Commit acd35df1 authored by nanahira's avatar nanahira

Merge branch 'master' into tcg_random

parents 1fe34a6b 2c2db8ed
......@@ -284,7 +284,7 @@
"http": {
"port": 7211,
"password": "Nanahira",
"websocket_roomlist": true,
"websocket_roomlist": false,
"public_roomlist": false,
"show_ip": true,
"show_info": true,
......
......@@ -283,7 +283,7 @@
"http": {
"port": 1263,
"password": "Nanahira",
"websocket_roomlist": true,
"websocket_roomlist": false,
"public_roomlist": true,
"show_ip": true,
"show_info": true,
......
......@@ -21,6 +21,7 @@
"stop": false,
"side_timeout": false,
"tag_duel_surrender": true,
"replay_delay": false,
"i18n": {
"auto_pick": false,
"default": "zh-cn",
......
......@@ -38,7 +38,7 @@
"invalid_password_existed": "Password invalid (Already Existed)",
"invalid_password_not_found": "Password invalid (Not Found)",
"invalid_password_action": "Password invalid (Invalid Action)",
"invalid_password_checksum": "Password incorrect (Checksum Failed)",
"invalid_password_checksum": "Password incorrect (Checksum Failed) (Please re-login your account.)",
"bad_user_name": "Please enter the correct ID",
"server_full": "Server is full, please try again later.",
"too_much_connection": "Too many clients running at the moment! ",
......@@ -186,6 +186,8 @@
"vip_set_victory": "Your victory word have been set.",
"vip_password_changed": "Password changed.",
"vip_player_name_too_long": "Your username or password is too long to log in. Please change your username and try again.",
"replay_hint_part1": "Sending the replay of the duel number ",
"replay_hint_part2": ".",
"athletic_arena_tip": "During an athletic match, a game quit behavior is regarded as a surrender."
},
"es-es": {
......@@ -371,7 +373,7 @@
"invalid_password_existed": "主机密码不正确 (Already Existed)",
"invalid_password_not_found": "主机密码不正确 (Not Found)",
"invalid_password_action": "主机密码不正确 (Invalid Action)",
"invalid_password_checksum": "主机密码不正确 (Checksum Failed)",
"invalid_password_checksum": "主机密码不正确 (Checksum Failed) (请退出并重新登录你的账号)",
"bad_user_name": "请输入正确的用户名",
"server_full": "服务器已经爆满,请稍候再试",
"too_much_connection": "同时开启的客户端数量过多 ",
......@@ -519,6 +521,8 @@
"vip_set_victory": "已设置胜利台词。",
"vip_password_changed": "密码修改成功。",
"vip_player_name_too_long": "你的用户名或设置的密码太长,使用此用户名可能会无法登陆。请更换用户名重试。",
"replay_hint_part1": "正在发送第",
"replay_hint_part2": "局决斗的录像。",
"athletic_arena_tip": "在竞技匹配中,比赛开始前退出游戏也会视为投降。"
},
"ko-kr": {
......
......@@ -378,36 +378,36 @@ if settings.modules.challonge.enabled
if settings.modules.challonge.cache_ttl
challonge_cache = []
challonge_queue_callbacks = [[], []]
is_requesting = [false, false]
is_requesting = [null, null]
get_callback = (challonge_type, _callback) ->
return ((err, data) ->
if settings.modules.challonge.cache_ttl and !err and data
challonge_cache[challonge_type] = data
is_requesting[challonge_type] =null
_callback(err, data)
while challonge_queue_callbacks[challonge_type].length
cur_callback = challonge_queue_callbacks[challonge_type].splice(0, 1)[0]
cur_callback(err, data)
is_requesting[challonge_type] = false
return
)
challonge.participants._index = (_data) ->
if settings.modules.challonge.cache_ttl and challonge_cache[0]
_data.callback(null, challonge_cache[0])
else if is_requesting[0]
else if is_requesting[0] and moment() - is_requesting[0] <= 5000
challonge_queue_callbacks[0].push(_data.callback)
else
_data.callback = get_callback(0, _data.callback)
is_requesting[0] = true
is_requesting[0] = moment()
challonge.participants.index(_data)
return
challonge.matches._index = (_data) ->
if settings.modules.challonge.cache_ttl and challonge_cache[1]
_data.callback(null, challonge_cache[1])
else if is_requesting[1]
else if is_requesting[1] and moment() - is_requesting[1] <= 5000
challonge_queue_callbacks[1].push(_data.callback)
else
_data.callback = get_callback(1, _data.callback)
is_requesting[1] = true
is_requesting[1] = moment()
challonge.matches.index(_data)
return
refresh_challonge_cache = () ->
......@@ -480,6 +480,7 @@ ban_user = (name) ->
ROOM_bad_ip[bad_ip]=99
settings.ban.banned_ip.push(player.ip)
ygopro.stoc_send_chat_to_room(room, "#{player.name} ${kicked_by_system}", ygopro.constants.COLORS.RED)
CLIENT_send_replays(player, room)
CLIENT_kick(player)
continue
return
......@@ -849,7 +850,7 @@ CLIENT_send_reconnect_info = (client, server, room) ->
client.reconnecting = false
else if room.selecting_tp
ygopro.stoc_send(client, 'DUEL_START')
if client == room.selecting_tp and !client.selected_preduel
if client == room.selecting_tp # and !client.selected_preduel
ygopro.stoc_send(client, 'SELECT_TP')
client.reconnecting = false
else
......@@ -981,6 +982,15 @@ CLIENT_get_partner = (client) ->
else
return room.dueling_players[5 - client.pos]
CLIENT_send_replays = (client, room) ->
return false unless settings.modules.replay_delay and room.replays.length and room.hostinfo.mode == 1
