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nanahira
Taiko Web
Commits
a4d938e8
Commit
a4d938e8
authored
Apr 06, 2019
by
LoveEevee
Browse files
Options
Browse Files
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Email Patches
Plain Diff
Move language settings from title screen
parent
a33ff2a8
Changes
7
Show whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
124 additions
and
163 deletions
+124
-163
public/assets/img/vectors.json
public/assets/img/vectors.json
+0
-3
public/src/css/main.css
public/src/css/main.css
+3
-1
public/src/css/titlescreen.css
public/src/css/titlescreen.css
+0
-47
public/src/js/settings.js
public/src/js/settings.js
+45
-23
public/src/js/titlescreen.js
public/src/js/titlescreen.js
+4
-33
public/src/js/tutorial.js
public/src/js/tutorial.js
+72
-51
public/src/views/titlescreen.html
public/src/views/titlescreen.html
+0
-5
No files found.
public/assets/img/vectors.json
View file @
a4d938e8
...
@@ -66,8 +66,5 @@
...
@@ -66,8 +66,5 @@
""
,
""
,
"logo5"
:
"logo5"
:
""
,
"globe"
:
""
""
}
}
public/src/css/main.css
View file @
a4d938e8
...
@@ -176,7 +176,8 @@ kbd{
...
@@ -176,7 +176,8 @@ kbd{
.setting-box
:first-child
{
.setting-box
:first-child
{
margin-top
:
0
;
margin-top
:
0
;
}
}
#tutorial-content
:not
(
:hover
)
.setting-box.selected
,
.settings-outer
#tutorial-content
:not
(
:hover
)
.setting-box.selected
,
#tutorial-outer
:not
(
.settings-outer
)
.setting-box.selected
,
.setting-box
:hover
{
.setting-box
:hover
{
background
:
#ffb547
;
background
:
#ffb547
;
animation
:
2s
linear
border-pulse
infinite
;
animation
:
2s
linear
border-pulse
infinite
;
...
@@ -192,6 +193,7 @@ kbd{
...
@@ -192,6 +193,7 @@ kbd{
box-sizing
:
border-box
;
box-sizing
:
border-box
;
}
}
#tutorial-content
:not
(
:hover
)
.setting-box.selected
.setting-name
,
#tutorial-content
:not
(
:hover
)
.setting-box.selected
.setting-name
,
#tutorial-outer
:not
(
.settings-outer
)
.setting-box.selected
.setting-name
,
.setting-box
:hover
.setting-name
{
.setting-box
:hover
.setting-name
{
color
:
#fff
;
color
:
#fff
;
z-index
:
0
;
z-index
:
0
;
...
...
public/src/css/titlescreen.css
View file @
a4d938e8
...
@@ -38,53 +38,6 @@
...
@@ -38,53 +38,6 @@
-webkit-text-stroke
:
0.25em
#f00
;
-webkit-text-stroke
:
0.25em
#f00
;
filter
:
blur
(
0.3vmin
);
filter
:
blur
(
0.3vmin
);
}
}
#lang
{
font-size
:
3vmin
;
position
:
absolute
;
bottom
:
0
;
left
:
0
;
width
:
7em
;
height
:
4em
;
color
:
#000
;
z-index
:
5
;
}
#lang
:focus-within
{
outline
:
#4d90fe
auto
5px
;
}
#lang-dropdown
{
font-size
:
1.7em
;
font-family
:
Microsoft
YaHei
,
sans-serif
;
opacity
:
0
;
width
:
100%
;
height
:
100%
;
color
:
#000
;
cursor
:
pointer
;
}
#lang-id
{
position
:
absolute
;
top
:
0
;
bottom
:
0
;
left
:
2.6em
;
font-family
:
TnT
,
Meiryo
,
sans-serif
;
font-size
:
1.5em
;
font-weight
:
normal
;
color
:
#fff
;
line-height
:
2.75em
;
z-index
:
0
;
}
#lang-icon
{
position
:
absolute
;
width
:
2.8em
;
height
:
2.8em
;
padding
:
0.6em
;
fill
:
currentColor
;
}
#lang
:hover
#lang-icon
{
color
:
#f00
;
}
#lang
:hover
#lang-id
::before
{
-webkit-text-stroke
:
0.25em
#f00
;
}
#title-disclaimer
{
#title-disclaimer
{
text-align
:
center
;
text-align
:
center
;
position
:
absolute
;
position
:
absolute
;
...
