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nanahira
Taiko Web
Commits
8ffcdc16
Commit
8ffcdc16
authored
Sep 27, 2018
by
LoveEevee
Browse files
Options
Browse Files
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Plain Diff
Do not play song sel when scrolling, fix pause menu
parent
b053dffe
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
49 additions
and
34 deletions
+49
-34
public/src/js/keyboard.js
public/src/js/keyboard.js
+21
-17
public/src/js/songselect.js
public/src/js/songselect.js
+28
-17
No files found.
public/src/js/keyboard.js
View file @
8ffcdc16
...
@@ -91,7 +91,7 @@ class Keyboard{
...
@@ -91,7 +91,7 @@ class Keyboard{
var
ms
=
this
.
game
.
getAccurateTime
()
var
ms
=
this
.
game
.
getAccurateTime
()
this
.
gamepadMenu
.
play
((
pressed
,
keyCode
)
=>
{
this
.
gamepadMenu
.
play
((
pressed
,
keyCode
)
=>
{
if
(
pressed
){
if
(
pressed
){
if
(
paused
){
if
(
this
.
game
.
isPaused
()
){
if
(
keyCode
===
"
cancel
"
){
if
(
keyCode
===
"
cancel
"
){
return
setTimeout
(()
=>
{
return
setTimeout
(()
=>
{
this
.
controller
.
togglePauseMenu
()
this
.
controller
.
togglePauseMenu
()
...
@@ -108,8 +108,11 @@ class Keyboard{
...
@@ -108,8 +108,11 @@ class Keyboard{
})
})
this
.
checkKey
(
this
.
kbd
[
"
pause
"
],
"
menu
"
,
()
=>
{
this
.
checkKey
(
this
.
kbd
[
"
pause
"
],
"
menu
"
,
()
=>
{
this
.
controller
.
togglePauseMenu
()
this
.
controller
.
togglePauseMenu
()
for
(
var
key
in
this
.
keyTime
){
this
.
keys
[
key
]
=
null
this
.
keyTime
[
key
]
=
null
}
})
})
if
(
this
.
game
.
isPaused
()){
var
moveMenuMinus
=
()
=>
{
var
moveMenuMinus
=
()
=>
{
moveMenu
=
-
1
moveMenu
=
-
1
}
}
...
@@ -117,6 +120,7 @@ class Keyboard{
...
@@ -117,6 +120,7 @@ class Keyboard{
moveMenu
=
1
moveMenu
=
1
}
}
var
moveMenuConfirm
=
()
=>
{
var
moveMenuConfirm
=
()
=>
{
if
(
this
.
game
.
isPaused
()){
setTimeout
(()
=>
{
setTimeout
(()
=>
{
var
selected
=
document
.
getElementsByClassName
(
"
selected
"
)[
0
]
var
selected
=
document
.
getElementsByClassName
(
"
selected
"
)[
0
]
if
(
selected
){
if
(
selected
){
...
@@ -127,6 +131,7 @@ class Keyboard{
...
@@ -127,6 +131,7 @@ class Keyboard{
this
.
keyTime
[
key
]
=
null
this
.
keyTime
[
key
]
=
null
}
}
}
}
}
this
.
checkKey
(
this
.
kbd
[
"
previous
"
],
"
menu
"
,
moveMenuMinus
)
this
.
checkKey
(
this
.
kbd
[
"
previous
"
],
"
menu
"
,
moveMenuMinus
)
this
.
checkKey
(
this
.
kbd
[
"
ka_l
"
],
"
menu
"
,
moveMenuMinus
)
this
.
checkKey
(
this
.
kbd
[
"
ka_l
"
],
"
menu
"
,
moveMenuMinus
)
this
.
checkKey
(
this
.
kbd
[
"
next
"
],
"
menu
"
,
moveMenuPlus
)
this
.
checkKey
(
this
.
kbd
[
"
next
"
],
"
menu
"
,
moveMenuPlus
)
...
@@ -134,8 +139,7 @@ class Keyboard{
...
