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nanahira
srvpro
Commits
f7529ebb
Commit
f7529ebb
authored
Feb 26, 2025
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' into ai-play
parents
e345b2ae
55f6e999
Pipeline
#33381
failed with stages
in 9 minutes and 2 seconds
Changes
11
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1
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11 changed files
with
188 additions
and
95 deletions
+188
-95
data-manager/DataManager.js
data-manager/DataManager.js
+3
-3
data-manager/DataManager.ts
data-manager/DataManager.ts
+3
-3
data-manager/DeckEncoder.js
data-manager/DeckEncoder.js
+2
-0
data-manager/DeckEncoder.ts
data-manager/DeckEncoder.ts
+3
-1
data-manager/entities/RandomDuelScore.js
data-manager/entities/RandomDuelScore.js
+1
-2
data-manager/entities/RandomDuelScore.ts
data-manager/entities/RandomDuelScore.ts
+2
-3
data/default_config.json
data/default_config.json
+4
-1
data/i18n.json
data/i18n.json
+2
-0
data/structs.json
data/structs.json
+2
-1
ygopro-server.coffee
ygopro-server.coffee
+71
-34
ygopro-server.js
ygopro-server.js
+95
-47
No files found.
data-manager/DataManager.js
View file @
f7529ebb
...
@@ -726,12 +726,12 @@ class DataManager {
...
@@ -726,12 +726,12 @@ class DataManager {
newScore
.
name
=
name
;
newScore
.
name
=
name
;
return
await
this
.
saveRandomDuelScore
(
newScore
);
return
await
this
.
saveRandomDuelScore
(
newScore
);
}
}
async
getRandomDuelScoreDisplay
(
name
)
{
async
getRandomDuelScoreDisplay
(
name
,
displayName
)
{
const
score
=
await
this
.
getRandomDuelScore
(
name
);
const
score
=
await
this
.
getRandomDuelScore
(
name
);
if
(
!
score
)
{
if
(
!
score
)
{
return
`
${
name
.
split
(
"
$
"
)[
0
]
}
\${random_score_blank}`
;
return
`
${
displayName
}
\${random_score_blank}`
;
}
}
return
score
.
getScoreText
();
return
score
.
getScoreText
(
displayName
);
}
}
async
randomDuelPlayerWin
(
name
)
{
async
randomDuelPlayerWin
(
name
)
{
const
score
=
await
this
.
getOrCreateRandomDuelScore
(
name
);
const
score
=
await
this
.
getOrCreateRandomDuelScore
(
name
);
...
...
data-manager/DataManager.ts
View file @
f7529ebb
...
@@ -723,12 +723,12 @@ export class DataManager {
...
@@ -723,12 +723,12 @@ export class DataManager {
newScore
.
name
=
name
;
newScore
.
name
=
name
;
return
await
this
.
saveRandomDuelScore
(
newScore
);
return
await
this
.
saveRandomDuelScore
(
newScore
);
}
}
async
getRandomDuelScoreDisplay
(
name
:
string
)
{
async
getRandomDuelScoreDisplay
(
name
:
string
,
displayName
:
string
)
{
const
score
=
await
this
.
getRandomDuelScore
(
name
);
const
score
=
await
this
.
getRandomDuelScore
(
name
);
if
(
!
score
)
{
if
(
!
score
)
{
return
`
${
name
.
split
(
"
$
"
)[
0
]
}
\${random_score_blank}`
;
return
`
${
displayName
}
\${random_score_blank}`
;
}
}
return
score
.
getScoreText
();
return
score
.
getScoreText
(
displayName
);
}
}
async
randomDuelPlayerWin
(
name
:
string
)
{
async
randomDuelPlayerWin
(
name
:
string
)
{
const
score
=
await
this
.
getOrCreateRandomDuelScore
(
name
);
const
score
=
await
this
.
getOrCreateRandomDuelScore
(
name
);
...
...
data-manager/DeckEncoder.js
View file @
f7529ebb
...
@@ -6,6 +6,8 @@ Object.defineProperty(exports, "__esModule", { value: true });
...
@@ -6,6 +6,8 @@ Object.defineProperty(exports, "__esModule", { value: true });
exports
.
decodeDeck
=
exports
.
encodeDeck
=
void
0
;
exports
.
decodeDeck
=
exports
.
encodeDeck
=
void
0
;
const
assert_1
=
__importDefault
(
require
(
"
assert
"
));
const
assert_1
=
__importDefault
(
require
(
"
assert
"
));
function
encodeDeck
(
deck
)
{
function
encodeDeck
(
deck
)
{
deck
.
main
??
=
[];
deck
.
side
??
=
[];
let
pointer
=
0
;
let
pointer
=
0
;
const
bufferSize
=
(
2
+
deck
.
main
.
length
+
deck
.
side
.
length
)
*
4
;
const
bufferSize
=
(
2
+
deck
.
main
.
length
+
deck
.
side
.
length
)
*
4
;
const
buffer
=
Buffer
.
allocUnsafe
(
bufferSize
);
const
buffer
=
Buffer
.
allocUnsafe
(
bufferSize
);
...
...
data-manager/DeckEncoder.ts
View file @
f7529ebb
...
@@ -6,6 +6,8 @@ export interface Deck {
...
@@ -6,6 +6,8 @@ export interface Deck {
}
}
export
function
encodeDeck
(
deck
:
Deck
)
{
export
function
encodeDeck
(
deck
:
Deck
)
{
deck
.
main
??
=
[];
deck
.
side
??
=
[];
let
pointer
=
0
;
let
pointer
=
0
;
const
bufferSize
=
(
2
+
deck
.
main
.
length
+
deck
.
side
.
length
)
*
4
;
const
bufferSize
=
(
2
+
deck
.
main
.
length
+
deck
.
side
.
length
)
*
4
;
const
buffer
=
Buffer
.
allocUnsafe
(
bufferSize
);
const
buffer
=
Buffer
.
allocUnsafe
(
bufferSize
);
...
@@ -40,4 +42,4 @@ export function decodeDeck(buffer: Buffer): Deck {
...
@@ -40,4 +42,4 @@ export function decodeDeck(buffer: Buffer): Deck {
pointer
+=
4
;
pointer
+=
4
;
}
}
return
{
main
,
side
};
return
{
main
,
side
};
}
}
\ No newline at end of file
data-manager/entities/RandomDuelScore.js
View file @
f7529ebb
...
@@ -33,8 +33,7 @@ let RandomDuelScore = class RandomDuelScore extends CreateAndUpdateTimeBase_1.Cr
...
@@ -33,8 +33,7 @@ let RandomDuelScore = class RandomDuelScore extends CreateAndUpdateTimeBase_1.Cr
++
this
.
fleeCount
;
++
this
.
fleeCount
;
this
.
lose
();
this
.
lose
();
}
}
getScoreText
()
{
getScoreText
(
displayName
)
{
const
displayName
=
this
.
getDisplayName
();
const
total
=
this
.
winCount
+
this
.
loseCount
;
const
total
=
this
.
winCount
+
this
.
loseCount
;
if
(
this
.
winCount
<
2
&&
total
<
3
)
{
if
(
this
.
winCount
<
2
&&
total
<
3
)
{
return
`
${
displayName
}
\${random_score_not_enough}`
;
return
`
${
displayName
}
\${random_score_not_enough}`
;
...
...
data-manager/entities/RandomDuelScore.ts
View file @
f7529ebb
...
@@ -40,8 +40,7 @@ export class RandomDuelScore extends CreateAndUpdateTimeBase {
...
@@ -40,8 +40,7 @@ export class RandomDuelScore extends CreateAndUpdateTimeBase {
this
.
lose
();
this
.
lose
();
}
}
getScoreText
()
{
getScoreText
(
displayName
:
string
)
{
const
displayName
=
this
.
getDisplayName
();
const
total
=
this
.
winCount
+
this
.
loseCount
;
const
total
=
this
.
winCount
+
this
.
loseCount
;
if
(
this
.
winCount
<
2
&&
total
<
3
)
{
if
(
this
.
winCount
<
2
&&
total
<
3
)
{
return
`
${
displayName
}
\${random_score_not_enough}`
;
return
`
${
displayName
}
\${random_score_not_enough}`
;
...
@@ -53,4 +52,4 @@ export class RandomDuelScore extends CreateAndUpdateTimeBase {
...
@@ -53,4 +52,4 @@ export class RandomDuelScore extends CreateAndUpdateTimeBase {
return
`\${random_score_part1}
${
displayName
}
\${random_score_part2}
${
Math
.
ceil
(
this
.
winCount
/
total
*
100
)}
\${random_score_part3}
${
Math
.
ceil
(
this
.
fleeCount
/
total
*
100
)}
\${random_score_part4}`
;
return
`\${random_score_part1}
${
displayName
}
\${random_score_part2}
${
Math
.
ceil
(
this
.
winCount
/
total
*
100
)}
\${random_score_part3}
${
Math
.
ceil
(
this
.
fleeCount
/
total
*
100
)}
\${random_score_part4}`
;
}
}
}
}
}
}
\ No newline at end of file
data/default_config.json
View file @
f7529ebb
...
@@ -16,7 +16,9 @@
...
