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nanahira
windbot
Commits
42b9f5dc
Commit
42b9f5dc
authored
Mar 02, 2024
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'auto' of github.com:jwyxym/windbot
parents
3e009cfc
17f99885
Pipeline
#25628
passed with stages
in 42 seconds
Changes
1
Pipelines
1
Hide whitespace changes
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Showing
1 changed file
with
413 additions
and
274 deletions
+413
-274
Game/AI/Decks/AutoChessExecutor.cs
Game/AI/Decks/AutoChessExecutor.cs
+413
-274
No files found.
Game/AI/Decks/AutoChessExecutor.cs
View file @
42b9f5dc
...
@@ -111,7 +111,28 @@ namespace WindBot.Game.AI.Decks
...
@@ -111,7 +111,28 @@ namespace WindBot.Game.AI.Decks
装备检测
装备检测
EquipForEnemy(ClientCard card)
EquipForEnemy(ClientCard card)
卡片选择检测
卡片选择检测
EnemyCardTarget(ClientCard card, bool chkc, CardLocation loc, CardType[] type, CardPosition[] pos)
“以场上1张表侧表示的魔法卡为对象”的记述相关卡
EnemyCardTargetSpellFaceUp(ClientCard card)
“以场上1张表侧表示的陷阱卡为对象”的记述相关卡
EnemyCardTargetTrapFaceUp(ClientCard card)
“以场上1张表侧表示的魔法·陷阱卡为对象”的记述相关卡
EnemyCardTargetSpellAndTrapFaceUp(ClientCard card)
“以场上1张盖放的魔法·陷阱卡为对象”的记述相关卡
EnemyCardTargetSpellAndTrapFaceDown(ClientCard card)
“以场上1张魔法·陷阱卡为对象”的记述相关卡
EnemyCardTargetSpellAndTrap(ClientCard card)
“以场上1张表侧表示的卡为对象”的记述相关卡
EnemyCardTargetFaceUp(ClientCard card)
“以场上1张盖放的卡为对象”的记述相关卡
EnemyCardTargetFaceDown(ClientCard card)
“以场上1张卡为对象”的记述相关卡
EnemyCardTarget(ClientCard card)
“以场上1只表侧表示的怪兽为对象”的记述相关卡
EnemyCardTargetMonsterFaceUp(ClientCard card)
以场上1只里侧守备表示怪兽为对象”的记述相关卡
EnemyCardTargetMonsterFaceDown(ClientCard card)
“以场上1只怪兽为对象”的记述相关卡
EnemyCardTargetMonster(ClientCard card)
得到某个位置的卡片的函数(从神数不神那借来的)
得到某个位置的卡片的函数(从神数不神那借来的)
GetZoneCards(CardLocation loc, ClientField player)
GetZoneCards(CardLocation loc, ClientField player)
系统提示检测
系统提示检测
...
@@ -153,7 +174,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -153,7 +174,7 @@ namespace WindBot.Game.AI.Decks
if
(
card
.
Id
==
cardname
)
return
true
;
if
(
card
.
Id
==
cardname
)
return
true
;
}
}
if
((
card
.
HasSetcode
(
0x10
)
&&
GetZoneCards
(
CardLocation
.
MonsterZone
,
Bot
).
Any
(
scard
=>
scard
!=
null
&&
scard
.
Id
==
29552709
&&
scard
.
IsFaceup
()
&&
!
scard
.
IsDisabled
())
&&
Duel
.
Player
==
0
)
||
card
.
HasSetcode
(
0x2a
)
||
card
.
HasSetcode
(
0x1a5
)
||
card
.
HasSetcode
(
0x18d
)
||
card
.
HasSetcode
(
0x4a
))
if
((
card
.
HasSetcode
(
0x10
)
&&
GetZoneCards
(
CardLocation
.
MonsterZone
,
Bot
).
Any
(
scard
=>
scard
!=
null
&&
scard
.
Id
==
29552709
&&
scard
.
IsFaceup
()
&&
!
scard
.
IsDisabled
())
&&
Duel
.
Player
==
0
)
||
card
.
HasSetcode
(
0x1a5
)
||
card
.
HasSetcode
(
0x18d
)
||
card
.
HasSetcode
(
0x4a
))
return
true
;
return
true
;
return
false
;
return
false
;
...
@@ -169,7 +190,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -169,7 +190,7 @@ namespace WindBot.Game.AI.Decks
if
(
cardId
==
cardname
)
return
true
;
if
(
cardId
==
cardname
)
return
true
;
}
}
if
((
card
.
HasSetcode
(
0x10
)
&&
GetZoneCards
(
CardLocation
.
MonsterZone
,
Bot
).
Any
(
scard
=>
scard
!=
null
&&
scard
.
Id
==
29552709
&&
scard
.
IsFaceup
()
&&
!
scard
.
IsDisabled
())
&&
Duel
.
Player
==
0
)
||
card
.
HasSetcode
(
0x
2a
)
||
card
.
HasSetcode
(
0x
1a5
)
||
card
.
HasSetcode
(
0x18d
)
||
card
.
HasSetcode
(
0x4a
))
if
((
card
.
HasSetcode
(
0x10
)
&&
GetZoneCards
(
CardLocation
.
MonsterZone
,
Bot
).
Any
(
scard
=>
scard
!=
null
&&
scard
.
Id
==
29552709
&&
scard
.
IsFaceup
()
&&
!
scard
.
IsDisabled
())
&&
Duel
.
Player
==
0
)
||
card
.
HasSetcode
(
0x1a5
)
||
card
.
HasSetcode
(
0x18d
)
||
card
.
HasSetcode
(
0x4a
))
return
true
;
return
true
;
return
false
;
return
false
;
...
@@ -248,222 +269,274 @@ namespace WindBot.Game.AI.Decks
...
@@ -248,222 +269,274 @@ namespace WindBot.Game.AI.Decks
return
false
;
return
false
;
}
}
private
bool
EnemyCardTarget
(
ClientCard
card
,
bool
chkc
,
CardLocation
loc
,
CardType
[]
type
,
CardPosition
[]
pos
)
private
bool
EnemyCardTarget
SpellFaceUp
(
ClientCard
card
)
{
{
int
a
=
0
;
if
(
card
.
