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nanahira
srvpro
Commits
c13cbf39
Commit
c13cbf39
authored
Aug 21, 2021
by
nanahira
Browse files
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Browse Files
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Plain Diff
Merge branch 'mc'
parents
b718c4ad
1109ce18
Pipeline
#4780
failed with stages
in 15 minutes and 12 seconds
Changes
5
Pipelines
1
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Showing
5 changed files
with
100 additions
and
52 deletions
+100
-52
data/default_config.json
data/default_config.json
+2
-0
ygopro-server.coffee
ygopro-server.coffee
+18
-5
ygopro-server.js
ygopro-server.js
+25
-7
ygopro.coffee
ygopro.coffee
+10
-7
ygopro.js
ygopro.js
+45
-33
No files found.
data/default_config.json
View file @
c13cbf39
...
...
@@ -23,6 +23,8 @@
"update"
:
"请更新你的客户端版本"
,
"wait_update"
:
"你的客户端版本高于服务器版本,请等待服务器更新"
,
"stop"
:
false
,
"full"
:
"服务器已爆满"
,
"max_rooms_count"
:
0
,
"side_timeout"
:
false
,
"tag_duel_surrender"
:
true
,
"replay_delay"
:
true
,
...
...
ygopro-server.coffee
View file @
c13cbf39
...
...
@@ -242,6 +242,8 @@ moment_now = global.moment_now = null
moment_now_string
=
global
.
moment_now_string
=
null
moment_long_ago_string
=
global
.
moment_long_ago_string
=
null
rooms_count
=
0
challonge
=
null
challonge_cache
=
{
participants
:
null
...
...
@@ -493,6 +495,17 @@ init = () ->
return
,
500
if
settings
.
modules
.
max_rooms_count
rooms_count
=
0
get_rooms_count
=
()
->
_rooms_count
=
0
for
room
in
ROOM_all
when
room
and
room
.
established
_rooms_count
++
rooms_count
=
_rooms_count
setTimeout
get_rooms_count
,
1000
return
setTimeout
get_rooms_count
,
1000
if
settings
.
modules
.
windbot
.
enabled
log
.
info
(
"Reading bot list."
)
windbots
=
global
.
windbots
=
(
await
loadJSONAsync
(
settings
.
modules
.
windbot
.
botlist
)).
windbots
...
...
@@ -830,7 +843,7 @@ ROOM_find_or_create_by_name = global.ROOM_find_or_create_by_name = (name, player
return
await
ROOM_find_or_create_random
(
uname
,
player_ip
)
if
room
=
ROOM_find_by_name
(
name
)
return
room
else
if
memory_usage
>=
90
else
if
memory_usage
>=
90
or
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
return
null
else
room
=
new
Room
(
name
)
...
...
@@ -872,7 +885,7 @@ ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_i
if
result
result
.
welcome
=
'${random_duel_enter_room_waiting}'
#log.info 'found room', player_name
else
if
memory_usage
<
90
else
if
memory_usage
<
90
and
not
(
settings
.
modules
.
max_rooms_count
and
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
type
=
if
type
then
type
else
settings
.
modules
.
random_duel
.
default_type
name
=
type
+
',RANDOM#'
+
Math
.
floor
(
Math
.
random
()
*
100000
)
result
=
new
Room
(
name
)
...
...
@@ -2389,7 +2402,7 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
return
if
!
room
ygopro
.
stoc_die
(
client
,
"${server_full}"
)
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
)
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
...
...
@@ -2550,7 +2563,7 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
# room.max_player = 2
room
.
welcome
=
"${challonge_match_created}"
if
!
room
ygopro
.
stoc_die
(
client
,
"${server_full}"
)
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
)
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
...
...
@@ -2591,7 +2604,7 @@ ygopro.ctos_follow 'JOIN_GAME', true, (buffer, info, client, server, datas)->
#log.info 'join_game',info.pass, client.name
room
=
await
ROOM_find_or_create_by_name
(
info
.
pass
,
client
.
ip
)
if
!
room
ygopro
.
stoc_die
(
client
,
"${server_full}"
)
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
)
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
...
