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nanahira
windbot
Commits
bb40ca78
Commit
bb40ca78
authored
Jan 17, 2016
by
IceYGO
Browse files
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Email Patches
Plain Diff
Store the room position instead of comparing the username
parent
8efd8d09
Changes
2
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Inline
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Showing
2 changed files
with
7 additions
and
8 deletions
+7
-8
Game/GameBehavior.cs
Game/GameBehavior.cs
+5
-8
Game/Room.cs
Game/Room.cs
+2
-0
No files found.
Game/GameBehavior.cs
View file @
bb40ca78
...
...
@@ -134,6 +134,7 @@ namespace WindBot.Game
Connection
.
Close
();
return
;
}
_room
.
Position
=
pos
;
_room
.
IsHost
=
((
type
>>
4
)
&
0xF
)
!=
0
;
_room
.
IsReady
[
pos
]
=
true
;
Connection
.
Send
(
CtosMessage
.
HsReady
);
...
...
@@ -202,7 +203,7 @@ namespace WindBot.Game
if
(!
Directory
.
Exists
(
directory
))
Directory
.
CreateDirectory
(
directory
);
string
otherName
=
_room
.
Names
[
0
]
==
Game
.
Username
?
_room
.
Names
[
1
]
:
_room
.
Names
[
0
];
string
otherName
=
_room
.
Position
==
0
?
_room
.
Names
[
1
]
:
_room
.
Names
[
0
];
string
file
=
DateTime
.
Now
.
ToString
(
"yyyy-MM-dd.HH-mm."
)
+
otherName
+
".yrp"
;
string
fullname
=
Path
.
Combine
(
directory
,
file
);
...
...
@@ -235,11 +236,7 @@ namespace WindBot.Game
deck
=
packet
.
ReadInt16
();
extra
=
packet
.
ReadInt16
();
_duel
.
Fields
[
GetLocalPlayer
(
1
)].
Init
(
deck
,
extra
);
if
(
_room
.
Names
[
0
]
!=
Game
.
Username
&&
_room
.
Names
[
1
]
!=
Game
.
Username
)
{
Connection
.
Close
();
return
;
}
Logger
.
WriteLine
(
"Duel started: "
+
_room
.
Names
[
0
]
+
" versus "
+
_room
.
Names
[
1
]);
_ai
.
OnStart
();
}
...
...
@@ -248,7 +245,7 @@ namespace WindBot.Game
{
int
result
=
GetLocalPlayer
(
packet
.
ReadByte
());
string
otherName
=
_room
.
Names
[
0
]
==
Game
.
Username
?
_room
.
Names
[
1
]
:
_room
.
Names
[
0
];
string
otherName
=
_room
.
Position
==
0
?
_room
.
Names
[
1
]
:
_room
.
Names
[
0
];
string
textResult
=
(
result
==
2
?
"Draw"
:
result
==
0
?
"Win"
:
"Lose"
);
Logger
.
WriteLine
(
"Duel finished against "
+
otherName
+
", result: "
+
textResult
);
}
...
...
@@ -442,7 +439,7 @@ namespace WindBot.Game
foreach
(
ClientCard
card
in
cards
)
{
int
len
=
packet
.
ReadInt32
();
if
(
len
<
8
)
continue
;
if
(
len
==
4
)
continue
;
long
pos
=
packet
.
Position
;
card
.
Update
(
packet
,
_duel
);
packet
.
Position
=
pos
+
len
-
4
;
...
...
Game/Room.cs
View file @
bb40ca78
...
...
@@ -5,11 +5,13 @@
public
bool
IsHost
{
get
;
set
;
}
public
string
[]
Names
{
get
;
set
;
}
public
bool
[]
IsReady
{
get
;
set
;
}
public
int
Position
{
get
;
set
;
}
public
Room
()
{
Names
=
new
string
[
8
];
IsReady
=
new
bool
[
8
];
Position
=
-
1
;
}
}
}
\ No newline at end of file
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