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nanahira
srvpro
Commits
5094c73f
Commit
5094c73f
authored
Apr 29, 2019
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'master' into tcg_random
parents
479d567c
254b36bd
Changes
5
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Showing
5 changed files
with
256 additions
and
133 deletions
+256
-133
config_tourney/config.json
config_tourney/config.json
+7
-4
data/default_config.json
data/default_config.json
+10
-3
data/i18n.json
data/i18n.json
+4
-0
ygopro-server.coffee
ygopro-server.coffee
+98
-54
ygopro-server.js
ygopro-server.js
+137
-72
No files found.
config_tourney/config.json
View file @
5094c73f
{
"file"
:
"./config/config.json"
,
"port"
:
1262
,
"port"
:
514
,
"version"
:
4930
,
"hostinfo"
:
{
"lflist"
:
0
,
...
...
@@ -68,6 +68,9 @@
"enabled"
:
false
,
"get"
:
false
},
"koishi_roomlist"
:
{
"enabled"
:
false
},
"vip"
:
{
"enabled"
:
false
,
"generate_count"
:
500
...
...
@@ -162,7 +165,7 @@
"show_ip"
:
true
,
"show_info"
:
true
,
"log_save_path"
:
"./config/"
,
"port"
:
1264
"port"
:
5142
},
"test_mode"
:
{
"watch_public_hand"
:
false
,
...
...
@@ -285,9 +288,9 @@
]
},
"http"
:
{
"port"
:
1263
,
"port"
:
5141
,
"websocket_roomlist"
:
false
,
"public_roomlist"
:
tru
e
,
"public_roomlist"
:
fals
e
,
"show_ip"
:
true
,
"show_info"
:
true
,
"quick_death_rule"
:
2
,
...
...
data/default_config.json
View file @
5094c73f
...
...
@@ -13,7 +13,9 @@
"start_lp"
:
8000
,
"start_hand"
:
5
,
"draw_count"
:
1
,
"time_limit"
:
180
"time_limit"
:
180
,
"no_watch"
:
false
,
"auto_death"
:
false
},
"modules"
:
{
"welcome"
:
"MyCard YGOPro Server"
,
...
...
@@ -164,7 +166,12 @@
"ready_time"
:
30
,
"check_permit"
:
"https://api.mycard.moe/ygopro/match/permit"
,
"post_score"
:
false
,
"get_score"
:
false
"get_score"
:
false
,
"init_post"
:
{
"enabled"
:
false
,
"url"
:
"https://api.mycard.moe/ygopro/match/clear"
,
"accesskey"
:
"momobako"
}
},
"tournament_mode"
:
{
"enabled"
:
false
,
...
...
@@ -299,7 +306,7 @@
"public_roomlist"
:
false
,
"show_ip"
:
false
,
"show_info"
:
true
,
"quick_death_rule"
:
false
,
"quick_death_rule"
:
2
,
"ssl"
:
{
"enabled"
:
false
,
"port"
:
7923
,
...
...
data/i18n.json
View file @
5094c73f
...
...
@@ -192,6 +192,8 @@
"invalid_side_rule"
:
"Illegal cards are contained in your side deck."
,
"arena_wait_hint"
:
"If you opponent does not appear within 25 seconds, you may quit without any penalty."
,
"arena_wait_timeout"
:
"Your opponent did not appear, you may quit without any penalty."
,
"auto_death_part1"
:
"This room is an auto-extra-duel room. The Extra Duel will begin after "
,
"auto_death_part2"
:
" minutes."
,
"athletic_arena_tip"
:
"During an athletic match, a game quit behavior is regarded as a surrender."
},
"es-es"
:
{
...
...