i = 0
for buffer in room.replays
++i
ygopro.stoc_send_chat(client, "${replay_hint_part1}" + i + "${replay_hint_part2}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send(client, "REPLAY", buffer)
return true
class Room
constructor: (name, @hostinfo) ->
@name = name
......@@ -1001,6 +1011,8 @@ class Room
@duel_count = 0
@death = 0
@turn = 0
if settings.modules.replay_delay
@replays = []
ROOM_all.push this
@hostinfo ||= JSON.parse(JSON.stringify(settings.hostinfo))
......@@ -1010,7 +1022,6 @@ class Room
@hostinfo.lflist = _.findIndex lflists, (list)-> list.tcg
else
@hostinfo.lflist = -1
@hostinfo.replay_mode = if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe then 1 else 0
if name[0...2] == 'M#'
@hostinfo.mode = 1
......@@ -1136,12 +1147,15 @@ class Room
if (rule.match /(^|,|,)(NOWATCH|NW)(,|,|$)/)
@no_watch = true
@hostinfo.replay_mode = if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe or @hostinfo.mode == 1 and settings.modules.replay_delay then 1 else 0
param = [0, @hostinfo.lflist, @hostinfo.rule, @hostinfo.mode, (if @hostinfo.enable_priority then 'T' else 'F'),
(if @hostinfo.no_check_deck then 'T' else 'F'), (if @hostinfo.no_shuffle_deck then 'T' else 'F'),
@hostinfo.start_lp, @hostinfo.start_hand, @hostinfo.draw_count, @hostinfo.time_limit, @hostinfo.replay_mode]
try
@process = spawn './ygopro', param, {cwd: 'ygopro'}
@process_pid = @process.pid
@process.on 'error', (err)=>
_.each @players, (player)->
ygopro.stoc_die(player, "${create_room_failed}")
......@@ -1176,6 +1190,7 @@ class Room
@has_ygopro_error = true
@ygopro_error_length = if @ygopro_error_length then @ygopro_error_length + data.length else data.length
if @ygopro_error_length > 10000
@send_replays()
@process.kill()
return
catch
......@@ -1344,6 +1359,14 @@ class Room
challonge_duel_log.scoresCsv = "0-0"
return challonge_duel_log
send_replays: () ->
return false unless settings.modules.replay_delay and @replays.length and @hostinfo.mode == 1
for player in @players
CLIENT_send_replays(player, this)
for player in @watchers
CLIENT_send_replays(player, this)
return true
add_windbot: (botdata)->
@windbot = botdata
request
......@@ -1410,6 +1433,7 @@ class Room
roomlist.update(this) if !@windbot and !@started and settings.modules.http.websocket_roomlist
#client.room = null
else
@send_replays()
@process.kill()
#client.room = null
this.delete()
......@@ -1488,6 +1512,8 @@ net.createServer (client) ->
return
unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED)
#if room and settings.modules.replay_delay
# room.send_replays()
CLIENT_kick(server.client)
SERVER_clear_disconnect(server)
return
......@@ -1502,6 +1528,8 @@ net.createServer (client) ->
return
unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_error}: #{error}", ygopro.constants.COLORS.RED)
#if room and settings.modules.replay_delay
# room.send_replays()
CLIENT_kick(server.client)
SERVER_clear_disconnect(server)
return
......@@ -1799,9 +1827,9 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
room_buffer.write(player_string, buffer_pos, 128, "utf8")
buffer_pos += 128
if room.started
room_buffer.writeInt8((if room.scores[room_players[0].name_vpass]? then room.scores[room_players[0].name_vpass] else 0), buffer_pos)
room_buffer.writeInt8((if room_players[0] and room.scores[room_players[0].name_vpass]? then room.scores[room_players[0].name_vpass] else 0), buffer_pos)
buffer_pos++
room_buffer.writeInt32LE((if room_players[0].lp? then room_players[0].lp else room.hostinfo.start_lp), buffer_pos)
room_buffer.writeInt32LE((if room_players[0] and room_players[0].lp? then room_players[0].lp else room.hostinfo.start_lp), buffer_pos)
buffer_pos += 4
else
room_buffer.writeInt8(0, buffer_pos)
......@@ -1816,9 +1844,9 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server)->
room_buffer.write(player_string, buffer_pos, 128, "utf8")
buffer_pos += 128
if room.started
room_buffer.writeInt8((if room.scores[room_players[oppo_pos].name_vpass]? then room.scores[room_players[oppo_pos].name_vpass] else 0), buffer_pos)
room_buffer.writeInt8((if room_players[oppo_pos] and room.scores[room_players[oppo_pos].name_vpass]? then room.scores[room_players[oppo_pos].name_vpass] else 0), buffer_pos)
buffer_pos++
room_buffer.writeInt32LE((if room_players[oppo_pos].lp? then room_players[oppo_pos].lp else room.hostinfo.start_lp), buffer_pos)
room_buffer.writeInt32LE((if room_players[oppo_pos] and room_players[oppo_pos].lp? then room_players[oppo_pos].lp else room.hostinfo.start_lp), buffer_pos)
buffer_pos += 4
else
room_buffer.writeInt8(0, buffer_pos)
......@@ -2353,6 +2381,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server)->
if settings.modules.retry_handle.max_retry_count and client.retry_count >= settings.modules.retry_handle.max_retry_count
