Commit 857b8070 authored by nanahira's avatar nanahira

Merge branch 'replay_delay' into replay_delay_koishi

parents e840e9aa abb442a3
......@@ -21,6 +21,7 @@
"stop": false,
"side_timeout": false,
"tag_duel_surrender": true,
"replay_delay": false,
"i18n": {
"auto_pick": false,
"default": "zh-cn",
......
......@@ -186,6 +186,8 @@
"vip_set_victory": "Your victory word have been set.",
"vip_password_changed": "Password changed.",
"vip_player_name_too_long": "Your username or password is too long to log in. Please change your username and try again.",
"replay_hint_part1": "Sending the replay of the duel number ",
"replay_hint_part2": ".",
"athletic_arena_tip": "During an athletic match, a game quit behavior is regarded as a surrender."
},
"es-es": {
......@@ -519,6 +521,8 @@
"vip_set_victory": "已设置胜利台词。",
"vip_password_changed": "密码修改成功。",
"vip_player_name_too_long": "你的用户名或设置的密码太长,使用此用户名可能会无法登陆。请更换用户名重试。",
"replay_hint_part1": "正在发送第",
"replay_hint_part2": "局决斗的录像。",
"athletic_arena_tip": "在竞技匹配中,比赛开始前退出游戏也会视为投降。"
},
"ko-kr": {
......
......@@ -981,6 +981,15 @@ CLIENT_get_partner = (client) ->
else
return room.dueling_players[5 - client.pos]
CLIENT_send_replays = (client, room) ->
return false unless settings.modules.replay_delay and room.replays.length and room.hostinfo.mode == 1
i = 0
for buffer in room.replays
++i
ygopro.stoc_send_chat(client, "${replay_hint_part1}" + i + "${replay_hint_part2}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send(client, "REPLAY", buffer)
return true
class Room
constructor: (name, @hostinfo) ->
@name = name
......@@ -1001,6 +1010,8 @@ class Room
@duel_count = 0
@death = 0
@turn = 0
if settings.modules.replay_delay
@replays = []
ROOM_all.push this
@hostinfo ||= JSON.parse(JSON.stringify(settings.hostinfo))
......@@ -1010,7 +1021,6 @@ class Room
@hostinfo.lflist = _.findIndex lflists, (list)-> list.tcg
else
@hostinfo.lflist = -1
@hostinfo.replay_mode = if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe then 1 else 0
if name[0...2] == 'M#'
@hostinfo.mode = 1
......@@ -1100,6 +1110,8 @@ class Room
if (rule.match /(^|,|,)(NOWATCH|NW)(,|,|$)/)
@no_watch = true
@hostinfo.replay_mode = if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe or @hostinfo.mode == 1 and settings.modules.replay_delay then 1 else 0
param = [0, @hostinfo.lflist, @hostinfo.rule, @hostinfo.mode, (if @hostinfo.enable_priority then 'T' else 'F'),
(if @hostinfo.no_check_deck then 'T' else 'F'), (if @hostinfo.no_shuffle_deck then 'T' else 'F'),
@hostinfo.start_lp, @hostinfo.start_hand, @hostinfo.draw_count, @hostinfo.time_limit, @hostinfo.replay_mode]
......@@ -1309,6 +1321,14 @@ class Room
challonge_duel_log.scoresCsv = "0-0"
return challonge_duel_log
send_replays: () ->
return false unless settings.modules.replay_delay and @replays.length and @hostinfo.mode == 1
for player in @players
CLIENT_send_replays(player, this)
for player in @watchers
CLIENT_send_replays(player, this)
return true
add_windbot: (botdata)->
@windbot = botdata
request
......@@ -1453,6 +1473,8 @@ net.createServer (client) ->
return
unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED)
if room and settings.modules.replay_delay
room.send_replays()
CLIENT_kick(server.client)
SERVER_clear_disconnect(server)
return
......@@ -1467,6 +1489,8 @@ net.createServer (client) ->
return
unless server.client.closed
ygopro.stoc_send_chat(server.client, "${server_error}: #{error}", ygopro.constants.COLORS.RED)
if room and settings.modules.replay_delay
room.send_replays()
CLIENT_kick(server.client)
SERVER_clear_disconnect(server)
return
......@@ -2318,6 +2342,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server)->
if settings.modules.retry_handle.max_retry_count and client.retry_count >= settings.modules.retry_handle.max_retry_count
ygopro.stoc_send_chat_to_room(room, client.name + "${retry_too_much_room_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_room_part2}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send_chat(client, "${retry_too_much_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_part2}", ygopro.constants.COLORS.RED)
CLIENT_send_replays(client, room)
CLIENT_kick(client)
return true
if client.last_game_msg
......@@ -3062,6 +3087,7 @@ ygopro.ctos_follow 'CHAT', true, (buffer, info, client, server)->
ygopro.stoc_send_chat(client, "${banned_duel_tip}", ygopro.constants.COLORS.RED)
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}")
