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nanahira
srvpro
Commits
b42d4a5d
Commit
b42d4a5d
authored
Aug 22, 2015
by
mercury233
Browse files
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Browse Files
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Plain Diff
Revert "full of bug" to get useable version
This reverts commit
42ae911a
.
parent
42ae911a
Changes
7
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Showing
7 changed files
with
166 additions
and
252 deletions
+166
-252
package.json
package.json
+1
-1
room.coffee
room.coffee
+4
-10
room.js
room.js
+6
-10
ygopro-server.coffee
ygopro-server.coffee
+74
-103
ygopro-server.js
ygopro-server.js
+71
-112
ygopro.coffee
ygopro.coffee
+4
-6
ygopro.js
ygopro.js
+6
-10
No files found.
package.json
View file @
b42d4a5d
...
...
@@ -16,7 +16,7 @@
"underscore"
:
"*"
,
"underscore.string"
:
"*"
,
"request"
:
"*"
,
"
bunyan
"
:
"
*
"
"bunyan"
:
"*"
,
},
"license"
:
"GPLv3"
,
"main"
:
"ygopro-server.js"
,
...
...
room.coffee
View file @
b42d4a5d
...
...
@@ -83,7 +83,7 @@ class Room
@
process
=
spawn
'./ygopro'
,
param
,
cwd
:
'ygocore'
@
process
.
on
'exit'
,
(
code
)
=>
#log.info 'room-exit', this.name, this.port, code
@
process
=
null
@
disconnector
=
'server'
unless
@
disconnector
this
.
delete
()
@
process
.
stdout
.
setEncoding
(
'utf8'
)
@
process
.
stdout
.
once
'data'
,
(
data
)
=>
...
...
@@ -91,10 +91,7 @@ class Room
@
port
=
parseInt
data
_
.
each
@
players
,
(
player
)
=>
player
.
server
.
connect
@
port
,
'127.0.0.1'
,
=>
for
buffer
in
player
.
pre_establish_buffers
player
.
buffer
=
buffer
buffer
=
null
player
.
server
.
write
player
.
buffer
player
.
server
.
write
buffer
for
buffer
in
player
.
pre_establish_buffers
player
.
established
=
true
delete
:
->
...
...
@@ -110,10 +107,7 @@ class Room
if
@
established
client
.
server
.
connect
@
port
,
'127.0.0.1'
,
->
for
buffer
in
client
.
pre_establish_buffers
client
.
buffer
=
buffer
buffer
=
null
client
.
server
.
write
client
.
buffer
client
.
server
.
write
buffer
for
buffer
in
client
.
pre_establish_buffers
client
.
established
=
true
disconnect
:
(
client
,
error
)
->
...
...
@@ -127,7 +121,7 @@ class Room
if
@
players
.
length
ygopro
.
stoc_send_chat_to_room
this
,
"
#{
client
.
name
}
#{
'离开了游戏'
}#{
if
error
then
":
#{
error
}
"
else
''
}
"
else
@
process
.
kill
()
if
@
process
@
process
.
kill
()
this
.
delete
()
module
.
exports
=
Room
\ No newline at end of file
room.js
View file @
b42d4a5d
...
...
@@ -99,7 +99,9 @@
});
this
.
process
.
on
(
'
exit
'
,
(
function
(
_this
)
{
return
function
(
code
)
{
_this
.
process
=
null
;
if
(
!
_this
.
disconnector
)
{
_this
.
disconnector
=
'
server
'
;
}
return
_this
[
"
delete
"
]();
};
})(
this
));
...
...
@@ -114,9 +116,7 @@
ref
=
player
.
pre_establish_buffers
;
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
buffer
=
ref
[
i
];
player
.
buffer
=
buffer
;
buffer
=
null
;
player
.
server
.
write
(
player
.
buffer
);
player
.
server
.
write
(
buffer
);
}
return
player
.
established
=
true
;
});
...
...
@@ -148,9 +148,7 @@
ref
=
client
.
pre_establish_buffers
;
for
(
i
=
0
,
len
=
ref
.
length
;
i
<
len
;
i
++
)
{
buffer
=
ref
[
i
];
client
.
buffer
=
buffer
;
buffer
=
null
;
client
.
server
.
write
(
client
.
buffer
);
client
.
server
.
write
(
buffer
);
}
return
client
.
established
=
true
;
});
...