Id
==
76137614
)
int
b
=
0
;
return
true
;
int
[]
cardsname
;
return
false
;
foreach
(
CardType
ty
in
type
)
}
private
bool
EnemyCardTargetTrapFaceUp
(
ClientCard
card
)
{
if
(
card
.
Id
==
5640330
&&
ActivateDescription
==
Util
.
GetStringId
(
5640330
,
1
))
return
true
;
return
false
;
}
private
bool
EnemyCardTargetSpellAndTrapFaceUp
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
10071151
,
14883228
,
43785278
,
44852429
,
69452756
,
76137614
,
80019195
,
80275707
,
84565800
,
85800949
};
foreach
(
int
cardname
in
cardsname
)
{
{
if
(
ty
==
CardType
.
Spell
)
if
(
card
.
Id
==
cardname
)
return
true
;
a
++;
if
(
ty
==
CardType
.
Trap
)
a
=
a
+
2
;
if
(
ty
==
CardType
.
Spell
||
ty
==
CardType
.
Trap
||
ty
==
CardType
.
Monster
)
a
=
a
+
3
;
}
}
foreach
(
CardPosition
po
in
pos
)
if
((
card
.
Id
==
5133471
&&
ActivateDescription
==
Util
.
GetStringId
(
5133471
,
1
))
||
(
card
.
Id
==
17241941
&&
ActivateDescription
==
Util
.
GetStringId
(
17241941
,
2
)))
return
true
;
return
false
;
}
private
bool
EnemyCardTargetSpellAndTrapFaceDown
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
25955749
,
18489208
,
20351153
,
40736921
,
61831093
,
76515293
};
foreach
(
int
cardname
in
cardsname
)
{
{
if
(
po
==
CardPosition
.
FaceUp
)
if
(
card
.
Id
==
cardname
)
return
true
;
b
++;
if
(
po
==
CardPosition
.
FaceDown
)
b
=
b
+
2
;
}
}
if
((
loc
&
CardLocation
.
MonsterZone
)
>
0
&&
(
loc
&
CardLocation
.
SpellZone
)
>
0
)
if
((
card
.
Id
==
5133471
&&
ActivateDescription
==
Util
.
GetStringId
(
5133471
,
0
))
||
(
card
.
Id
==
64398890
&&
ActivateDescription
==
Util
.
GetStringId
(
64398890
,
0
))
||
(
card
.
Id
==
73213494
&&
ActivateDescription
==
Util
.
GetStringId
(
73213494
,
1
))
)
return
true
;
return
false
;
}
private
bool
EnemyCardTargetSpellAndTrap
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
5318639
,
51232472
,
6983839
,
8267140
,
22923081
,
29223325
,
71413901
,
76471944
,
89172051
};
foreach
(
int
cardname
in
cardsname
)
{
{
if
(
chkc
)
if
(
card
.
Id
==
cardname
)
return
true
;
{
}
if
(
a
==
1
&&
b
==
1
)
if
((
card
.
Id
==
41470137
&&
ActivateDescription
==
Util
.
GetStringId
(
41470137
,
0
))
{
||
(
card
.
Id
==
98558751
&&
ActivateDescription
==
Util
.
GetStringId
(
98558751
,
0
))
if
(
card
.
Id
==
76137614
)
||
(
card
.
Id
==
49456901
&&
ActivateDescription
==
Util
.
GetStringId
(
49456901
,
0
))
return
true
;
||
(
card
.
Id
==
53618197
&&
ActivateDescription
==
Util
.
GetStringId
(
53618197
,
0
))
}
||
(
card
.
Id
==
71100270
&&
ActivateDescription
==
Util
.
GetStringId
(
71100270
,
0
))
else
if
(
a
==
2
&&
b
==
1
)
||
(
card
.
Id
==
85252081
&&
ActivateDescription
==
Util
.
GetStringId
(
85252081
,
0
))
{
||
(
card
.
Id
==
89423971
&&
ActivateDescription
==
Util
.
GetStringId
(
89423971
,
0
))
if
(
card
.
Id
==
5640330
&&
ActivateDescription
==
Util
.
GetStringId
(
5640330
,
1
))
||
(
card
.
Id
==
19025379
&&
ActivateDescription
==
Util
.
GetStringId
(
19025379
,
1
))
return
true
;
||
(
card
.
Id
==
64182380
&&
ActivateDescription
==
Util
.
GetStringId
(
64182380
,
1
))
}
||
(
card
.
Id
==
75425320
&&
ActivateDescription
==
Util
.
GetStringId
(
75425320
,
2
))
else
if
(
a
==
3
&&
b
==
1
)
||
(
card
.
Id
==
10117149
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
{
||
(
card
.
Id
==
15710054
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
cardsname
=
new
[]
{
10071151
,
14883228
,
43785278
,
44852429
,
69452756
,
76137614
,
80019195
,
80275707
,
84565800
,
85800949
||
(
card
.
Id
==
37991342
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
};
||
(
card
.
Id
==
94454495
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
foreach
(
int
cardname
in
cardsname
)
||
(
card
.
Id
==
35035481
&&
card
.
Location
==
CardLocation
.
SpellZone
)
{
||
(
card
.
Id
==
57624336
&&
card
.
Location
==
CardLocation
.
SpellZone
)
if
(
card
.
Id
==
cardname
)
return
true
;
||
(
card
.
Id
==
75782277
&&
card
.
Location
==
CardLocation
.
SpellZone
)
}
||
(
card
.
Id
==
51531505
&&
card
.
Location
==
CardLocation
.
SpellZone
)
if
((
card
.
Id
==
5133471
&&
ActivateDescription
==
Util
.
GetStringId
(
5133471
,
1
))
||
(
card
.
Id
==
17241941
&&
ActivateDescription
==
Util
.
GetStringId
(
17241941
,
2
)))
||
(
card
.
Id
==
97692972
&&
card
.
Location
==
CardLocation
.
SpellZone
)
return
true
;
||
(
card
.
Id
==
18444733
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
}
||
(
card
.
Id
==
49430782
&&
card
.
Location
==
CardLocation
.
Grave
)
else
if
(
a
==
3
&&
b
==
2
)
||
(
card
.
Id
==
77723643
&&
card
.
Location
==
CardLocation
.
Grave
)
{
||
(
card
.