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}", 3)
CLIENT_send_replays(client, room)
CLIENT_kick(client)
return true
else
......@@ -3156,6 +3182,7 @@ ygopro.ctos_follow 'UPDATE_DECK', true, (buffer, info, client, server)->
win_pos = if room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] then 0 else oppo_pos
room.finished_by_death = true
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE)
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room) if room.hostinfo.mode == 1
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END')
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END') if room.hostinfo.mode == 2
room.scores[room.dueling_players[oppo_pos - win_pos].name_vpass] = -1
......@@ -3354,6 +3381,7 @@ ygopro.stoc_follow 'CHANGE_SIDE', false, (buffer, info, client, server)->
ygopro.stoc_send_chat_to_room(room, client.name + "${side_overtime_room}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send_chat(client, "${side_overtime}", ygopro.constants.COLORS.RED)
#room.scores[client.name_vpass] = -9
CLIENT_send_replays(client, room)
CLIENT_kick(client)
clearInterval sinterval
else
......@@ -3385,9 +3413,11 @@ ygopro.stoc_follow 'CHANGE_SIDE', false, (buffer, info, client, server)->
ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
room=ROOM_all[client.rid]
return settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player unless room
return settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player or settings.modules.replay_delay and room.hostinfo.mode == 1 unless room
if settings.modules.cloud_replay.enabled and room.random_type
Cloud_replay_ids.push room.cloud_replay_id
if settings.modules.replay_delay and room.hostinfo.mode == 1 and client.pos == 0 and not (settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player)
room.replays.push(buffer)
if settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe
if client.pos == 0
dueltime=moment().format('YYYY-MM-DD HH-mm-ss')
......@@ -3418,9 +3448,9 @@ ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
)
if settings.modules.cloud_replay.enabled
ygopro.stoc_send_chat(client, "${cloud_replay_delay_part1}R##{room.cloud_replay_id}${cloud_replay_delay_part2}", ygopro.constants.COLORS.BABYBLUE)
return settings.modules.tournament_mode.block_replay_to_player
return settings.modules.tournament_mode.block_replay_to_player or settings.modules.replay_delay and room.hostinfo.mode == 1
else
return false
return settings.modules.replay_delay and room.hostinfo.mode == 1
if settings.modules.random_duel.enabled
setInterval ()->
......@@ -3433,6 +3463,7 @@ if settings.modules.random_duel.enabled
room.scores[room.waiting_for_player.name_vpass] = -9
#log.info room.waiting_for_player.name, room.scores[room.waiting_for_player.name_vpass]
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${kicked_by_system}", ygopro.constants.COLORS.RED)
CLIENT_send_replays(room.waiting_for_player, room)
CLIENT_kick(room.waiting_for_player)
else if time_passed >= (settings.modules.random_duel.hang_timeout - 20) and not (time_passed % 10)
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${afk_warn_part1}#{settings.modules.random_duel.hang_timeout - time_passed}${afk_warn_part2}", ygopro.constants.COLORS.RED)
......@@ -3450,6 +3481,7 @@ if settings.modules.mycard.enabled
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${kicked_by_system}", ygopro.constants.COLORS.RED)
room.scores[room.waiting_for_player.name_vpass] = -9
#log.info room.waiting_for_player.name, room.scores[room.waiting_for_player.name_vpass]
CLIENT_send_replays(room.waiting_for_player, room)
CLIENT_kick(room.waiting_for_player)
else if time_passed >= (settings.modules.random_duel.hang_timeout - 20) and not (time_passed % 10)
ygopro.stoc_send_chat_to_room(room, "#{room.waiting_for_player.name} ${afk_warn_part1}#{settings.modules.random_duel.hang_timeout - time_passed}${afk_warn_part2}", ygopro.constants.COLORS.RED)
......@@ -3738,6 +3770,7 @@ if settings.modules.http
win_pos = if room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] then 0 else oppo_pos
room.finished_by_death = true
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE)
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room) if room.hostinfo.mode == 1
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END')
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END') if room.hostinfo.mode == 2
room.scores[room.dueling_players[oppo_pos - win_pos].name_vpass] = -1
......