...
public/src/js/settings.js
View file @
a4d938e8
...
@@ -116,30 +116,37 @@ class Settings{
...
@@ -116,30 +116,37 @@ class Settings{
}
}
class
SettingsView
{
class
SettingsView
{
constructor
(
touchEnabled
){
constructor
(
touchEnabled
,
tutorial
){
this
.
touchEnabled
=
touchEnabled
this
.
touchEnabled
=
touchEnabled
loader
.
changePage
(
"
settings
"
,
false
)
this
.
tutorial
=
tutorial
if
(
!
tutorial
){
loader
.
changePage
(
"
settings
"
,
tutorial
)
assets
.
sounds
[
"
bgm_settings
"
].
playLoop
(
0.1
,
false
,
0
,
1.392
,
26.992
)
assets
.
sounds
[
"
bgm_settings
"
].
playLoop
(
0.1
,
false
,
0
,
1.392
,
26.992
)
this
.
defaultButton
=
document
.
getElementById
(
"
settings-default
"
)
}
else
if
(
touchEnabled
){
document
.
getElementById
(
"
tutorial-outer
"
).
classList
.
add
(
"
settings-outer
"
)
}
if
(
touchEnabled
){
if
(
touchEnabled
){
document
.
getElementById
(
"
tutorial-outer
"
).
classList
.
add
(
"
touch-enabled
"
)
document
.
getElementById
(
"
tutorial-outer
"
).
classList
.
add
(
"
touch-enabled
"
)
}
}
this
.
mode
=
"
settings
"
this
.
mode
=
"
settings
"
this
.
tutorialTitle
=
document
.
getElementById
(
"
tutorial-title
"
)
this
.
tutorialTitle
=
document
.
getElementById
(
"
tutorial-title
"
)
this
.
defaultButton
=
document
.
getElementById
(
"
settings-default
"
)
this
.
endButton
=
document
.
getElementById
(
"
tutorial-end-button
"
)
this
.
endButton
=
document
.
getElementById
(
"
tutorial-end-button
"
)
if
(
!
tutorial
){
this
.
setStrings
()
this
.
setStrings
()
}
this
.
resolution
=
settings
.
getItem
(
"
resolution
"
)
this
.
resolution
=
settings
.
getItem
(
"
resolution
"
)
var
content
=
document
.
getElementById
(
"
tutorial-content
"
)
var
content
=
document
.
getElementById
(
"
tutorial-content
"
)
this
.
items
=
[]
this
.
items
=
[]
this
.
selected
=
0
this
.
selected
=
tutorial
?
1
:
0
for
(
let
i
in
settings
.
items
){
for
(
let
i
in
settings
.
items
){
var
current
=
settings
.
items
[
i
]
var
current
=
settings
.
items
[
i
]
if
(
if
(
!
touchEnabled
&&
current
.
touch
===
true
||
!
touchEnabled
&&
current
.
touch
===
true
||
touchEnabled
&&
current
.
touch
===
false
touchEnabled
&&
current
.
touch
===
false
||
tutorial
&&
current
.
type
!==
"
language
"
){
){
continue
continue
}
}
...
@@ -172,17 +179,19 @@ class SettingsView{
...