...
@@ -173,9 +171,7 @@
if
(
this
.
players
.
length
)
{
return
ygopro
.
stoc_send_chat_to_room
(
this
,
client
.
name
+
"
"
+
'
离开了游戏
'
+
(
error
?
"
:
"
+
error
:
''
));
}
else
{
if
(
this
.
process
)
{
this
.
process
.
kill
();
}
this
.
process
.
kill
();
return
this
[
"
delete
"
]();
}
}
...
...
ygopro-server.coffee
View file @
b42d4a5d
...
...
@@ -27,8 +27,6 @@ settings = require './config.json'
ygopro
=
require
'./ygopro.js'
Room
=
require
'./room.js'
#连接池
sockets
=
[]
#debug模式 端口号+1
debug
=
false
...
...
@@ -44,147 +42,120 @@ else
net
.
createServer
(
client
)
->
server
=
new
net
.
Socket
()
client
.
server
=
server
sockets
.
push
client
sockets
.
push
server
client
.
setTimeout
(
200000
)
client
.
bye
=
()
->
unless
!
client
||
client
.
closed
#释放处理
client
.
on
'close'
,
(
had_error
)
->
log
.
info
"client closed"
,
client
.
name
,
had_error
unless
client
.
closed
client
.
closed
=
true
client
.
room
.
disconnect
(
client
)
if
client
.
room
sockets
.
splice
(
sockets
.
indexOf
(
client
),
1
)
client
.
destroy
()
client
=
null
server
.
end
()
if
server
server
.
bye
=
()
->
unless
!
server
||
server
.
closed
server
.
closed
=
true
sockets
.
splice
(
sockets
.
indexOf
(
server
),
1
)
server
.
destroy
()
server
=
null
unless
!
client
||
client
.
closed
server
.
end
()
client
.
on
'error'
,
(
error
)
->
log
.
info
"client error"
,
client
.
name
,
error
unless
client
.
closed
client
.
closed
=
error
client
.
room
.
disconnect
(
client
,
error
)
if
client
.
room
server
.
end
()
server
.
on
'close'
,
(
had_error
)
->
log
.
info
"server closed"
,
client
.
name
,
had_error
server
.
closed
=
true
unless
server
.
closed
unless
client
.
closed
ygopro
.
stoc_send_chat
(
client
,
"服务器关闭了连接"
)
client
.
end
()
if
client
#释放处理
client
.
on
'close'
,
()
->
#log.info "client closed", client.name
client
.
bye
()
if
client
client
.
end
()
client
.
on
'error'
,
()
->
#log.info "client error", client.name
client
.
bye
()
if
client
client
.
on
'end'
,
()
->
#log.info "client end", client.name
client
.
bye
()
if
client
client
.
on
'timeout'
,
()
->
#log.info "client closed", client.name
client
.
bye
()
if
client
server
.
on
'close'
,
()
->
#log.info "server closed", client.name
server
.
bye
()
if
server
server
.
on
'error'
,
()
->
#log.info "server error", client.name
server
.
bye
()
if
server
server
.
on
'end'
,
()
->
#log.info "server end", client.name
server
.
bye
()
if
server
server
.
on
'timeout'
,
()
->
#log.info "server timeout", client.name
server
.
bye
()
if
server
server
.
on
'error'
,
(
error
)
->
log
.
info
"server error"
,
client
.
name
,
error
server
.
closed
=
error
unless
client
.
closed
ygopro
.
stoc_send_chat
(
client
,
"服务器错误:
#{
error
}
"
)
client
.
end
()
#需要重构
#客户端到服务端(ctos)协议分析
c
lient
.
c
tos_buffer
=
new
Buffer
(
0
)
c
lient
.
c
tos_message_length
=
0
c
lient
.
c
tos_proto
=
0
ctos_buffer
=
new
Buffer
(
0
)
ctos_message_length
=
0
ctos_proto
=
0
client
.
pre_establish_buffers
=
new
Array
()
client
.
on
'data'
,
(
data
)
->
if
client
.
is_post_watcher
and
client
.