// Generated by CoffeeScript 1.12.7
(function() {
var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, VIP_generate_cdkeys, _, addCallback, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, default_config, default_data, dialogues, disconnect_list, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbots, words, ygopro, zlib;
var CLIENT_check_vip, CLIENT_get_absolute_pos, CLIENT_get_authorize_key, CLIENT_get_kick_reconnect_target, CLIENT_get_partner, CLIENT_heartbeat_register, CLIENT_heartbeat_unregister, CLIENT_import_data, CLIENT_is_able_to_kick_reconnect, CLIENT_is_able_to_reconnect, CLIENT_is_banned_by_mc, CLIENT_is_player, CLIENT_kick, CLIENT_kick_reconnect, CLIENT_pre_reconnect, CLIENT_reconnect, CLIENT_reconnect_register, CLIENT_reconnect_unregister, CLIENT_send_pre_reconnect_info, CLIENT_send_reconnect_info, CLIENT_send_replays, CLIENT_send_vip_status, CLIENT_use_cdkey, Cloud_replay_ids, ROOM_all, ROOM_bad_ip, ROOM_ban_player, ROOM_clear_disconnect, ROOM_connected_ip, ROOM_find_by_name, ROOM_find_by_port, ROOM_find_by_title, ROOM_find_or_create_ai, ROOM_find_or_create_by_name, ROOM_find_or_create_random, ROOM_player_flee, ROOM_player_get_score, ROOM_player_lose, ROOM_player_win, ROOM_players_banned, ROOM_players_oppentlist, ROOM_players_scores, ROOM_unwelcome, ROOM_validate, Room, SERVER_clear_disconnect, VIP_generate_cdkeys, _, addCallback, badwords, ban_user, bunyan, challonge, challonge_cache, challonge_queue_callbacks, chat_color, concat_name, config, cppversion, crypto, date, default_config, default_data, dialogues, disconnect_list, duel_log, e, exec, execFile, fs, geoip, get_callback, get_memory_usage, http, http_server, https, https_server, import_datas, imported, is_requesting, j, k, l, len, len1, lflists, list, loadJSON, load_dialogues, load_dialogues_custom, load_tips, load_tips_zh, load_words, log, long_resolve_cards, memory_usage, merge, moment, net, oldbadwords, oldconfig, olddialogues, oldduellog, oldtips, oldwords, options, os, path, pgClient, pg_client, pg_query, redis, redisdb, ref, ref1, ref2, refresh_challonge_cache, release_disconnect, report_to_big_brother, request, requestListener, roomlist, setting_change, setting_save, settings, spawn, spawnSync, spawn_windbot, tips, url, users_cache, v, vip_info, wait_room_start, wait_room_start_arena, windbot_looplimit, windbots, words, ygopro, zlib;
net = require('net');
......@@ -1275,6 +1275,22 @@
}
};
CLIENT_send_replays = function(client, room) {
var buffer, i, len2, m, ref3;
if (!(settings.modules.replay_delay && room.replays.length && room.hostinfo.mode === 1)) {
return false;
}
i = 0;
ref3 = room.replays;
for (m = 0, len2 = ref3.length; m < len2; m++) {
buffer = ref3[m];
++i;
ygopro.stoc_send_chat(client, "${replay_hint_part1}" + i + "${replay_hint_part2}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send(client, "REPLAY", buffer);
}
return true;
};
Room = (function() {
function Room(name, hostinfo) {
var draw_count, lflist, param, rule, start_hand, start_lp, time_limit;
......@@ -1297,6 +1313,9 @@
this.duel_count = 0;
this.death = 0;
this.turn = 0;
if (settings.modules.replay_delay) {
this.replays = [];
}
ROOM_all.push(this);
this.hostinfo || (this.hostinfo = JSON.parse(JSON.stringify(settings.hostinfo)));
delete this.hostinfo.comment;
......@@ -1309,7 +1328,6 @@
} else {
this.hostinfo.lflist = -1;
}
this.hostinfo.replay_mode = settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe ? 1 : 0;