@@ -172,17 +179,19 @@ class SettingsView{
valueDiv
:
valueDiv
valueDiv
:
valueDiv
})
})
}
}
if
(
!
tutorial
){
this
.
items
.
push
({
this
.
items
.
push
({
id
:
"
default
"
,
id
:
"
default
"
,
settingBox
:
this
.
defaultButton
settingBox
:
this
.
defaultButton
})
})
pageEvents
.
add
(
this
.
defaultButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
defaultSettings
.
bind
(
this
))
}
this
.
items
.
push
({
this
.
items
.
push
({
id
:
"
back
"
,
id
:
"
back
"
,
settingBox
:
this
.
endButton
settingBox
:
this
.
endButton
})
})
this
.
setKbd
()
this
.
setKbd
()
pageEvents
.
add
(
this
.
defaultButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
defaultSettings
.
bind
(
this
))
pageEvents
.
add
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onEnd
.
bind
(
this
))
pageEvents
.
add
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onEnd
.
bind
(
this
))
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
this
.
keyEvent
.
bind
(
this
))
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
this
.
keyEvent
.
bind
(
this
))
this
.
gamepad
=
new
Gamepad
({
this
.
gamepad
=
new
Gamepad
({
...
@@ -192,9 +201,10 @@ class SettingsView{
...
@@ -192,9 +201,10 @@ class SettingsView{
"
next
"
:
[
"
d
"
,
"
r
"
,
"
rb
"
,
"
rt
"
,
"
lsd
"
,
"
lsr
"
],
"
next
"
:
[
"
d
"
,
"
r
"
,
"
rb
"
,
"
rt
"
,
"
lsd
"
,
"
lsr
"
],
"
back
"
:
[
"
start
"
,
"
a
"
]
"
back
"
:
[
"
start
"
,
"
a
"
]
},
this
.
keyPressed
.
bind
(
this
))
},
this
.
keyPressed
.
bind
(
this
))
if
(
!
tutorial
){
pageEvents
.
send
(
"
settings
"
)
pageEvents
.
send
(
"
settings
"
)
}
}
}
setKbd
(){
setKbd
(){
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
this
.
kbd
=
{
this
.
kbd
=
{
...
@@ -308,7 +318,9 @@ class SettingsView{
...
@@ -308,7 +318,9 @@ class SettingsView{
do
{
do
{
this
.
selected
=
this
.
mod
(
this
.
items
.
length
,
this
.
selected
+
(
name
===
"
next
"
?
1
:
-
1
))
this
.
selected
=
this
.
mod
(
this
.
items
.
length
,
this
.
selected
+
(
name
===
"
next
"
?
1
:
-
1
))
}
while
(
this
.
items
[
this
.
selected
].
id
===
"
default
"
&&
name
!==
"
previous
"
)
}
while
(
this
.
items
[
this
.
selected
].
id
===
"
default
"
&&
name
!==
"
previous
"
)
this
.
items
[
this
.
selected
].
settingBox
.
classList
.
add
(
"
selected
"
)
selected
=
this
.
items
[
this
.
selected
]
selected
.
settingBox
.
classList
.
add
(
"
selected
"
)
selected
.
settingBox
.
scrollIntoView
()
assets
.
sounds
[
"
se_ka
"
].
play
()
assets
.
sounds
[
"
se_ka
"
].
play
()
}
else
if
(
name
===
"
back
"
){
}
else
if
(
name
===
"
back
"
){
this
.
onEnd
()
this
.
onEnd
()
...
@@ -362,6 +374,10 @@ class SettingsView{
...
@@ -362,6 +374,10 @@ class SettingsView{
assets
.
sounds
[
"
se_don
"
].
play
()
assets
.
sounds
[
"
se_don
"
].
play
()
}
}
onEnd
(
event
){
onEnd
(
event
){
if
(
this
.
tutorial
){
this
.
clean
()
return
this
.
tutorial
.
onEnd
(
event
)
}
var
touched
=
false
var
touched
=
false
if
(
event
){
if
(
event
){
if
(
event
.
type
===
"
touchstart
"
){
if
(
event
.
type
===
"
touchstart
"
){
...
@@ -394,6 +410,9 @@ class SettingsView{
...
