Commit fc10fcec authored by mercury233's avatar mercury233

remove safe mode eventually

"catch when" was included in C#6.0, which shouldn't be neccessary
parent c626f14f
......@@ -11,13 +11,6 @@ namespace WindBot
{
public class Program
{
// In safe mode, all errors will be catched instead of causing the program to crash.
#if DEBUG
public static bool SafeMode = false;
#else
public static bool SafeMode = true;
#endif
internal static Random Rand;
internal static void Main(string[] args)
......@@ -89,8 +82,10 @@ namespace WindBot
Logger.WriteLine("HTTP GET http://127.0.0.1:" + ServerPort + "/?name=WindBot&host=127.0.0.1&port=7911 to call the bot.");
while (true)
{
#if !DEBUG
try
{
#endif
HttpListenerContext ctx = MainServer.GetContext();
WindBotInfo Info = new WindBotInfo();
......@@ -121,53 +116,68 @@ namespace WindBot
}
else
{
#if !DEBUG
try
{
#endif
Thread workThread = new Thread(new ParameterizedThreadStart(Run));
workThread.Start(Info);
#if !DEBUG
}
catch (Exception ex) when (SafeMode)
catch (Exception ex)
{
Logger.WriteErrorLine("Start Thread Error: " + ex);
}
#endif
ctx.Response.StatusCode = 200;
ctx.Response.Close();
}
#if !DEBUG
}
catch (Exception ex) when (SafeMode)
catch (Exception ex)
{
Logger.WriteErrorLine("Parse Http Request Error: " + ex);
}
#endif
}
}
}
private static void Run(object o)
{
#if !DEBUG
try
{
//all errors will be catched instead of causing the program to crash.
#endif
WindBotInfo Info = (WindBotInfo)o;
GameClient client = new GameClient(Info);
client.Start();
Logger.DebugWriteLine(client.Username + " started.");
while (client.Connection.IsConnected)
{
#if !DEBUG
try
{
#endif
client.Tick();
Thread.Sleep(30);
#if !DEBUG
}
catch (Exception ex) when (SafeMode)
catch (Exception ex)
{
Logger.WriteErrorLine("Tick Error: " + ex);
}
#endif
}
Logger.DebugWriteLine(client.Username + " end.");
#if !DEBUG
}
catch (Exception ex) when (SafeMode)
catch (Exception ex)
{
Logger.WriteErrorLine("Run Error: " + ex);
}
#endif
}
}
}
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