@@ -16,7 +16,9 @@
"draw_count"
:
1
,
"draw_count"
:
1
,
"time_limit"
:
180
,
"time_limit"
:
180
,
"no_watch"
:
false
,
"no_watch"
:
false
,
"auto_death"
:
false
"auto_death"
:
false
,
"bo5"
:
false
,
"sideins"
:
false
},
},
"modules"
:
{
"modules"
:
{
"welcome"
:
"MyCard YGOPro Server"
,
"welcome"
:
"MyCard YGOPro Server"
,
...
@@ -90,6 +92,7 @@
...
@@ -90,6 +92,7 @@
"record_match_scores"
:
false
,
"record_match_scores"
:
false
,
"post_match_scores"
:
false
,
"post_match_scores"
:
false
,
"post_match_accesskey"
:
"123456"
,
"post_match_accesskey"
:
"123456"
,
"disable_chat"
:
false
,
"blank_pass_modes"
:
{
"blank_pass_modes"
:
{
"S"
:
true
,
"S"
:
true
,
"M"
:
true
,
"M"
:
true
,
...
...
data/i18n.json
View file @
f7529ebb
...
@@ -211,6 +211,7 @@
...
@@ -211,6 +211,7 @@
"refresh_failed"
:
"Refresh field failed."
,
"refresh_failed"
:
"Refresh field failed."
,
"banned_athletic_deck_part1"
:
"Entertainment Mode does not allow top "
,
"banned_athletic_deck_part1"
:
"Entertainment Mode does not allow top "
,
"banned_athletic_deck_part2"
:
" popular meta decks. Please change your deck."
,
"banned_athletic_deck_part2"
:
" popular meta decks. Please change your deck."
,
"chat_disabled"
:
"Chat is disabled in this room."
,
"using_athletic_deck"
:
" is using a competitive deck."
"using_athletic_deck"
:
" is using a competitive deck."
},
},
"es-es"
:
{
"es-es"
:
{
...
@@ -571,6 +572,7 @@
...
@@ -571,6 +572,7 @@
"refresh_fail"
:
"刷新场面失败。"
,
"refresh_fail"
:
"刷新场面失败。"
,
"banned_athletic_deck_part1"
:
"娱乐匹配中禁止使用使用数前"
,
"banned_athletic_deck_part1"
:
"娱乐匹配中禁止使用使用数前"
,
"banned_athletic_deck_part2"
:
"的竞技卡组。请更换卡组。"
,
"banned_athletic_deck_part2"
:
"的竞技卡组。请更换卡组。"
,
"chat_disabled"
:
"本房间禁止聊天。"
,
"using_athletic_deck"
:
" 正在使用竞技卡组。"
"using_athletic_deck"
:
" 正在使用竞技卡组。"
},
},
"ko-kr"
:
{
"ko-kr"
:
{
...
...
data/structs.json
View file @
f7529ebb
...
@@ -78,7 +78,8 @@
...
@@ -78,7 +78,8 @@
],
],
"STOC_HS_PlayerEnter"
:
[
"STOC_HS_PlayerEnter"
:
[
{
"name"
:
"name"
,
"type"
:
"unsigned short"
,
"length"
:
20
,
"encoding"
:
"UTF-16LE"
},
{
"name"
:
"name"
,
"type"
:
"unsigned short"
,
"length"
:
20
,
"encoding"
:
"UTF-16LE"
},
{
"name"
:
"pos"
,
"type"
:
"unsigned char"
}
{
"name"
:
"pos"
,
"type"
:
"unsigned char"
},
{
"name"
:
"padding"
,
"type"
:
"unsigned char"
}
],
],
"STOC_HS_PlayerChange"
:
[
"STOC_HS_PlayerChange"
:
[
{
"name"
:
"status"
,
"type"
:
"unsigned char"
}
{
"name"
:
"status"
,
"type"
:
"unsigned char"
}
...
...
ygopro-server.coffee
View file @
f7529ebb
...
@@ -280,7 +280,7 @@ loadLFList = (path) ->
...
@@ -280,7 +280,7 @@ loadLFList = (path) ->
lflists
.
push
({
date
:
moment
(
list
.
match
(
/!([\d\.]+)/
)[
1
],
'YYYY.MM.DD'
).
utcOffset
(
"-08:00"
),
tcg
:
list
.
indexOf
(
'TCG'
)
!=
-
1
})
lflists
.
push
({
date
:
moment
(
list
.
match
(
/!([\d\.]+)/
)[
1
],
'YYYY.MM.DD'
).
utcOffset
(
"-08:00"
),
tcg
:
list
.
indexOf
(
'TCG'
)
!=
-
1
})
catch
catch
init
=
()
->
init
=
()
->
log
.
info
(
'Reading config.'
)
log
.
info
(
'Reading config.'
)
await
createDirectoryIfNotExists
(
"./config"
)
await
createDirectoryIfNotExists
(
"./config"
)
await
importOldConfig
()
await
importOldConfig
()
...
@@ -397,6 +397,9 @@ init = () ->
...
@@ -397,6 +397,9 @@ init = () ->
}
}
delete
settings
.
modules
.
random_duel
.
blank_pass_match
delete
settings
.
modules
.
random_duel
.
blank_pass_match
imported
=
true
imported
=
true
if
settings
.
modules
.
hide_name
==
true
settings
.
modules
.
hide_name
=
"start"
imported
=
true
#finish
#finish
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
key
.
startsWith
(
'SRVPRO_'
))
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
key
.
startsWith
(
'SRVPRO_'
))
if
keysFromEnv
.
length
>
0
if
keysFromEnv
.
length
>
0
...
@@ -623,6 +626,13 @@ init = () ->
...
@@ -623,6 +626,13 @@ init = () ->
return
return
,
60000
)
,
60000
)
# clean zombie rooms
setInterval
()
->
for
room
in
ROOM_all
when
room
and
!
room
.
players
.
length
room
.
terminate
()
return
,
300000
if
settings
.
modules
.
random_duel
.
enabled
if
settings
.
modules
.
random_duel
.
enabled
setInterval
()
->
setInterval
()
->
for
room
in
ROOM_all
when
room
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
random_type
and
room
.
last_active_time
and
room
.
waiting_for_player
and
room
.
get_disconnected_count
()
==
0
and
(
!
settings
.
modules
.
side_timeout
or
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
SIDING
)
and
!
room
.
recovered
for
room
in
ROOM_all
when
room
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
random_type
and
room
.
last_active_time
and
room
.
waiting_for_player
and
room
.
get_disconnected_count
()
==
0
and
(
!
settings
.
modules
.
side_timeout
or
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
SIDING
)
and
!
room
.
recovered
...
@@ -641,6 +651,7 @@ init = () ->
...
@@ -641,6 +651,7 @@ init = () ->
return
return
,
1000
,
1000
if
settings
.
modules
.
mycard
.
enabled
if
settings
.
modules
.
mycard
.
enabled
setInterval
()
->
setInterval
()
->
for
room
in
ROOM_all
when
room
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
arena
and
room
.
last_active_time
and
room
.
waiting_for_player
and
room
.
get_disconnected_count
()
==
0
and
(
!
settings
.
modules
.
side_timeout
or
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
SIDING
)
and
!
room
.
recovered
for
room
in
ROOM_all
when
room
and
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
room
.
arena
and
room
.
last_active_time
and
room
.
waiting_for_player
and
room
.
get_disconnected_count
()
==
0
and
(
!
settings
.
modules
.
side_timeout
or
room
.
duel_stage
!=
ygopro
.
constants
.
DUEL_STAGE
.
SIDING
)
and
!
room
.
recovered
...
@@ -812,10 +823,10 @@ ROOM_player_flee = global.ROOM_player_flee = (name)->
...
@@ -812,10 +823,10 @@ ROOM_player_flee = global.ROOM_player_flee = (name)->
await
dataManager
.
randomDuelPlayerFlee
(
name
)
await
dataManager
.
randomDuelPlayerFlee
(
name
)
return
return
ROOM_player_get_score
=
global
.
ROOM_player_get_score
=
(
player
)
->
ROOM_player_get_score
=
global
.
ROOM_player_get_score
=
(
player
,
display_name
)
->
if
!
settings
.
modules
.
mysql
.
enabled
if
!
settings
.
modules
.
mysql
.
enabled
return
""
return
""
return
await
dataManager
.
getRandomDuelScoreDisplay
(
player
.
name_vpass
)
return
await
dataManager
.
getRandomDuelScoreDisplay
(
player
.
name_vpass
,
display_name
)
ROOM_find_or_create_by_name
=
global
.
ROOM_find_or_create_by_name
=
(
name
,
player_ip
)
->
ROOM_find_or_create_by_name
=
global
.
ROOM_find_or_create_by_name
=
(
name
,
player_ip
)
->
uname
=
name
.
toUpperCase
()
uname
=
name
.
toUpperCase
()
...
@@ -825,7 +836,7 @@ ROOM_find_or_create_by_name = global.ROOM_find_or_create_by_name = (name, player
...
@@ -825,7 +836,7 @@ ROOM_find_or_create_by_name = global.ROOM_find_or_create_by_name = (name, player
return
await
ROOM_find_or_create_random
(
uname
,
player_ip
)
return
await
ROOM_find_or_create_random
(
uname
,
player_ip
)
if
room
=
ROOM_find_by_name
(
name
)
if
room
=
ROOM_find_by_name
(
name
)
return
room
return
room
else
if
memory_usage
>=
9
0
or
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
else
if
memory_usage
>=
9
5
or
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
return
null
return
null
else
else
room
=
new
Room
(
name
)
room
=
new
Room
(
name
)
...
