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nanahira
srvpro
Commits
7c899532
Commit
7c899532
authored
Jun 21, 2018
by
nanahira
Browse files
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update
parent
d50829ed
Changes
2
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Showing
2 changed files
with
61 additions
and
59 deletions
+61
-59
ygopro-server.coffee
ygopro-server.coffee
+40
-29
ygopro-server.js
ygopro-server.js
+21
-30
No files found.
ygopro-server.coffee
View file @
7c899532
...
...
@@ -40,6 +40,33 @@ moment.locale('zh-cn', {
}
})
import_datas
=
[
"abuse_count"
,
"rag"
,
"rid"
,
"is_post_watcher"
,
"retry_count"
,
"name"
,
"is_first"
,
"lp"
,
"card_count"
,
"is_host"
,
"pos"
,
"surrend_confirm"
,
"kick_count"
,
"deck_saved"
,
"main"
,
"side"
,
"side_interval"
,
"side_tcount"
,
"selected_preduel"
,
"last_game_msg"
,
"last_game_msg_title"
,
"last_hint_msg"
,
"start_deckbuf"
,
"ready_trap"
]
merge
=
require
'deepmerge'
loadJSON
=
require
(
'load-json-file'
).
sync
...
...
@@ -468,37 +495,14 @@ CLIENT_import_data = (client, old_client, room) ->
room
.
players
[
index
]
=
client
break
room
.
dueling_players
[
old_client
.
pos
]
=
client
if
room
.
waiting_for_player
=
old_client
if
room
.
waiting_for_player
=
=
old_client
room
.
waiting_for_player
=
client
if
room
.
waiting_for_player2
=
old_client
if
room
.
waiting_for_player2
=
=
old_client
room
.
waiting_for_player2
=
client
if
room
.
selecting_tp
=
old_client
if
room
.
selecting_tp
=
=
old_client
room
.
selecting_tp
=
client
client
.
abuse_count
=
old_client
.
abuse_count
# client.established = old_client.established
# client.pre_establish_buffers = old_client.pre_establish_buffers
client
.
rag
=
old_client
.
rag
client
.
rid
=
old_client
.
rid
client
.
is_post_watcher
=
old_client
.
is_post_watcher
client
.
retry_count
=
old_client
.
retry_count
client
.
name
=
old_client
.
name
client
.
is_first
=
old_client
.
is_first
client
.
lp
=
old_client
.
lp
client
.
card_count
=
old_client
.
card_count
client
.
is_host
=
old_client
.
is_host
client
.
pos
=
old_client
.
pos
client
.
surrend_confirm
=
old_client
.
surrend_confirm
client
.
kick_count
=
old_client
.
kick_count
client
.
deck_saved
=
old_client
.
deck_saved
client
.
main
=
old_client
.
main
client
.
side
=
old_client
.
side
client
.
side_interval
=
old_client
.
side_interval
client
.
side_tcount
=
old_client
.
side_tcount
client
.
selected_preduel
=
old_client
.
selected_preduel
client
.
last_game_msg
=
old_client
.
last_game_msg
client
.
last_game_msg_title
=
old_client
.
last_game_msg_title
client
.
last_hint_msg
=
old_client
.
last_hint_msg
client
.
start_deckbuf
=
old_client
.
start_deckbuf
for
key
in
import_datas
client
[
key
]
=
old_client
[
key
]
old_client
.
had_new_reconnection
=
true
return
...
...
@@ -1789,9 +1793,16 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server)->
if
ygopro
.
constants
.
MSG
[
msg
]
==
'SUMMONING'
or
ygopro
.
constants
.
MSG
[
msg
]
==
'SPSUMMONING'
or
ygopro
.
constants
.
MSG
[
msg
]
==
'CHAINING'
card
=
buffer
.
readUInt32LE
(
1
)
trigger_location
=
buffer
.
readUInt8
(
6
)
if
dialogues
.
dialogues
[
card
]
and
(
ygopro
.
constants
.