@@ -134,8 +139,7 @@ class Keyboard{
this
.
checkKey
(
this
.
kbd
[
"
confirm
"
],
"
menu
"
,
moveMenuConfirm
)
this
.
checkKey
(
this
.
kbd
[
"
confirm
"
],
"
menu
"
,
moveMenuConfirm
)
this
.
checkKey
(
this
.
kbd
[
"
don_l
"
],
"
menu
"
,
moveMenuConfirm
)
this
.
checkKey
(
this
.
kbd
[
"
don_l
"
],
"
menu
"
,
moveMenuConfirm
)
this
.
checkKey
(
this
.
kbd
[
"
don_r
"
],
"
menu
"
,
moveMenuConfirm
)
this
.
checkKey
(
this
.
kbd
[
"
don_r
"
],
"
menu
"
,
moveMenuConfirm
)
}
if
(
moveMenu
&&
this
.
game
.
isPaused
()){
if
(
moveMenu
){
assets
.
sounds
[
"
ka
"
].
play
()
assets
.
sounds
[
"
ka
"
].
play
()
var
selected
=
document
.
getElementsByClassName
(
"
selected
"
)[
0
]
var
selected
=
document
.
getElementsByClassName
(
"
selected
"
)[
0
]
selected
.
classList
.
remove
(
"
selected
"
)
selected
.
classList
.
remove
(
"
selected
"
)
...
...
public/src/js/songselect.js
View file @
8ffcdc16
...
@@ -74,7 +74,7 @@ class SongSelect{
...
@@ -74,7 +74,7 @@ class SongSelect{
outline
:
"
#656565
"
outline
:
"
#656565
"
}
}
}
}
this
.
font
=
"
DFPKanTeiRyu-XB
"
this
.
font
=
"
TnT
"
this
.
songs
=
[]
this
.
songs
=
[]
for
(
let
song
of
assets
.
songs
){
for
(
let
song
of
assets
.
songs
){
...
@@ -130,30 +130,30 @@ class SongSelect{
...
@@ -130,30 +130,30 @@ class SongSelect{
this
.
diffStar
=
new
Path2D
(
"
M3 17 5 11 0 6h6l3-6 3 6h6l-5 5 2 6-6-3
"
)
this
.
diffStar
=
new
Path2D
(
"
M3 17 5 11 0 6h6l3-6 3 6h6l-5 5 2 6-6-3
"
)
this
.
longVowelMark
=
new
Path2D
(
"
m1 5c2 3 1 17 .5 25 0 5 6 5 6.5 0C9 22 9 6 7 3 4-2-1 2 1 5
"
)
this
.
longVowelMark
=
new
Path2D
(
"
m1 5c2 3 1 17 .5 25 0 5 6 5 6.5 0C9 22 9 6 7 3 4-2-1 2 1 5
"
)
this
.
diffIconPath
=
[[{
w
:
40
,
h
:
33
},{
this
.
diffIconPath
=
[[{
w
:
40
,
h
:
33
},
{
fill
:
"
#ff2803
"
,
fill
:
"
#ff2803
"
,
d
:
new
Path2D
(
"
m27 10c9-9 21 9 5 11 10 9-6 18-12 7C14 39-2 30 8 21-8 19 4 1 13 10 6-4 34-3 27 10Z
"
)
d
:
new
Path2D
(
"
m27 10c9-9 21 9 5 11 10 9-6 18-12 7C14 39-2 30 8 21-8 19 4 1 13 10 6-4 34-3 27 10Z
"
)
},{
},
{
fill
:
"
#ffb910
"
,
fill
:
"
#ffb910
"
,
noStroke
:
true
,
noStroke
:
true
,
d
:
new
Path2D
(
"
m12 15c5 1 7 0 8-4 1 4 3 5 8 4-4 3-4 5-2 8-4-4-8-4-12 0 2.2-3 2-5-2-8
"
)
d
:
new
Path2D
(
"
m12 15c5 1 7 0 8-4 1 4 3 5 8 4-4 3-4 5-2 8-4-4-8-4-12 0 2.2-3 2-5-2-8
"
)
}],
[{
w
:
48
,
h
:
31
},
{
}],
[{
w
:
48
,
h
:
31
},
{
fill
:
"
#8daf51
"
,
fill
:
"
#8daf51
"
,
d
:
new
Path2D
(
"
m24 0c-3 0-4 3-5 6-2 6-2 11 0 17 0 0 1 4 5 8 4-4 5-8 5-8C31 17 31 12 29 6 28 3 27 0 24 0M37 2c4 3 7 6 8 8 2 4 3 6 2 13C43 21 39 18 39 18 35 15 32 12 30 8 27 0 32-2 37 2M11 2C7 5 4 8 3 10 1 14 0 16 1 23 5 21 9 18 9 18 13 15 16 12 18 8 21 0 16-2 11 2
"
)
d
:
new
Path2D
(
"
m24 0c-3 0-4 3-5 6-2 6-2 11 0 17 0 0 1 4 5 8 4-4 5-8 5-8C31 17 31 12 29 6 28 3 27 0 24 0M37 2c4 3 7 6 8 8 2 4 3 6 2 13C43 21 39 18 39 18 35 15 32 12 30 8 27 0 32-2 37 2M11 2C7 5 4 8 3 10 1 14 0 16 1 23 5 21 9 18 9 18 13 15 16 12 18 8 21 0 16-2 11 2
"
)
}],
[{
w
:
56
,
h
:
37
},
{
}],
[{
w
:
56
,
h
:
37
},
{
fill
:
"
#784439
"
,
fill
:
"
#784439
"
,
d
:
new
Path2D
(
"
m26 34v-2c-10 1-12 0-12-7 4-3 8-5 14-5 6 0 10 2 14 5 0 7-2 8-12 7V34Z
"
)
d
:
new
Path2D
(
"
m26 34v-2c-10 1-12 0-12-7 4-3 8-5 14-5 6 0 10 2 14 5 0 7-2 8-12 7V34Z
"
)
},{
},
{
fill
:
"
#000
"
,
fill
:
"
#000
"
,
noStroke
:
true
,
noStroke
:
true
,
d
:
new
Path2D
(
"
m18 19v9h8v-9m4 9h8v-9h-8
"
)
d
:
new
Path2D
(
"
m18 19v9h8v-9m4 9h8v-9h-8
"
)
},{
},
{
fill
:
"
#414b2b
"
,
fill
:
"
#414b2b
"
,
d
:
new
Path2D
(
"
M8 26C3 26-3 21 2 11 6 5 11 4 18 10c0-6 4-10 10-10 6 0 10 4 10 10 7-6 12-5 16 1 5 10-1 15-6 15-5 0-10-7-20-7-10 0-15 7-20 7
"
)
d
:
new
Path2D
(
"
M8 26C3 26-3 21 2 11 6 5 11 4 18 10c0-6 4-10 10-10 6 0 10 4 10 10 7-6 12-5 16 1 5 10-1 15-6 15-5 0-10-7-20-7-10 0-15 7-20 7
"
)
}],
[{
w
:
29
,
h
:
27
},
{
}],
[{
w
:
29
,
h
:
27
},
{
fill
:
"
#db1885
"
,
fill
:
"
#db1885
"
,
d
:
new
Path2D
(
"
m18 9c1 3 4 4 7 3 0 4 1 11 4 16H0c3-5 4-12 4-16 3 1 6 0 7-3z
"
)
d
:
new
Path2D
(
"
m18 9c1 3 4 4 7 3 0 4 1 11 4 16H0c3-5 4-12 4-16 3 1 6 0 7-3z
"
)
},{
},
{
fill
:
"
#fff
"
,
fill
:
"
#fff
"
,
d
:
new
Path2D
(
"
m6 0.5-2 11c4 1.5 6-0.5 6.5-3zm17 0-4.5 8C19 11 21 13 25 11.5ZM5.5 17.5C4.5 23.5 9 25 11 22Zm18 0L18 22c2 3 6.5 1.5 5.5-4.5z
"
)
d
:
new
Path2D
(
"
m6 0.5-2 11c4 1.5 6-0.5 6.5-3zm17 0-4.5 8C19 11 21 13 25 11.5ZM5.5 17.5C4.5 23.5 9 25 11 22Zm18 0L18 22c2 3 6.5 1.5 5.5-4.5z
"
)
}]]
}]]
...
@@ -181,11 +181,14 @@ class SongSelect{
...
@@ -181,11 +181,14 @@ class SongSelect{
if
(
fromTutorial
||
!
"
selectedSong
"
in
localStorage
){
if
(
fromTutorial
||
!
"
selectedSong
"
in
localStorage
){
this
.
selectedSong
=
this
.
songs
.
findIndex
(
song
=>
song
.
action
===
"
tutorial
"
)
this
.
selectedSong
=
this
.
songs
.
findIndex
(
song
=>
song
.
action
===
"
tutorial
"
)
this
.
playBgm
(
true
)
}
else
{
}
else
{
if
(
"
selectedSong
"
in
localStorage
){
if
(
"
selectedSong
"
in
localStorage
){
this
.
selectedSong
=
Math
.
min
(
Math
.
max
(
0
,
localStorage
[
"
selectedSong
"
]
|
0
),
this
.
songs
.
length
)
this
.
selectedSong
=
Math
.
min
(
Math
.
max
(
0
,
localStorage
[
"
selectedSong
"
]
|
0
),
this
.
songs
.
length
)
}
}
assets
.
sounds
[
"
song-select
"
].
play
()
assets
.
sounds
[
"
song-select
"
].
play
()
snd
.
musicGain
.
fadeOut
()
this
.
playBgm
(
false
)
}
}
if
(
"
selectedDiff
"
in
localStorage
){
if
(
"
selectedDiff
"
in
localStorage
){
this
.
selectedDiff
=
Math
.
min
(
Math
.
max
(
0
,
localStorage
[
"
selectedDiff
"
]
|
0
),
4
)
this
.
selectedDiff
=
Math
.
min
(
Math
.
max
(
0
,
localStorage
[
"
selectedDiff
"
]
|
0
),
4
)
...
