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nanahira
srvpro
Commits
702b3eb1
Commit
702b3eb1
authored
Mar 09, 2018
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
fix tag lp track
parent
b48fe04e
Changes
2
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Inline
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Showing
2 changed files
with
54 additions
and
20 deletions
+54
-20
ygopro-server.coffee
ygopro-server.coffee
+16
-6
ygopro-server.js
ygopro-server.js
+38
-14
No files found.
ygopro-server.coffee
View file @
702b3eb1
...
...
@@ -1362,9 +1362,10 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
room
.
turn
=
room
.
turn
+
1
if
room
.
death
if
room
.
turn
>=
room
.
death
if
room
.
dueling_players
[
0
].
lp
!=
room
.
dueling_players
[
1
].
lp
and
room
.
turn
>
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_finish_part1}"
+
(
if
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
1
].
lp
then
room
.
dueling_players
[
0
]
else
room
.
dueling_players
[
1
]).
name
+
"${death_finish_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
ctos_send
((
if
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
1
].
lp
then
room
.
dueling_players
[
1
]
else
room
.
dueling_players
[
0
]).
server
,
'SURRENDER'
)
oppo_pos
=
if
room
.
hostinfo
.
mode
==
2
then
2
else
1
if
room
.
dueling_players
[
0
].
lp
!=
room
.
dueling_players
[
oppo_pos
].
lp
and
room
.
turn
>
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_finish_part1}"
+
(
if
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
oppo_pos
].
lp
then
room
.
dueling_players
[
0
]
else
room
.
dueling_players
[
oppo_pos
]).
name
+
"${death_finish_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
ygopro
.
ctos_send
((
if
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
oppo_pos
].
lp
then
room
.
dueling_players
[
oppo_pos
]
else
room
.
dueling_players
[
0
]).
server
,
'SURRENDER'
)
else
room
.
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_remain_final}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
...
@@ -1377,6 +1378,7 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
if
ygopro
.
constants
.
MSG
[
msg
]
==
'WIN'
and
client
.
pos
==
0
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
or
pos
==
2
pos
=
pos
*
2
if
pos
>=
0
and
room
.
hostinfo
.
mode
==
2
reason
=
buffer
.
readUInt8
(
2
)
#log.info {winner: pos, reason: reason}
#room.duels.push {winner: pos, reason: reason}
...
...
@@ -1396,6 +1398,7 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
if
ygopro
.
constants
.
MSG
[
msg
]
==
'DAMAGE'
and
client
.
pos
==
0
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
pos
=
pos
*
2
if
pos
>=
0
and
room
.
hostinfo
.
mode
==
2
val
=
buffer
.
readInt32LE
(
2
)
room
.
dueling_players
[
pos
].
lp
-=
val
if
0
<
room
.
dueling_players
[
pos
].
lp
<=
100
...
...
@@ -1404,18 +1407,21 @@ ygopro.stoc_follow 'GAME_MSG', false, (buffer, info, client, server)->
if
ygopro
.
constants
.
MSG
[
msg
]
==
'RECOVER'
and
client
.
pos
==
0
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
pos
=
pos
*
2
if
pos
>=
0
and
room
.
hostinfo
.
mode
==
2
val
=
buffer
.
readInt32LE
(
2
)
room
.
dueling_players
[
pos
].
lp
+=
val
if
ygopro
.
constants
.
MSG
[
msg
]
==
'LPUPDATE'
and
client
.
pos
==
0
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
pos
=
pos
*
2
if
pos
>=
0
and
room
.
hostinfo
.
mode
==
2
val
=
buffer
.
readInt32LE
(
2
)
room
.
dueling_players
[
pos
].
lp
=
val
if
ygopro
.
constants
.
MSG
[
msg
]
==
'PAY_LPCOST'
and
client
.
pos
==
0
pos
=
buffer
.
readUInt8
(
1
)
pos
=
1
-
pos
unless
client
.
is_first
pos
=
pos
*
2
if
pos
>=
0
and
room
.
hostinfo
.
mode
==
2
val
=
buffer
.
readInt32LE
(
2
)
room
.
dueling_players
[
pos
].
lp
-=
val
if
0
<
room
.
dueling_players
[
pos
].
lp
<=
100
...
...