Id
==
83656563
&&
card
.
Location
==
CardLocation
.
Grave
)
cardsname
=
new
[]
{
25955749
,
18489208
,
20351153
,
40736921
,
61831093
,
76515293
||
(
card
.
Id
==
60362066
&&
card
.
Location
!=
CardLocation
.
Grave
)
};
)
foreach
(
int
cardname
in
cardsname
)
return
true
;
{
return
false
;
if
(
card
.
Id
==
cardname
)
return
true
;
}
}
if
((
card
.
Id
==
5133471
&&
ActivateDescription
==
Util
.
GetStringId
(
5133471
,
0
))
||
(
card
.
Id
==
64398890
&&
ActivateDescription
==
Util
.
GetStringId
(
64398890
,
0
))
||
(
card
.
Id
==
73213494
&&
ActivateDescription
==
Util
.
GetStringId
(
73213494
,
1
))
)
return
true
;
}
else
if
(
a
==
3
&&
b
==
3
)
{
cardsname
=
new
[]
{
5318639
,
51232472
,
6983839
,
8267140
,
22923081
,
29223325
,
71413901
,
76471944
,
89172051
,
43898403
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
41470137
&&
ActivateDescription
==
Util
.
GetStringId
(
41470137
,
0
))
||
(
card
.
Id
==
98558751
&&
ActivateDescription
==
Util
.
GetStringId
(
98558751
,
0
))
||
(
card
.
Id
==
49456901
&&
ActivateDescription
==
Util
.
GetStringId
(
49456901
,
0
))
||
(
card
.
Id
==
53618197
&&
ActivateDescription
==
Util
.
GetStringId
(
53618197
,
0
))
||
(
card
.
Id
==
71100270
&&
ActivateDescription
==
Util
.
GetStringId
(
71100270
,
0
))
||
(
card
.
Id
==
85252081
&&
ActivateDescription
==
Util
.
GetStringId
(
85252081
,
0
))
||
(
card
.
Id
==
89423971
&&
ActivateDescription
==
Util
.
GetStringId
(
89423971
,
0
))
||
(
card
.
Id
==
19025379
&&
ActivateDescription
==
Util
.
GetStringId
(
19025379
,
1
))
||
(
card
.
Id
==
64182380
&&
ActivateDescription
==
Util
.
GetStringId
(
64182380
,
1
))
||
(
card
.
Id
==
75425320
&&
ActivateDescription
==
Util
.
GetStringId
(
75425320
,
2
))
||
(
card
.
Id
==
10117149
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
15710054
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
37991342
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
94454495
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
35035481
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
75782277
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
51531505
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
97692972
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
18444733
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
||
(
card
.
Id
==
49430782
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
77723643
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
83656563
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
60362066
&&
card
.
Location
!=
CardLocation
.
Grave
)
)
return
true
;
}
else
if
(
a
==
6
&&
b
==
1
)
{
cardsname
=
new
[]
{
744887
,
20403123
,
20745268
,
23204029
,
38694052
,
38904695
,
43892408
,
48905153
,
89883517
,
93379652
,
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
5795980
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
9940036
&&
ActivateDescription
==
Util
.
GetStringId
(
9940036
,
2
))
||
(
card
.
Id
==
13364097
&&
ActivateDescription
==
Util
.
GetStringId
(
13364097
,
0
))
||
(
card
.
Id
==
50078320
&&
ActivateDescription
==
Util
.
GetStringId
(
50078320
,
0
))
||
(
card
.
Id
==
50907446
&&
ActivateDescription
==
Util
.
GetStringId
(
50907446
,
0
))
||
(
card
.
Id
==
65398390
&&
ActivateDescription
==
Util
.
GetStringId
(
65398390
,
0
))
||
(
card
.
Id
==
29601381
&&
ActivateDescription
==
Util
.
GetStringId
(
29601381
,
1
))
||
(
card
.
Id
==
48461764
&&
ActivateDescription
==
Util
.
GetStringId
(
48461764
,
1
))
||
(
card
.
Id
==
94073244
&&
ActivateDescription
==
Util
.
GetStringId
(
94073244
,
1
))
||
(
card
.
Id
==
13317419
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
||
(
card
.
Id
==
37491810
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
||
(
card
.
Id
==
38761908
&&
card
.
Location
==
CardLocation
.
SpellZone
)
)
return
true
;
}
else
if
(
a
==
6
&&
b
==
2
)
{
cardsname
=
new
[]
{
60229110
,
93554166
,
99940363
,
15545291
,
58475908
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
20281581
&&
ActivateDescription
==
Util
.
GetStringId
(
20281581
,
1
))
||
(
card
.
Id
==
31467949
&&
ActivateDescription
==
Util
.
GetStringId
(
31467949
,
1
))
||
(
card
.
Id
==
32912040
&&
ActivateDescription
==
Util
.
GetStringId
(
32912040
,
0
))
)
return
true
;
}
else
if
(
a
==
6
&&
b
==
3
)
{
cardsname
=
new
[]
{
744887
,
4178474
,
5168381
,
9765723
,
13298352
,
18318842
,
19943114
,
22850702
,
28016193
,
28112535
,
28423537
,
28711704
,
29477860
,
29479265
,
32785578
,
33846209
,
33964637
,
35252119
,
35330871
,
38265153
,
38342335
,
43215738
,
43912676
,
44553392
,
47264717
,
48626373
,
55794644
,
56804361
,
65192027
,
65892310
,
68182934
,
69764158
,
71279983
,
72959823
,
73964868
,
76552147
,
77449773
,
83102080
,
84125619
,
84453939
,
89211486
,
97317530
,
14154221
,
17494901
,
31677606
,
66789970
,
72044448
,
78156759
,
84290642
,
85893201
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
(
card
.
Id
==
1561110
&&
ActivateDescription
==
Util
.
GetStringId
(
1561110
,
0
)
||
(
card
.
Id
==
4779823
&&
ActivateDescription
==
Util
.
GetStringId
(
4779823
,
0
))
||
(
card
.
Id
==
23626223
&&
ActivateDescription
==
Util
.
GetStringId
(
23626223
,
0
))
||
(
card
.
Id
==
26692769
&&
ActivateDescription
==
Util
.
GetStringId
(
26692769
,
0
))
||
(
card
.