@@ -394,6 +410,9 @@ class SettingsView{
this
.
setStrings
()
this
.
setStrings
()
}
}
setStrings
(){
setStrings
(){
if
(
this
.
tutorial
){
this
.
tutorial
.
setStrings
()
}
else
{
this
.
tutorialTitle
.
innerText
=
strings
.
gameSettings
this
.
tutorialTitle
.
innerText
=
strings
.
gameSettings
this
.
tutorialTitle
.
setAttribute
(
"
alt
"
,
strings
.
gameSettings
)
this
.
tutorialTitle
.
setAttribute
(
"
alt
"
,
strings
.
gameSettings
)
this
.
defaultButton
.
innerText
=
strings
.
settings
.
default
this
.
defaultButton
.
innerText
=
strings
.
settings
.
default
...
@@ -401,6 +420,7 @@ class SettingsView{
...
@@ -401,6 +420,7 @@ class SettingsView{
this
.
endButton
.
innerText
=
strings
.
settings
.
ok
this
.
endButton
.
innerText
=
strings
.
settings
.
ok
this
.
endButton
.
setAttribute
(
"
alt
"
,
strings
.
settings
.
ok
)
this
.
endButton
.
setAttribute
(
"
alt
"
,
strings
.
settings
.
ok
)
}
}
}
mod
(
length
,
index
){
mod
(
length
,
index
){
return
((
index
%
length
)
+
length
)
%
length
return
((
index
%
length
)
+
length
)
%
length
}
}
...
@@ -411,8 +431,10 @@ class SettingsView{
...
@@ -411,8 +431,10 @@ class SettingsView{
for
(
var
i
in
this
.
items
){
for
(
var
i
in
this
.
items
){
pageEvents
.
remove
(
this
.
items
[
i
].
settingBox
,
[
"
mousedown
"
,
"
touchstart
"
])
pageEvents
.
remove
(
this
.
items
[
i
].
settingBox
,
[
"
mousedown
"
,
"
touchstart
"
])
}
}
delete
this
.
tutorialTitle
if
(
this
.
defaultButton
){
delete
this
.
defaultButton
delete
this
.
defaultButton
}
delete
this
.
tutorialTitle
delete
this
.
endButton
delete
this
.
endButton
delete
this
.
items
delete
this
.
items
if
(
this
.
resolution
!==
settings
.
getItem
(
"
resolution
"
)){
if
(
this
.
resolution
!==
settings
.
getItem
(
"
resolution
"
)){
...
...
public/src/js/titlescreen.js
View file @
a4d938e8
...
@@ -7,15 +7,11 @@ class Titlescreen{
...
@@ -7,15 +7,11 @@ class Titlescreen{
this
.
titleScreen
=
document
.
getElementById
(
"
title-screen
"
)
this
.
titleScreen
=
document
.
getElementById
(
"
title-screen
"
)
this
.
proceed
=
document
.
getElementById
(
"
title-proceed
"
)
this
.
proceed
=
document
.
getElementById
(
"
title-proceed
"
)
this
.
langDropdown
=
document
.
getElementById
(
"
lang-dropdown
"
)
this
.
langId
=
document
.
getElementById
(
"
lang-id
"
)
this
.
disclaimerText
=
document
.
getElementById
(
"
title-disclaimer-text
"
)
this
.
disclaimerText
=
document
.
getElementById
(
"
title-disclaimer-text
"
)
this
.
disclaimerCopyright
=
document
.
getElementById
(
"
title-disclaimer-copyright
"
)
this
.
disclaimerCopyright
=
document
.
getElementById
(
"
title-disclaimer-copyright
"
)
document
.
getElementById
(
"
globe-path
"
).
setAttribute
(
"
d
"
,
vectors
.
globe
)
this
.
logo
=
new
Logo
()
this
.
logo
=
new
Logo
()
}
}
this
.
lang
=
settings
.
getItem
(
"
language
"
)
this
.
setLang
(
allStrings
[
settings
.
getItem
(
"
language
"
)])
this
.
setLang
(
allStrings
[
this
.
lang
],
true
)
if
(
songId
){
if
(
songId
){
if
(
localStorage
.
getItem
(
"
tutorial
"
)
===
"
true
"
){
if
(
localStorage
.
getItem
(
"
tutorial
"
)
===
"
true
"
){
...