@@ -1977,8 +1983,12 @@ ygopro.stoc_follow 'REPLAY', true, (buffer, info, client, server)->
if
client
.
pos
==
0
dueltime
=
moment
().
format
(
'YYYY-MM-DD HH:mm:ss'
)
replay_filename
=
dueltime
if
room
.
hostinfo
.
mode
==
2
for
player
,
i
in
room
.
dueling_players
replay_filename
=
replay_filename
+
(
if
i
>
0
then
" VS "
else
" "
)
+
player
.
name
else
for
player
,
i
in
room
.
dueling_players
replay_filename
=
replay_filename
+
(
if
i
>
0
then
(
if
i
==
2
then
" VS "
else
" & "
)
else
" "
)
+
player
.
name
replay_filename
=
replay_filename
.
replace
(
/[\/\\\?\*]/g
,
'_'
)
+
".yrp"
duellog
=
{
time
:
dueltime
,
...
...
@@ -2085,7 +2095,7 @@ if settings.modules.http
needpass
:
(
room
.
name
.
indexOf
(
'$'
)
!=
-
1
).
toString
(),
users
:
(
for
player
in
room
.
players
when
player
.
pos
?
id
:
(
-
1
).
toString
(),
name
:
player
.
name
+
(
if
settings
.
modules
.
http
.
show_ip
and
pass_validated
and
!
player
.
is_local
then
(
" (IP: "
+
player
.
ip
.
slice
(
7
)
+
")"
)
else
""
)
+
(
if
settings
.
modules
.
http
.
show_info
and
room
.
started
and
not
(
room
.
hostinfo
.
mode
==
2
and
player
.
pos
>
1
)
then
(
" (Score:"
+
room
.
scores
[
player
.
name
]
+
" LP:"
+
(
if
player
.
lp
?
then
player
.
lp
else
room
.
hostinfo
.
start_lp
)
+
")"
)
else
""
),
name
:
player
.
name
+
(
if
settings
.
modules
.
http
.
show_ip
and
pass_validated
and
!
player
.
is_local
then
(
" (IP: "
+
player
.
ip
.
slice
(
7
)
+
")"
)
else
""
)
+
(
if
settings
.
modules
.
http
.
show_info
and
room
.
started
and
not
(
room
.
hostinfo
.
mode
==
2
and
player
.
pos
%
2
>
0
)
then
(
" (Score:"
+
room
.
scores
[
player
.
name
]
+
" LP:"
+
(
if
player
.
lp
?
then
player
.
lp
else
room
.
hostinfo
.
start_lp
)
+
")"
)
else
""
),
pos
:
player
.
pos
),
istart
:
if
room
.
started
then
(
if
settings
.
modules
.
http
.
show_info
then
(
"Duel:"
+
room
.
duel_count
+
" "
+
(
if
room
.
changing_side
then
"Siding"
else
"Turn:"
+
(
if
room
.
turn
?
then
room
.
turn
else
0
)
+
(
if
room
.
death
then
"/"
+
(
if
room
.
death
>
0
then
room
.
death
-
1
else
"Death"
)
else
""
)))
else
'start'
)
else
'wait'
...
...
ygopro-server.js
View file @
702b3eb1
...
...
@@ -1607,7 +1607,7 @@
}
ygopro
.
stoc_follow
(
'
GAME_MSG
'
,
false
,
function
(
buffer
,
info
,
client
,
server
)
{
var
card
,
j
,
len
,
line
,
msg
,
playertype
,
pos
,
reason
,
ref
,
ref1
,
ref2
,
room
,
val
;
var
card
,
j
,
len
,
line
,
msg
,
oppo_pos
,
playertype
,
pos
,
reason
,
ref
,
ref1
,
ref2
,
room
,
val
;
room
=
ROOM_all
[
client
.
rid
];
if
(
!
room
)
{
return
;
...
...