ygopro.stoc_send_chat_to_room(room, client.name + "${retry_too_much_room_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_room_part2}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send_chat(client, "${retry_too_much_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_part2}", ygopro.constants.COLORS.RED)
CLIENT_send_replays(client, room)
CLIENT_kick(client)
return true
if client.last_game_msg
......@@ -2712,6 +2741,17 @@ ygopro.stoc_follow 'FIELD_FINISH', true, (buffer, info, client, server)->
ygopro.stoc_send(client, 'GAME_MSG', client.last_game_msg)
return true
ygopro.stoc_follow 'DUEL_END', false, (buffer, info, client, server)->
room=ROOM_all[client.rid]
return unless room and settings.modules.replay_delay and room.hostinfo.mode == 1
CLIENT_send_replays(client, room)
if !room.replays_sent_to_watchers
room.replays_sent_to_watchers = true
for player in room.players when player and player.pos > 3
CLIENT_send_replays(player, room)
for player in room.watchers when player
CLIENT_send_replays(player, room)
wait_room_start = (room, time)->
unless !room or room.started or room.ready_player_count_without_host < room.max_player - 1
time -= 1
......@@ -2840,7 +2880,7 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server)->
deck_arena = deck_arena + 'custom'
#log.info "DECK LOG START", client.name, room.arena
if settings.modules.deck_log.local
deck_name = moment().format('YYYY-MM-DD HH-mm-ss') + ' ' + room.port + ' ' + client.pos + ' ' + client.ip.slice(7) + ' ' + client.name.replace(/[\/\\\?\*]/g, '_')
deck_name = moment().format('YYYY-MM-DD HH-mm-ss') + ' ' + room.process_pid + ' ' + client.pos + ' ' + client.ip.slice(7) + ' ' + client.name.replace(/[\/\\\?\*]/g, '_')
fs.writeFile settings.modules.deck_log.local + deck_name + '.ydk', deck_text, 'utf-8', (err) ->
if err
log.warn 'DECK SAVE ERROR', err
......@@ -2943,7 +2983,7 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server)->
ygopro.stoc_send_random_tip(client) if settings.modules.tips.enabled
when '/ai'
if settings.modules.windbot.enabled and client.is_host and !settings.modules.challonge.enabled
if settings.modules.windbot.enabled and client.is_host and !settings.modules.challonge.enabled and !room.arena and room.random_type != 'M'
if name = cmd[1]
windbot = _.sample _.filter windbots, (w)->
w.name == name or w.deck == name
......@@ -3102,6 +3142,7 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server)->
ygopro.stoc_send_chat(client, "${banned_duel_tip}", ygopro.constants.COLORS.RED)
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}")
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}", 3)
CLIENT_send_replays(client, room)
CLIENT_kick(client)
return true
else
......@@ -3196,6 +3237,7 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server)->
win_pos = if room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] then 0 else oppo_pos
room.finished_by_death = true
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE)
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room) if room.hostinfo.mode == 1
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END')
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END') if room.hostinfo.mode == 2
room.scores[room.dueling_players[oppo_pos - win_pos].name_vpass] = -1
......@@ -3320,7 +3362,7 @@ ygopro.ctos_follow 'TP_RESULT', false, (buffer, info, client, server)->
room=ROOM_all[client.rid]
return unless room
client.selected_preduel = true
room.selecting_tp = false
# room.selecting_tp = false
return unless room.random_type or room.arena
room.last_active_time = moment()
return
......@@ -3394,6 +3436,7 @@ ygopro.stoc_follow 'CHANGE_SIDE', false, (buffer, info, client, server)->
ygopro.stoc_send_chat_to_room(room, client.name + "${side_overtime_room}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send_chat(client, "${side_overtime}", ygopro.constants.COLORS.RED)
#room.scores[client.name_vpass] = -9
CLIENT_send_replays(client, room)
CLIENT_kick(client)
clearInterval sinterval
else
......@@ -3425,9 +3468,11 @@ ygopro.stoc_follow 'CHANGE_SIDE', false, (buffer, info, client, server)->
ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
room=ROOM_all[client.rid]
return settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player unless room
return settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player or settings.modules.replay_delay and room.hostinfo.mode == 1 unless room
if settings.modules.cloud_replay.enabled and room.random_type
Cloud_replay_ids.push room.cloud_replay_id
if settings.modules.replay_delay and room.hostinfo.mode == 1 and client.pos == 0 and not (settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player)
room.replays.push(buffer)
if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe
if client.pos == 0
dueltime=moment().format('YYYY-MM-DD HH-mm-ss')
......@@ -3442,7 +3487,7 @@ ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
duellog = {
time: dueltime,