room
.
watcher
if
client
.
is_post_watcher
client
.
room
.
watcher
.
write
data
else
c
lient
.
ctos_buffer
=
Buffer
.
concat
([
client
.
ctos_buffer
,
data
],
client
.
ctos_buffer
.
length
+
data
.
length
)
#buffer的错误使用方式,好孩子不要学
c
tos_buffer
=
Buffer
.
concat
([
ctos_buffer
,
data
],
ctos_buffer
.
length
+
data
.
length
)
#buffer的错误使用方式,好孩子不要学
if
client
.
established
server
.
write
(
data
)
if
server
server
.
write
data
else
client
.
pre_establish_buffers
.
push
data
while
true
if
c
lient
.
c
tos_message_length
==
0
if
c
lient
.
c
tos_buffer
.
length
>=
2
c
lient
.
ctos_message_length
=
client
.
ctos_buffer
.
readUInt16LE
(
0
)
if
ctos_message_length
==
0
if
ctos_buffer
.
length
>=
2
c
tos_message_length
=
ctos_buffer
.
readUInt16LE
(
0
)
else
break
else
if
c
lient
.
c
tos_proto
==
0
if
c
lient
.
c
tos_buffer
.
length
>=
3
c
lient
.
ctos_proto
=
client
.
ctos_buffer
.
readUInt8
(
2
)
else
if
ctos_proto
==
0
if
ctos_buffer
.
length
>=
3
c
tos_proto
=
ctos_buffer
.
readUInt8
(
2
)
else
break
else
if
c
lient
.
ctos_buffer
.
length
>=
2
+
client
.
ctos_message_length
#console.log "CTOS", ygopro.constants.CTOS[c
lient.c
tos_proto]
if
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
]
b
=
c
lient
.
ctos_buffer
.
slice
(
3
,
client
.
ctos_message_length
-
1
+
3
)
if
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
CTOS
[
ygopro
.
constants
.
CTOS
[
c
lient
.
c
tos_proto
]]]
if
c
tos_buffer
.
length
>=
2
+
ctos_message_length
#console.log "CTOS", ygopro.constants.CTOS[ctos_proto]
if
ygopro
.
ctos_follows
[
ctos_proto
]
b
=
c
tos_buffer
.
slice
(
3
,
ctos_message_length
-
1
+
3
)
if
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
CTOS
[
ygopro
.
constants
.
CTOS
[
ctos_proto
]]]
struct
.
_setBuff
(
b
)
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
].
callback
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
ygopro
.
ctos_follows
[
ctos_proto
].
callback
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
else
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
].
callback
b
,
null
,
client
,
server
ygopro
.
ctos_follows
[
ctos_proto
].
callback
b
,
null
,
client
,
server
c
lient
.
ctos_buffer
=
client
.
ctos_buffer
.
slice
(
2
+
client
.
ctos_message_length
)
c
lient
.
c
tos_message_length
=
0
c
lient
.
c
tos_proto
=
0
c
tos_buffer
=
ctos_buffer
.
slice
(
2
+
ctos_message_length
)
ctos_message_length
=
0
ctos_proto
=
0
else
break
#服务端到客户端(stoc)
s
erver
.
s
toc_buffer
=
new
Buffer
(
0
)
s
erver
.
s
toc_message_length
=
0
s
erver
.
s
toc_proto
=
0
stoc_buffer
=
new
Buffer
(
0
)
stoc_message_length
=
0
stoc_proto
=
0
server
.
on
'data'
,
(
data
)
->
s
erver
.
stoc_buffer
=
Buffer
.
concat
([
server
.
stoc_buffer
,
data
],
server
.
stoc_buffer
.
length
+
data
.
length
)
#buffer的错误使用方式,好孩子不要学
s
toc_buffer
=
Buffer
.
concat
([
stoc_buffer
,
data
],
stoc_buffer
.
length
+
data
.
length
)
#buffer的错误使用方式,好孩子不要学
#unless ygopro.stoc_follows[s
erver.stoc_proto] and ygopro.stoc_follows[server.
stoc_proto].synchronous
client
.
write
data
if
client
#unless ygopro.stoc_follows[s
toc_proto] and ygopro.stoc_follows[
stoc_proto].synchronous
client
.
