@ -3919,6 +3919,9 @@ int32_t field::process_turn(uint16_t step, uint8_t turn_player) { ...@@ -3919,6 +3919,9 @@ int32_t field::process_turn(uint16_t step, uint8_t turn_player) {
} }
return FALSE; return FALSE;
} }
// ensure "entered 2nd Battle Phase" marker stored in `arg2` do not carry over into Main Phase 2.
core.units.begin()->arg2 = 0;
core.skip_m2 = FALSE; core.skip_m2 = FALSE;
if(returns.ivalue[0] == 3) { // End Phase if(returns.ivalue[0] == 3) { // End Phase
core.skip_m2 = TRUE; core.skip_m2 = TRUE;
......
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