@@ -855,7 +866,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
...
@@ -855,7 +866,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
max_player
=
if
type
==
'T'
then
4
else
2
max_player
=
if
type
==
'T'
then
4
else
2
playerbanned
=
(
randomDuelBanRecord
and
randomDuelBanRecord
.
count
>
3
and
moment_now
<
randomDuelBanRecord
.
time
)
playerbanned
=
(
randomDuelBanRecord
and
randomDuelBanRecord
.
count
>
3
and
moment_now
<
randomDuelBanRecord
.
time
)
result
=
_
.
find
ROOM_all
,
(
room
)
->
result
=
_
.
find
ROOM_all
,
(
room
)
->
return
room
and
room
.
random_type
!=
''
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
room
.
windbot
and
return
room
and
room
.
random_type
!=
''
and
!
room
.
disconnector
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
room
.
windbot
and
((
type
==
''
and
((
type
==
''
and
(
room
.
random_type
==
settings
.
modules
.
random_duel
.
default_type
or
(
room
.
random_type
==
settings
.
modules
.
random_duel
.
default_type
or
settings
.
modules
.
random_duel
.
blank_pass_modes
[
room
.
random_type
]))
or
settings
.
modules
.
random_duel
.
blank_pass_modes
[
room
.
random_type
]))
or
...
@@ -867,7 +878,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
...
@@ -867,7 +878,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
if
result
if
result
result
.
welcome
=
'${random_duel_enter_room_waiting}'
result
.
welcome
=
'${random_duel_enter_room_waiting}'
#log.info 'found room', player_name
#log.info 'found room', player_name
else
if
memory_usage
<
9
0
and
not
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
else
if
memory_usage
<
9
5
and
not
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
type
=
if
type
then
type
else
settings
.
modules
.
random_duel
.
default_type
type
=
if
type
then
type
else
settings
.
modules
.
random_duel
.
default_type
name
=
type
+
',RANDOM#'
+
Math
.
floor
(
Math
.
random
()
*
100000
)
name
=
type
+
',RANDOM#'
+
Math
.
floor
(
Math
.
random
()
*
100000
)
result
=
new
Room
(
name
)
result
=
new
Room
(
name
)
...
@@ -1025,7 +1036,7 @@ CLIENT_reconnect_register = global.CLIENT_reconnect_register = (client, room_id,
...
@@ -1025,7 +1036,7 @@ CLIENT_reconnect_register = global.CLIENT_reconnect_register = (client, room_id,
dinfo
.
timeout
=
tmot
dinfo
.
timeout
=
tmot
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
#console.log("#{client.name} ${disconnect_from_game}")
#console.log("#{client.name} ${disconnect_from_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
${disconnect_from_game}"
+
if
error
then
":
#{
error
}
"
else
''
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
getMaskedPlayerName
(
client
)
}
${disconnect_from_game}"
+
if
error
then
":
#{
error
}
"
else
''
)
if
client
.
time_confirm_required
if
client
.
time_confirm_required
client
.
time_confirm_required
=
false
client
.
time_confirm_required
=
false
ygopro
.
ctos_send
(
client
.
server
,
'TIME_CONFIRM'
)
ygopro
.
ctos_send
(
client
.
server
,
'TIME_CONFIRM'
)
...
@@ -1118,8 +1129,9 @@ CLIENT_send_pre_reconnect_info = global.CLIENT_send_pre_reconnect_info = (client
...
@@ -1118,8 +1129,9 @@ CLIENT_send_pre_reconnect_info = global.CLIENT_send_pre_reconnect_info = (client
})
})
for
player
in
room
.
players
for
player
in
room
.
players
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
name
:
player
.
name
,
name
:
room
.
getMaskedPlayerName
(
player
,
old_client
)
,
pos
:
player
.
pos
,
pos
:
player
.
pos
,
padding
:
0
,
})
})
return
return
...
@@ -1187,7 +1199,7 @@ CLIENT_reconnect = global.CLIENT_reconnect = (client) ->
...
@@ -1187,7 +1199,7 @@ CLIENT_reconnect = global.CLIENT_reconnect = (client) ->
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
)
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
)
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
)
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
)
#console.log("#{client.name} ${reconnect_to_game}")
#console.log("#{client.name} ${reconnect_to_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
${reconnect_to_game}"
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
getMaskedPlayerName
(
client
)
}
${reconnect_to_game}"
)
CLIENT_reconnect_unregister
(
client
,
true
)
CLIENT_reconnect_unregister
(
client
,
true
)
return
return
...
@@ -1487,6 +1499,13 @@ class Room
...
@@ -1487,6 +1499,13 @@ class Room
else
else
@
hostinfo
.
auto_death
=
40
@
hostinfo
.
auto_death
=
40
if
(
rule
.
match
/(^|,|,)(30EX|SIDEINS)(,|,|$)/
)
@
hostinfo
.
sideins
=
true
if
(
rule
.
match
/(^|,|,)(BO5|BESTOF5)(,|,|$)/
)
@
hostinfo
.
mode
=
1
@
hostinfo
.
bo5
=
true
if
settings
.
modules
.
tournament_mode
.
enable_recover
and
(
param
=
rule
.
match
/(^|,|,)(RC|RECOVER)(\d*)T(\d*)(,|,|$)/
)
if
settings
.
modules
.
tournament_mode
.
enable_recover
and
(
param
=
rule
.
match
/(^|,|,)(RC|RECOVER)(\d*)T(\d*)(,|,|$)/
)
@
recovered
=
true
@
recovered
=
true
@
recovering
=
true
@
recovering
=
true
...
@@ -1508,7 +1527,12 @@ class Room
...
@@ -1508,7 +1527,12 @@ class Room
@
spawn
()
@
spawn
()
spawn
:
(
firstSeed
)
->
spawn
:
(
firstSeed
)
->
param
=
[
0
,
@
hostinfo
.
lflist
,
@
hostinfo
.
rule
,
@
hostinfo
.
mode
,
@
hostinfo
.
duel_rule
,
duel_rule_flags
=
(
@
hostinfo
.
duel_rule
&
0xf
)
if
@
hostinfo
.
sideins
duel_rule_flags
|=
0x10
if
@
hostinfo
.
bo5
duel_rule_flags
|=
0x20
param
=
[
0
,
@
hostinfo
.
lflist
,
@
hostinfo
.
rule
,
@
hostinfo
.
mode
,
duel_rule_flags
,
(
if
@
hostinfo
.
no_check_deck
then
'T'
else
'F'
),
(
if
@
hostinfo
.
no_shuffle_deck
then
'T'
else
'F'
),
(
if
@
hostinfo
.
no_check_deck
then
'T'
else
'F'
),
(
if
@
hostinfo
.
no_shuffle_deck
then
'T'
else
'F'
),
@
hostinfo
.
start_lp
,
@
hostinfo
.
start_hand
,
@
hostinfo
.
draw_count
,
@
hostinfo
.
time_limit
,
@
hostinfo
.
replay_mode
]
@
hostinfo
.
start_lp
,
@
hostinfo
.
start_hand
,
@
hostinfo
.
draw_count
,
@
hostinfo
.
time_limit
,
@
hostinfo
.
replay_mode
]
...
@@ -1568,8 +1592,9 @@ class Room
...
@@ -1568,8 +1592,9 @@ class Room
return
if
@
deleted
return
if
@
deleted
#log.info 'room-delete', this.name, ROOM_all.length
#log.info 'room-delete', this.name, ROOM_all.length
score_array
=
[]
score_array
=
[]
for
name
,
score
of
@
scores
for
name_vpass
,
score
of
@
scores
score_form
=
{
name
:
name
.
split
(
'$'
)[
0
],
score
:
score
,
deck
:
null
,
name_vpass
:
name
}
name
=
name_vpass
.
split
(
'$'
)[
0
]
score_form
=
{
name
:
name
,
score
:
score
,
deck
:
null
,
name_vpass
:
name_vpass
}
if
@
decks
[
name
]
if
@
decks
[
name
]
score_form
.
deck
=
@
decks
[
name
]
score_form
.
deck
=
@
decks
[
name
]
score_array
.
push
score_form
score_array
.
push
score_form
...
@@ -1832,7 +1857,7 @@ class Room
...
@@ -1832,7 +1857,7 @@ class Room
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
client
.
is_local
and
client
.
bot_bound
if
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
!
client
.
is_local
and
client
.
bot_bound
@
kill_bots_with_name
(
client
.
name_vpass
)
@
kill_bots_with_name
(
client
.
name_vpass
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
if
@
players
.
length
and
!
(
@
windbot
and
client
.
is_host
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
and
!
(
@
arena
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
client
.
pos
<=
3
)
left_name
=
(
if
settings
.
modules
.
hide_name
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
then
"********"
else
client
.
name
)
left_name
=
@
getMaskedPlayerName
(
client
)
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
left_name
}
${left_game}"
+
if
error
then
":
#{
error
}
"
else
''
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
left_name
}
${left_game}"
+
if
error
then
":
#{
error
}
"
else
''
roomlist
.
update
(
this
)
if
!
@
windbot
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
http
.
websocket_roomlist
roomlist
.
update
(
this
)
if
!
@
windbot
and
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
http
.
websocket_roomlist
#client.room = null
#client.room = null
...
@@ -1842,7 +1867,7 @@ class Room
...