if (name.slice(0, 2) === 'M#') {
this.hostinfo.mode = 1;
} else if (name.slice(0, 2) === 'T#') {
......@@ -1414,6 +1432,7 @@
this.no_watch = true;
}
}
this.hostinfo.replay_mode = settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe || this.hostinfo.mode === 1 && settings.modules.replay_delay ? 1 : 0;
param = [0, this.hostinfo.lflist, this.hostinfo.rule, this.hostinfo.mode, (this.hostinfo.enable_priority ? 'T' : 'F'), (this.hostinfo.no_check_deck ? 'T' : 'F'), (this.hostinfo.no_shuffle_deck ? 'T' : 'F'), this.hostinfo.start_lp, this.hostinfo.start_hand, this.hostinfo.draw_count, this.hostinfo.time_limit, this.hostinfo.replay_mode];
try {
this.process = spawn('./ygopro', param, {
......@@ -1707,6 +1726,24 @@
return challonge_duel_log;
};
Room.prototype.send_replays = function() {
var len2, len3, m, n, player, ref3, ref4;
if (!(settings.modules.replay_delay && this.replays.length && this.hostinfo.mode === 1)) {
return false;
}
ref3 = this.players;
for (m = 0, len2 = ref3.length; m < len2; m++) {
player = ref3[m];
CLIENT_send_replays(player, this);
}
ref4 = this.watchers;
for (n = 0, len3 = ref4.length; n < len3; n++) {
player = ref4[n];
CLIENT_send_replays(player, this);
}
return true;
};
Room.prototype.add_windbot = function(botdata) {
this.windbot = botdata;
request({
......@@ -1884,6 +1921,9 @@
}
if (!server.client.closed) {
ygopro.stoc_send_chat(server.client, "${server_closed}", ygopro.constants.COLORS.RED);
if (room && settings.modules.replay_delay) {
room.send_replays();
}
CLIENT_kick(server.client);
SERVER_clear_disconnect(server);
}
......@@ -1900,6 +1940,9 @@
}
if (!server.client.closed) {
ygopro.stoc_send_chat(server.client, "${server_error}: " + error, ygopro.constants.COLORS.RED);
if (room && settings.modules.replay_delay) {
room.send_replays();
}
CLIENT_kick(server.client);
SERVER_clear_disconnect(server);
}
......@@ -2879,6 +2922,7 @@
if (settings.modules.retry_handle.max_retry_count && client.retry_count >= settings.modules.retry_handle.max_retry_count) {
ygopro.stoc_send_chat_to_room(room, client.name + "${retry_too_much_room_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_room_part2}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send_chat(client, "${retry_too_much_part1}" + settings.modules.retry_handle.max_retry_count + "${retry_too_much_part2}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return true;
}
......@@ -3904,6 +3948,7 @@
ygopro.stoc_send_chat(client, "${banned_duel_tip}", ygopro.constants.COLORS.RED);
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}");
ROOM_ban_player(client.name, client.ip, "${random_ban_reason_abuse}", 3);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return true;
} else {
......@@ -4024,6 +4069,9 @@
win_pos = room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] ? 0 : oppo_pos;
room.finished_by_death = true;
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE);
if (room.hostinfo.mode === 1) {
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room);
}
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END');
if (room.hostinfo.mode === 2) {
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END');
......@@ -4303,6 +4351,7 @@
if (client.side_tcount === 1) {
ygopro.stoc_send_chat_to_room(room, client.name + "${side_overtime_room}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send_chat(client, "${side_overtime}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(client, room);