@@ -531,6 +533,8 @@
"invalid_side_rule"
:
"副卡组中包含不允许换入副卡组的卡。"
,
"arena_wait_hint"
:
"若对手在25秒内不进入游戏,您退房时不会进行扣分。"
,
"arena_wait_timeout"
:
"由于对手未能在30秒内进入游戏,此时您退出游戏不会扣分。"
,
"auto_death_part1"
:
"本房间为自动加时赛房间。比赛开始"
,
"auto_death_part2"
:
"分钟后,将自动进入加时赛。"
,
"athletic_arena_tip"
:
"在竞技匹配中,比赛开始前退出游戏也会视为投降。"
},
"ko-kr"
:
{
...
...
ygopro-server.coffee
View file @
5094c73f
...
...
@@ -415,6 +415,19 @@ if settings.modules.mycard.enabled
pg_client
.
on
'drain'
,
pg_client
.
end
.
bind
(
pg_client
)
log
.
info
"loading mycard user..."
pg_client
.
connect
()
if
settings
.
modules
.
arena_mode
.
enabled
and
settings
.
modules
.
arena_mode
.
init_post
.
enabled
request
.
post
{
url
:
settings
.
modules
.
arena_mode
.
init_post
.
url
,
qs
:
{
ak
:
settings
.
modules
.
arena_mode
.
init_post
.
accesskey
,
arena
:
settings
.
modules
.
arena_mode
.
mode
}},
(
error
,
response
,
body
)
=>
if
error
log
.
warn
'ARENA INIT POST ERROR'
,
error
else
if
response
.
statusCode
>=
400
log
.
warn
'ARENA INIT POST FAIL'
,
response
.
statusCode
,
response
.
statusMessage
,
body
#else
# log.info 'ARENA INIT POST OK', response.statusCode, response.statusMessage
return
if
settings
.
modules
.
challonge
.
enabled
challonge_module_name
=
'challonge'
...
...
@@ -1271,7 +1284,14 @@ class Room
@
hostinfo
.
enable_priority
=
true
if
(
rule
.
match
/(^|,|,)(NOWATCH|NW)(,|,|$)/
)
@
no_watch
=
true
@
hostinfo
.
no_watch
=
true
if
(
param
=
rule
.
match
/(^|,|,)(DEATH|DH)(\d*)(,|,|$)/
)
death_time
=
parseInt
(
param
[
3
])
if
death_time
and
death_time
>
0
@
hostinfo
.
auto_death
=
death_time
else
@
hostinfo
.
auto_death
=
40
@
hostinfo
.
replay_mode
=
if
settings
.
modules
.
tournament_mode
.
enabled
and
settings
.
modules
.
tournament_mode
.
replay_safe
or
@
hostinfo
.
mode
==
1
and
settings
.
modules
.
replay_delay
then
1
else
0
...
...
@@ -1571,6 +1591,52 @@ class Room
client
.
server
.
destroy
()
return
start_death
:
()
->
unless
@
established
and
@
started
and
!
@
death
return
false
oppo_pos
=
if
@
hostinfo
.
mode
==
2
then
2
else
1
if
!
@
changing_side
and
(
!
@
duel_count
or
@
turn
)
# Extra duel started in duel
switch
settings
.
modules
.
http
.
quick_death_rule
when
3
@
death
=
-
2
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_phase}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
@
death
=
(
if
@
turn
then
@
turn
+
4
else
5
)
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
# Extra duel started in siding
switch
settings
.
modules
.
http
.
quick_death_rule
when
2
,
3
if
@
scores
[
@
dueling_players
[
0
].
name_vpass
]
==
@
scores
[
@
dueling_players
[
oppo_pos
].
name_vpass
]
if
settings
.
modules
.
http
.
quick_death_rule
==
3
@
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_quick}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
@
death
=
5
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_siding}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
win_pos
=
if
@
scores
[
@
dueling_players
[
0
].
name_vpass
]
>
@
scores
[
@
dueling_players
[
oppo_pos
].
name_vpass
]
then
0
else
oppo_pos
@
finished_by_death
=
true
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death2_finish_part1}"
+
@
dueling_players
[
win_pos
].