write
data
while
true
if
s
erver
.
s
toc_message_length
==
0
if
s
erver
.
s
toc_buffer
.
length
>=
2
s
erver
.
stoc_message_length
=
server
.
stoc_buffer
.
readUInt16LE
(
0
)
if
stoc_message_length
==
0
if
stoc_buffer
.
length
>=
2
s
toc_message_length
=
stoc_buffer
.
readUInt16LE
(
0
)
else
break
else
if
s
erver
.
s
toc_proto
==
0
if
s
erver
.
s
toc_buffer
.
length
>=
3
s
erver
.
stoc_proto
=
server
.
stoc_buffer
.
readUInt8
(
2
)
else
if
stoc_proto
==
0
if
stoc_buffer
.
length
>=
3
s
toc_proto
=
stoc_buffer
.
readUInt8
(
2
)
else
break
else
if
s
erver
.
stoc_buffer
.
length
>=
2
+
server
.
stoc_message_length
#console.log "STOC", ygopro.constants.STOC[s
erver.s
toc_proto]
stanzas
=
s
erver
.
s
toc_proto
if
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
]
b
=
s
erver
.
stoc_buffer
.
slice
(
3
,
server
.
stoc_message_length
-
1
+
3
)
if
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
STOC
[
ygopro
.
constants
.
STOC
[
s
erver
.
s
toc_proto
]]]
if
s
toc_buffer
.
length
>=
2
+
stoc_message_length
#console.log "STOC", ygopro.constants.STOC[stoc_proto]
stanzas
=
stoc_proto
if
ygopro
.
stoc_follows
[
stoc_proto
]
b
=
s
toc_buffer
.
slice
(
3
,
stoc_message_length
-
1
+
3
)
if
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
STOC
[
ygopro
.
constants
.
STOC
[
stoc_proto
]]]
struct
.
_setBuff
(
b
)
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
].
callback
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
ygopro
.
stoc_follows
[
stoc_proto
].
callback
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
else
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
].
callback
b
,
null
,
client
,
server
ygopro
.
stoc_follows
[
stoc_proto
].
callback
b
,
null
,
client
,
server
s
erver
.
stoc_buffer
=
server
.
stoc_buffer
.
slice
(
2
+
server
.
stoc_message_length
)
s
erver
.
s
toc_message_length
=
0
s
erver
.
s
toc_proto
=
0
s
toc_buffer
=
stoc_buffer
.
slice
(
2
+
stoc_message_length
)
stoc_message_length
=
0
stoc_proto
=
0
else
break
...
...
@@ -318,7 +289,7 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
client
.
lp
=
client
.
room
.
hostinfo
.
start_lp
#ygopro.stoc_send_chat_to_room(client.room, "LP跟踪调试信息: #{client.name} 初始LP #{client.lp}")
if
client
and
ygopro
.
constants
.
MSG
[
msg
]
==
'WIN'
and
_
.
startsWith
(
client
.
room
.
name
,
'M#'
)
and
client
.
is_host
if
ygopro
.
constants
.
MSG
[
msg
]
==
'WIN'
and
_
.
startsWith
(
client
.
room
.
name
,
'M#'
)
and
client
.
is_host
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
or
pos
==
2
reason
=
buffer
.
readUInt8
(
2
)
...
...
@@ -397,7 +368,7 @@ if settings.modules.tips
#log.info "tips loaded", tips.length
ygopro
.
stoc_follow
'DUEL_START'
,
false
,
(
buffer
,
info
,
client
,
server
)
->
if
client
&&
!
client
.
room
.
started
#first start
unless
client
.
room
.
started
#first start
client
.
room
.
started
=
true
client
.
room
.
duels
=
[]
client
.
room
.
dueling_players
=
[]
...
...