Id
==
32617464
&&
ActivateDescription
==
Util
.
GetStringId
(
32617464
,
0
))
||
(
card
.
Id
==
32939238
&&
ActivateDescription
==
Util
.
GetStringId
(
32939238
,
0
))
||
(
card
.
Id
==
36609518
&&
ActivateDescription
==
Util
.
GetStringId
(
36609518
,
0
))
||
(
card
.
Id
==
38267552
&&
ActivateDescription
==
Util
.
GetStringId
(
38267552
,
0
))
||
(
card
.
Id
==
50056656
&&
ActivateDescription
==
Util
.
GetStringId
(
50056656
,
0
))
||
(
card
.
Id
==
79194594
&&
ActivateDescription
==
Util
.
GetStringId
(
79194594
,
0
))
||
(
card
.
Id
==
84815190
&&
ActivateDescription
==
Util
.
GetStringId
(
84815190
,
0
))
||
(
card
.
Id
==
90835938
&&
ActivateDescription
==
Util
.
GetStringId
(
90835938
,
0
))
||
(
card
.
Id
==
98462037
&&
ActivateDescription
==
Util
.
GetStringId
(
98462037
,
0
))
||
(
card
.
Id
==
43227
&&
ActivateDescription
==
Util
.
GetStringId
(
43227
,
1
))
||
(
card
.
Id
==
2530830
&&
ActivateDescription
==
Util
.
GetStringId
(
2530830
,
1
))
||
(
card
.
Id
==
6764709
&&
ActivateDescription
==
Util
.
GetStringId
(
6764709
,
1
))
||
(
card
.
Id
==
12444060
&&
ActivateDescription
==
Util
.
GetStringId
(
12444060
,
1
))
||
(
card
.
Id
==
10406322
&&
ActivateDescription
==
Util
.
GetStringId
(
10406322
,
1
))
||
(
card
.
Id
==
13482262
&&
ActivateDescription
==
Util
.
GetStringId
(
13482262
,
1
))
||
(
card
.
Id
==
20563387
&&
ActivateDescription
==
Util
.
GetStringId
(
20563387
,
1
))
||
(
card
.
Id
==
21113684
&&
ActivateDescription
==
Util
.
GetStringId
(
21113684
,
1
))
||
(
card
.
Id
==
22110647
&&
ActivateDescription
==
Util
.
GetStringId
(
22110647
,
1
))
||
(
card
.
Id
==
22908820
&&
ActivateDescription
==
Util
.
GetStringId
(
22908820
,
1
))
||
(
card
.
Id
==
28373620
&&
ActivateDescription
==
Util
.
GetStringId
(
28373620
,
1
))
||
(
card
.
Id
==
34481518
&&
ActivateDescription
==
Util
.
GetStringId
(
34481518
,
1
))
||
(
card
.
Id
==
40732515
&&
ActivateDescription
==
Util
.
GetStringId
(
40732515
,
1
))
||
(
card
.
Id
==
46294982
&&
ActivateDescription
==
Util
.
GetStringId
(
46294982
,
1
))
||
(
card
.
Id
==
61307542
&&
ActivateDescription
==
Util
.
GetStringId
(
61307542
,
1
))
||
(
card
.
Id
==
63101468
&&
ActivateDescription
==
Util
.
GetStringId
(
63101468
,
1
))
||
(
card
.
Id
==
73667937
&&
ActivateDescription
==
Util
.
GetStringId
(
73667937
,
1
))
||
(
card
.
Id
==
81055000
&&
ActivateDescription
==
Util
.
GetStringId
(
81055000
,
1
))
||
(
card
.
Id
==
83533296
&&
ActivateDescription
==
Util
.
GetStringId
(
83533296
,
1
))
||
(
card
.
Id
==
87188910
&&
ActivateDescription
==
Util
.
GetStringId
(
87188910
,
1
))
||
(
card
.
Id
==
90579153
&&
ActivateDescription
==
Util
.
GetStringId
(
90579153
,
1
))
||
(
card
.
Id
==
95207988
&&
ActivateDescription
==
Util
.
GetStringId
(
95207988
,
1
))
||
(
card
.
Id
==
5973663
&&
ActivateDescription
==
Util
.
GetStringId
(
5973663
,
1
))
||
(
card
.
Id
==
11132674
&&
ActivateDescription
==
Util
.
GetStringId
(
11132674
,
2
))
||
(
card
.
Id
==
28798938
&&
ActivateDescription
==
Util
.
GetStringId
(
28798938
,
2
))
||
(
card
.
Id
==
30989084
&&
ActivateDescription
==
Util
.
GetStringId
(
30989084
,
2
))
||
(
card
.
Id
==
37495766
&&
ActivateDescription
==
Util
.
GetStringId
(
37495766
,
2
))
||
(
card
.
Id
==
91336701
&&
ActivateDescription
==
Util
.
GetStringId
(
91336701
,
2
))
||
(
card
.
Id
==
73734821
&&
ActivateDescription
==
Util
.
GetStringId
(
73734821
,
3
))
||
(
card
.
Id
==
13073850
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
15130912
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
35187185
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
47021196
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
47963370
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
56638325
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
66698383
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
74122412
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
86585274
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
36148308
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
54807656
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
57736667
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
60176682
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
69207766
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
71817640
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
71832012
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
77103950
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
87091930
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
88667504
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
35834119
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
44536921
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
80532587
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
95440946
&&
card
.
Location
==
CardLocation
.
Hand
)
||
(
card
.
Id
==
53804307
&&
card
.
Location
==
CardLocation
.
Hand
)
||
(
card
.
Id
==
28865322
&&
card
.
Location
!=
CardLocation
.
Hand
)
)
return
true
;
}
}
private
bool
EnemyCardTargetFaceUp
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
744887
,
20403123
,
20745268
,
23204029
,
38694052
,
38904695
,
43892408
,
48905153
,
89883517
,
93379652
,
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
}
if
((
card
.
Id
==
5795980
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
9940036
&&
ActivateDescription
==
Util
.
GetStringId
(
9940036
,
2
))
||
(
card
.
Id
==
13364097
&&
ActivateDescription
==
Util
.
GetStringId
(
13364097
,
0
))
||
(
card
.
Id
==
50078320
&&
ActivateDescription
==
Util
.