name
+
"${death2_finish_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
CLIENT_send_replays
(
@
dueling_players
[
oppo_pos
-
win_pos
],
this
)
if
@
hostinfo
.
mode
==
1
ygopro
.
stoc_send
(
@
dueling_players
[
oppo_pos
-
win_pos
],
'DUEL_END'
)
ygopro
.
stoc_send
(
@
dueling_players
[
oppo_pos
-
win_pos
+
1
],
'DUEL_END'
)
if
@
hostinfo
.
mode
==
2
@
scores
[
@
dueling_players
[
oppo_pos
-
win_pos
].
name_vpass
]
=
-
1
CLIENT_kick
(
@
dueling_players
[
oppo_pos
-
win_pos
])
CLIENT_kick
(
@
dueling_players
[
oppo_pos
-
win_pos
+
1
])
if
@
hostinfo
.
mode
==
2
when
1
@
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_quick}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
@
death
=
5
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_start_siding}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
cancel_death
:
()
->
unless
@
established
and
@
started
and
@
death
return
false
@
death
=
0
ygopro
.
stoc_send_chat_to_room
(
this
,
"${death_cancel}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
return
true
# 网络连接
net
.
createServer
(
client
)
->
...
...
@@ -2086,6 +2152,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
start_lp
:
opt2
start_hand
:
opt3
>>
4
draw_count
:
opt3
&
0xF
no_watch
:
false
auto_death
:
false
}
options
.
lflist
=
_
.
findIndex
lflists
,
(
list
)
->
((
options
.
rule
==
1
)
==
list
.
tcg
)
and
list
.
date
.
isBefore
()
room
=
new
Room
(
name
,
options
)
...
...
@@ -2127,7 +2195,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
if
room
.
started
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
no_watch
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
hostinfo
.
no_watch
client
.
setTimeout
(
300000
)
#连接后超时5分钟
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
)
client
.
is_post_watcher
=
true
...
...
@@ -2144,7 +2212,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
client
.
write
buffer
else
ygopro
.
stoc_die
(
client
,
"${watch_denied}"
)
else
if
room
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
else
if
room
.
hostinfo
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
ygopro
.
stoc_die
(
client
,
"${watch_denied_room}"
)
else
#client.room = room
...
...
@@ -2197,7 +2265,8 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
json
:
true
,
qs
:
username
:
client
.
name
,
password
:
info
.
pass
password
:
info
.
pass
,
arena
:
settings
.
modules
.
arena_mode
.
mode
,
(
error
,
response
,
body
)
->
if
client
.
closed
return
...
...
@@ -2213,7 +2282,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
else
if
settings
.
modules
.
challonge
.
enabled
pre_room
=
ROOM_find_by_name
(
info
.
pass
)
if
pre_room
and
pre_room
.
started
and
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
pre_room
.
no_watch
if
pre_room
and
pre_room
.
started
and
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
pre_room
.
hostinfo
.
no_watch
room
=
pre_room
client
.
setTimeout
(
300000
)
#连接后超时5分钟
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
)
...
...
@@ -2276,7 +2345,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
if
room
.
started
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
no_watch
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
hostinfo
.
no_watch
#client.setTimeout(300000) #连接后超时5分钟
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
)
client
.
is_post_watcher
=
true
...
...
@@ -2293,7 +2362,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
client
.
write
buffer
else
ygopro
.
stoc_die
(
client
,
"${watch_denied}"
)
else
if
room
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
else
if
room
.
hostinfo
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
ygopro
.
stoc_die
(
client
,
"${watch_denied_room}"
)
else
for
player
in
room
.
get_playing_player
()
when
player
and
player
!=
client
and
player
.
challonge_info
.
id
==
client
.
challonge_info
.
id
...
...