name: room.name + (if settings.modules.tournament_mode.show_info then (" (Duel:" + room.duel_count + ")") else ""),
roomid: room.port.toString(),
roomid: room.process_pid.toString(),
cloud_replay_id: "R#"+room.cloud_replay_id,
replay_filename: replay_filename,
roommode: room.hostinfo.mode,
......@@ -3458,9 +3503,9 @@ ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
)
if settings.modules.cloud_replay.enabled
ygopro.stoc_send_chat(client, "${cloud_replay_delay_part1}R##{room.cloud_replay_id}${cloud_replay_delay_part2}", ygopro.constants.COLORS.BABYBLUE)
return settings.modules.tournament_mode.block_replay_to_player
return settings.modules.tournament_mode.block_replay_to_player or settings.modules.replay_delay and room.hostinfo.mode == 1
else
return false
return settings.modules.replay_delay and room.hostinfo.mode == 1
if settings.modules.random_duel.enabled
setInterval ()->
......@@ -3473,6 +3518,7 @@ if settings.modules.random_duel.enabled
room.scores[room.waiting_for_player.name_vpass] = -9
#log.info room.waiting_for_player.name, room.scores[room.waiting_for_player.name_vpass]
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${kicked_by_system}", ygopro.constants.COLORS.RED)
CLIENT_send_replays(room.waiting_for_player, room)
CLIENT_kick(room.waiting_for_player)
else if time_passed >= (settings.modules.random_duel.hang_timeout - 20) and not (time_passed % 10)
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${afk_warn_part1}#{settings.modules.random_duel.hang_timeout - time_passed}${afk_warn_part2}", ygopro.constants.COLORS.RED)
......@@ -3490,6 +3536,7 @@ if settings.modules.mycard.enabled
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${kicked_by_system}", ygopro.constants.COLORS.RED)
room.scores[room.waiting_for_player.name_vpass] = -9
#log.info room.waiting_for_player.name, room.scores[room.waiting_for_player.name_vpass]
CLIENT_send_replays(room.waiting_for_player, room)
CLIENT_kick(room.waiting_for_player)
else if time_passed >= (settings.modules.random_duel.hang_timeout - 20) and not (time_passed % 10)
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${afk_warn_part1}#{settings.modules.random_duel.hang_timeout - time_passed}${afk_warn_part2}", ygopro.constants.COLORS.RED)
......@@ -3561,16 +3608,21 @@ if settings.modules.http
else
response.writeHead(200)
roomsjson = JSON.stringify rooms: (for room in ROOM_all when room and room.established
pid: room.process.pid.toString(),
roomid: room.port.toString(),
roomid: room.process_pid.toString(),
roomname: if pass_validated then room.name else room.name.split('$', 2)[0],
roommode: room.hostinfo.mode,
needpass: (room.name.indexOf('$') != -1).toString(),
users: (for player in room.players when player.pos?
users: _.sortBy((for player in room.players when player.pos?
id: (-1).toString(),
name: player.name + (if settings.modules.http.show_ip and pass_validated and !player.is_local then (" (IP: " + player.ip.slice(7) + ")") else "") + (if settings.modules.http.show_info and room.started and player.pos != 7 and not (room.hostinfo.mode == 2 and player.pos % 2 > 0) then (" (Score:" + room.scores[player.name_vpass] + " LP:" + (if player.lp? then player.lp else room.hostinfo.start_lp) + (if room.hostinfo.mode != 2 then (" Cards:" + (if player.card_count? then player.card_count else room.hostinfo.start_hand)) else "") + ")") else ""),
name: player.name,
ip: if settings.modules.http.show_ip and pass_validated and !player.is_local then player.ip.slice(7) else null,
status: if settings.modules.http.show_info and room.started and player.pos != 7 then (
score: room.scores[player.name_vpass],
lp: if player.lp? then player.lp else room.hostinfo.start_lp,
cards: if room.hostinfo.mode != 2 then (if player.card_count? then player.card_count else room.hostinfo.start_hand) else null
) else null,
pos: player.pos
),
), "pos"),
istart: if room.started then (if settings.modules.http.show_info then ("Duel:" + room.duel_count + " " + (if room.changing_side then "Siding" else "Turn:" + (if room.turn? then room.turn else 0) + (if room.death then "/" + (if room.death > 0 then room.death - 1 else "Death") else ""))) else 'start') else 'wait'
), null, 2
response.end(addCallback(u.query.callback, roomsjson))
......@@ -3732,12 +3784,13 @@ if settings.modules.http
else if u.query.kick
kick_room_found = false
for room in ROOM_all when room and room.established and (u.query.kick == "all" or u.query.kick == room.port.toString() or u.query.kick == room.name)
for room in ROOM_all when room and room.established and (u.query.kick == "all" or u.query.kick == room.process_pid.toString() or u.query.kick == room.name)
kick_room_found = true
if room.started
room.scores[room.dueling_players[0].name_vpass] = 0
room.scores[room.dueling_players[1].name_vpass] = 0
room.kicked = true
@send_replays()
room.process.kill()
room.delete()
response.writeHead(200)