...
ygopro-server.js
View file @
c13cbf39
// Generated by CoffeeScript 2.5.1
(
function
()
{
// 标准库
var
CLIENT_check_vip
,
CLIENT_get_absolute_pos
,
CLIENT_get_authorize_key
,
CLIENT_get_kick_reconnect_target
,
CLIENT_get_partner
,
CLIENT_get_save_data
,
CLIENT_heartbeat_register
,
CLIENT_heartbeat_unregister
,
CLIENT_import_data
,
CLIENT_is_able_to_kick_reconnect
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_banned_by_mc
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_kick_reconnect
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
CLIENT_send_replays
,
CLIENT_send_vip_status
,
CLIENT_use_cdkey
,
Q
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_pid
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_kick
,
ROOM_player_flee
,
ROOM_player_get_score
,
ROOM_player_lose
,
ROOM_player_win
,
ROOM_players_oppentlist
,
ROOM_unwelcome
,
ROOM_validate
,
ReplayParser
,
ResolveData
,
Room
,
SERVER_clear_disconnect
,
SERVER_kick
,
SOCKET_flush_data
,
VIP_generate_cdkeys
,
_
,
_async
,
addCallback
,
athleticChecker
,
auth
,
axios
,
badwordR
,
badwords
,
ban_user
,
bunyan
,
challonge
,
challonge_cache
,
challonge_queue_callbacks
,
checkFileExists
,
concat_name
,
createDirectoryIfNotExists
,
crypto
,
dataManager
,
deck_name_match
,
dialogues
,
disconnect_list
,
exec
,
execFile
,
fs
,
geoip
,
getDuelLogQueryFromQs
,
getSeedTimet
,
get_callback
,
get_memory_usage
,
http
,
httpRequestListener
,
importOldConfig
,
import_datas
,
init
,
is_challonge_requesting
,
lflists
,
loadJSON
,
loadJSONAsync
,
loadLFList
,
loadRemoteData
,
load_dialogues
,
load_dialogues_custom
,
load_tips
,
load_tips_zh
,
load_words
,
log
,
long_resolve_cards
,
memory_usage
,
merge
,
moment
,
moment_long_ago_string
,
moment_now
,
moment_now_string
,
net
,
netRequestHandler
,
os
,
osu
,
path
,
qs
,
real_windbot_server_ip
,
refresh_challonge_cache
,
release_disconnect
,
replaced_index
,
report_to_big_brother
,
request
,
roomlist
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
spawn_windbot
,
tips
,
url
,
users_cache
,
util
,
wait_room_start
,
wait_room_start_arena
,
windbot_looplimit
,
windbot_process
,
windbots
,
words
,
ygopro
,
zlib
;
var
CLIENT_check_vip
,
CLIENT_get_absolute_pos
,
CLIENT_get_authorize_key
,
CLIENT_get_kick_reconnect_target
,
CLIENT_get_partner
,
CLIENT_get_save_data
,
CLIENT_heartbeat_register
,
CLIENT_heartbeat_unregister
,
CLIENT_import_data
,
CLIENT_is_able_to_kick_reconnect
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_banned_by_mc
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_kick_reconnect
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
CLIENT_send_replays
,
CLIENT_send_vip_status
,
CLIENT_use_cdkey
,
Q
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_pid
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_kick
,
ROOM_player_flee
,
ROOM_player_get_score
,
ROOM_player_lose
,
ROOM_player_win
,
ROOM_players_oppentlist
,
ROOM_unwelcome
,
ROOM_validate
,
ReplayParser
,
ResolveData
,
Room
,
SERVER_clear_disconnect
,
SERVER_kick
,
SOCKET_flush_data
,
VIP_generate_cdkeys
,
_
,
_async
,