@@ -427,12 +398,12 @@ ygopro.ctos_follow 'CHAT', false, (buffer, info, client, server)->
else
#log.warn 'ping', stdout
ygopro
.
stoc_send_chat_to_room
client
.
room
,
stdout
when
'/count'
ygopro
.
stoc_send_chat
(
client
,
sockets
.
length
.
toString
())
when
'/help'
ygopro
.
stoc_send_chat
(
client
,
"YGOSrv233 指令帮助"
)
ygopro
.
stoc_send_chat
(
client
,
"/help 显示这个帮助信息"
)
ygopro
.
stoc_send_chat
(
client
,
"/tip 显示一条提示"
)
if
settings
.
modules
.
tips
#ygopro.stoc_send_chat(client,"/senddeck 发送自己的卡组")
when
'/tip'
ygopro
.
stoc_send_random_tip
(
client
)
if
settings
.
modules
.
tips
...
...
ygopro-server.js
View file @
b42d4a5d
// Generated by CoffeeScript 1.9.3
(
function
()
{
var
Room
,
_
,
bunyan
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
log
,
net
,
os
,
path
,
request
,
settings
,
sockets
,
tips
,
url
,
ygopro
;
var
Room
,
_
,
bunyan
,
debug
,
dialogues
,
execFile
,
fs
,
http
,
http_server
,
log
,
net
,
os
,
path
,
request
,
settings
,
tips
,
url
,
ygopro
;
net
=
require
(
'
net
'
);
...
...
@@ -32,8 +32,6 @@
Room
=
require
(
'
./room.js
'
);
sockets
=
[];
debug
=
false
;
log
=
null
;
...
...
@@ -53,125 +51,90 @@
}
net
.
createServer
(
function
(
client
)
{
var
server
;
var
ctos_buffer
,
ctos_message_length
,
ctos_proto
,
server
,
stoc_buffer
,
stoc_message_length
,
stoc_proto
;
server
=
new
net
.
Socket
();
client
.
server
=
server
;
sockets
.
push
(
client
);
sockets
.
push
(
server
);
client
.
setTimeout
(
200000
);
client
.
bye
=
function
()
{
if
(
!
(
!
client
||
client
.
closed
))
{
client
.
on
(
'
close
'
,
function
(
had_error
)
{
log
.
info
(
"
client closed
"
,
client
.
name
,
had_error
);
if
(
!
client
.
closed
)
{
client
.
closed
=
true
;
if
(
client
.
room
)
{
client
.
room
.
disconnect
(
client
);
}
sockets
.
splice
(
sockets
.
indexOf
(
client
),
1
);
client
.
destroy
();
client
=
null
;
}
if
(
server
)
{
return
server
.
end
();
}
};
server
.
bye
=
function
()
{
if
(
!
(
!
server
||
server
.
closed
))
{
server
.
closed
=
true
;
sockets
.
splice
(
sockets
.
indexOf
(
server
),
1
);
server
.
destroy
();
server
=
null
;
}
if
(
!
(
!
client
||
client
.
closed
))
{
ygopro
.
stoc_send_chat
(
client
,
"
服务器关闭了连接
"
);
if
(
client
)
{
return
client
.
end
();
}
}
};
client
.
on
(
'
close
'
,
function
()
{
if
(
client
)
{
return
client
.
bye
();
}
});
client
.
on
(
'
error
'
,
function
()
{
if
(
client
)
{
return
client
.
bye
();
}
return
server
.
end
();
});
client
.
on
(
'
end
'
,
function
()
{
if
(
client
)
{
return
client
.
bye
();
}
});
client
.
on
(
'
timeout
'
,
function
()
{
if
(
client
)
{
return
client
.
bye
();
}
});
server
.
on
(
'
close
'
,
function
()
{
if
(
server
)
{
return
server
.
bye
();
client
.
on
(
'
error
'
,
function
(
error
)
{
log
.
info
(
"
client error
"
,
client
.
name
,
error
);
if
(
!
client
.
closed
)
{
client
.
closed
=
error
;
if
(
client
.
room
)
{
client
.
room
.
disconnect
(
client
,
error
);
}
}
return
server
.
end
();
});
server
.
on
(
'
error
'
,
function
()
{
if
(
server
)
{
return
server
.
bye
();
server
.
on
(
'
close
'
,
function
(
had_error
)
{
log
.
info
(
"
server closed
"
,
client
.
name
,
had_error
);
if
(
!
server
.
closed
)
{
server
.
closed
=
true
;
}
});
server
.
on
(
'
end
'
,
function
()
{
if
(
server
)
{
return
server
.
bye
();
if
(
!