MSG
[
msg
]
!=
'CHAINING'
or
(
trigger_location
&
0x8
)
and
!
(
trigger_location
&
0x200
)
)
if
dialogues
.
dialogues
[
card
]
and
(
ygopro
.
constants
.
MSG
[
msg
]
!=
'CHAINING'
or
(
trigger_location
&
0x8
)
and
client
.
ready_trap
)
for
line
in
_
.
lines
dialogues
.
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
.
dialogues
[
card
].
length
)]
ygopro
.
stoc_send_chat
(
client
,
line
,
ygopro
.
constants
.
COLORS
.
PINK
)
if
ygopro
.
constants
.
MSG
[
msg
]
==
'POS_CHANGE'
loc
=
buffer
.
readUInt8
(
6
)
ppos
=
buffer
.
readUInt8
(
8
)
cpos
=
buffer
.
readUInt8
(
9
)
client
.
ready_trap
=
!!
(
loc
&
0x8
)
and
!!
(
ppos
&
0xa
)
and
!!
(
cpos
&
0x5
)
else
if
ygopro
.
constants
.
MSG
[
msg
]
!=
'UPDATE_CARD'
and
ygopro
.
constants
.
MSG
[
msg
]
!=
'WAITING'
client
.
ready_trap
=
false
return
false
#房间管理
...
...
ygopro-server.js
View file @
7c899532
// Generated by CoffeeScript 1.12.7
(
function
()
{
var
CLIENT_get_authorize_key
,
CLIENT_import_data
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
Cloud_replay_ids
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_players_banned
,
ROOM_players_oppentlist
,
ROOM_unwelcome
,
ROOM_validate
,
Room
,
SERVER_clear_disconnect
,
_
,
addCallback
,
badwords
,
ban_user
,
bunyan
,
chat_color
,
config
,
cppversion
,
crypto
,
date
,
default_config
,
default_data
,
dialogues
,
disconnect_list
,
duel_log
,
e
,
exec
,
execFile
,
fs
,
geoip
,
get_memory_usage
,
http
,
http_server
,
https
,
https_server
,
j
,
l
,
len
,
len1
,
lflists
,
list
,
loadJSON
,
load_dialogues
,
load_tips
,
log
,
memory_usage
,
merge
,
moment
,
net
,
oldbadwords
,
oldconfig
,
olddialogues
,
oldduellog
,
oldtips
,
options
,
os
,
path
,
pgClient
,
pg_client
,
pg_query
,
redis
,
redisdb
,
ref
,
ref1
,
release_disconnect
,
report_to_big_brother
,
request
,
requestListener
,
roomlist
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
tips
,
url
,
users_cache
,
wait_room_start
,
wait_room_start_arena
,
windbot_bin
,
windbot_parameters
,
windbot_process
,
windbots
,
ygopro
,
zlib
;
var
CLIENT_get_authorize_key
,
CLIENT_import_data
,
CLIENT_is_able_to_reconnect
,
CLIENT_is_player
,
CLIENT_kick
,
CLIENT_pre_reconnect
,
CLIENT_reconnect
,
CLIENT_reconnect_register
,
CLIENT_reconnect_unregister
,
CLIENT_send_pre_reconnect_info
,
CLIENT_send_reconnect_info
,
Cloud_replay_ids
,
ROOM_all
,
ROOM_bad_ip
,
ROOM_ban_player
,
ROOM_clear_disconnect
,
ROOM_connected_ip
,
ROOM_find_by_name
,
ROOM_find_by_port
,
ROOM_find_by_title
,
ROOM_find_or_create_ai
,
ROOM_find_or_create_by_name
,
ROOM_find_or_create_random
,
ROOM_players_banned
,
ROOM_players_oppentlist
,
ROOM_unwelcome
,
ROOM_validate
,
Room
,
SERVER_clear_disconnect
,
_
,
addCallback
,
badwords
,
ban_user
,
bunyan
,
chat_color
,
config
,
cppversion
,
crypto
,
date
,
default_config
,
default_data
,
dialogues
,
disconnect_list
,
duel_log
,
e
,
exec
,
execFile
,
fs
,
geoip
,
get_memory_usage
,
http
,
http_server
,
https
,
https_server
,
import_datas
,
j
,
l
,
len
,
len1
,
lflists
,
list
,
loadJSON
,
load_dialogues
,
load_tips
,
log
,
memory_usage
,
merge
,
moment
,
net
,
oldbadwords
,
oldconfig
,
olddialogues
,
oldduellog
,
oldtips
,
options
,
os
,
path
,
pgClient
,
pg_client
,
pg_query
,
redis
,
redisdb
,
ref
,
ref1
,
release_disconnect
,
report_to_big_brother
,
request
,
requestListener
,
roomlist
,
setting_change
,
setting_save
,
settings
,
spawn
,
spawnSync
,
tips
,
url
,
users_cache
,
wait_room_start
,
wait_room_start_arena
,
windbot_bin
,
windbot_parameters
,
windbot_process
,
windbots
,
ygopro
,
zlib
;
net
=
require
(
'
net
'
);
...