@@ -2365,7 +2434,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
else
if
room
.
error
ygopro
.
stoc_die
(
client
,
room
.
error
)
else
if
room
.
started
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
no_watch
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
hostinfo
.
no_watch
client
.
setTimeout
(
300000
)
#连接后超时5分钟
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
)
client
.
is_post_watcher
=
true
...
...
@@ -2382,7 +2451,7 @@ ygopro.ctos_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
client
.
write
buffer
else
ygopro
.
stoc_die
(
client
,
"${watch_denied}"
)
else
if
room
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
else
if
room
.
hostinfo
.
no_watch
and
room
.
players
.
length
>=
(
if
room
.
hostinfo
.
mode
==
2
then
4
else
2
)
ygopro
.
stoc_die
(
client
,
"${watch_denied_room}"
)
else
client
.
setTimeout
(
300000
)
#连接后超时5分钟
...
...
@@ -2446,7 +2515,7 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
recorder
.
on
'error'
,
(
error
)
->
return
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
watcher
and
!
room
.
no_watch
if
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
and
!
room
.
watcher
and
!
room
.
hostinfo
.
no_watch
room
.
watcher
=
watcher
=
if
settings
.
modules
.
test_mode
.
watch_public_hand
then
room
.
recorder
else
net
.
connect
room
.
port
,
->
ygopro
.
ctos_send
watcher
,
'PLAYER_INFO'
,
{
name
:
"the Big Brother"
...
...
@@ -2577,7 +2646,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)->
room
.
selecting_tp
=
false
if
client
.
pos
==
0
room
.
turn
=
0
room
.
duel_count
=
room
.
duel_count
+
1
room
.
duel_count
++
if
room
.
death
and
room
.
duel_count
>
1
if
room
.
death
==
-
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_final}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
...
...
@@ -2801,7 +2870,7 @@ ygopro.stoc_follow 'GAME_MSG', true, (buffer, info, client, server, datas)->
ygopro
.
ctos_follow
'HS_TOOBSERVER'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
room
=
ROOM_all
[
client
.
rid
]
return
unless
room
if
room
.
no_watch
if
room
.
hostinfo
.
no_watch
ygopro
.
stoc_send_chat
(
client
,
"${watch_denied_room}"
,
ygopro
.
constants
.
COLORS
.
RED
)
return
true
if
(
!
room
.
arena
and
!
settings
.
modules
.
challonge
.
enabled
)
or
client
.
is_local
...
...
@@ -2833,7 +2902,7 @@ ygopro.ctos_follow 'HS_KICK', true, (buffer, info, client, server, datas)->
ygopro
.
stoc_follow
'TYPE_CHANGE'
,
true
,
(
buffer
,
info
,
client
,
server
,
datas
)
->
selftype
=
info
.
type
&
0xf
is_host
=
((
info
.
type
>>
4
)
&
0xf
)
!=
0
# if room and room.no_watch and selftype == 7
# if room and room.
hostinfo.
no_watch and selftype == 7
# ygopro.stoc_die(client, "${watch_denied_room}")
# return true
client
.
is_host
=
is_host
...
...
@@ -3030,6 +3099,8 @@ ygopro.stoc_follow 'DUEL_START', false, (buffer, info, client, server, datas)->
if
room
.
random_type
==
'T'
# 双打房不记录匹配过
ROOM_players_oppentlist
[
player
.
ip
]
=
null
if
room
.
hostinfo
.
auto_death
ygopro
.
stoc_send_chat_to_room
(
room
,
"${auto_death_part1}
#{
room
.
hostinfo
.
auto_death
}
${auto_death_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
if
settings
.
modules
.
hide_name
and
room
.
duel_count
==
0
for
player
in
room
.
get_playing_player
()
when
player
!=
client
ygopro
.
stoc_send
(
client
,
'HS_PLAYER_ENTER'
,
{
...
...