GetStringId
(
50078320
,
0
))
||
(
card
.
Id
==
50907446
&&
ActivateDescription
==
Util
.
GetStringId
(
50907446
,
0
))
||
(
card
.
Id
==
65398390
&&
ActivateDescription
==
Util
.
GetStringId
(
65398390
,
0
))
||
(
card
.
Id
==
29601381
&&
ActivateDescription
==
Util
.
GetStringId
(
29601381
,
1
))
||
(
card
.
Id
==
48461764
&&
ActivateDescription
==
Util
.
GetStringId
(
48461764
,
1
))
||
(
card
.
Id
==
94073244
&&
ActivateDescription
==
Util
.
GetStringId
(
94073244
,
1
))
||
(
card
.
Id
==
13317419
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
||
(
card
.
Id
==
37491810
&&
card
.
Location
==
CardLocation
.
SpellZone
&&
card
.
IsFaceup
())
||
(
card
.
Id
==
38761908
&&
card
.
Location
==
CardLocation
.
SpellZone
)
)
return
true
;
return
false
;
}
private
bool
EnemyCardTargetFaceDown
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
60229110
,
93554166
,
99940363
,
15545291
,
58475908
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
20281581
&&
ActivateDescription
==
Util
.
GetStringId
(
20281581
,
1
))
||
(
card
.
Id
==
31467949
&&
ActivateDescription
==
Util
.
GetStringId
(
31467949
,
1
))
||
(
card
.
Id
==
32912040
&&
ActivateDescription
==
Util
.
GetStringId
(
32912040
,
0
))
)
return
true
;
return
false
;
}
private
bool
EnemyCardTarget
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
744887
,
4178474
,
5168381
,
9765723
,
13298352
,
18318842
,
19943114
,
22850702
,
28016193
,
28112535
,
28423537
,
28711704
,
29477860
,
29479265
,
32785578
,
33846209
,
33964637
,
35252119
,
35330871
,
38265153
,
38342335
,
43215738
,
43912676
,
44553392
,
47264717
,
48626373
,
55794644
,
56804361
,
65192027
,
65892310
,
68182934
,
69764158
,
71279983
,
72959823
,
73964868
,
76552147
,
77449773
,
83102080
,
84125619
,
84453939
,
89211486
,
97317530
,
14154221
,
17494901
,
31677606
,
66789970
,
72044448
,
78156759
,
84290642
,
85893201
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
(
card
.
Id
==
1561110
&&
ActivateDescription
==
Util
.
GetStringId
(
1561110
,
0
)
||
(
card
.
Id
==
4779823
&&
ActivateDescription
==
Util
.
GetStringId
(
4779823
,
0
))
||
(
card
.
Id
==
23626223
&&
ActivateDescription
==
Util
.
GetStringId
(
23626223
,
0
))
||
(
card
.
Id
==
26692769
&&
ActivateDescription
==
Util
.
GetStringId
(
26692769
,
0
))
||
(
card
.
Id
==
32617464
&&
ActivateDescription
==
Util
.
GetStringId
(
32617464
,
0
))
||
(
card
.
Id
==
32939238
&&
ActivateDescription
==
Util
.
GetStringId
(
32939238
,
0
))
||
(
card
.
Id
==
36609518
&&
ActivateDescription
==
Util
.
GetStringId
(
36609518
,
0
))
||
(
card
.
Id
==
38267552
&&
ActivateDescription
==
Util
.
GetStringId
(
38267552
,
0
))
||
(
card
.
Id
==
50056656
&&
ActivateDescription
==
Util
.
GetStringId
(
50056656
,
0
))
||
(
card
.
Id
==
79194594
&&
ActivateDescription
==
Util
.
GetStringId
(
79194594
,
0
))
||
(
card
.
Id
==
84815190
&&
ActivateDescription
==
Util
.
GetStringId
(
84815190
,
0
))
||
(
card
.
Id
==
90835938
&&
ActivateDescription
==
Util
.
GetStringId
(
90835938
,
0
))
||
(
card
.
Id
==
98462037
&&
ActivateDescription
==
Util
.
GetStringId
(
98462037
,
0
))
||
(
card
.
Id
==
43227
&&
ActivateDescription
==
Util
.
GetStringId
(
43227
,
1
))
||
(
card
.
Id
==
2530830
&&
ActivateDescription
==
Util
.
GetStringId
(
2530830
,
1
))
||
(
card
.
Id
==
6764709
&&
ActivateDescription
==
Util
.
GetStringId
(
6764709
,
1
))
||
(
card
.
Id
==
12444060
&&
ActivateDescription
==
Util
.
GetStringId
(
12444060
,
1
))
||
(
card
.
Id
==
10406322
&&
ActivateDescription
==
Util
.
GetStringId
(
10406322
,
1
))
||
(
card
.
Id
==
13482262
&&
ActivateDescription
==
Util
.
GetStringId
(
13482262
,
1
))
||
(
card
.
Id
==
20563387
&&
ActivateDescription
==
Util
.
GetStringId
(
20563387
,
1
))
||
(
card
.
Id
==
21113684
&&
ActivateDescription
==
Util
.
GetStringId
(
21113684
,
1
))
||
(
card
.
Id
==
22110647
&&
ActivateDescription
==
Util
.
GetStringId
(
22110647
,
1
))
||
(
card
.
Id
==
22908820
&&
ActivateDescription
==
Util
.
GetStringId
(
22908820
,
1
))
||
(
card
.
Id
==
28373620
&&
ActivateDescription
==
Util
.
GetStringId
(
28373620
,
1
))
||
(
card
.
Id
==
34481518
&&
ActivateDescription
==
Util
.
GetStringId
(
34481518
,
1
))
||
(
card
.
Id
==
40732515
&&
ActivateDescription
==
Util
.
GetStringId
(
40732515
,
1
))
||
(
card
.
Id
==
46294982
&&
ActivateDescription
==
Util
.
GetStringId
(
46294982
,
1
))
||
(
card
.
Id
==
61307542
&&
ActivateDescription
==
Util
.
GetStringId
(
61307542
,
1
))
||
(
card
.
Id
==
63101468
&&
ActivateDescription
==
Util
.
GetStringId
(
63101468
,
1
))
||
(
card
.
Id
==
73667937
&&
ActivateDescription
==
Util
.
GetStringId
(
73667937
,
1
))
||
(
card
.
Id
==
81055000
&&
ActivateDescription
==
Util
.
GetStringId
(
81055000
,
1
))
||
(
card
.
Id
==
83533296
&&
ActivateDescription
==
Util
.
GetStringId
(
83533296
,
1
))
||
(
card
.
Id
==
87188910
&&
ActivateDescription
==
Util
.
GetStringId
(
87188910
,
1
))
||
(
card
.
Id
==
90579153
&&
ActivateDescription
==
Util
.
GetStringId
(
90579153
,
1
))
||
(
card
.
Id
==
95207988
&&
ActivateDescription
==
Util
.
GetStringId
(
95207988
,
1
))
||
(
card
.
Id
==
5973663
&&
ActivateDescription
==
Util
.
GetStringId
(
5973663
,
1
))
||
(
card
.
Id
==
11132674
&&
ActivateDescription
==
Util
.
GetStringId
(
11132674
,
2
))
||
(
card
.
Id
==
28798938
&&
ActivateDescription
==
Util
.
GetStringId
(
28798938
,
2
))
||
(
card
.
Id
==
30989084
&&
ActivateDescription
==
Util
.
GetStringId
(
30989084
,
2
))
||
(
card
.
Id
==
37495766
&&
ActivateDescription
==
Util
.
GetStringId
(
37495766
,
2
))
||
(
card
.
Id
==
91336701
&&
ActivateDescription
==
Util
.
GetStringId
(
91336701
,
2
))
||
(
card
.
Id
==
73734821
&&
ActivateDescription
==
Util
.
GetStringId
(
73734821
,
3
))
||
(
card
.
Id
==
13073850
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
15130912
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
35187185
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
47021196
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
47963370
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
56638325
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
66698383
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
74122412
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
86585274
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
36148308
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
54807656
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
57736667
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
60176682
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
69207766
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
71817640
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
71832012
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
77103950
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
87091930
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
88667504
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
35834119
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
44536921
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
80532587
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
95440946
&&
card
.
Location
==
CardLocation
.
Hand
)
||
(
card
.
Id
==
53804307
&&
card
.
Location
==
CardLocation
.
Hand
)
||
(
card
.
Id
==
28865322
&&
card
.
Location
!=
CardLocation
.
Hand
)
)
return
true
;
return
false
;
}
private
bool
EnemyCardTargetMonsterFaceUp
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
19230407
,
19230408
,
1639384
,
2645637
,
7631534
,
15844566
,
25789292
,
49678559
,
51570882
,
93356623
,
10000010
,
6247535
,
9596126
,
25542642
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
47728740
&&
ActivateDescription
==
Util
.
GetStringId
(
47728740
,
1
))
||
(
card
.
Id
==
67037924
&&
ActivateDescription
==
Util
.
GetStringId
(
67037924
,
0
))
||
(
card
.
Id
==
74003290
&&
ActivateDescription
==
Util
.
GetStringId
(
74003290
,
0
))
||
(
card
.
Id
==
91706817
&&
ActivateDescription
==
Util
.
GetStringId
(
91706817
,
0
))
||
(
card
.
Id
==
75147529
&&
ActivateDescription
==
Util
.
GetStringId
(
75147529
,
0
))
||
(
card
.
Id
==
53184342
&&
ActivateDescription
==
Util
.
GetStringId
(
53184342
,
1
))
||
(
card
.
Id
==
21250202
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
50275295
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
55623480
&&
card
.
Location
==
CardLocation
.
Grave
)
)
return
true
;
return
false
;
}
private
bool
EnemyCardTargetMonsterFaceDown
(
ClientCard
card
)
{
if
(
card
.
Id
==
41356845
||
card
.
Id
==
41356846
)
return
true
;
return
false
;
}
private
bool
EnemyCardTargetMonster
(
ClientCard
card
)
{
int
[]
cardsname
=
new
[]
{
4335645
,
7089711
,
7852509
,
7852510
,
21947653
,
25847467
,
37580756
,
41440817
,
51945556
,
52824910
,
94192409
,
85034450
,
79759861
,
74131780
,
72427512
};
foreach
(
int
cardname
in
cardsname
)
{
if
(
card
.
Id
==
cardname
)
return
true
;
}
if
((
card
.
Id
==
20281581
&&
ActivateDescription
==
Util
.
GetStringId
(
20281581
,
1
))
||
(
card
.
Id
==
10000010
&&
ActivateDescription
==
Util
.
GetStringId
(
10000010
,
1
))
||
(
card
.
Id
==
10000011
&&
ActivateDescription
==
Util
.
GetStringId
(
10000010
,
1
))
||
(
card
.
Id
==
10000012
&&
ActivateDescription
==
Util
.
GetStringId
(
10000010
,
1
))
||
(
card
.
Id
==
95486586
&&
ActivateDescription
==
Util
.
GetStringId
(
95486586
,
1
))
||
(
card
.
Id
==
91907707
&&
ActivateDescription
==
Util
.
GetStringId
(
91907707
,
1
))
||
(
card
.
Id
==
72989439
&&
ActivateDescription
==
Util
.
GetStringId
(
72989439
,
1
))
||
(
card
.
Id
==
72329844
&&
ActivateDescription
==
Util
.
GetStringId
(
72329844
,
1
))
||
(
card
.
Id
==
57031794
&&
ActivateDescription
==
Util
.
GetStringId
(
57031794
,
0
))
||
(
card
.
Id
==
52038272
&&
ActivateDescription
==
Util
.
GetStringId
(
52038272
,
0
))
||
(
card
.
Id
==
19025379
&&
ActivateDescription
==
Util
.
GetStringId
(
19025379
,
0
))
||
(
card
.
Id
==
35125879
&&
ActivateDescription
==
Util
.
GetStringId
(
35125879
,
2
))
||
(
card
.
Id
==
30328508
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
7459919
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
7574904
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
28865322
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
57624336
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
55885348
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
88316955
&&
card
.
Location
==
CardLocation
.
MonsterZone
)
||
(
card
.
Id
==
64043465
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
Id
==
59531356
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
61529473
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
36553319
&&
card
.
Location
==
CardLocation
.
Grave
)
||
(
card
.
Id
==
87327776
&&
card
.
Location
==
CardLocation
.
Grave
)
)
return
true
;
return
false
;
return
false
;
}
}
...
@@ -499,8 +572,6 @@ namespace WindBot.Game.AI.Decks
...
@@ -499,8 +572,6 @@ namespace WindBot.Game.AI.Decks
{
{
if
(
Card
.
HasType
(
CardType
.
Pendulum
)
&&
Card
.
Location
==
CardLocation
.
Hand
&&
ActivateDescription
==
1160
)
if
(
Card
.
HasType
(
CardType
.
Pendulum
)
&&
Card
.
Location
==
CardLocation
.
Hand
&&
ActivateDescription
==
1160
)
{
{
if
(
Card
.
Location
!=
CardLocation
.
Hand
||
Bot
.
HasInSpellZone
(
Card
.
Id
))
return
false
;
ClientCard
l
=
Util
.
GetPZone
(
0
,
0
);
ClientCard
l
=
Util
.
GetPZone
(
0
,
0
);
ClientCard
r
=
Util
.
GetPZone
(
0
,
1
);
ClientCard
r
=
Util
.
GetPZone
(
0
,
1
);
...
@@ -591,72 +662,82 @@ namespace WindBot.Game.AI.Decks
...
@@ -591,72 +662,82 @@ namespace WindBot.Game.AI.Decks
}
}
private
bool
EquipEffectActivateFunction
()
private
bool
EquipEffectActivateFunction
()
{
{
if
(
Card
.
HasType
(
CardType
.
Equip
))
if
(
Card
.
Location
==
CardLocation
.
SpellZone
&&
Card
.
Id
==
43527730
)
{
return
!
Card
.
EquipTarget
.
HasSetcode
(
0x18d
);
List
<
ClientCard
>
cards
=
new
List
<
ClientCard
>();
if
(
Card
.
Location
==
CardLocation
.
SpellZone
)
{
if
(
Card
.
Id
==
43527730
)
{
return
!
Card
.
EquipTarget
.
HasSetcode
(
0x18d
);
}
if
(
Card
.
Id
==
32939238
)
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
if
(
Card
.
Id
==
57736667
||
Card
.
Id
==
36148308
)
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
if
(
Card
.
Id
==
99013397
||
Card
.
Id
==
70423794
||
Card
.
Id
==
22147147
)
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
(
card
.
HasType
(
CardType
.
Spell
)
||
card
.
HasType
(
CardType
.
Trap
))).
ToList
();
return
cards
.
Count
()
>
0
;
}
return
DefaultDontChainMyself
();
}
else
if
(
Card
.
Location
==
CardLocation
.
Grave
||
Card
.
Location
==
CardLocation
.
Removed
)
{
if
(
Card
.
Id
==
64867422
)
{
cards
=
GetZoneCards
(
CardLocation
.
MonsterZone
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFaceup
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
if
(
Card
.
Id
==
66947913
)
{
cards
=
GetZoneCards
(
CardLocation
.
MonsterZone
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
return
DefaultDontChainMyself
();
}
return
false
;
}
return
false
;
return
false
;
}
}
private
bool
ActivateFunction
()
private
bool
ActivateFunction
()
{
{
IList
<
ClientCard
>
cards
=
new
List
<
ClientCard
>();
if
((
Card
.
HasType
(
CardType
.
Pendulum
)
&&
Card
.
Location
==
CardLocation
.
Hand
&&
ActivateDescription
==
1160
)
||
(
Card
.
HasType
(
CardType
.
Equip
)
&&
Card
.
Location
==
CardLocation
.
Hand
)
if
(
Card
.
HasType
(
CardType
.
Equip
)
||
(
Card
.
HasType
(
CardType
.
Pendulum
)
&&
Card
.
Location
==
CardLocation
.
Hand
&&
ActivateDescription
==
1160
))
||
(
Card
.
Id
==
43527730
&&
Card
.
Location
==
CardLocation
.
SpellZone
)
)
return
false
;
return
false
;
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
},
new
[]
{
CardPosition
.
FaceUp
}))
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
(
card
.
HasType
(
CardType
.
Spell
)
||
card
.
HasType
(
CardType
.
Trap
))
&&
card
.
IsFaceup
()
&&
!
card
.
IsShouldNotBeTarget
());
IList
<
ClientCard
>
cards
=
new
List
<
ClientCard
>();
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
},
new
[]
{
CardPosition
.
FaceDown
}))
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
(
card
.
HasType
(
CardType
.
Spell
)
||
card
.
HasType
(
CardType
.
Trap
))
&&
card
.
IsFacedown
()
&&
!
card
.
IsShouldNotBeTarget
());
if
(
EnemyCardTargetSpellFaceUp
(
Card
))
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
},
new
[]
{
CardPosition
.
FaceUp
,
CardPosition
.
FaceDown
}))
{
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
(
card
.
HasType
(
CardType
.
Spell
)
||
card
.
HasType
(
CardType
.
Trap
))
&&
!
card
.
IsShouldNotBeTarget
());
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFaceup
()
&&
((
card
.
HasType
(
CardType
.
Spell
)
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)))
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
))).
ToList
();
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
,
CardType
.
Monster
},
new
[]
{
CardPosition
.
FaceUp
}))
return
cards
.
Count
()
>
0
;
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
card
.
IsFaceup
()
&&
!
card
.
IsShouldNotBeTarget
());
}
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
,
CardType
.
Monster
},
new
[]
{
CardPosition
.
FaceDown
}))
else
if
(
EnemyCardTargetTrapFaceUp
(
Card
))
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
card
.
IsFacedown
()
&&
!
card
.
IsShouldNotBeTarget
());
{
if
(
EnemyCardTarget
(
Card
,
true
,
CardLocation
.
Onfield
,
new
[]
{
CardType
.
Spell
,
CardType
.
Trap
,
CardType
.
Monster
},
new
[]
{
CardPosition
.
FaceUp
,
CardPosition
.
FaceDown
}))
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
(
card
.
HasType
(
CardType
.
Trap
)
&&
card
.
IsFaceup
())
&&
(
card
.
HasType
(
CardType
.
Continuous
))).
ToList
();
return
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Any
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
());
return
cards
.
Count
()
>
0
;
}
//优化单卡是怎么想的啊喂(#`O′)
else
if
(
EnemyCardTargetSpellAndTrapFaceUp
(
Card
))
if
(
Card
.
Id
==
60461804
)
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFaceup
()
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
))).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetSpellAndTrapFaceDown
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFacedown
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetSpellAndTrap
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)
||
(
card
.
IsFacedown
()
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
))).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetFaceUp
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFaceup
()
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
card
.
Location
==
CardLocation
.
MonsterZone
)).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetFaceDown
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFacedown
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTarget
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
IsFacedown
()
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
card
.
Location
==
CardLocation
.
MonsterZone
)).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetMonsterFaceUp
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
MonsterZone
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFaceup
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetMonsterFaceDown
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
MonsterZone
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
card
.
IsFacedown
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
EnemyCardTargetMonster
(
Card
))
{
cards
=
GetZoneCards
(
CardLocation
.
MonsterZone
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()).
ToList
();
return
cards
.
Count
()
>
0
;
}
else
if
(
Card
.
Id
==
43898403
)
{
cards
=
GetZoneCards
(
CardLocation
.
Onfield
,
Enemy
).
Where
(
card
=>
card
!=
null
&&
!
card
.
IsShouldNotBeTarget
()
&&
(
card
.
HasType
(
CardType
.
Field
)
||
card
.
HasType
(
CardType
.
Continuous
)
||
card
.
HasType
(
CardType
.
Equip
)
||
(
card
.
IsFacedown
()
&&
card
.
Location
==
CardLocation
.
SpellZone
)
||
(
card
.
HasType
(
CardType
.
Pendulum
)
&&
card
.
Location
==
CardLocation
.
SpellZone
))).
ToList
();
return
cards
.
Count
()
>=
2
;
}
else
if
(
Card
.
Id
==
60461804
)
{
{
if
(
Card
.
Location
==
CardLocation
.
Grave
)
if
(
Card
.
Location
==
CardLocation
.
Grave
)
{
{
...
@@ -725,8 +806,9 @@ namespace WindBot.Game.AI.Decks
...
@@ -725,8 +806,9 @@ namespace WindBot.Game.AI.Decks
{
{
if
(
DontSummon
(
Card
))
if
(
DontSummon
(
Card
))
return
false
;
return
false
;
if
(
Card
.
HasSetcode
(
0x4a
))
if
(
BlackmailAttackerSunmmon
(
Card
))
return
DefaultTimelordSummon
();
else
if
(
BlackmailAttackerSunmmon
(
Card
))
return
DefaultMonsterSummon
();
return
DefaultMonsterSummon
();
else
if
(
FilpMonster
(
Card
))
else
if
(
FilpMonster
(
Card
))
return
false
;
return
false
;
...
@@ -849,6 +931,63 @@ namespace WindBot.Game.AI.Decks
...
@@ -849,6 +931,63 @@ namespace WindBot.Game.AI.Decks
return
Util
.
CheckSelectCount
(
scards
,
cards
,
min
,
max
);
return
Util
.
CheckSelectCount
(
scards
,
cards
,
min
,
max
);
}
}
if
(
HintFunction
(
hint
,
13
,
new
[]{
500
,
501
,
502
,
506
})
&&
!
cards
.
Any
(
card
=>
card
!=
null
&&
card
.
Controller
==
1
)
&&
cards
.
Count
(
card
=>
card
.
Location
==
CardLocation
.
Grave
||
card
.
Location
==
CardLocation
.
Onfield
||
card
.
Location
==
CardLocation
.
Removed
||
card
.
Location
==
CardLocation
.
Hand
||
card
.
Location
==
CardLocation
.
Deck
)
==
cards
.
Count
())
{
IList
<
ClientCard
>
scards
=
new
List
<
ClientCard
>();
IList
<
ClientCard
>
scards1
=
cards
.
Where
(
card
=>
card
!=
null
&&
card
.
Location
==
CardLocation
.
Deck
).
ToList
();
IList
<
ClientCard
>
scards2
=
cards
.
Where
(
card
=>
card
!=
null
&&
card
.
Location
==
CardLocation
.
Removed
).
ToList
();
IList
<
ClientCard
>
scards3
=
cards
.
Where
(
card
=>
card
!=
null
&&
card
.
Location
==
CardLocation
.
Grave
).
ToList
();
IList
<
ClientCard
>
scards4
=
cards
.
Where
(
card
=>
card
!=
null
&&
card
.
Location
==
CardLocation
.
Hand
).
ToList
();
IList
<
ClientCard
>
scards5
=
cards
.
Where
(
card
=>
card
!=
null
&&
card
.
Location
==
CardLocation
.
Onfield
).
ToList
();
if
(
scards1
.
Count
()
>
0
)
{
foreach
(
ClientCard
card
in
scards1
)
{
if
(
scards
.
Count
()
<
min
)
scards
.
Add
(
card
);
}
}
if
(
scards2
.
Count
()
>
0
)
{
foreach
(
ClientCard
card
in
scards2
)
{
if
(
scards
.
Count
()
<
min
)
scards
.
Add
(
card
);
}
}
if
(
scards3
.
Count
()
>
0
)
{
foreach
(
ClientCard
card
in
scards3
)
{
if
(
scards
.
Count
()
<
min
)
scards
.
Add
(
card
);
}
}
if
(
scards4
.
Count
()
>
0
)
{
foreach
(
ClientCard
card
in
scards4
)
{
if
(
scards
.
Count
()
<
min
)
scards
.
Add
(
card
);
}
}
if
(
scards5
.
Count
()
>
0
)
{
foreach
(
ClientCard
card
in
scards5
)
{
if
(
scards
.
Count
()
<
min
)
scards
.
Add
(
card
);
}
}
if
(
scards
.
Count
()
>=
min
)
return
Util
.
CheckSelectCount
(
scards
,
cards
,
min
,
max
);
}
if
(
HintMsgForEnemy
.
Contains
(
hint
))
if
(
HintMsgForEnemy
.
Contains
(
hint
))
{
{
IList
<
ClientCard
>
enemyCards
=
cards
.
Where
(
card
=>
card
.
Controller
==
1
).
ToList
();
IList
<
ClientCard
>
enemyCards
=
cards
.
Where
(
card
=>
card
.
Controller
==
1
).
ToList
();
...
...
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