@@ -610,6 +613,7 @@ class SongSelect{
...
@@ -610,6 +613,7 @@ class SongSelect{
if
(
elapsed
<
resize
){
if
(
elapsed
<
resize
){
selectedWidth
=
this
.
songAsset
.
width
+
(((
resize
-
elapsed
)
/
resize
)
*
(
selectedWidth
-
this
.
songAsset
.
width
))
selectedWidth
=
this
.
songAsset
.
width
+
(((
resize
-
elapsed
)
/
resize
)
*
(
selectedWidth
-
this
.
songAsset
.
width
))
}
else
if
(
elapsed
>
resize2
){
}
else
if
(
elapsed
>
resize2
){
this
.
playBgm
(
!
this
.
songs
[
this
.
selectedSong
].
stars
)
this
.
state
.
locked
=
1
this
.
state
.
locked
=
1
selectedWidth
=
this
.
songAsset
.
width
+
((
elapsed
-
resize2
)
/
resize
*
(
selectedWidth
-
this
.
songAsset
.
width
))
selectedWidth
=
this
.
songAsset
.
width
+
((
elapsed
-
resize2
)
/
resize
*
(
selectedWidth
-
this
.
songAsset
.
width
))
}
else
{
}
else
{
...
@@ -1510,23 +1514,28 @@ class SongSelect{
...
@@ -1510,23 +1514,28 @@ class SongSelect{
}
}
}
}
previewLoaded
(
startLoad
,
prvtime
){
previewLoaded
(
startLoad
,
prvtime
){
snd
.
musicGain
.
fadeOut
(
0.4
)
var
endLoad
=
this
.
getMS
()
var
endLoad
=
this
.
getMS
()
var
difference
=
endLoad
-
startLoad
var
difference
=
endLoad
-
startLoad
var
minDelay
=
300
var
minDelay
=
300
var
delay
=
minDelay
-
Math
.
min
(
minDelay
,
difference
)
var
delay
=
minDelay
-
Math
.
min
(
minDelay
,
difference
)
this
.
preview
.
playLoop
(
delay
/
1000
,
false
,
prvtime
/
1000
)
this
.
preview
.
playLoop
(
delay
/
1000
,
false
,
prvtime
/
1000
)
}
}
endPreview
(
noFadeIn
){
endPreview
(){
if
(
!
noFadeIn
){
snd
.
musicGain
.
fadeIn
(
0.4
)
}
this
.
previewId
++
this
.
previewId
++
this
.
previewing
=
null
this
.
previewing
=
null
if
(
this
.
preview
){
if
(
this
.
preview
){
this
.
preview
.
stop
()
this
.
preview
.
stop
()
}
}
}
}
playBgm
(
enabled
){
if
(
enabled
&&
!
this
.
bgmEnabled
){
this
.
bgmEnabled
=
true
snd
.
musicGain
.
fadeIn
(
0.4
)
}
else
if
(
!
enabled
&&
this
.
bgmEnabled
){
this
.
bgmEnabled
=
false
snd
.
musicGain
.
fadeOut
(
0.4
)
}
}
onusers
(
response
){
onusers
(
response
){
this
.
songs
.
forEach
(
song
=>
{
this
.
songs
.
forEach
(
song
=>
{
...
@@ -1566,10 +1575,12 @@ class SongSelect{
...
@@ -1566,10 +1575,12 @@ class SongSelect{
clean
(){
clean
(){
assets
.
sounds
[
"
bgm_songsel
"
].
stop
()
assets
.
sounds
[
"
bgm_songsel
"
].
stop
()
if
(
!
this
.
bgmEnabled
){
snd
.
musicGain
.
fadeIn
()
snd
.
musicGain
.
fadeIn
()
setTimeout
(()
=>
{
setTimeout
(()
=>
{
snd
.
musicGain
.
fadeIn
()
snd
.
musicGain
.
fadeIn
()
},
500
)
},
500
)
}
this
.
redrawRunning
=
false
this
.
redrawRunning
=
false
this
.
endPreview
()
this
.
endPreview
()
pageEvents
.
keyRemove
(
this
,
"
all
"
)
pageEvents
.
keyRemove
(
this
,
"
all
"
)
...
...
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