...
@@ -58,6 +58,8 @@
}
});
import_datas
=
[
"
abuse_count
"
,
"
rag
"
,
"
rid
"
,
"
is_post_watcher
"
,
"
retry_count
"
,
"
name
"
,
"
is_first
"
,
"
lp
"
,
"
card_count
"
,
"
is_host
"
,
"
pos
"
,
"
surrend_confirm
"
,
"
kick_count
"
,
"
deck_saved
"
,
"
main
"
,
"
side
"
,
"
side_interval
"
,
"
side_tcount
"
,
"
selected_preduel
"
,
"
last_game_msg
"
,
"
last_game_msg_title
"
,
"
last_hint_msg
"
,
"
start_deckbuf
"
,
"
ready_trap
"
];
merge
=
require
(
'
deepmerge
'
);
loadJSON
=
require
(
'
load-json-file
'
).
sync
;
...
...
@@ -628,7 +630,7 @@
};
CLIENT_import_data
=
function
(
client
,
old_client
,
room
)
{
var
index
,
len2
,
m
,
player
,
ref2
;
var
index
,
key
,
len2
,
len3
,
m
,
n
,
player
,
ref2
;
ref2
=
room
.
players
;
for
(
index
=
m
=
0
,
len2
=
ref2
.
length
;
m
<
len2
;
index
=
++
m
)
{
player
=
ref2
[
index
];
...
...
@@ -638,38 +640,19 @@
}
}
room
.
dueling_players
[
old_client
.
pos
]
=
client
;
if
(
room
.
waiting_for_player
=
old_client
)
{
if
(
room
.
waiting_for_player
=
==
old_client
)
{
room
.
waiting_for_player
=
client
;
}
if
(
room
.
waiting_for_player2
=
old_client
)
{
if
(
room
.
waiting_for_player2
=
==
old_client
)
{
room
.
waiting_for_player2
=
client
;
}
if
(
room
.
selecting_tp
=
old_client
)
{
if
(
room
.
selecting_tp
=
==
old_client
)
{
room
.
selecting_tp
=
client
;
}
client
.
abuse_count
=
old_client
.
abuse_count
;
client
.
rag
=
old_client
.
rag
;
client
.
rid
=
old_client
.
rid
;
client
.
is_post_watcher
=
old_client
.
is_post_watcher
;
client
.
retry_count
=
old_client
.
retry_count
;
client
.
name
=
old_client
.
name
;
client
.
is_first
=
old_client
.
is_first
;
client
.
lp
=
old_client
.
lp
;
client
.
card_count
=
old_client
.
card_count
;
client
.
is_host
=
old_client
.
is_host
;
client
.
pos
=
old_client
.
pos
;
client
.
surrend_confirm
=
old_client
.
surrend_confirm
;
client
.
kick_count
=
old_client
.
kick_count
;
client
.
deck_saved
=
old_client
.
deck_saved
;
client
.