@@ -1842,7 +1867,7 @@ class Room
#client.room = null
#client.room = null
this
.
delete
()
this
.
delete
()
if
!
CLIENT_reconnect_unregister
(
client
,
false
,
true
)
if
!
CLIENT_reconnect_unregister
(
client
,
false
,
true
)
SERVER_kick
(
client
.
server
)
SERVER_kick
(
client
.
server
)
return
return
start_death
:
()
->
start_death
:
()
->
...
@@ -2006,10 +2031,17 @@ class Room
...
@@ -2006,10 +2031,17 @@ class Room
@
watcher_buffers
.
push
chat_buf
@
watcher_buffers
.
push
chat_buf
return
return
getMaskedPlayerName
:
(
player
,
sight_player
)
->
if
not
settings
.
modules
.
hide_name
or
(
sight_player
and
player
==
sight_player
)
or
not
(
@
random_type
or
@
arena
)
return
player
.
name
if
(
@
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
and
settings
.
modules
.
hide_name
==
"start"
)
or
settings
.
modules
.
hide_name
==
"always"
return
"Player
#{
player
.
pos
+
1
}
"
return
player
.
name
# 网络连接
# 网络连接
netRequestHandler
=
(
client
)
->
netRequestHandler
=
(
client
)
->
if
!
client
.
isWs
if
!
client
.
isWs
client
.
ip
=
client
.
remoteAddress
client
.
ip
=
client
.
remoteAddress
or
''
client
.
is_local
=
client
.
ip
and
(
client
.
ip
.
includes
(
'127.0.0.1'
)
or
client
.
ip
.
includes
(
real_windbot_server_ip
))
client
.
is_local
=
client
.
ip
and
(
client
.
ip
.
includes
(
'127.0.0.1'
)
or
client
.
ip
.
includes
(
real_windbot_server_ip
))
connect_count
=
ROOM_connected_ip
[
client
.
ip
]
or
0
connect_count
=
ROOM_connected_ip
[
client
.
ip
]
or
0
...
@@ -2405,8 +2437,8 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
...
@@ -2405,8 +2437,8 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
#console.log(options)
#console.log(options)
if
options
.
rule
==
2
if
options
.
rule
==
2
options
.
lflist
=
-
1
options
.
lflist
=
-
1
else
if
options
.
rule
!=
3
#
else if options.rule != 3
options
.
lflist
=
_
.
findIndex
lflists
,
(
list
)
->
((
options
.
rule
==
1
)
==
list
.
tcg
)
and
list
.
date
.
isBefore
()
#
options.lflist = _.findIndex lflists, (list)-> ((options.rule == 1) == list.tcg) and list.date.isBefore()
room_title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
' '
)
room_title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
' '
)
if
badwordR
.
level3
.
test
(
room_title
)
if
badwordR
.
level3
.
test
(
room_title
)
log
.
warn
(
"BAD ROOM NAME LEVEL 3"
,
room_title
,
client
.
name
,
client
.
ip
)
log
.
warn
(
"BAD ROOM NAME LEVEL 3"
,
room_title
,
client
.
name
,
client
.
ip
)
...
@@ -2627,7 +2659,7 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
...
@@ -2627,7 +2659,7 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
if
room
.
welcome2
if
room
.
welcome2
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome2
,
ygopro
.
constants
.
COLORS
.
PINK
)
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome2
,
ygopro
.
constants
.
COLORS
.
PINK
)
if
settings
.
modules
.
arena_mode
.
enabled
and
!
client
.
is_local
#and not client.score_shown
if
settings
.
modules
.
arena_mode
.
enabled
and
!
client
.
is_local
and
settings
.
modules
.
arena_mode
.
get_score
#and not client.score_shown
request
request
url
:
settings
.
modules
.
arena_mode
.
get_score
+
encodeURIComponent
(
client
.
name
),
url
:
settings
.
modules
.
arena_mode
.
get_score
+
encodeURIComponent
(
client
.
name
),
json
:
true
json
:
true
...
@@ -2643,9 +2675,10 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
...
@@ -2643,9 +2675,10 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
#client.score_shown = true
#client.score_shown = true
return
return
if
settings
.
modules
.
random_duel
.
record_match_scores
and
room
.
random_type
==
'M'
if
settings
.
modules
.
random_duel
.
record_match_scores
and
room
.
random_type
==
'M'
ygopro
.
stoc_send_chat_to_room
(
room
,
await
ROOM_player_get_score
(
client
),
ygopro
.
constants
.
COLORS
.
GREEN
)
for
player
in
room
.
players
when
player
.
pos
!=
7
ygopro
.
stoc_send_chat
(
player
,
await
ROOM_player_get_score
(
client
,
room
.
getMaskedPlayerName
(
client
,
player
)),
ygopro
.
constants
.
COLORS
.
GREEN
)
for
player
in
room
.
players
when
player
.
pos
!=
7
and
player
!=
client
for
player
in
room
.
players
when
player
.
pos
!=
7
and
player
!=
client
ygopro
.
stoc_send_chat
(
client
,
await
ROOM_player_get_score
(
player
),
ygopro
.
constants
.
COLORS
.
GREEN
)
ygopro
.
stoc_send_chat
(
client
,
await
ROOM_player_get_score
(
player
,
room
.
getMaskedPlayerName
(
player
,
client
)
),
ygopro
.
constants
.
COLORS
.
GREEN
)
if
!
room
.
recorder
if
!
room
.
recorder
room
.
recorder
=
recorder
=
net
.
connect
room
.
port
,
->
room
.
recorder
=
recorder
=
net
.
connect
room
.
port
,
->
ygopro
.
ctos_send
recorder
,
'PLAYER_INFO'
,
{
ygopro
.
ctos_send
recorder
,
'PLAYER_INFO'
,
{
...
@@ -2799,7 +2832,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)->
...
@@ -2799,7 +2832,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_remain_final}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_remain_final}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
else
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_remain_part1}"
+
(
room
.
death
-
room
.
turn
)
+
"${death_remain_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_remain_part1}"
+
(
room
.
death
-
room
.
turn
)
+
"${death_remain_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
if
client
.
surrend_confirm
if
client
.
surrend_confirm
and
(
r_player
&
0x2
)
==
0
client
.
surrend_confirm
=
false
client
.
surrend_confirm
=
false
ygopro
.
stoc_send_chat
(
client
,
"${surrender_canceled}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_canceled}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
@@ -3058,13 +3091,13 @@ ygopro.stoc_follow 'TYPE_CHANGE', true, (buffer, info, client, server, datas)->
...
@@ -3058,13 +3091,13 @@ ygopro.stoc_follow 'TYPE_CHANGE', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_follow
'HS_PLAYER_ENTER'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
ygopro
.
stoc_follow
'HS_PLAYER_ENTER'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
room
=
ROOM_all
[
client
.
rid
]
room
=
ROOM_all
[
client
.
rid
]
return
false
unless
room
and
settings
.
modules
.
hide_name
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
if
room
and
(
room
.
random_type
or
room
.
arena
)
and
settings
.
modules
.
hide_name
and
room
.
duel_stage
==
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
pos
=
info
.
pos
pos
=
info
.
pos
if
pos
<
4
and
pos
!=
client
.
pos
if
pos
<
4
and
pos
!=
client
.
pos
struct
=
ygopro
.
structs
.
get
(
"STOC_HS_PlayerEnter"
)
struct
=
ygopro
.
structs
.
get
(
"STOC_HS_PlayerEnter"
)
struct
.
_setBuff
(
buffer
)
struct
.
_setBuff
(
buffer
)
struct
.
set
(
"name"
,
"********"
)
struct
.
set
(
"name"
,
"Player "
+
(
pos
+
1
)
)
buffer
=
struct
.
buffer
buffer
=
struct
.
buffer
await
return
false
await
return
false
ygopro
.
stoc_follow
'HS_PLAYER_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
ygopro
.
stoc_follow
'HS_PLAYER_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
...
@@ -3169,7 +3202,7 @@ wait_room_start_arena = (room)->
...
@@ -3169,7 +3202,7 @@ wait_room_start_arena = (room)->
if
room
.
waiting_for_player_time
>
0
if
room
.
waiting_for_player_time
>
0
unless
room
.
waiting_for_player_time
%
5
unless
room
.
waiting_for_player_time
%
5
for
player
in
room
.
players
when
player
for
player
in
room
.
players
when
player
display_name
=
(
if
settings
.
modules
.
hide_name
and
player
!=
room
.
waiting_for_player
then
"********"
else
room
.
waiting_for_player
.
name
)
display_name
=
room
.
getMaskedPlayerName
(
player
,
room
.
waiting_for_player
)
ygopro
.
stoc_send_chat
(
player
,
"
#{
if
room
.
waiting_for_player_time
<=
9
then
' '
else
''
}#{
room
.
waiting_for_player_time
}
${kick_count_down_arena_part1}
#{
display_name
}
${kick_count_down_arena_part2}"
,
if
room
.
waiting_for_player_time
<=
9
then
ygopro
.
constants
.
COLORS
.
RED
else
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
)
ygopro
.
stoc_send_chat
(
player
,
"
#{
if
room
.
waiting_for_player_time
<=
9
then
' '
else
''
}#{
room
.
waiting_for_player_time
}
${kick_count_down_arena_part1}
#{
display_name
}
${kick_count_down_arena_part2}"
,
if
room
.
waiting_for_player_time
<=
9
then
ygopro
.
constants
.
COLORS
.