addCallback
,
athleticChecker
,
auth
,
axios
,
badwordR
,
badwords
,
ban_user
,
bunyan
,
challonge
,
challonge_cache
,
challonge_queue_callbacks
,
checkFileExists
,
concat_name
,
createDirectoryIfNotExists
,
crypto
,
dataManager
,
deck_name_match
,
dialogues
,
disconnect_list
,
exec
,
execFile
,
fs
,
geoip
,
getDuelLogQueryFromQs
,
getSeedTimet
,
get_callback
,
get_memory_usage
,
http
,
httpRequestListener
,
importOldConfig
,
import_datas
,
init
,
is_challonge_requesting
,
lflists
,
loadJSON
,
loadJSONAsync
,
loadLFList
,
loadRemoteData
,
load_dialogues
,
load_dialogues_custom
,
load_tips
,
load_tips_zh
,
load_words
,
log
,
long_resolve_cards
,
memory_usage
,
merge
,
moment
,
moment_long_ago_string
,
moment_now
,
moment_now_string
,
net
,
netRequestHandler
,
os
,
osu
,
path
,
qs
,
real_windbot_server_ip
,
refresh_challonge_cache
,
release_disconnect
,
replaced_index
,
report_to_big_brother
,
request
,
roomlist
,
rooms_count
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
spawn_windbot
,
tips
,
url
,
users_cache
,
util
,
wait_room_start
,
wait_room_start_arena
,
windbot_looplimit
,
windbot_process
,
windbots
,
words
,
ygopro
,
zlib
;
net
=
require
(
'
net
'
);
...
...
@@ -304,6 +304,8 @@
moment_long_ago_string
=
global
.
moment_long_ago_string
=
null
;
rooms_count
=
0
;
challonge
=
null
;
challonge_cache
=
{
...
...
@@ -373,7 +375,7 @@
};
init
=
async
function
()
{
var
AthleticChecker
,
DataManager
,
challonge_module_name
,
challonge_type
,
chat_color
,
config
,
cppversion
,
defaultConfig
,
default_data
,
dirPath
,
dns
,
e
,
http_server
,
https
,
https_server
,
imported
,
j
,
l
,
len
,
len1
,
len2
,
m
,
mkdirList
,
options
,
pgClient
,
pg_client
,
pg_query
,
plugin_filename
,
plugin_list
,
plugin_path
,
postData
,
ref
,
vip_info
;
var
AthleticChecker
,
DataManager
,
challonge_module_name
,
challonge_type
,
chat_color
,
config
,
cppversion
,
defaultConfig
,
default_data
,
dirPath
,
dns
,
e
,
get_rooms_count
,
http_server
,
https
,
https_server
,
imported
,
j
,
l
,
len
,
len1
,
len2
,
m
,
mkdirList
,
options
,
pgClient
,
pg_client
,
pg_query
,
plugin_filename
,
plugin_list
,
plugin_path
,
postData
,
ref
,
vip_info
;
log
.
info
(
'
Reading config.
'
);
await
createDirectoryIfNotExists
(
"
./config
"
);
await
importOldConfig
();
...
...
@@ -623,6 +625,22 @@
moment_now_string
=
moment_now
.
format
();
moment_long_ago_string
=
moment
().
subtract
(
settings
.
modules
.
random_duel
.
hang_timeout
-
19
,
'
s
'
).
format
();
},
500
);
if
(
settings
.
modules
.
max_rooms_count
)
{
rooms_count
=
0
;
get_rooms_count
=
function
()
{
var
_rooms_count
,
j
,
len
,
room
;
_rooms_count
=
0
;
for
(
j
=
0
,
len
=
ROOM_all
.
length
;
j
<
len
;
j
++
)
{
room
=
ROOM_all
[
j
];
if
(
room
&&
room
.
established
)
{
_rooms_count
++
;
}
}
rooms_count
=
_rooms_count
;
setTimeout
(
get_rooms_count
,
1000
);
};
setTimeout
(
get_rooms_count
,
1000
);
}
if
(
settings
.
modules
.
windbot
.
enabled
)
{
log
.
info
(
"
Reading bot list.
"
);
windbots
=
global
.
windbots
=
((
await
loadJSONAsync
(
settings
.
modules
.
windbot
.
botlist
))).
windbots
;
...
...