@@ -24,11 +20,8 @@ class Titlescreen{
...
@@ -24,11 +20,8 @@ class Titlescreen{
new
Tutorial
(
false
,
this
.
songId
)
new
Tutorial
(
false
,
this
.
songId
)
}
}
}
else
{
}
else
{
this
.
addLangs
()
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
this
.
keyDown
.
bind
(
this
))
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
this
.
keyDown
.
bind
(
this
))
pageEvents
.
add
(
this
.
titleScreen
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onPressed
.
bind
(
this
))
pageEvents
.
add
(
this
.
titleScreen
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onPressed
.
bind
(
this
))
pageEvents
.
add
(
this
.
langDropdown
,
"
change
"
,
this
.
langChange
.
bind
(
this
))
assets
.
sounds
[
"
v_title
"
].
play
()
assets
.
sounds
[
"
v_title
"
].
play
()
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
...
@@ -86,7 +79,7 @@ class Titlescreen{
...
@@ -86,7 +79,7 @@ class Titlescreen{
goNext
(
fromP2
){
goNext
(
fromP2
){
if
(
p2
.
session
&&
!
fromP2
){
if
(
p2
.
session
&&
!
fromP2
){
p2
.
send
(
"
songsel
"
)
p2
.
send
(
"
songsel
"
)
}
else
if
(
fromP2
||
this
.
touched
||
localStorage
.
getItem
(
"
tutorial
"
)
===
"
true
"
){
}
else
if
(
fromP2
||
localStorage
.
getItem
(
"
tutorial
"
)
===
"
true
"
){
if
(
this
.
touched
){
if
(
this
.
touched
){
localStorage
.
setItem
(
"
tutorial
"
,
"
true
"
)
localStorage
.
setItem
(
"
tutorial
"
,
"
true
"
)
}
}
...
@@ -96,20 +89,17 @@ class Titlescreen{
...
@@ -96,20 +89,17 @@ class Titlescreen{
},
500
)
},
500
)
}
else
{
}
else
{
setTimeout
(()
=>
{
setTimeout
(()
=>
{
new
Tutorial
(
false
,
this
.
songId
)
new
Tutorial
(
false
,
this
.
songId
,
this
.
touched
)
},
500
)
},
500
)
}
}
}
}
setLang
(
lang
,
noEvent
){
setLang
(
lang
,
noEvent
){
settings
.
setLang
(
lang
,
noEvent
||
this
.
songId
)
settings
.
setLang
(
lang
,
true
)
if
(
this
.
songId
){
if
(
this
.
songId
){
return
return
}
}
this
.
proceed
.
innerText
=
strings
.
titleProceed
this
.
proceed
.
innerText
=
strings
.
titleProceed
this
.
proceed
.
setAttribute
(
"
alt
"
,
strings
.
titleProceed
)
this
.
proceed
.
setAttribute
(
"
alt
"
,
strings
.
titleProceed
)
this
.
langId
.
innerText
=
strings
.
id
.
toUpperCase
()
this
.
langId
.
setAttribute
(
"
alt
"
,
strings
.
id
.
toUpperCase
())
this
.
disclaimerText
.
innerText
=
strings
.
titleDisclaimer
this
.
disclaimerText
.
innerText
=
strings
.
titleDisclaimer
this
.
disclaimerText
.
setAttribute
(
"
alt
"
,
strings
.
titleDisclaimer
)
this
.
disclaimerText
.
setAttribute
(
"
alt
"
,
strings
.
titleDisclaimer
)
...
@@ -118,34 +108,15 @@ class Titlescreen{
...