RED
else
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
)
else
else
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
${kicked_by_system}"
,
ygopro
.
constants
.
COLORS
.
RED
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
room
.
waiting_for_player
.
name
}
${kicked_by_system}"
,
ygopro
.
constants
.
COLORS
.
RED
)
...
@@ -3243,11 +3276,12 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server, datas)->
...
@@ -3243,11 +3276,12 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server, datas)->
clearInterval
client
.
side_interval
clearInterval
client
.
side_interval
client
.
side_interval
=
null
client
.
side_interval
=
null
client
.
side_tcount
=
null
client
.
side_tcount
=
null
if
settings
.
modules
.
hide_name
and
room
.
duel_count
==
0
if
settings
.
modules
.
hide_name
==
"start"
and
room
.
duel_count
==
0
for
player
in
room
.
get_playing_player
()
when
player
!=
client
for
player
in
room
.
get_playing_player
()
when
player
!=
client
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
name
:
player
.
name
,
name
:
player
.
name
,
pos
:
player
.
pos
pos
:
player
.
pos
padding
:
0
,
})
})
if
settings
.
modules
.
tips
.
enabled
if
settings
.
modules
.
tips
.
enabled
ygopro
.
stoc_send_random_tip
(
client
)
ygopro
.
stoc_send_random_tip
(
client
)
...
@@ -3305,13 +3339,13 @@ ygopro.ctos_follow 'SURRENDER', true, (buffer, info, client, server, datas)->
...
@@ -3305,13 +3339,13 @@ ygopro.ctos_follow 'SURRENDER', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat
(
client
,
"${surrender_denied}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_denied}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
return
true
if
room
.
hostinfo
.
mode
==
2
if
room
.
hostinfo
.
mode
==
2
if
!
client
.
surrend_confirm
and
!
CLIENT_get_partner
(
client
).
c
losed
and
!
CLIENT_get_partner
(
client
).
is_local
if
!
client
.
surrend_confirm
and
!
CLIENT_get_partner
(
client
).
isC
losed
and
!
CLIENT_get_partner
(
client
).
is_local
sur_player
=
CLIENT_get_partner
(
client
)
sur_player
=
CLIENT_get_partner
(
client
)
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
sur_player
.
surrend_confirm
=
true
sur_player
.
surrend_confirm
=
true
for
player
in
[
client
,
sur_player
]
for
player
in
[
client
,
sur_player
]
ygopro
.
stoc_send
(
client
,
'TEAMMATE_SURRENDER'
)
ygopro
.
stoc_send
(
player
,
'TEAMMATE_SURRENDER'
)
return
true
return
true
await
return
false
await
return
false
...
@@ -3355,13 +3389,13 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
...
@@ -3355,13 +3389,13 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
ygopro
.
ctos_send
(
client
.
server
,
'SURRENDER'
)
ygopro
.
ctos_send
(
client
.
server
,
'SURRENDER'
)
else
else
sur_player
=
CLIENT_get_partner
(
client
)
sur_player
=
CLIENT_get_partner
(
client
)
if
!
sur_player
or
sur_player
.
c
losed
or
sur_player
.
is_local
if
!
sur_player
or
sur_player
.
isC
losed
or
sur_player
.
is_local
sur_player
=
client
sur_player
=
client
if
room
.
hostinfo
.
mode
==
2
and
sur_player
!=
client
if
room
.
hostinfo
.
mode
==
2
and
sur_player
!=
client
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
sur_player
,
"${surrender_confirm_tag}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm_sent}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
for
player
in
[
client
,
sur_player
]
for
player
in
[
client
,
sur_player
]
ygopro
.
stoc_send
(
client
,
'TEAMMATE_SURRENDER'
)
ygopro
.
stoc_send
(
player
,
'TEAMMATE_SURRENDER'
)
else
else
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
stoc_send_chat
(
client
,
"${surrender_confirm}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
sur_player
.
surrend_confirm
=
true
sur_player
.
surrend_confirm
=
true
...
@@ -3550,6 +3584,9 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
...
@@ -3550,6 +3584,9 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
:
#{
msg
}
"
,
9
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"
#{
client
.
name
}
:
#{
msg
}
"
,
9
)
return
true
return
true
return
cancel
return
cancel
if
room
.
random_type
and
settings
.
modules
.
random_duel
.
disable_chat
ygopro
.
stoc_send_chat
(
client
,
"${chat_disabled}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
if
client
.
abuse_count
>=
5
or
CLIENT_is_banned_by_mc
(
client
)
if
client
.
abuse_count
>=
5
or
CLIENT_is_banned_by_mc
(
client
)
log
.
warn
"BANNED CHAT"
,
client
.
name
,
client
.
ip
,
msg
log
.
warn
"BANNED CHAT"
,
client
.
name
,
client
.
ip
,
msg
ygopro
.
stoc_send_chat
(
client
,
"${banned_chat_tip}"
+
(
if
client
.
ban_mc
and
client
.
ban_mc
.
message
then
(
": "
+
client
.
ban_mc
.
message
)
else
""
),
ygopro
.
constants
.
COLORS
.
RED
)
ygopro
.
stoc_send_chat
(
client
,
"${banned_chat_tip}"
+
(
if
client
.
ban_mc
and
client
.
ban_mc
.
message
then
(
": "
+
client
.
ban_mc
.
message
)
else
""
),
ygopro
.
constants
.
COLORS
.
RED
)
...
...
ygopro-server.js
View file @
f7529ebb
...
@@ -511,6 +511,10 @@
...
@@ -511,6 +511,10 @@
delete
settings
.
modules
.
random_duel
.
blank_pass_match
;
delete
settings
.
modules
.
random_duel
.
blank_pass_match
;
imported
=
true
;
imported
=
true
;
}
}
if
(
settings
.
modules
.
hide_name
===
true
)
{
settings
.
modules
.
hide_name
=
"
start
"
;
imported
=
true
;
}
//finish
//finish
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
{
keysFromEnv
=
Object
.
keys
(
process
.
env
).
filter
((
key
)
=>
{
return
key
.
startsWith
(
'
SRVPRO_
'
);
return
key
.
startsWith
(
'
SRVPRO_
'
);
...
@@ -787,6 +791,16 @@
...
@@ -787,6 +791,16 @@
}
}
},
60000
);
},
60000
);
}
}
// clean zombie rooms
setInterval
(
function
()
{
var
l
,
len1
,
room
;
for
(
l
=
0
,
len1
=
ROOM_all
.
length
;
l
<
len1
;
l
++
)
{
room
=
ROOM_all
[
l
];
if
(
room
&&
!
room
.
players
.
length
)
{
room
.
terminate
();
}
}
},
300000
);
if
(
settings
.
modules
.
random_duel
.
enabled
)
{
if
(
settings
.
modules
.
random_duel
.
enabled
)
{
setInterval
(
async
function
()
{
setInterval
(
async
function
()
{
var
l
,
len1
,
room
,
time_passed
;
var
l
,
len1
,
room
,
time_passed
;
...
@@ -1040,11 +1054,11 @@
...
@@ -1040,11 +1054,11 @@
await
dataManager
.
randomDuelPlayerFlee
(
name
);
await
dataManager
.
randomDuelPlayerFlee
(
name
);
};
};
ROOM_player_get_score
=
global
.
ROOM_player_get_score
=
async
function
(
player
)
{
ROOM_player_get_score
=
global
.
ROOM_player_get_score
=
async
function
(
player
,
display_name
)
{
if
(
!
settings
.
modules
.
mysql
.
enabled
)
{
if
(
!
settings
.
modules
.
mysql
.
enabled
)
{
return
""
;
return
""
;
}
}
return
(
await
dataManager
.
getRandomDuelScoreDisplay
(
player
.
name_vpass
));
return
(
await
dataManager
.
getRandomDuelScoreDisplay
(
player
.
name_vpass
,
display_name
));
};
};
ROOM_find_or_create_by_name
=
global
.
ROOM_find_or_create_by_name
=
async
function
(
name
,
player_ip
)
{
ROOM_find_or_create_by_name
=
global
.
ROOM_find_or_create_by_name
=
async
function
(
name
,
player_ip
)
{
...
@@ -1058,7 +1072,7 @@
...
@@ -1058,7 +1072,7 @@
}
}
if
(
room
=
ROOM_find_by_name
(
name
))
{
if
(
room
=
ROOM_find_by_name
(
name
))
{
return
room
;
return
room
;
}
else
if
(
memory_usage
>=
9
0
||
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
))
{
}
else
if
(
memory_usage
>=
9
5
||
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
))
{
return
null
;
return
null
;
}
else
{
}
else
{
room
=
new
Room
(
name
);
room
=
new
Room
(
name
);
...
@@ -1106,12 +1120,12 @@
...