@@ -1058,7 +1076,7 @@
}
if
(
room
=
ROOM_find_by_name
(
name
))
{
return
room
;
}
else
if
(
memory_usage
>=
90
)
{
}
else
if
(
memory_usage
>=
90
||
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
)
{
return
null
;
}
else
{
room
=
new
Room
(
name
);
...
...
@@ -1110,7 +1128,7 @@
if
(
result
)
{
result
.
welcome
=
'
${random_duel_enter_room_waiting}
'
;
//log.info 'found room', player_name
}
else
if
(
memory_usage
<
90
)
{
}
else
if
(
memory_usage
<
90
&&
!
(
settings
.
modules
.
max_rooms_count
&&
rooms_count
>=
settings
.
modules
.
max_rooms_count
)
)
{
type
=
type
?
type
:
settings
.
modules
.
random_duel
.
default_type
;
name
=
type
+
'
,RANDOM#
'
+
Math
.
floor
(
Math
.
random
()
*
100000
);
result
=
new
Room
(
name
);
...
...
@@ -3149,7 +3167,7 @@
return
;
}
if
(
!
room
)
{
ygopro
.
stoc_die
(
client
,
"
${server_full}
"
);
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
);
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
{
...
...
@@ -3339,7 +3357,7 @@
room
.
welcome
=
"
${challonge_match_created}
"
;
}
if
(
!
room
)
{
ygopro
.
stoc_die
(
client
,
"
${server_full}
"
);
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
);
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
{
...
...
@@ -3374,7 +3392,7 @@
//log.info 'join_game',info.pass, client.name
room
=
(
await
ROOM_find_or_create_by_name
(
info
.
pass
,
client
.
ip
));
if
(
!
room
)
{
ygopro
.
stoc_die
(
client
,
"
${server_full}
"
);
ygopro
.
stoc_die
(
client
,
settings
.
modules
.
full
);
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
{
...
...
ygopro.coffee
View file @
c13cbf39
...
...
@@ -8,7 +8,8 @@ loadJSON = require('load-json-file').sync
@
i18ns
=
loadJSON
'./data/i18n.json'
@
i18nR
=
{}
for
lang
,
data
of
@
i18ns
@
reloadI18nR
=
()
->
for
lang
,
data
of
@
i18ns
@
i18nR
[
lang
]
=
{}
for
key
,
text
of
data
@
i18nR
[
lang
][
key
]
=
{
...
...
@@ -16,6 +17,8 @@ for lang, data of @i18ns
text
:
text
}
reloadI18nR
()
YGOProMessagesHelper
=
require
(
"./YGOProMessages.js"
).
YGOProMessagesHelper
# 为 SRVPro2 准备的库,这里拿这个库只用来测试,SRVPro1 对异步支持不是特别完善,因此不会有很多异步优化
@
helper
=
new
YGOProMessagesHelper
(
9000
)
...
...
ygopro.js
View file @
c13cbf39
// Generated by CoffeeScript 2.5.1
(
function
()
{
var
Struct
,
YGOProMessagesHelper
,
_
,
data
,
key
,
lang
,
loadJSON
,
ref
,
text
,
translateHandler
;
var
Struct
,
YGOProMessagesHelper
,
_
,
loadJSON
,
translateHandler
;
_
=
require
(
'
underscore
'
);
...
...
@@ -16,18 +16,30 @@
this
.
i18nR
=
{};
this
.
reloadI18nR
=
function
()
{
var
data
,
key
,
lang
,
ref
,
results
,
text
;
ref
=
this
.
i18ns
;
results
=
[];
for
(
lang
in
ref
)
{
data
=
ref
[
lang
];
this
.
i18nR
[
lang
]
=
{};
results
.
push
((
function
()
{
var
results1
;
results1
=
[];
for
(
key
in
data
)
{
text
=
data
[
key
];
this
.
i18nR
[
lang
][
key
]
=
{
results1
.
push
(
this
.
i18nR
[
lang
][
key
]
=
{
regex
:
new
RegExp
(
"
\\
$
\\
{
"
+
key
+
"
\\
}
"
,
'
g
'
),
text
:
text
}
;
})
;
}
return
results1
;
}).
call
(
this
));
}
return
results
;
};
reloadI18nR
();
YGOProMessagesHelper
=
require
(
"
./YGOProMessages.js
"
).