@@ -118,34 +108,15 @@ class Titlescreen{
this
.
logo
.
updateSubtitle
()
this
.
logo
.
updateSubtitle
()
}
}
addLangs
(){
for
(
var
i
in
allStrings
){
var
option
=
document
.
createElement
(
"
option
"
)
option
.
value
=
i
if
(
i
===
this
.
lang
){
option
.
selected
=
true
}
option
.
appendChild
(
document
.
createTextNode
(
allStrings
[
i
].
name
))
this
.
langDropdown
.
appendChild
(
option
)
}
}
langChange
(){
this
.
lang
=
this
.
langDropdown
.
value
settings
.
setItem
(
"
language
"
,
this
.
lang
)
this
.
setLang
(
allStrings
[
this
.
lang
])
}
clean
(){
clean
(){
this
.
gamepad
.
clean
()
this
.
gamepad
.
clean
()
this
.
logo
.
clean
()
this
.
logo
.
clean
()
assets
.
sounds
[
"
v_title
"
].
stop
()
assets
.
sounds
[
"
v_title
"
].
stop
()
pageEvents
.
keyRemove
(
this
,
"
all
"
)
pageEvents
.
keyRemove
(
this
,
"
all
"
)
pageEvents
.
remove
(
this
.
titleScreen
,
[
"
mousedown
"
,
"
touchstart
"
])
pageEvents
.
remove
(
this
.
titleScreen
,
[
"
mousedown
"
,
"
touchstart
"
])
pageEvents
.
remove
(
this
.
langDropdown
,
"
change
"
)
delete
this
.
titleScreen
delete
this
.
titleScreen
delete
this
.
proceed
delete
this
.
proceed
delete
this
.
titleDisclaimer
delete
this
.
titleDisclaimer
delete
this
.
titleCopyright
delete
this
.
titleCopyright
delete
this
.
langDropdown
}
}
}
}
public/src/js/tutorial.js
View file @
a4d938e8
class
Tutorial
{
class
Tutorial
{
constructor
(
fromSongSel
,
songId
){
constructor
(
fromSongSel
,
songId
,
touchEnabled
){
this
.
fromSongSel
=
fromSongSel
this
.
fromSongSel
=
fromSongSel
this
.
songId
=
songId
this
.
songId
=
songId
loader
.
changePage
(
"
tutorial
"
,
true
)
this
.
touchEnabled
=
touchEnabled
loader
.
changePage
(
"
tutorial
"
,
fromSongSel
||
!
touchEnabled
)
assets
.
sounds
[
"
bgm_setsume
"
].
playLoop
(
0.1
,
false
,
0
,
1.054
,
16.054
)
assets
.
sounds
[
"
bgm_setsume
"
].
playLoop
(
0.1
,
false
,
0
,
1.054
,
16.054
)
this
.
endButton
=
document
.
getElementById
(
"
tutorial-end-button
"
)
this
.
endButton
=
document
.
getElementById
(
"
tutorial-end-button
"
)
var
tutorialTitle
=
document
.
getElementById
(
"
tutorial-title
"
)
this
.
tutorialTitle
=
document
.
getElementById
(
"
tutorial-title
"
)
tutorialTitle
.
innerText
=
strings
.
howToPlay
this
.
tutorialDiv
=
document
.
createElement
(
"
div
"
)
tutorialTitle
.
setAttribute
(
"
alt
"
,
strings
.
howToPlay
)
document
.
getElementById
(
"
tutorial-content
"
).
appendChild
(
this
.
tutorialDiv
)
var
tutorialContent
=
document
.
getElementById
(
"
tutorial-content
"
)
this
.
setStrings
()
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
var
keys
=
[
kbdSettings
.
don_l
[
0
].
toUpperCase
(),
kbdSettings
.
don_r
[
0
].
toUpperCase
(),
kbdSettings
.
ka_l
[
0
].
toUpperCase
(),
kbdSettings
.
ka_r
[
0
].
toUpperCase
(),
"
Q
"
,
"
SHIFT
"
,
"
CTRL
"
]
var
keyIndex
=
0
strings
.
tutorial
.
basics
.
forEach
(
string
=>
{
var
par
=
document
.
createElement
(
"
p
"
)
var
stringKeys
=
string
.
split
(
"
%s
"
)
stringKeys
.
forEach
((
stringKey
,
i
)
=>
{
if
(
i
!==
0
){
this
.
insertKey
(
keys
[
keyIndex
++
],
par
)
}
this
.
insertText
(
stringKey
,
par
)
})
tutorialContent
.
appendChild
(
par
)
})
var
par
=
document
.
createElement
(
"
p
"
)
var
span
=
document
.
createElement
(
"
span
"
)
span
.
style
.
fontWeight
=
"
bold
"
span
.
innerText
=
strings
.
tutorial
.
otherControls
par
.
appendChild
(
span
)
strings
.
tutorial
.
otherTutorial
.
forEach
(
string
=>
{
par
.
appendChild
(
document
.
createElement
(
"
br
"
))
var
stringKeys
=
string
.
split
(
"
%s
"
)
stringKeys
.
forEach
((
stringKey
,
i
)
=>
{
if
(
i
!==
0
){
this
.
insertKey
(
keys
[
keyIndex
++
],
par
)
}
this
.
insertText
(
stringKey
,
par
)
})
})
tutorialContent
.
appendChild
(
par
)
this
.
endButton
.
innerText
=
strings
.
tutorial
.
ok
this
.
endButton
.
setAttribute
(
"
alt
"
,
strings
.
tutorial
.
ok
)
if
(
fromSongSel
){
pageEvents
.
add
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onEnd
.
bind
(
this
))
pageEvents
.
add
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
],
this
.
onEnd
.
bind
(
this
))
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
event
=>
{
pageEvents
.
keyAdd
(
this
,
"
all
"
,
"
down
"
,
event
=>
{
if
(
event
.
keyCode
===
13
||
event
.
keyCode
===
27
||
event
.
keyCode
===
8
){
if
(
event
.
keyCode
===
13
||
event
.
keyCode
===
27
||
event
.
keyCode
===
8
){
...
@@ -60,6 +24,9 @@ class Tutorial{
...
@@ -60,6 +24,9 @@ class Tutorial{
this
.
gamepad
=
new
Gamepad
({
this
.
gamepad
=
new
Gamepad
({
"
confirm
"
:
[
"
start
"
,
"
b
"
,
"
ls
"
,
"
rs
"
]
"
confirm
"
:
[
"
start
"
,
"
b
"
,
"
ls
"
,
"
rs
"
]
},
this
.
onEnd
.
bind
(
this
))
},
this
.
onEnd
.
bind
(
this
))
}
else
{
new
SettingsView
(
touchEnabled
,
this
)
}
pageEvents
.
send
(
"
tutorial
"
)
pageEvents
.
send
(
"
tutorial
"
)
}
}
insertText
(
text
,
parent
){
insertText
(
text
,
parent
){
...
@@ -87,11 +54,65 @@ class Tutorial{
...
@@ -87,11 +54,65 @@ class Tutorial{
new
SongSelect
(
this
.
fromSongSel
?
"
tutorial
"
:
false
,
false
,
touched
,
this
.
songId
)
new
SongSelect
(
this
.
fromSongSel
?
"
tutorial
"
:
false
,
false
,
touched
,
this
.
songId
)
},
500
)
},
500
)
}
}
setStrings
(){
if
(
!
this
.
fromSongSel
&&
this
.
touchEnabled
){
this
.
tutorialTitle
.
innerText
=
strings
.
gameSettings
this
.
tutorialTitle
.
setAttribute
(
"
alt
"
,
strings
.
gameSettings
)
this
.
endButton
.
innerText
=
strings
.
settings
.
ok
this
.
endButton
.
setAttribute
(
"
alt
"
,
strings
.
settings
.
ok
)
return
}
this
.
tutorialTitle
.
innerText
=
strings
.
howToPlay
this
.
tutorialTitle
.
setAttribute
(
"
alt
"
,
strings
.
howToPlay
)
this
.
endButton
.
innerText
=
strings
.
tutorial
.
ok
this
.
endButton
.
setAttribute
(
"
alt
"
,
strings
.
tutorial
.
ok
)
this
.
tutorialDiv
.
innerHTML
=
""
var
kbdSettings
=
settings
.
getItem
(
"
keyboardSettings
"
)
var
keys
=
[
kbdSettings
.
don_l
[
0
].
toUpperCase
(),
kbdSettings
.
don_r
[
0
].
toUpperCase
(),
kbdSettings
.
ka_l
[
0
].
toUpperCase
(),
kbdSettings
.
ka_r
[
0
].
toUpperCase
(),
"
Q
"
,
"
SHIFT
"
,
"
CTRL
"
]
var
keyIndex
=
0
strings
.
tutorial
.
basics
.
forEach
(
string
=>
{
var
par
=
document
.
createElement
(
"
p
"
)
var
stringKeys
=
string
.
split
(
"
%s
"
)
stringKeys
.
forEach
((
stringKey
,
i
)
=>
{
if
(
i
!==
0
){
this
.
insertKey
(
keys
[
keyIndex
++
],
par
)
}
this
.
insertText
(
stringKey
,
par
)
})
this
.
tutorialDiv
.
appendChild
(
par
)
})
var
par
=
document
.
createElement
(
"
p
"
)
var
span
=
document
.
createElement
(
"
span
"
)
span
.
style
.
fontWeight
=
"
bold
"
span
.
innerText
=
strings
.
tutorial
.
otherControls
par
.
appendChild
(
span
)
strings
.
tutorial
.
otherTutorial
.
forEach
(
string
=>
{
par
.
appendChild
(
document
.
createElement
(
"
br
"
))
var
stringKeys
=
string
.
split
(
"
%s
"
)
stringKeys
.
forEach
((
stringKey
,
i
)
=>
{
if
(
i
!==
0
){
this
.
insertKey
(
keys
[
keyIndex
++
],
par
)
}
this
.
insertText
(
stringKey
,
par
)
})
})
this
.
tutorialDiv
.
appendChild
(
par
)
}
clean
(){
clean
(){
if
(
this
.
fromSongSel
){
this
.
gamepad
.
clean
()
this
.
gamepad
.
clean
()
assets
.
sounds
[
"
bgm_setsume
"
].
stop
()
pageEvents
.
remove
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
])
pageEvents
.
remove
(
this
.
endButton
,
[
"
mousedown
"
,
"
touchstart
"
])
pageEvents
.
keyRemove
(
this
,
"
all
"
)
pageEvents
.
keyRemove
(
this
,
"
all
"
)
}
assets
.
sounds
[
"
bgm_setsume
"
].
stop
()
delete
this
.
tutorialTitle
delete
this
.
endButton
delete
this
.
endButton
delete
this
.
tutorialDiv
}
}
}
}
public/src/views/titlescreen.html
View file @
a4d938e8
...
@@ -6,8 +6,3 @@
...
@@ -6,8 +6,3 @@
<span
class=
"stroke-sub"
id=
"title-disclaimer-copyright"
></span>
<span
class=
"stroke-sub"
id=
"title-disclaimer-copyright"
></span>
</div>
</div>
</div>
</div>
<div
id=
"lang"
>
<svg
xmlns=
"http://www.w3.org/2000/svg"
viewBox=
"0 0 38 38"
id=
"lang-icon"
><circle
cx=
"19"
cy=
"19"
r=
"19"
/><path
id=
"globe-path"
style=
"fill:none;stroke-width:2;stroke:#fff"
/><circle
cx=
"19"
cy=
"19"
r=
"15"
style=
"fill:none;stroke-width:2;stroke:#fff"
/></svg>
<div
id=
"lang-id"
class=
"stroke-sub"
></div>
<select
id=
"lang-dropdown"
></select>
</div>
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