@@ -1106,12 +1120,12 @@
playerbanned
=
randomDuelBanRecord
&&
randomDuelBanRecord
.
count
>
3
&&
moment_now
<
randomDuelBanRecord
.
time
;
playerbanned
=
randomDuelBanRecord
&&
randomDuelBanRecord
.
count
>
3
&&
moment_now
<
randomDuelBanRecord
.
time
;
result
=
_
.
find
(
ROOM_all
,
function
(
room
)
{
result
=
_
.
find
(
ROOM_all
,
function
(
room
)
{
var
ref
;
var
ref
;
return
room
&&
room
.
random_type
!==
''
&&
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
!
room
.
windbot
&&
((
type
===
''
&&
(
room
.
random_type
===
settings
.
modules
.
random_duel
.
default_type
||
settings
.
modules
.
random_duel
.
blank_pass_modes
[
room
.
random_type
]))
||
room
.
random_type
===
type
)
&&
(
0
<
(
ref
=
room
.
get_playing_player
().
length
)
&&
ref
<
max_player
)
&&
(
settings
.
modules
.
random_duel
.
no_rematch_check
||
room
.
get_host
()
===
null
||
room
.
get_host
().
ip
!==
ROOM_players_oppentlist
[
player_ip
])
&&
(
playerbanned
===
room
.
deprecated
||
type
===
'
T
'
);
return
room
&&
room
.
random_type
!==
''
&&
!
room
.
disconnector
&&
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
!
room
.
windbot
&&
((
type
===
''
&&
(
room
.
random_type
===
settings
.
modules
.
random_duel
.
default_type
||
settings
.
modules
.
random_duel
.
blank_pass_modes
[
room
.
random_type
]))
||
room
.
random_type
===
type
)
&&
(
0
<
(
ref
=
room
.
get_playing_player
().
length
)
&&
ref
<
max_player
)
&&
(
settings
.
modules
.
random_duel
.
no_rematch_check
||
room
.
get_host
()
===
null
||
room
.
get_host
().
ip
!==
ROOM_players_oppentlist
[
player_ip
])
&&
(
playerbanned
===
room
.
deprecated
||
type
===
'
T
'
);
});
});
if
(
result
)
{
if
(
result
)
{
result
.
welcome
=
'
${random_duel_enter_room_waiting}
'
;
result
.
welcome
=
'
${random_duel_enter_room_waiting}
'
;
//log.info 'found room', player_name
//log.info 'found room', player_name
}
else
if
(
memory_usage
<
9
0
&&
!
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
))
{
}
else
if
(
memory_usage
<
9
5
&&
!
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
))
{
type
=
type
?
type
:
settings
.
modules
.
random_duel
.
default_type
;
type
=
type
?
type
:
settings
.
modules
.
random_duel
.
default_type
;
name
=
type
+
'
,RANDOM#
'
+
Math
.
floor
(
Math
.
random
()
*
100000
);
name
=
type
+
'
,RANDOM#
'
+
Math
.
floor
(
Math
.
random
()
*
100000
);
result
=
new
Room
(
name
);
result
=
new
Room
(
name
);
...
@@ -1333,7 +1347,7 @@
...
@@ -1333,7 +1347,7 @@
dinfo
.
timeout
=
tmot
;
dinfo
.
timeout
=
tmot
;
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
;
disconnect_list
[
CLIENT_get_authorize_key
(
client
)]
=
dinfo
;
//console.log("#{client.name} ${disconnect_from_game}")
//console.log("#{client.name} ${disconnect_from_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
client
.
name
}
\${disconnect_from_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
room
.
getMaskedPlayerName
(
client
)
}
\${disconnect_from_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
if
(
client
.
time_confirm_required
)
{
if
(
client
.
time_confirm_required
)
{
client
.
time_confirm_required
=
false
;
client
.
time_confirm_required
=
false
;
ygopro
.
ctos_send
(
client
.
server
,
'
TIME_CONFIRM
'
);
ygopro
.
ctos_send
(
client
.
server
,
'
TIME_CONFIRM
'
);
...
@@ -1485,8 +1499,9 @@
...
@@ -1485,8 +1499,9 @@
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
player
=
ref
[
j
];
player
=
ref
[
j
];
ygopro
.
stoc_send
(
client
,
'
HS_PLAYER_ENTER
'
,
{
ygopro
.
stoc_send
(
client
,
'
HS_PLAYER_ENTER
'
,
{
name
:
player
.
name
,
name
:
room
.
getMaskedPlayerName
(
player
,
old_client
),
pos
:
player
.
pos
pos
:
player
.
pos
,
padding
:
0
});
});
}
}
};
};
...
@@ -1564,7 +1579,7 @@
...
@@ -1564,7 +1579,7 @@
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
);
CLIENT_import_data
(
client
,
dinfo
.
old_client
,
room
);
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
);
CLIENT_send_reconnect_info
(
client
,
client
.
server
,
room
);
//console.log("#{client.name} ${reconnect_to_game}")
//console.log("#{client.name} ${reconnect_to_game}")
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
client
.
name
}
\${reconnect_to_game}`
);
ygopro
.
stoc_send_chat_to_room
(
room
,
`
${
room
.
getMaskedPlayerName
(
client
)
}
\${reconnect_to_game}`
);
CLIENT_reconnect_unregister
(
client
,
true
);
CLIENT_reconnect_unregister
(
client
,
true
);
};
};
...
@@ -1926,6 +1941,13 @@
...
@@ -1926,6 +1941,13 @@
this
.
hostinfo
.
auto_death
=
40
;
this
.
hostinfo
.
auto_death
=
40
;
}
}
}
}
if
(
rule
.
match
(
/
(
^|,|,
)(
30EX|SIDEINS
)(
,|,|$
)
/
))
{
this
.
hostinfo
.
sideins
=
true
;
}
if
(
rule
.
match
(
/
(
^|,|,
)(
BO5|BESTOF5
)(
,|,|$
)
/
))
{
this
.
hostinfo
.
mode
=
1
;
this
.
hostinfo
.
bo5
=
true
;
}
if
(
settings
.
modules
.
tournament_mode
.
enable_recover
&&
(
param
=
rule
.
match
(
/
(
^|,|,
)(
RC|RECOVER
)(\d
*
)
T
(\d
*
)(
,|,|$
)
/
)))
{
if
(
settings
.
modules
.
tournament_mode
.
enable_recover
&&
(
param
=
rule
.
match
(
/
(
^|,|,
)(
RC|RECOVER
)(\d
*
)
T
(\d
*
)(
,|,|$
)
/
)))
{
this
.
recovered
=
true
;
this
.
recovered
=
true
;
this
.
recovering
=
true
;
this
.
recovering
=
true
;
...
@@ -1951,8 +1973,15 @@
...
@@ -1951,8 +1973,15 @@
}
}
spawn
(
firstSeed
)
{
spawn
(
firstSeed
)
{
var
e
,
i
,
j
,
l
,
param
,
seeds
;
var
duel_rule_flags
,
e
,
i
,
j
,
l
,
param
,
seeds
;
param
=
[
0
,
this
.
hostinfo
.
lflist
,
this
.
hostinfo
.
rule
,
this
.
hostinfo
.
mode
,
this
.
hostinfo
.
duel_rule
,
(
this
.
hostinfo
.
no_check_deck
?
'
T
'
:
'
F
'
),
(
this
.
hostinfo
.
no_shuffle_deck
?
'
T
'
:
'
F
'
),
this
.
hostinfo
.
start_lp
,
this
.
hostinfo
.
start_hand
,
this
.
hostinfo
.
draw_count
,
this
.
hostinfo
.
time_limit
,
this
.
hostinfo
.
replay_mode
];
duel_rule_flags
=
this
.
hostinfo
.
duel_rule
&
0xf
;
if
(
this
.
hostinfo
.
sideins
)
{
duel_rule_flags
|=
0x10
;
}
if
(
this
.
hostinfo
.
bo5
)
{
duel_rule_flags
|=
0x20
;
}
param
=
[
0
,
this
.
hostinfo
.
lflist
,
this
.
hostinfo
.
rule
,
this
.
hostinfo
.
mode
,
duel_rule_flags
,
(
this
.
hostinfo
.
no_check_deck
?
'
T
'
:
'
F
'
),
(
this
.
hostinfo
.
no_shuffle_deck
?
'
T
'
:
'
F
'
),
this
.
hostinfo
.
start_lp
,
this
.
hostinfo
.
start_hand
,
this
.
hostinfo
.
draw_count
,
this
.
hostinfo
.
time_limit
,
this
.
hostinfo
.
replay_mode
];
if
(
firstSeed
)
{
if
(
firstSeed
)
{
param
.
push
(
firstSeed
);
param
.
push
(
firstSeed
);
seeds
=
getSeedTimet
(
2
);
seeds
=
getSeedTimet
(
2
);
...
@@ -2028,20 +2057,21 @@
...
@@ -2028,20 +2057,21 @@
}
}
delete
()
{
delete
()
{
var
end_time
,
formatted_replays
,
index
,
j
,
len
,
log_rep_id
,
name
,
player_datas
,
recorder_buffer
,
ref
,
ref1
,
repbuf
,
replay_id
,
room_name
,
score
,
score_array
,
score_form
;
var
end_time
,
formatted_replays
,
index
,
j
,
len
,
log_rep_id
,
name
,
name_vpass
,
player_datas
,
recorder_buffer
,
ref
,
ref1
,
repbuf
,
replay_id
,
room_name
,
score
,
score_array
,
score_form
;
if
(
this
.
deleted
)
{
if
(
this
.
deleted
)
{
return
;
return
;
}
}
//log.info 'room-delete', this.name, ROOM_all.length
//log.info 'room-delete', this.name, ROOM_all.length
score_array
=
[];
score_array
=
[];
ref
=
this
.
scores
;
ref
=
this
.
scores
;
for
(
name
in
ref
)
{
for
(
name_vpass
in
ref
)
{
score
=
ref
[
name
];
score
=
ref
[
name_vpass
];
name
=
name_vpass
.
split
(
'
$
'
)[
0
];
score_form
=
{
score_form
=
{
name
:
name
.
split
(
'
$
'
)[
0
]
,
name
:
name
,
score
:
score
,
score
:
score
,
deck
:
null
,
deck
:
null
,
name_vpass
:
name
name_vpass
:
name
_vpass
};
};
if
(
this
.
decks
[
name
])
{
if
(
this
.
decks
[
name
])
{
score_form
.
deck
=
this
.
decks
[
name
];
score_form
.
deck
=
this
.
decks
[
name
];
...
@@ -2432,7 +2462,7 @@
...
@@ -2432,7 +2462,7 @@
this
.
kill_bots_with_name
(
client
.
name_vpass
);
this
.
kill_bots_with_name
(
client
.
name_vpass
);
}
}
if
(
this
.
players
.
length
&&
!
(
this
.
windbot
&&
client
.
is_host
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
&&
!
(
this
.
arena
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
client
.
pos
<=
3
))
{
if
(
this
.
players
.
length
&&
!
(
this
.
windbot
&&
client
.
is_host
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
&&
!
(
this
.
arena
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
client
.
pos
<=
3
))
{
left_name
=
(
settings
.
modules
.
hide_name
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
?
"
********
"
:
client
.
name
);
left_name
=
this
.
getMaskedPlayerName
(
client
);
ygopro
.
stoc_send_chat_to_room
(
this
,
`
${
left_name
}
\${left_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
ygopro
.
stoc_send_chat_to_room
(
this
,
`
${
left_name
}
\${left_game}`
+
(
error
?
`:
${
error
}
`
:
''
));
if
(
!
this
.
windbot
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
http
.
websocket_roomlist
)
{
if
(
!
this
.
windbot
&&
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
http
.
websocket_roomlist
)
{
roomlist
.
update
(
this
);
roomlist
.
update
(
this
);
...
@@ -2696,13 +2726,23 @@
...
@@ -2696,13 +2726,23 @@
}
}
}
}
getMaskedPlayerName
(
player
,
sight_player
)
{
if
(
!
settings
.
modules
.
hide_name
||
(
sight_player
&&
player
===
sight_player
)
||
!
(
this
.
random_type
||
this
.
arena
))
{
return
player
.
name
;
}
if
((
this
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
&&
settings
.
modules
.
hide_name
===
"
start
"
)
||
settings
.
modules
.
hide_name
===
"
always
"
)
{
return
`Player
${
player
.
pos
+
1
}
`
;
}
return
player
.
name
;
}
};
};
// 网络连接
// 网络连接
netRequestHandler
=
function
(
client
)
{
netRequestHandler
=
function
(
client
)
{
var
closeHandler
,
connect_count
,
dataHandler
,
server
;
var
closeHandler
,
connect_count
,
dataHandler
,
server
;
if
(
!
client
.
isWs
)
{
if
(
!
client
.
isWs
)
{
client
.
ip
=
client
.
remoteAddress
;
client
.
ip
=
client
.
remoteAddress
||
''
;
}
}
client
.
is_local
=
client
.
ip
&&
(
client
.
ip
.
includes
(
'
127.0.0.1
'
)
||
client
.
ip
.
includes
(
real_windbot_server_ip
));
client
.
is_local
=
client
.
ip
&&
(
client
.
ip
.
includes
(
'
127.0.0.1
'
)
||
client
.
ip
.
includes
(
real_windbot_server_ip
));
connect_count
=
ROOM_connected_ip
[
client
.
ip
]
||
0
;
connect_count
=
ROOM_connected_ip
[
client
.
ip
]
||
0
;
...
@@ -3165,11 +3205,9 @@
...
@@ -3165,11 +3205,9 @@
//console.log(options)
//console.log(options)
if
(
options
.
rule
===
2
)
{
if
(
options
.
rule
===
2
)
{
options
.
lflist
=
-
1
;
options
.
lflist
=
-
1
;
}
else
if
(
options
.
rule
!==
3
)
{
options
.
lflist
=
_
.
findIndex
(
lflists
,
function
(
list
)
{
return
((
options
.
rule
===
1
)
===
list
.
tcg
)
&&
list
.
date
.
isBefore
();
});
}
}
//else if options.rule != 3
// options.lflist = _.findIndex lflists, (list)-> ((options.rule == 1) == list.tcg) and list.date.isBefore()
room_title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
'
'
);
room_title
=
info
.
pass
.
slice
(
8
).
replace
(
String
.
fromCharCode
(
0xFEFF
),
'
'
);
if
(
badwordR
.
level3
.
test
(
room_title
))
{
if
(
badwordR
.
level3
.
test
(
room_title
))
{
log
.
warn
(
"
BAD ROOM NAME LEVEL 3
"
,
room_title
,
client
.
name
,
client
.
ip
);
log
.
warn
(
"
BAD ROOM NAME LEVEL 3
"
,
room_title
,
client
.
name
,
client
.
ip
);
...
@@ -3420,7 +3458,7 @@
...
@@ -3420,7 +3458,7 @@
});
});
ygopro
.
stoc_follow
(
'
JOIN_GAME
'
,
false
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
ygopro
.
stoc_follow
(
'
JOIN_GAME
'
,
false
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
j
,
l
en
,
playWords
,
player
,
recorder
,
ref
,
room
,
watcher
;
var
j
,
l
,
len
,
len1
,
playWords
,
player
,
recorder
,
ref
,
ref1
,
room
,
watcher
;
//欢迎信息
//欢迎信息
room
=
ROOM_all
[
client
.
rid
];
room
=
ROOM_all
[
client
.
rid
];
if
(
!
(
room
&&
!
client
.
reconnecting
))
{
if
(
!
(
room
&&
!
client
.
reconnecting
))
{
...
@@ -3446,7 +3484,7 @@
...
@@ -3446,7 +3484,7 @@
if
(
room
.
welcome2
)
{
if
(
room
.
welcome2
)
{
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome2
,
ygopro
.
constants
.
COLORS
.
PINK
);
ygopro
.
stoc_send_chat
(
client
,
room
.
welcome2
,
ygopro
.
constants
.
COLORS
.
PINK
);
}
}
if
(
settings
.
modules
.
arena_mode
.
enabled
&&
!
client
.
is_local
)
{
//and not client.score_shown
if
(
settings
.
modules
.
arena_mode
.
enabled
&&
!
client
.
is_local
&&
settings
.
modules
.
arena_mode
.
get_score
)
{
//and not client.score_shown
request
({
request
({
url
:
settings
.
modules
.
arena_mode
.
get_score
+
encodeURIComponent
(
client
.
name
),
url
:
settings
.
modules
.
arena_mode
.
get_score
+
encodeURIComponent
(
client
.
name
),
json
:
true
json
:
true
...
@@ -3465,12 +3503,18 @@
...
@@ -3465,12 +3503,18 @@
}
}
//client.score_shown = true
//client.score_shown = true
if
(
settings
.
modules
.
random_duel
.
record_match_scores
&&
room
.
random_type
===
'
M
'
)
{
if
(
settings
.
modules
.
random_duel
.
record_match_scores
&&
room
.
random_type
===
'
M
'
)
{
ygopro
.
stoc_send_chat_to_room
(
room
,
(
await
ROOM_player_get_score
(
client
)),
ygopro
.
constants
.
COLORS
.
GREEN
);
ref
=
room
.
players
;
ref
=
room
.
players
;
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
player
=
ref
[
j
];
player
=
ref
[
j
];
if
(
player
.
pos
!==
7
)
{
ygopro
.
stoc_send_chat
(
player
,
(
await
ROOM_player_get_score
(
client
,
room
.
getMaskedPlayerName
(
client
,
player
))),
ygopro
.
constants
.
COLORS
.
GREEN
);
}
}
ref1
=
room
.
players
;
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
player
=
ref1
[
l
];
if
(
player
.
pos
!==
7
&&
player
!==
client
)
{
if
(
player
.
pos
!==
7
&&
player
!==
client
)
{
ygopro
.
stoc_send_chat
(
client
,
(
await
ROOM_player_get_score
(
player
)),
ygopro
.
constants
.
COLORS
.
GREEN
);
ygopro
.
stoc_send_chat
(
client
,
(
await
ROOM_player_get_score
(
player
,
room
.
getMaskedPlayerName
(
player
,
client
)
)),
ygopro
.
constants
.
COLORS
.
GREEN
);
}
}
}
}
}
}
...
@@ -3506,15 +3550,15 @@
...
@@ -3506,15 +3550,15 @@
ygopro
.
ctos_send
(
watcher
,
'
HS_TOOBSERVER
'
);
ygopro
.
ctos_send
(
watcher
,
'
HS_TOOBSERVER
'
);
});
});
watcher
.
on
(
'
data
'
,
function
(
data
)
{
watcher
.
on
(
'
data
'
,
function
(
data
)
{
var
l
,
len1
,
ref1
,
w
;
var
l
en2
,
m
,
ref2
,
w
;
room
=
ROOM_all
[
client
.
rid
];
room
=
ROOM_all
[
client
.
rid
];
if
(
!
room
)
{
if
(
!
room
)
{
return
;
return
;
}
}
room
.
watcher_buffers
.
push
(
data
);
room
.
watcher_buffers
.
push
(
data
);
ref
1
=
room
.
watchers
;
ref
2
=
room
.
watchers
;
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
for
(
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
m
++
)
{
w
=
ref
1
[
l
];
w
=
ref
2
[
m
];
if
(
w
)
{
//a WTF fix
if
(
w
)
{
//a WTF fix
ygopro
.
helper
.
send
(
w
,
data
);
ygopro
.
helper
.
send
(
w
,
data
);
}
}
...