main
=
old_client
.
main
;
client
.
side
=
old_client
.
side
;
client
.
side_interval
=
old_client
.
side_interval
;
client
.
side_tcount
=
old_client
.
side_tcount
;
client
.
selected_preduel
=
old_client
.
selected_preduel
;
client
.
last_game_msg
=
old_client
.
last_game_msg
;
client
.
last_game_msg_title
=
old_client
.
last_game_msg_title
;
client
.
last_hint_msg
=
old_client
.
last_hint_msg
;
client
.
start_deckbuf
=
old_client
.
start_deckbuf
;
for
(
n
=
0
,
len3
=
import_datas
.
length
;
n
<
len3
;
n
++
)
{
key
=
import_datas
[
n
];
client
[
key
]
=
old_client
[
key
];
}
old_client
.
had_new_reconnection
=
true
;
};
...
...
@@ -1946,7 +1929,7 @@
}
ygopro
.
stoc_follow
(
'
GAME_MSG
'
,
true
,
function
(
buffer
,
info
,
client
,
server
)
{
var
card
,
count
,
hint_type
,
len2
,
line
,
loc
,
m
,
msg
,
oppo_pos
,
phase
,
playertype
,
pos
,
reason
,
ref2
,
ref3
,
ref4
,
room
,
trigger_location
,
val
,
win_pos
;
var
card
,
count
,
cpos
,
hint_type
,
len2
,
line
,
loc
,
m
,
msg
,
oppo_pos
,
phase
,
playertype
,
pos
,
p
pos
,
reason
,
ref2
,
ref3
,
ref4
,
room
,
trigger_location
,
val
,
win_pos
;
room
=
ROOM_all
[
client
.
rid
];
if
(
!
(
room
&&
!
client
.
reconnecting
))
{
return
;
...
...
@@ -2184,7 +2167,7 @@
if
(
ygopro
.
constants
.
MSG
[
msg
]
===
'
SUMMONING
'
||
ygopro
.
constants
.
MSG
[
msg
]
===
'
SPSUMMONING
'
||
ygopro
.
constants
.
MSG
[
msg
]
===
'
CHAINING
'
)
{
card
=
buffer
.
readUInt32LE
(
1
);
trigger_location
=
buffer
.
readUInt8
(
6
);
if
(
dialogues
.
dialogues
[
card
]
&&
(
ygopro
.
constants
.
MSG
[
msg
]
!==
'
CHAINING
'
||
(
trigger_location
&
0x8
)
&&
!
(
trigger_location
&
0x200
)
))
{
if
(
dialogues
.
dialogues
[
card
]
&&
(
ygopro
.
constants
.
MSG
[
msg
]
!==
'
CHAINING
'
||
(
trigger_location
&
0x8
)
&&
client
.
ready_trap
))
{
ref4
=
_
.
lines
(
dialogues
.
dialogues
[
card
][
Math
.
floor
(
Math
.
random
()
*
dialogues
.
dialogues
[
card
].
length
)]);
for
(
m
=
0
,
len2
=
ref4
.
length
;
m
<
len2
;
m
++
)
{
line
=
ref4
[
m
];
...
...
@@ -2192,6 +2175,14 @@
}
}
}
if
(
ygopro
.
constants
.
MSG
[
msg
]
===
'
POS_CHANGE
'
)
{
loc
=
buffer
.
readUInt8
(
6
);
ppos
=
buffer
.
readUInt8
(
8
);
cpos
=
buffer
.
readUInt8
(
9
);
client
.
ready_trap
=
!!
(
loc
&
0x8
)
&&
!!
(
ppos
&
0xa
)
&&
!!
(
cpos
&
0x5
);
}
else
if
(
ygopro
.
constants
.
MSG
[
msg
]
!==
'
UPDATE_CARD
'
&&
ygopro
.
constants
.
MSG
[
msg
]
!==
'
WAITING
'
)
{
client
.
ready_trap
=
false
;
}
}
return
false
;
});
...
...
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