YGOProMessagesHelper
;
// 为 SRVPro2 准备的库,这里拿这个库只用来测试,SRVPro1 对异步支持不是特别完善,因此不会有很多异步优化
...
...
@@ -84,20 +96,20 @@
//util
this
.
stoc_send_chat
=
function
(
client
,
msg
,
player
=
8
)
{
var
i
,
len
,
line
,
o
,
r
,
ref
1
,
ref2
;
var
i
,
len
,
line
,
o
,
r
,
ref
,
ref1
;
if
(
!
client
)
{
console
.
log
(
"
err stoc_send_chat
"
);
return
;
}
ref
1
=
_
.
lines
(
msg
);
for
(
i
=
0
,
len
=
ref
1
.
length
;
i
<
len
;
i
++
)
{
line
=
ref
1
[
i
];
ref
=
_
.
lines
(
msg
);
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
line
=
ref
[
i
];
if
(
player
>=
10
)
{
line
=
"
[Server]:
"
+
line
;
}
ref
2
=
this
.
i18nR
[
client
.
lang
];
for
(
o
in
ref
2
)
{
r
=
ref
2
[
o
];
ref
1
=
this
.
i18nR
[
client
.
lang
];
for
(
o
in
ref
1
)
{
r
=
ref
1
[
o
];
line
=
line
.
replace
(
r
.
regex
,
r
.
text
);
}
this
.
stoc_send
(
client
,
'
CHAT
'
,
{
...
...
@@ -108,21 +120,21 @@
};
this
.
stoc_send_chat_to_room
=
function
(
room
,
msg
,
player
=
8
)
{
var
client
,
i
,
j
,
len
,
len1
,
ref
1
,
ref2
;
var
client
,
i
,
j
,
len
,
len1
,
ref
,
ref1
;
if
(
!
room
)
{
console
.
log
(
"
err stoc_send_chat_to_room
"
);
return
;
}
ref
1
=
room
.
players
;
for
(
i
=
0
,
len
=
ref
1
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
1
[
i
];
ref
=
room
.
players
;
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
[
i
];
if
(
client
)
{
this
.
stoc_send_chat
(
client
,
msg
,
player
);
}
}
ref
2
=
room
.
watchers
;
for
(
j
=
0
,
len1
=
ref
2
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref
2
[
j
];
ref
1
=
room
.
watchers
;
for
(
j
=
0
,
len1
=
ref
1
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref
1
[
j
];
if
(
client
)
{
this
.
stoc_send_chat
(
client
,
msg
,
player
);
}
...
...
@@ -130,14 +142,14 @@
};
this
.
stoc_send_hint_card_to_room
=
function
(
room
,
card
)
{
var
client
,
i
,
j
,
len
,
len1
,
ref
1
,
ref2
;
var
client
,
i
,
j
,
len
,
len1
,
ref
,
ref1
;
if
(
!
room
)
{
console
.
log
(
"
err stoc_send_hint_card_to_room
"
);
return
;
}
ref
1
=
room
.
players
;
for
(
i
=
0
,
len
=
ref
1
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
1
[
i
];
ref
=
room
.
players
;
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
client
=
ref
[
i
];
if
(
client
)
{
this
.
stoc_send
(
client
,
'
GAME_MSG
'
,
{
curmsg
:
2
,
...
...
@@ -147,9 +159,9 @@
});
}
}
ref
2
=
room
.
watchers
;
for
(
j
=
0
,
len1
=
ref
2
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref
2
[
j
];
ref
1
=
room
.
watchers
;
for
(
j
=
0
,
len1
=
ref
1
.
length
;
j
<
len1
;
j
++
)
{
client
=
ref
1
[
j
];
if
(
client
)
{
this
.
stoc_send
(
client
,
'
GAME_MSG
'
,
{
curmsg
:
2
,
...
...
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