@@ -1638,9 +1638,10 @@
room
.
turn
=
room
.
turn
+
1
;
if
(
room
.
death
)
{
if
(
room
.
turn
>=
room
.
death
)
{
if
(
room
.
dueling_players
[
0
].
lp
!==
room
.
dueling_players
[
1
].
lp
&&
room
.
turn
>
1
)
{
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_finish_part1}
"
+
(
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
1
].
lp
?
room
.
dueling_players
[
0
]
:
room
.
dueling_players
[
1
]).
name
+
"
${death_finish_part2}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
ctos_send
((
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
1
].
lp
?
room
.
dueling_players
[
1
]
:
room
.
dueling_players
[
0
]).
server
,
'
SURRENDER
'
);
oppo_pos
=
room
.
hostinfo
.
mode
===
2
?
2
:
1
;
if
(
room
.
dueling_players
[
0
].
lp
!==
room
.
dueling_players
[
oppo_pos
].
lp
&&
room
.
turn
>
1
)
{
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_finish_part1}
"
+
(
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
oppo_pos
].
lp
?
room
.
dueling_players
[
0
]
:
room
.
dueling_players
[
oppo_pos
]).
name
+
"
${death_finish_part2}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
ygopro
.
ctos_send
((
room
.
dueling_players
[
0
].
lp
>
room
.
dueling_players
[
oppo_pos
].
lp
?
room
.
dueling_players
[
oppo_pos
]
:
room
.
dueling_players
[
0
]).
server
,
'
SURRENDER
'
);
}
else
{
room
.
death
=
-
1
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_remain_final}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
...
...
@@ -1660,6 +1661,9 @@
if
(
!
(
client
.
is_first
||
pos
===
2
))
{
pos
=
1
-
pos
;
}
if
(
pos
>=
0
&&
room
.
hostinfo
.
mode
===
2
)
{
pos
=
pos
*
2
;
}
reason
=
buffer
.
readUInt8
(
2
);
room
.
winner
=
pos
;
room
.
turn
=
0
;
...
...
@@ -1680,6 +1684,9 @@
if
(
!
client
.
is_first
)
{
pos
=
1
-
pos
;
}
if
(
pos
>=
0
&&
room
.
hostinfo
.
mode
===
2
)
{
pos
=
pos
*
2
;
}
val
=
buffer
.
readInt32LE
(
2
);
room
.
dueling_players
[
pos
].
lp
-=
val
;
if
((
0
<
(
ref
=
room
.
dueling_players
[
pos
].
lp
)
&&
ref
<=
100
))
{
...
...
@@ -1691,6 +1698,9 @@
if
(
!
client
.
is_first
)
{
pos
=
1
-
pos
;
}
if
(
pos
>=
0
&&
room
.
hostinfo
.
mode
===
2
)
{
pos
=
pos
*
2
;
}
val
=
buffer
.
readInt32LE
(
2
);
room
.
dueling_players
[
pos
].
lp
+=
val
;
}
...
...
@@ -1699,6 +1709,9 @@
if
(
!
client
.
is_first
)
{
pos
=
1
-
pos
;
}
if
(
pos
>=
0
&&
room
.
hostinfo
.
mode
===
2
)
{
pos
=
pos
*
2
;
}
val
=
buffer
.
readInt32LE
(
2
);
room
.
dueling_players
[
pos
].
lp
=
val
;
}
...
...
@@ -1707,6 +1720,9 @@
if
(
!
client
.
is_first
)
{
pos
=
1
-
pos
;
}
if
(
pos
>=
0
&&
room
.
hostinfo
.
mode
===
2
)
{
pos
=
pos
*
2
;
}
val
=
buffer
.
readInt32LE
(
2
);
room
.
dueling_players
[
pos
].
lp
-=
val
;
if
((
0
<
(
ref1
=
room
.
dueling_players
[
pos
].
lp
)
&&
ref1
<=
100
))
{
...
...
@@ -2483,7 +2499,7 @@
});
ygopro
.
stoc_follow
(
'
REPLAY
'
,
true
,
function
(
buffer
,
info
,
client
,
server
)
{
var
duellog
,
dueltime
,
i
,
j
,
len
,
player
,
ref
,
replay_filename
,
room
;
var
duellog
,
dueltime
,
i
,
j
,
k
,
len
,
len1
,
player
,
ref
,
ref1
,
replay_filename
,
room
;
room
=
ROOM_all
[
client
.
rid
];
if
(
!
room
)
{
return
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
replay_safe
;
...
...
@@ -2495,11 +2511,19 @@
if
(
client
.
pos
===
0
)
{
dueltime
=
moment
().
format
(
'
YYYY-MM-DD HH:mm:ss
'
);
replay_filename
=
dueltime
;
if
(
room
.
hostinfo
.
mode
===
2
)
{
ref
=
room
.
dueling_players
;
for
(
i
=
j
=
0
,
len
=
ref
.
length
;
j
<
len
;
i
=
++
j
)
{
player
=
ref
[
i
];
replay_filename
=
replay_filename
+
(
i
>
0
?
"
VS
"
:
"
"
)
+
player
.
name
;
}
}
else
{
ref1
=
room
.
dueling_players
;
for
(
i
=
k
=
0
,
len1
=
ref1
.
length
;
k
<
len1
;
i
=
++
k
)
{
player
=
ref1
[
i
];
replay_filename
=
replay_filename
+
(
i
>
0
?
(
i
===
2
?
"
VS
"
:
"
&
"
)
:
"
"
)
+
player
.
name
;
}
}
replay_filename
=
replay_filename
.
replace
(
/
[\/\\\?\*]
/g
,
'
_
'
)
+
"
.yrp
"
;
duellog
=
{
time
:
dueltime
,
...
...
@@ -2508,11 +2532,11 @@
cloud_replay_id
:
"
R#
"
+
room
.
cloud_replay_id
,
replay_filename
:
replay_filename
,
players
:
(
function
()
{
var
k
,
len1
,
ref1
,
results
;
ref
1
=
room
.
dueling_players
;
var
l
,
len2
,
ref2
,
results
;
ref
2
=
room
.
dueling_players
;
results
=
[];
for
(
k
=
0
,
len1
=
ref1
.
length
;
k
<
len1
;
k
++
)
{
player
=
ref
1
[
k
];
for
(
l
=
0
,
len2
=
ref2
.
length
;
l
<
len2
;
l
++
)
{
player
=
ref
2
[
l
];
results
.
push
({
name
:
player
.
name
+
(
settings
.
modules
.
tournament_mode
.
show_ip
&&
!
player
.
is_local
?
"
(IP:
"
+
player
.
ip
.
slice
(
7
)
+
"
)
"
:
""
)
+
(
settings
.
modules
.
tournament_mode
.
show_info
&&
!
(
room
.
hostinfo
.
mode
===
2
&&
player
.
pos
>
1
)
?
"
(Score:
"
+
room
.
scores
[
player
.
name
]
+
"
LP:
"
+
(
player
.
lp
!=
null
?
player
.
lp
:
room
.
hostinfo
.
start_lp
)
+
"
)
"
:
""
),
winner
:
player
.
pos
===
room
.
winner
...
...
@@ -2649,7 +2673,7 @@
if
(
player
.
pos
!=
null
)
{
results1
.
push
({
id
:
(
-
1
).
toString
(),
name
:
player
.
name
+
(
settings
.
modules
.
http
.
show_ip
&&
pass_validated
&&
!
player
.
is_local
?
"
(IP:
"
+
player
.
ip
.
slice
(
7
)
+
"
)
"
:
""
)
+
(
settings
.
modules
.
http
.
show_info
&&
room
.
started
&&
!
(
room
.
hostinfo
.
mode
===
2
&&
player
.
pos
>
1
)
?
"
(Score:
"
+
room
.
scores
[
player
.
name
]
+
"
LP:
"
+
(
player
.
lp
!=
null
?
player
.
lp
:
room
.
hostinfo
.
start_lp
)
+
"
)
"
:
""
),
name
:
player
.
name
+
(
settings
.
modules
.
http
.
show_ip
&&
pass_validated
&&
!
player
.
is_local
?
"
(IP:
"
+
player
.
ip
.
slice
(
7
)
+
"
)
"
:
""
)
+
(
settings
.
modules
.
http
.
show_info
&&
room
.
started
&&
!
(
room
.
hostinfo
.
mode
===
2
&&
player
.
pos
%
2
>
0
)
?
"
(Score:
"
+
room
.
scores
[
player
.
name
]
+
"
LP:
"
+
(
player
.
lp
!=
null
?
player
.
lp
:
room
.
hostinfo
.
start_lp
)
+
"
)
"
:
""
),
pos
:
player
.
pos
});
}
...
...
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