CLIENT_kick(client);
return clearInterval(sinterval);
} else {
......@@ -4342,11 +4391,14 @@
var duellog, dueltime, i, len2, len3, m, n, player, ref3, ref4, replay_filename, room;
room = ROOM_all[client.rid];
if (!room) {
return settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player;
return settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player || settings.modules.replay_delay && room.hostinfo.mode === 1;
}
if (settings.modules.cloud_replay.enabled && room.random_type) {
Cloud_replay_ids.push(room.cloud_replay_id);
}
if (settings.modules.replay_delay && room.hostinfo.mode === 1 && client.pos === 0 && !(settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player)) {
room.replays.push(buffer);
}
if (settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe) {
if (client.pos === 0) {
dueltime = moment().format('YYYY-MM-DD HH-mm-ss');
......@@ -4397,9 +4449,9 @@
if (settings.modules.cloud_replay.enabled) {
ygopro.stoc_send_chat(client, "${cloud_replay_delay_part1}R#" + room.cloud_replay_id + "${cloud_replay_delay_part2}", ygopro.constants.COLORS.BABYBLUE);
}
return settings.modules.tournament_mode.block_replay_to_player;
return settings.modules.tournament_mode.block_replay_to_player || settings.modules.replay_delay && room.hostinfo.mode === 1;
} else {
return false;
return settings.modules.replay_delay && room.hostinfo.mode === 1;
}
});
......@@ -4417,6 +4469,7 @@
ROOM_ban_player(room.waiting_for_player.name, room.waiting_for_player.ip, "${random_ban_reason_AFK}");
room.scores[room.waiting_for_player.name_vpass] = -9;
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${kicked_by_system}", ygopro.constants.COLORS.RED);
CLIENT_send_replays(room.waiting_for_player, room);
CLIENT_kick(room.waiting_for_player);
} else if (time_passed >= (settings.modules.random_duel.hang_timeout - 20) && !(time_passed % 10)) {
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${afk_warn_part1}" + (settings.modules.random_duel.hang_timeout - time_passed) + "${afk_warn_part2}", ygopro.constants.COLORS.RED);
......@@ -4439,6 +4492,7 @@
room.last_active_time = moment();
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${kicked_by_system}", ygopro.constants.COLORS.RED);
room.scores[room.waiting_for_player.name_vpass] = -9;
CLIENT_send_replays(room.waiting_for_player, room);
CLIENT_kick(room.waiting_for_player);
} else if (time_passed >= (settings.modules.random_duel.hang_timeout - 20) && !(time_passed % 10)) {
ygopro.stoc_send_chat_to_room(room, room.waiting_for_player.name + " ${afk_warn_part1}" + (settings.modules.random_duel.hang_timeout - time_passed) + "${afk_warn_part2}", ygopro.constants.COLORS.RED);
......@@ -4810,6 +4864,9 @@
win_pos = room.scores[room.dueling_players[0].name_vpass] > room.scores[room.dueling_players[oppo_pos].name_vpass] ? 0 : oppo_pos;
room.finished_by_death = true;
ygopro.stoc_send_chat_to_room(room, "${death2_finish_part1}" + room.dueling_players[win_pos].name + "${death2_finish_part2}", ygopro.constants.COLORS.BABYBLUE);
if (room.hostinfo.mode === 1) {
CLIENT_send_replays(room.dueling_players[oppo_pos - win_pos], room);
}
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos], 'DUEL_END');
if (room.hostinfo.mode === 2) {
ygopro.stoc_send(room.dueling_players[oppo_pos - win_pos + 1], 'DUEL_END');
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment