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nanahira
Taiko Web
Commits
a95f2e43
Commit
a95f2e43
authored
Sep 02, 2018
by
Bui
Browse files
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Plain Diff
use mekadon voices for autoplay
parent
737c8c37
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
40 additions
and
17 deletions
+40
-17
public/src/js/assets.js
public/src/js/assets.js
+20
-1
public/src/js/controller.js
public/src/js/controller.js
+5
-1
public/src/js/game.js
public/src/js/game.js
+15
-15
No files found.
public/src/js/assets.js
View file @
a95f2e43
...
@@ -34,6 +34,7 @@ var assets = {
...
@@ -34,6 +34,7 @@ var assets = {
'
start.wav
'
,
'
start.wav
'
,
'
don.wav
'
,
'
don.wav
'
,
'
ka.wav
'
,
'
ka.wav
'
,
'
combo-50.wav
'
,
'
combo-50.wav
'
,
'
combo-100.wav
'
,
'
combo-100.wav
'
,
'
combo-200.wav
'
,
'
combo-200.wav
'
,
...
@@ -49,13 +50,31 @@ var assets = {
...
@@ -49,13 +50,31 @@ var assets = {
'
combo-1200.wav
'
,
'
combo-1200.wav
'
,
'
combo-1300.wav
'
,
'
combo-1300.wav
'
,
'
combo-1400.wav
'
,
'
combo-1400.wav
'
,
'
fullcombo.wav
'
,
'
combo-50-meka.wav
'
,
'
combo-100-meka.wav
'
,
'
combo-200-meka.wav
'
,
'
combo-300-meka.wav
'
,
'
combo-400-meka.wav
'
,
'
combo-500-meka.wav
'
,
'
combo-600-meka.wav
'
,
'
combo-700-meka.wav
'
,
'
combo-800-meka.wav
'
,
'
combo-900-meka.wav
'
,
'
combo-1000-meka.wav
'
,
'
combo-1100-meka.wav
'
,
'
combo-1200-meka.wav
'
,
'
combo-1300-meka.wav
'
,
'
combo-1400-meka.wav
'
,
'
fullcombo-meka.wav
'
,
'
song-select.wav
'
,
'
song-select.wav
'
,
'
title.ogg
'
,
'
title.ogg
'
,
'
pause.wav
'
,
'
pause.wav
'
,
'
cancel.wav
'
,
'
cancel.wav
'
,
'
results.wav
'
,
'
results.wav
'
,
'
diffsel.wav
'
,
'
diffsel.wav
'
,
'
fullcombo.wav
'
,
'
gamefullcombo.wav
'
,
'
gamefullcombo.wav
'
,
'
gameclear.wav
'
,
'
gameclear.wav
'
,
...
...
public/src/js/controller.js
View file @
a95f2e43
...
@@ -86,7 +86,7 @@ function Controller(selectedSong, songData, autoPlayEnabled){
...
@@ -86,7 +86,7 @@ function Controller(selectedSong, songData, autoPlayEnabled){
if
(
score
.
fail
==
0
)
{
if
(
score
.
fail
==
0
)
{
vp
=
'
fullcombo
'
;
vp
=
'
fullcombo
'
;
setTimeout
(
function
(){
setTimeout
(
function
(){
assets
.
sounds
[
'
fullcombo
'
].
playAsset
(
);
_this
.
playSoundMeka
(
'
fullcombo
'
);
},
1350
);
},
1350
);
}
else
if
(
score
.
hp
>=
50
)
{
}
else
if
(
score
.
hp
>=
50
)
{
vp
=
'
clear
'
;
vp
=
'
clear
'
;
...
@@ -136,6 +136,10 @@ function Controller(selectedSong, songData, autoPlayEnabled){
...
@@ -136,6 +136,10 @@ function Controller(selectedSong, songData, autoPlayEnabled){
_game
.
playSound
(
soundID
);
_game
.
playSound
(
soundID
);
}
}
this
.
playSoundMeka
=
function
(
soundID
){
_game
.
playSound
(
soundID
+
(
autoPlayEnabled
?
'
-meka
'
:
''
));
}
this
.
pauseSound
=
function
(
soundID
,
stop
){
this
.
pauseSound
=
function
(
soundID
,
stop
){
_game
.
pauseSound
(
soundID
,
stop
);
_game
.
pauseSound
(
soundID
,
stop
);
}
}
...
...
public/src/js/game.js
View file @
a95f2e43
...
@@ -310,49 +310,49 @@ function Game(controller, selectedSong, songData){
...
@@ -310,49 +310,49 @@ function Game(controller, selectedSong, songData){
switch
(
_combo
){
switch
(
_combo
){
case
50
:
case
50
:
controller
.
playSound
(
"
combo-50
"
);
controller
.
playSound
Meka
(
"
combo-50
"
);
break
;
break
;
case
100
:
case
100
:
controller
.
playSound
(
"
combo-100
"
);
controller
.
playSound
Meka
(
"
combo-100
"
);
break
;
break
;
case
200
:
case
200
:
controller
.
playSound
(
"
combo-200
"
);
controller
.
playSound
Meka
(
"
combo-200
"
);
break
;
break
;
case
300
:
case
300
:
controller
.
playSound
(
"
combo-300
"
);
controller
.
playSound
Meka
(
"
combo-300
"
);
break
;
break
;
case
400
:
case
400
:
controller
.
playSound
(
"
combo-400
"
);
controller
.
playSound
Meka
(
"
combo-400
"
);
break
;
break
;
case
500
:
case
500
:
controller
.
playSound
(
"
combo-500
"
);
controller
.
playSound
Meka
(
"
combo-500
"
);
break
;
break
;
case
600
:
case
600
:
controller
.
playSound
(
"
combo-600
"
);
controller
.
playSound
Meka
(
"
combo-600
"
);
break
;
break
;
case
700
:
case
700
:
controller
.
playSound
(
"
combo-700
"
);
controller
.
playSound
Meka
(
"
combo-700
"
);
break
;
break
;
case
800
:
case
800
:
controller
.
playSound
(
"
combo-800
"
);
controller
.
playSound
Meka
(
"
combo-800
"
);
break
;
break
;
case
900
:
case
900
:
controller
.
playSound
(
"
combo-900
"
);
controller
.
playSound
Meka
(
"
combo-900
"
);
break
;
break
;
case
1000
:
case
1000
:
controller
.
playSound
(
"
combo-1000
"
);
controller
.
playSound
Meka
(
"
combo-1000
"
);
break
;
break
;
case
1100
:
case
1100
:
controller
.
playSound
(
"
combo-1100
"
);
controller
.
playSound
Meka
(
"
combo-1100
"
);
break
;
break
;
case
1200
:
case
1200
:
controller
.
playSound
(
"
combo-1200
"
);
controller
.
playSound
Meka
(
"
combo-1200
"
);
break
;
break
;
case
1300
:
case
1300
:
controller
.
playSound
(
"
combo-1300
"
);
controller
.
playSound
Meka
(
"
combo-1300
"
);
break
;
break
;
case
1400
:
case
1400
:
controller
.
playSound
(
"
combo-1400
"
);
controller
.
playSound
Meka
(
"
combo-1400
"
);
break
;
break
;
}
}
}
}
...
...
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