client
.
closed
)
{
ygopro
.
stoc_send_chat
(
client
,
"
服务器关闭了连接
"
);
return
client
.
end
();
}
});
server
.
on
(
'
timeout
'
,
function
()
{
if
(
server
)
{
return
server
.
bye
();
server
.
on
(
'
error
'
,
function
(
error
)
{
log
.
info
(
"
server error
"
,
client
.
name
,
error
);
server
.
closed
=
error
;
if
(
!
client
.
closed
)
{
ygopro
.
stoc_send_chat
(
client
,
"
服务器错误:
"
+
error
);
return
client
.
end
();
}
});
c
lient
.
c
tos_buffer
=
new
Buffer
(
0
);
c
lient
.
c
tos_message_length
=
0
;
c
lient
.
c
tos_proto
=
0
;
ctos_buffer
=
new
Buffer
(
0
);
ctos_message_length
=
0
;
ctos_proto
=
0
;
client
.
pre_establish_buffers
=
new
Array
();
client
.
on
(
'
data
'
,
function
(
data
)
{
var
b
,
results
,
struct
;
if
(
client
.
is_post_watcher
&&
client
.
room
.
watcher
)
{
if
(
client
.
is_post_watcher
)
{
return
client
.
room
.
watcher
.
write
(
data
);
}
else
{
c
lient
.
ctos_buffer
=
Buffer
.
concat
([
client
.
ctos_buffer
,
data
],
client
.
ctos_buffer
.
length
+
data
.
length
);
c
tos_buffer
=
Buffer
.
concat
([
ctos_buffer
,
data
],
ctos_buffer
.
length
+
data
.
length
);
if
(
client
.
established
)
{
if
(
server
)
{
server
.
write
(
data
);
}
server
.
write
(
data
);
}
else
{
client
.
pre_establish_buffers
.
push
(
data
);
}
results
=
[];
while
(
true
)
{
if
(
c
lient
.
c
tos_message_length
===
0
)
{
if
(
c
lient
.
c
tos_buffer
.
length
>=
2
)
{
results
.
push
(
c
lient
.
ctos_message_length
=
client
.
ctos_buffer
.
readUInt16LE
(
0
));
if
(
ctos_message_length
===
0
)
{
if
(
ctos_buffer
.
length
>=
2
)
{
results
.
push
(
c
tos_message_length
=
ctos_buffer
.
readUInt16LE
(
0
));
}
else
{
break
;
}
}
else
if
(
c
lient
.
c
tos_proto
===
0
)
{
if
(
c
lient
.
c
tos_buffer
.
length
>=
3
)
{
results
.
push
(
c
lient
.
ctos_proto
=
client
.
ctos_buffer
.
readUInt8
(
2
));
}
else
if
(
ctos_proto
===
0
)
{
if
(
ctos_buffer
.
length
>=
3
)
{
results
.
push
(
c
tos_proto
=
ctos_buffer
.
readUInt8
(
2
));
}
else
{
break
;
}
}
else
{
if
(
c
lient
.
ctos_buffer
.
length
>=
2
+
client
.
ctos_message_length
)
{
if
(
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
])
{
b
=
c
lient
.
ctos_buffer
.
slice
(
3
,
client
.
ctos_message_length
-
1
+
3
);
if
(
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
CTOS
[
ygopro
.
constants
.
CTOS
[
c
lient
.
c
tos_proto
]]])
{
if
(
c
tos_buffer
.
length
>=
2
+
ctos_message_length
)
{
if
(
ygopro
.
ctos_follows
[
ctos_proto
])
{
b
=
c
tos_buffer
.
slice
(
3
,
ctos_message_length
-
1
+
3
);
if
(
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
CTOS
[
ygopro
.
constants
.
CTOS
[
ctos_proto
]]])
{
struct
.