@@ -3665,7 +3709,7 @@
...
@@ -3665,7 +3709,7 @@
}
}
}
}
}
}
if
(
client
.
surrend_confirm
)
{
if
(
client
.
surrend_confirm
&&
(
r_player
&
0x2
)
===
0
)
{
client
.
surrend_confirm
=
false
;
client
.
surrend_confirm
=
false
;
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_canceled}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_canceled}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
...
@@ -4036,15 +4080,14 @@
...
@@ -4036,15 +4080,14 @@
ygopro
.
stoc_follow
(
'
HS_PLAYER_ENTER
'
,
true
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
ygopro
.
stoc_follow
(
'
HS_PLAYER_ENTER
'
,
true
,
async
function
(
buffer
,
info
,
client
,
server
,
datas
)
{
var
pos
,
room
,
struct
;
var
pos
,
room
,
struct
;
room
=
ROOM_all
[
client
.
rid
];
room
=
ROOM_all
[
client
.
rid
];
if
(
!
(
room
&&
settings
.
modules
.
hide_name
&&
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
))
{
if
(
room
&&
(
room
.
random_type
||
room
.
arena
)
&&
settings
.
modules
.
hide_name
&&
room
.
duel_stage
===
ygopro
.
constants
.
DUEL_STAGE
.
BEGIN
)
{
return
false
;
pos
=
info
.
pos
;
}
if
(
pos
<
4
&&
pos
!==
client
.
pos
)
{
pos
=
info
.
pos
;
struct
=
ygopro
.
structs
.
get
(
"
STOC_HS_PlayerEnter
"
);
if
(
pos
<
4
&&
pos
!==
client
.
pos
)
{
struct
.
_setBuff
(
buffer
);
struct
=
ygopro
.
structs
.
get
(
"
STOC_HS_PlayerEnter
"
);
struct
.
set
(
"
name
"
,
"
Player
"
+
(
pos
+
1
));
struct
.
_setBuff
(
buffer
);
buffer
=
struct
.
buffer
;
struct
.
set
(
"
name
"
,
"
********
"
);
}
buffer
=
struct
.
buffer
;
}
}
return
false
;
return
false
;
});
});
...
@@ -4214,7 +4257,7 @@
...
@@ -4214,7 +4257,7 @@
if
(
!
(
player
))
{
if
(
!
(
player
))
{
continue
;
continue
;
}
}
display_name
=
(
settings
.
modules
.
hide_name
&&
player
!==
room
.
waiting_for_player
?
"
********
"
:
room
.
waiting_for_player
.
name
);
display_name
=
room
.
getMaskedPlayerName
(
player
,
room
.
waiting_for_player
);
ygopro
.
stoc_send_chat
(
player
,
`
${
room
.
waiting_for_player_time
<=
9
?
'
'
:
''
}${
room
.
waiting_for_player_time
}
\${kick_count_down_arena_part1}
${
display_name
}
\${kick_count_down_arena_part2}`
,
room
.
waiting_for_player_time
<=
9
?
ygopro
.
constants
.
COLORS
.
RED
:
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
);
ygopro
.
stoc_send_chat
(
player
,
`
${
room
.
waiting_for_player_time
<=
9
?
'
'
:
''
}${
room
.
waiting_for_player_time
}
\${kick_count_down_arena_part1}
${
display_name
}
\${kick_count_down_arena_part2}`
,
room
.
waiting_for_player_time
<=
9
?
ygopro
.
constants
.
COLORS
.
RED
:
ygopro
.
constants
.
COLORS
.
LIGHTBLUE
);
}
}
}
}
...
@@ -4334,14 +4377,15 @@
...
@@ -4334,14 +4377,15 @@
client
.
side_tcount
=
null
;
client
.
side_tcount
=
null
;
}
}
}
}
if
(
settings
.
modules
.
hide_name
&&
room
.
duel_count
===
0
)
{
if
(
settings
.
modules
.
hide_name
===
"
start
"
&&
room
.
duel_count
===
0
)
{
ref1
=
room
.
get_playing_player
();
ref1
=
room
.
get_playing_player
();
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
for
(
l
=
0
,
len1
=
ref1
.
length
;
l
<
len1
;
l
++
)
{
player
=
ref1
[
l
];
player
=
ref1
[
l
];
if
(
player
!==
client
)
{
if
(
player
!==
client
)
{
ygopro
.
stoc_send
(
client
,
'
HS_PLAYER_ENTER
'
,
{
ygopro
.
stoc_send
(
client
,
'
HS_PLAYER_ENTER
'
,
{
name
:
player
.
name
,
name
:
player
.
name
,
pos
:
player
.
pos
pos
:
player
.
pos
,
padding
:
0
});
});
}
}
}
}
...
@@ -4421,7 +4465,7 @@
...
@@ -4421,7 +4465,7 @@
return
true
;
return
true
;
}
}
if
(
room
.
hostinfo
.
mode
===
2
)
{
if
(
room
.
hostinfo
.
mode
===
2
)
{
if
(
!
client
.
surrend_confirm
&&
!
CLIENT_get_partner
(
client
).
c
losed
&&
!
CLIENT_get_partner
(
client
).
is_local
)
{
if
(
!
client
.
surrend_confirm
&&
!
CLIENT_get_partner
(
client
).
isC
losed
&&
!
CLIENT_get_partner
(
client
).
is_local
)
{
sur_player
=
CLIENT_get_partner
(
client
);
sur_player
=
CLIENT_get_partner
(
client
);
ygopro
.
stoc_send_chat
(
sur_player
,
"
${surrender_confirm_tag}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
stoc_send_chat
(
sur_player
,
"
${surrender_confirm_tag}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_confirm_sent}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_confirm_sent}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
...
@@ -4429,7 +4473,7 @@
...
@@ -4429,7 +4473,7 @@
ref
=
[
client
,
sur_player
];
ref
=
[
client
,
sur_player
];
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
player
=
ref
[
j
];
player
=
ref
[
j
];
ygopro
.
stoc_send
(
client
,
'
TEAMMATE_SURRENDER
'
);
ygopro
.
stoc_send
(
player
,
'
TEAMMATE_SURRENDER
'
);
}
}
return
true
;
return
true
;
}
}
...
@@ -4492,7 +4536,7 @@
...
@@ -4492,7 +4536,7 @@
ygopro
.
ctos_send
(
client
.
server
,
'
SURRENDER
'
);
ygopro
.
ctos_send
(
client
.
server
,
'
SURRENDER
'
);
}
else
{
}
else
{
sur_player
=
CLIENT_get_partner
(
client
);
sur_player
=
CLIENT_get_partner
(
client
);
if
(
!
sur_player
||
sur_player
.
c
losed
||
sur_player
.
is_local
)
{
if
(
!
sur_player
||
sur_player
.
isC
losed
||
sur_player
.
is_local
)
{
sur_player
=
client
;
sur_player
=
client
;
}
}
if
(
room
.
hostinfo
.
mode
===
2
&&
sur_player
!==
client
)
{
if
(
room
.
hostinfo
.
mode
===
2
&&
sur_player
!==
client
)
{
...
@@ -4501,7 +4545,7 @@
...
@@ -4501,7 +4545,7 @@
ref
=
[
client
,
sur_player
];
ref
=
[
client
,
sur_player
];
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
for
(
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
j
++
)
{
player
=
ref
[
j
];
player
=
ref
[
j
];
ygopro
.
stoc_send
(
client
,
'
TEAMMATE_SURRENDER
'
);
ygopro
.
stoc_send
(
player
,
'
TEAMMATE_SURRENDER
'
);
}
}
}
else
{
}
else
{
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_confirm}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
stoc_send_chat
(
client
,
"
${surrender_confirm}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
...
@@ -4765,6 +4809,10 @@
...
@@ -4765,6 +4809,10 @@
}
}
return
cancel
;
return
cancel
;
}
}
if
(
room
.
random_type
&&
settings
.
modules
.
random_duel
.
disable_chat
)
{
ygopro
.
stoc_send_chat
(
client
,
"
${chat_disabled}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
return
true
;
}
if
(
client
.
abuse_count
>=
5
||
CLIENT_is_banned_by_mc
(
client
))
{
if
(
client
.
abuse_count
>=
5
||
CLIENT_is_banned_by_mc
(
client
))
{
log
.
warn
(
"
BANNED CHAT
"
,
client
.
name
,
client
.
ip
,
msg
);
log
.
warn
(
"
BANNED CHAT
"
,
client
.
name
,
client
.
ip
,
msg
);
ygopro
.
stoc_send_chat
(
client
,
"
${banned_chat_tip}
"
+
(
client
.
ban_mc
&&
client
.
ban_mc
.
message
?
"
:
"
+
client
.
ban_mc
.
message
:
""
),
ygopro
.
constants
.
COLORS
.
RED
);
ygopro
.
stoc_send_chat
(
client
,
"
${banned_chat_tip}
"
+
(
client
.
ban_mc
&&
client
.
ban_mc
.
message
?
"
:
"
+
client
.
ban_mc
.
message
:
""
),
ygopro
.
constants
.
COLORS
.
RED
);
...
...
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