......@@ -3748,7 +3801,7 @@ if settings.modules.http
else if u.query.death
death_room_found = false
for room in ROOM_all when room and room.established and room.started and !room.death and (u.query.death == "all" or u.query.death == room.port.toString() or u.query.death == room.name)
for room in ROOM_all when room and room.established and room.started and !room.death and (u.query.death == "all" or u.query.death == room.process_pid.toString() or u.query.death == room.name)
death_room_found = true
oppo_pos = if room.hostinfo.mode == 2 then 2 else 1
if !room.changing_side and (!room.duel_count or room.turn)
......@@ -3773,6 +3826,7 @@ if settings.modules.http
win_pos = if room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] then 0 else oppo_pos
room.finished_by_death = true
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE)
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room) if room.hostinfo.mode == 1
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END')
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END') if room.hostinfo.mode == 2
room.scores[room.dueling_players[oppo_pos - win_pos].name_vpass] = -1
......@@ -3792,7 +3846,7 @@ if settings.modules.http
else if u.query.deathcancel
death_room_found = false
for room in ROOM_all when room and room.established and room.started and room.death and (u.query.deathcancel == "all" or u.query.deathcancel == room.port.toString())
for room in ROOM_all when room and room.established and room.started and room.death and (u.query.deathcancel == "all" or u.query.deathcancel == room.process_pid.toString())
death_room_found = true
room.death = 0
ygopro.stoc_send_chat_to_room(room, "${death_cancel}", ygopro.constants.COLORS.BABYBLUE)
......
// Generated by CoffeeScript 1.12.7
(function() {
var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, VIP_generate_cdkeys, _, addCallback, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, default_config, default_data, dialogues, disconnect_list, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbots, words, ygopro, zlib;
var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_replays, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, VIP_generate_cdkeys, _, addCallback, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, default_config, default_data, dialogues, disconnect_list, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbots, words, ygopro, zlib;
net = require('net');
......@@ -470,40 +470,40 @@
challonge_cache = [];
}
challonge_queue_callbacks = [[], []];
is_requesting = [false, false];
is_requesting = [null, null];
get_callback = function(challonge_type, _callback) {
return (function(err, data) {
var cur_callback;
if (settings.modules.challonge.cache_ttl && !err && data) {
challonge_cache[challonge_type] = data;
}
is_requesting[challonge_type] = null;
_callback(err, data);
while (challonge_queue_callbacks[challonge_type].length) {
cur_callback = challonge_queue_callbacks[challonge_type].splice(0, 1)[0];
cur_callback(err, data);
}
is_requesting[challonge_type] = false;
});
};
challonge.participants._index = function(_data) {
if (settings.modules.challonge.cache_ttl && challonge_cache[0]) {
_data.callback(null, challonge_cache[0]);
} else if (is_requesting[0]) {
} else if (is_requesting[0] && moment() - is_requesting[0] <= 5000) {
challonge_queue_callbacks[0].push(_data.callback);
} else {
_data.callback = get_callback(0, _data.callback);
is_requesting[0] = true;
is_requesting[0] = moment();
challonge.participants.index(_data);
}
};
challonge.matches._index = function(_data) {
if (settings.modules.challonge.cache_ttl && challonge_cache[1]) {
_data.callback(null, challonge_cache[1]);
} else if (is_requesting[1]) {
} else if (is_requesting[1] && moment() - is_requesting[1] <= 5000) {
challonge_queue_callbacks[1].push(_data.callback);
} else {
_data.callback = get_callback(1, _data.callback);
is_requesting[1] = true;
is_requesting[1] = moment();
challonge.matches.index(_data);
}
};
......@@ -588,6 +588,7 @@
ROOM_bad_ip[bad_ip] = 99;
settings.ban.banned_ip.push(player.ip);
ygopro.stoc_send_chat_to_room(room, player.name + " ${kicked_by_system}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(player, room);
CLIENT_kick(player);
continue;
}
......@@ -1121,7 +1122,7 @@
client.reconnecting = false;
} else if (room.selecting_tp) {
ygopro.stoc_send(client, 'DUEL_START');
if (client === room.selecting_tp && !client.selected_preduel) {
if (client === room.selecting_tp) {
ygopro.stoc_send(client, 'SELECT_TP');
}
client.reconnecting = false;
......@@ -1275,6 +1276,22 @@
}
};
CLIENT_send_replays = function(client, room) {
var buffer, i, len2, m, ref3;
if (!(settings.modules.replay_delay && room.replays.length && room.hostinfo.mode === 1)) {
return false;
}
i = 0;
ref3 = room.replays;
for (m = 0, len2 = ref3.length; m < len2; m++) {
buffer = ref3[m];
++i;