_setBuff
(
b
);
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
].
callback
(
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
);
ygopro
.
ctos_follows
[
ctos_proto
].
callback
(
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
);
}
else
{
ygopro
.
ctos_follows
[
c
lient
.
c
tos_proto
].
callback
(
b
,
null
,
client
,
server
);
ygopro
.
ctos_follows
[
ctos_proto
].
callback
(
b
,
null
,
client
,
server
);
}
}
c
lient
.
ctos_buffer
=
client
.
ctos_buffer
.
slice
(
2
+
client
.
ctos_message_length
);
c
lient
.
c
tos_message_length
=
0
;
results
.
push
(
c
lient
.
c
tos_proto
=
0
);
c
tos_buffer
=
ctos_buffer
.
slice
(
2
+
ctos_message_length
);
ctos_message_length
=
0
;
results
.
push
(
ctos_proto
=
0
);
}
else
{
break
;
}
...
...
@@ -180,44 +143,42 @@
return
results
;
}
});
s
erver
.
s
toc_buffer
=
new
Buffer
(
0
);
s
erver
.
s
toc_message_length
=
0
;
s
erver
.
s
toc_proto
=
0
;
stoc_buffer
=
new
Buffer
(
0
);
stoc_message_length
=
0
;
stoc_proto
=
0
;
return
server
.
on
(
'
data
'
,
function
(
data
)
{
var
b
,
results
,
stanzas
,
struct
;
server
.
stoc_buffer
=
Buffer
.
concat
([
server
.
stoc_buffer
,
data
],
server
.
stoc_buffer
.
length
+
data
.
length
);
if
(
client
)
{
client
.
write
(
data
);
}
stoc_buffer
=
Buffer
.
concat
([
stoc_buffer
,
data
],
stoc_buffer
.
length
+
data
.
length
);
client
.
write
(
data
);
results
=
[];
while
(
true
)
{
if
(
s
erver
.
s
toc_message_length
===
0
)
{
if
(
s
erver
.
s
toc_buffer
.
length
>=
2
)
{
results
.
push
(
s
erver
.
stoc_message_length
=
server
.
stoc_buffer
.
readUInt16LE
(
0
));
if
(
stoc_message_length
===
0
)
{
if
(
stoc_buffer
.
length
>=
2
)
{
results
.
push
(
s
toc_message_length
=
stoc_buffer
.
readUInt16LE
(
0
));
}
else
{
break
;
}
}
else
if
(
s
erver
.
s
toc_proto
===
0
)
{
if
(
s
erver
.
s
toc_buffer
.
length
>=
3
)
{
results
.
push
(
s
erver
.
stoc_proto
=
server
.
stoc_buffer
.
readUInt8
(
2
));
}
else
if
(
stoc_proto
===
0
)
{
if
(
stoc_buffer
.
length
>=
3
)
{
results
.
push
(
s
toc_proto
=
stoc_buffer
.
readUInt8
(
2
));
}
else
{
break
;
}
}
else
{
if
(
s
erver
.
stoc_buffer
.
length
>=
2
+
server
.
stoc_message_length
)
{
stanzas
=
s
erver
.
s
toc_proto
;
if
(
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
])
{
b
=
s
erver
.
stoc_buffer
.
slice
(
3
,
server
.
stoc_message_length
-
1
+
3
);
if
(
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
STOC
[
ygopro
.
constants
.
STOC
[
s
erver
.
s
toc_proto
]]])
{
if
(
s
toc_buffer
.
length
>=
2
+
stoc_message_length
)
{
stanzas
=
stoc_proto
;
if
(
ygopro
.
stoc_follows
[
stoc_proto
])
{
b
=
s
toc_buffer
.
slice
(
3
,
stoc_message_length
-
1
+
3
);
if
(
struct
=
ygopro
.
structs
[
ygopro
.
proto_structs
.
STOC
[
ygopro
.
constants
.
STOC
[
stoc_proto
]]])
{
struct
.
_setBuff
(
b
);
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
].
callback
(
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
);
ygopro
.
stoc_follows
[
stoc_proto
].
callback
(
b
,
_
.
clone
(
struct
.
fields
),
client
,
server
);
}
else
{
ygopro
.
stoc_follows
[
s
erver
.
s
toc_proto
].
callback
(
b
,
null
,
client
,
server
);
ygopro
.
stoc_follows
[
stoc_proto
].
callback
(
b
,
null
,
client
,
server
);
}
}
s
erver
.
stoc_buffer
=
server
.
stoc_buffer
.
slice
(
2
+
server
.
stoc_message_length
);
s
erver
.
s
toc_message_length
=
0
;
results
.
push
(
s
erver
.
s
toc_proto
=
0
);
s
toc_buffer
=
stoc_buffer
.
slice
(
2
+
stoc_message_length
);
stoc_message_length
=
0
;
results
.
push
(
stoc_proto
=
0
);
}
else
{
break
;
}
...
...
@@ -364,7 +325,7 @@
client
.
is_first
=
!
(
playertype
&
0xf
);
client
.
lp
=
client
.
room
.
hostinfo
.
start_lp
;
}
if
(
client
&&
ygopro
.
constants
.
MSG
[
msg
]
===
'
WIN
'
&&
_
.
startsWith
(
client
.
room
.
name
,
'
M#
'
)
&&
client
.
is_host
)
{
if
(
ygopro
.
constants
.
MSG
[
msg
]
===
'
WIN
'
&&
_
.
startsWith
(
client
.
room
.
name
,
'
M#
'
)
&&
client
.
is_host
)
{
pos
=
buffer
.
readUInt8
(
1
);
if
(
!
(
client
.
is_first
||
pos
===
2
))
{
pos
=
1
-
pos
;
...
...
@@ -456,7 +417,7 @@
ygopro
.
stoc_follow
(
'
DUEL_START
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
j
,
len
,
player
,
ref
;
if
(
client
&&
!
client
.
room
.
started
)
{
if
(
!
client
.
room
.
started
)
{
client
.
room
.
started
=
true
;
client
.
room
.
duels
=
[];
client
.
room
.
dueling_players
=
[];
...
...
@@ -489,8 +450,6 @@
}
}
});
case
'
/count
'
:
return
ygopro
.
stoc_send_chat
(
client
,
sockets
.
length
.
toString
());
case
'
/help
'
:
ygopro
.
stoc_send_chat
(
client
,
"
YGOSrv233 指令帮助
"
);
ygopro
.
stoc_send_chat
(
client
,
"
/help 显示这个帮助信息
"
);
...
...
ygopro.coffee
View file @
b42d4a5d
...
...
@@ -76,9 +76,8 @@ for name, declaration of structs_declaration
header
=
new
Buffer
(
3
)
header
.
writeUInt16LE
buffer
.
length
+
1
,
0
header
.
writeUInt8
proto
,
2
if
socket
socket
.
write
header
socket
.
write
buffer
if
buffer
.
length
socket
.
write
header
socket
.
write
buffer
if
buffer
.
length
@
ctos_send
=
(
socket
,
proto
,
info
)
->
#console.log proto, proto_structs.CTOS[proto], structs[proto_structs.CTOS[proto]]
...
...
@@ -102,9 +101,8 @@ for name, declaration of structs_declaration
header
=
new
Buffer
(
3
)
header
.
writeUInt16LE
buffer
.
length
+
1
,
0
header
.
writeUInt8
proto
,
2
if
socket
socket
.
write
header
socket
.
write
buffer
if
buffer
.
length
socket
.
write
header
socket
.
write
buffer
if
buffer
.
length
#util
@
stoc_send_chat
=
(
client
,
msg
,
player
=
8
)
->
...
...
ygopro.js
View file @
b42d4a5d
...
...
@@ -126,11 +126,9 @@
header
=
new
Buffer
(
3
);
header
.
writeUInt16LE
(
buffer
.
length
+
1
,
0
);
header
.
writeUInt8
(
proto
,
2
);
if
(
socket
)
{
socket
.
write
(
header
);
if
(
buffer
.
length
)
{
return
socket
.
write
(
buffer
);
}
socket
.
write
(
header
);
if
(
buffer
.
length
)
{
return
socket
.
write
(
buffer
);
}
};
...
...
@@ -162,11 +160,9 @@
header
=
new
Buffer
(
3
);
header
.
writeUInt16LE
(
buffer
.
length
+
1
,
0
);
header
.
writeUInt8
(
proto
,
2
);
if
(
socket
)
{
socket
.
write
(
header
);
if
(
buffer
.
length
)
{
return
socket
.
write
(
buffer
);
}
socket
.
write
(
header
);
if
(
buffer
.
length
)
{
return
socket
.
write
(
buffer
);
}
};
...
...
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