ygopro.stoc_send_chat(client, "${replay_hint_part1}" + i + "${replay_hint_part2}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send(client, "REPLAY", buffer);
}
return true;
};
Room = (function() {
function Room(name, hostinfo) {
var draw_count, lflist, param, rule, start_hand, start_lp, time_limit;
......@@ -1297,6 +1314,9 @@
this.duel_count = 0;
this.death = 0;
this.turn = 0;
if (settings.modules.replay_delay) {
this.replays = [];
}
ROOM_all.push(this);
this.hostinfo || (this.hostinfo = JSON.parse(JSON.stringify(settings.hostinfo)));
delete this.hostinfo.comment;
......@@ -1309,7 +1329,6 @@
} else {
this.hostinfo.lflist = -1;
}
this.hostinfo.replay_mode = settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe ? 1 : 0;
if (name.slice(0, 2) === 'M#') {
this.hostinfo.mode = 1;
} else if (name.slice(0, 2) === 'T#') {
......@@ -1458,11 +1477,13 @@
this.no_watch = true;
}
}
this.hostinfo.replay_mode = settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe || this.hostinfo.mode === 1 && settings.modules.replay_delay ? 1 : 0;
param = [0, this.hostinfo.lflist, this.hostinfo.rule, this.hostinfo.mode, (this.hostinfo.enable_priority ? 'T' : 'F'), (this.hostinfo.no_check_deck ? 'T' : 'F'), (this.hostinfo.no_shuffle_deck ? 'T' : 'F'), this.hostinfo.start_lp, this.hostinfo.start_hand, this.hostinfo.draw_count, this.hostinfo.time_limit, this.hostinfo.replay_mode];
try {
this.process = spawn('./ygopro', param, {
cwd: 'ygopro'
});
this.process_pid = this.process.pid;
this.process.on('error', (function(_this) {
return function(err) {
_.each(_this.players, function(player) {
......@@ -1515,6 +1536,7 @@
_this.has_ygopro_error = true;
_this.ygopro_error_length = _this.ygopro_error_length ? _this.ygopro_error_length + data.length : data.length;
if (_this.ygopro_error_length > 10000) {
_this.send_replays();
_this.process.kill();
}
};
......@@ -1750,6 +1772,24 @@
return challonge_duel_log;
};
Room.prototype.send_replays = function() {
var len2, len3, m, n, player, ref2, ref3;
if (!(settings.modules.replay_delay && this.replays.length && this.hostinfo.mode === 1)) {
return false;
}
ref2 = this.players;
for (m = 0, len2 = ref2.length; m < len2; m++) {
player = ref2[m];
CLIENT_send_replays(player, this);
}
ref3 = this.watchers;
for (n = 0, len3 = ref3.length; n < len3; n++) {
player = ref3[n];
CLIENT_send_replays(player, this);
}
return true;
};
Room.prototype.add_windbot = function(botdata) {
this.windbot = botdata;
request({
......@@ -1841,6 +1881,7 @@
roomlist.update(this);
}
} else {
this.send_replays();
this.process.kill();
this["delete"]();
}
......@@ -2279,9 +2320,9 @@
room_buffer.write(player_string, buffer_pos, 128, "utf8");
buffer_pos += 128;
if (room.started) {
room_buffer.writeInt8((room.scores[room_players[0].name_vpass] != null ? room.scores[room_players[0].name_vpass] : 0), buffer_pos);
room_buffer.writeInt8((room_players[0] && (room.scores[room_players[0].name_vpass] != null) ? room.scores[room_players[0].name_vpass] : 0), buffer_pos);
buffer_pos++;
room_buffer.writeInt32LE((room_players[0].lp != null ? room_players[0].lp : room.hostinfo.start_lp), buffer_pos);
room_buffer.writeInt32LE((room_players[0] && (room_players[0].lp != null) ? room_players[0].lp : room.hostinfo.start_lp), buffer_pos);
buffer_pos += 4;
} else {
room_buffer.writeInt8(0, buffer_pos);
......@@ -2299,9 +2340,9 @@
room_buffer.write(player_string, buffer_pos, 128, "utf8");
buffer_pos += 128;
if (room.started) {
room_buffer.writeInt8((room.scores[room_players[oppo_pos].name_vpass] != null ? room.scores[room_players[oppo_pos].name_vpass] : 0), buffer_pos);
room_buffer.writeInt8((room_players[oppo_pos] && (room.scores[room_players[oppo_pos].name_vpass] != null) ? room.scores[room_players[oppo_pos].name_vpass] : 0), buffer_pos);
buffer_pos++;
room_buffer.writeInt32LE((room_players[oppo_pos].lp != null ? room_players[oppo_pos].lp : room.hostinfo.start_lp), buffer_pos);
room_buffer.writeInt32LE((room_players[oppo_pos] && (room_players[oppo_pos].lp != null) ? room_players[oppo_pos].lp : room.hostinfo.start_lp), buffer_pos);
buffer_pos += 4;
} else {
room_buffer.writeInt8(0, buffer_pos);
......@@ -2922,6 +2963,7 @@
if (settings.modules.retry_handle.max_retry_count && client.retry_count >= settings.modules.retry_handle.max_retry_count) {
ygopro.stoc_send_chat_to_room(room, client.name + "${retry_too_much_room_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_room_part2}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send_chat(client, "${retry_too_much_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_part2}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return true;
}
......@@ -3414,6 +3456,34 @@
return true;
});
ygopro.stoc_follow('DUEL_END', false, function(buffer, info, client, server) {
var len2, len3, m, n, player, ref3, ref4, results, room;
room = ROOM_all[client.rid];
if (!(room && settings.modules.replay_delay && room.hostinfo.mode === 1)) {
return;
}
CLIENT_send_replays(client, room);
if (!room.replays_sent_to_watchers) {
room.replays_sent_to_watchers = true;
ref3 = room.players;
for (m = 0, len2 = ref3.length; m < len2; m++) {
player = ref3[m];
if (player && player.pos > 3) {
CLIENT_send_replays(player, room);
}
}
ref4 = room.watchers;
results = [];
for (n = 0, len3 = ref4.length; n < len3; n++) {
player = ref4[n];
if (player) {
results.push(CLIENT_send_replays(player, room));
}
}
return results;
}
});
wait_room_start = function(room, time) {
var len2, m, player, ref3;
if (!(!room || room.started || room.ready_player_count_without_host < room.max_player - 1)) {
......@@ -3601,7 +3671,7 @@
deck_arena = deck_arena + 'custom';
}
if (settings.modules.deck_log.local) {
deck_name = moment().format('YYYY-MM-DD HH-mm-ss') + ' ' + room.port + ' ' + client.pos + ' ' + client.ip.slice(7) + ' ' + client.name.replace(/[\/\\\?\*]/g, '_');
deck_name = moment().format('YYYY-MM-DD HH-mm-ss') + ' ' + room.process_pid + ' ' + client.pos + ' ' + client.ip.slice(7) + ' ' + client.name.replace(/[\/\\\?\*]/g, '_');
fs.writeFile(settings.modules.deck_log.local + deck_name + '.ydk', deck_text, 'utf-8', function(err) {
if (err) {
return log.warn('DECK SAVE ERROR', err);
......@@ -3750,7 +3820,7 @@
}
break;
case '/ai':
if (settings.modules.windbot.enabled && client.is_host && !settings.modules.challonge.enabled) {
if (settings.modules.windbot.enabled && client.is_host && !settings.modules.challonge.enabled && !room.arena && room.random_type !== 'M') {
if (name = cmd[1]) {
windbot = _.sample(_.filter(windbots, function(w) {
return w.name === name || w.deck === name;
......@@ -3953,6 +4023,7 @@
ygopro.stoc_send_chat(client, "${banned_duel_tip}", ygopro.constants.COLORS.RED);
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}");
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}", 3);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return true;
} else {
......@@ -4073,6 +4144,9 @@
win_pos = room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] ? 0 : oppo_pos;
room.finished_by_death = true;
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE);
if (room.hostinfo.mode === 1) {
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room);
}
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END');
if (room.hostinfo.mode === 2) {
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END');
......@@ -4250,7 +4324,6 @@
return;
}
client.selected_preduel = true;
room.selecting_tp = false;
if (!(room.random_type || room.arena)) {
return;
}
......@@ -4353,6 +4426,7 @@
if (client.side_tcount === 1) {
ygopro.stoc_send_chat_to_room(room, client.name + "${side_overtime_room}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send_chat(client, "${side_overtime}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return clearInterval(sinterval);
} else {
......@@ -4392,11 +4466,14 @@
var duellog, dueltime, i, len2, len3, m, n, player, ref3, ref4, replay_filename, room;
room = ROOM_all[client.rid];
if (!room) {
return settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player;
return settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player || settings.modules.replay_delay && room.hostinfo.mode === 1;
}
if (settings.modules.cloud_replay.enabled && room.random_type) {
Cloud_replay_ids.push(room.cloud_replay_id);
}
if (settings.modules.replay_delay && room.hostinfo.mode === 1 && client.pos === 0 && !(settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player)) {
room.replays.push(buffer);
}
if (settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe) {
if (client.pos === 0) {
dueltime = moment().format('YYYY-MM-DD HH-mm-ss');
......@@ -4418,7 +4495,7 @@
duellog = {
time: dueltime,
name: room.name + (settings.modules.tournament_mode.show_info ? " (Duel:" + room.duel_count + ")" : ""),
roomid: room.port.toString(),
roomid: room.process_pid.toString(),
cloud_replay_id: "R#" + room.cloud_replay_id,
replay_filename: replay_filename,
roommode: room.hostinfo.mode,
......@@ -4447,9 +4524,9 @@
if (settings.modules.cloud_replay.enabled) {
ygopro.stoc_send_chat(client, "${cloud_replay_delay_part1}R#" + room.cloud_replay_id + "${cloud_replay_delay_part2}", ygopro.constants.COLORS.BABYBLUE);
}
return settings.modules.tournament_mode.block_replay_to_player;
return settings.modules.tournament_mode.block_replay_to_player || settings.modules.replay_delay && room.hostinfo.mode === 1;
} else {
return false;
return settings.modules.replay_delay && room.hostinfo.mode === 1;
}
});
......@@ -4467,6 +4544,7 @@
ROOM_ban_player(room.waiting_for_player.name, room.waiting_for_player.ip, "${random_ban_reason_AFK}");
room.scores[room.waiting_for_player.name_vpass] = -9;
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${kicked_by_system}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(room.waiting_for_player, room);
CLIENT_kick(room.waiting_for_player);
} else if (time_passed >= (settings.modules.random_duel.hang_timeout - 20) && !(time_passed % 10)) {
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${afk_warn_part1}" + (settings.modules.random_duel.hang_timeout - time_passed) + "${afk_warn_part2}", ygopro.constants.COLORS.RED);
......@@ -4489,6 +4567,7 @@
room.last_active_time = moment();
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${kicked_by_system}", ygopro.constants.COLORS.RED);
room.scores[room.waiting_for_player.name_vpass] = -9;
CLIENT_send_replays(room.waiting_for_player, room);
CLIENT_kick(room.waiting_for_player);
} else if (time_passed >= (settings.modules.random_duel.hang_timeout - 20) && !(time_passed % 10)) {
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${afk_warn_part1}" + (settings.modules.random_duel.hang_timeout - time_passed) + "${afk_warn_part2}", ygopro.constants.COLORS.RED);
......@@ -4585,12 +4664,11 @@
room = ROOM_all[m];
if (room && room.established) {
results.push({
pid: room.process.pid.toString(),
roomid: room.port.toString(),
roomid: room.process_pid.toString(),
roomname: pass_validated ? room.name : room.name.split('$', 2)[0],
roommode: room.hostinfo.mode,
needpass: (room.name.indexOf('$') !== -1).toString(),
users: (function() {
users: _.sortBy((function() {
var len3, n, ref3, results1;
ref3 = room.players;
results1 = [];
......@@ -4599,13 +4677,19 @@
if (player.pos != null) {
results1.push({
id: (-1).toString(),
name: player.name + (settings.modules.http.show_ip && pass_validated && !player.is_local ? " (IP: " + player.ip.slice(7) + ")" : "") + (settings.modules.http.show_info && room.started && player.pos !== 7 && !(room.hostinfo.mode === 2 && player.pos % 2 > 0) ? " (Score:" + room.scores[player.name_vpass] + " LP:" + (player.lp != null ? player.lp : room.hostinfo.start_lp) + (room.hostinfo.mode !== 2 ? " Cards:" + (player.card_count != null ? player.card_count : room.hostinfo.start_hand) : "") + ")" : ""),
name: player.name,
ip: settings.modules.http.show_ip && pass_validated && !player.is_local ? player.ip.slice(7) : null,
status: settings.modules.http.show_info && room.started && player.pos !== 7 ? {
score: room.scores[player.name_vpass],
lp: player.lp != null ? player.lp : room.hostinfo.start_lp,
cards: room.hostinfo.mode !== 2 ? (player.card_count != null ? player.card_count : room.hostinfo.start_hand) : null
} : null,
pos: player.pos
});
}
}
return results1;
})(),
})(), "pos"),
istart: room.started ? (settings.modules.http.show_info ? "Duel:" + room.duel_count + " " + (room.changing_side ? "Siding" : "Turn:" + (room.turn != null ? room.turn : 0) + (room.death ? "/" + (room.death > 0 ? room.death - 1 : "Death") : "")) : 'start') : 'wait'
});
}
......@@ -4802,7 +4886,7 @@
kick_room_found = false;
for (p = 0, len5 = ROOM_all.length; p < len5; p++) {
room = ROOM_all[p];
if (!(room && room.established && (u.query.kick === "all" || u.query.kick === room.port.toString() || u.query.kick === room.name))) {
if (!(room && room.established && (u.query.kick === "all" || u.query.kick === room.process_pid.toString() || u.query.kick === room.name))) {
continue;
}
kick_room_found = true;
......@@ -4811,6 +4895,7 @@
room.scores[room.dueling_players[1].name_vpass] = 0;
}
room.kicked = true;
this.send_replays();
room.process.kill();
room["delete"]();
}
......@@ -4824,7 +4909,7 @@
death_room_found = false;
for (q = 0, len6 = ROOM_all.length; q < len6; q++) {
room = ROOM_all[q];
if (!(room && room.established && room.started && !room.death && (u.query.death === "all" || u.query.death === room.port.toString() || u.query.death === room.name))) {
if (!(room && room.established && room.started && !room.death && (u.query.death === "all" || u.query.death === room.process_pid.toString() || u.query.death === room.name))) {
continue;
}
death_room_found = true;
......@@ -4855,6 +4940,9 @@
win_pos = room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] ? 0 : oppo_pos;
room.finished_by_death = true;
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE);
if (room.hostinfo.mode === 1) {
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room);
}
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END');
if (room.hostinfo.mode === 2) {
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END');
......@@ -4886,7 +4974,7 @@
death_room_found = false;
for (r = 0, len7 = ROOM_all.length; r < len7; r++) {
room = ROOM_all[r];
if (!(room && room.established && room.started && room.death && (u.query.deathcancel === "all" || u.query.deathcancel === room.port.toString()))) {
if (!(room && room.established && room.started && room.death && (u.query.deathcancel === "all" || u.query.deathcancel === room.process_pid.toString()))) {
continue;
}
death_room_found = true;
......
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