@@ -3790,6 +3861,14 @@ if settings.modules.heartbeat_detection.enabled
return
,
settings
.
modules
.
heartbeat_detection
.
interval
setInterval
()
->
current_time
=
moment
()
for
room
in
ROOM_all
when
room
and
room
.
started
and
room
.
hostinfo
.
auto_death
and
!
room
.
auto_death_triggered
and
current_time
-
moment
(
room
.
start_time
)
>
60000
*
room
.
hostinfo
.
auto_death
room
.
auto_death_triggered
=
true
room
.
start_death
()
,
1000
# spawn windbot
windbot_looplimit
=
0
...
...
@@ -4078,43 +4157,9 @@ if settings.modules.http
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"['密码错误', 0]"
))
return
death_room_found
=
false
for
room
in
ROOM_all
when
room
and
room
.
established
and
room
.
started
and
!
room
.
death
and
(
u
.
query
.
death
==
"all"
or
u
.
query
.
death
==
room
.
process_pid
.
toString
()
or
u
.
query
.
death
==
room
.
name
)
death_room_found
=
true
oppo_pos
=
if
room
.
hostinfo
.
mode
==
2
then
2
else
1
if
!
room
.
changing_side
and
(
!
room
.
duel_count
or
room
.
turn
)
switch
settings
.
modules
.
http
.
quick_death_rule
when
3
room
.
death
=
-
2
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_phase}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
room
.
death
=
(
if
room
.
turn
then
room
.
turn
+
4
else
5
)
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
switch
settings
.
modules
.
http
.
quick_death_rule
when
2
,
3
if
room
.
scores
[
room
.
dueling_players
[
0
].
name_vpass
]
==
room
.
scores
[
room
.
dueling_players
[
oppo_pos
].
name_vpass
]
if
settings
.
modules
.
http
.
quick_death_rule
==
3
room
.
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_quick}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
room
.
death
=
5
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_siding}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
win_pos
=
if
room
.
scores
[
room
.
dueling_players
[
0
].
name_vpass
]
>
room
.
scores
[
room
.
dueling_players
[
oppo_pos
].
name_vpass
]
then
0
else
oppo_pos
room
.
finished_by_death
=
true
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death2_finish_part1}"
+
room
.
dueling_players
[
win_pos
].
name
+
"${death2_finish_part2}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
CLIENT_send_replays
(
room
.
dueling_players
[
oppo_pos
-
win_pos
],
room
)
if
room
.
hostinfo
.
mode
==
1
ygopro
.
stoc_send
(
room
.
dueling_players
[
oppo_pos
-
win_pos
],
'DUEL_END'
)
ygopro
.
stoc_send
(
room
.
dueling_players
[
oppo_pos
-
win_pos
+
1
],
'DUEL_END'
)
if
room
.
hostinfo
.
mode
==
2
room
.
scores
[
room
.
dueling_players
[
oppo_pos
-
win_pos
].
name_vpass
]
=
-
1
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
])
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
+
1
])
if
room
.
hostinfo
.
mode
==
2
when
1
room
.
death
=
-
1
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_quick}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
else
room
.
death
=
5
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_start_siding}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
for
room
in
ROOM_all
when
room
and
(
u
.
query
.
death
==
"all"
or
u
.
query
.
death
==
room
.
process_pid
.
toString
()
or
u
.
query
.
death
==
room
.
name
)
if
room
.
start_death
()
death_room_found
=
true
response
.
writeHead
(
200
)
if
death_room_found
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"['death ok', '"
+
u
.
query
.
death
+
"']"
))
...
...
@@ -4127,10 +4172,9 @@ if settings.modules.http
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"['密码错误', 0]"
))
return
death_room_found
=
false
for
room
in
ROOM_all
when
room
and
room
.
established
and
room
.
started
and
room
.
death
and
(
u
.
query
.
deathcancel
==
"all"
or
u
.
query
.
deathcancel
==
room
.
process_pid
.
toString
())
death_room_found
=
true
room
.
death
=
0
ygopro
.
stoc_send_chat_to_room
(
room
,
"${death_cancel}"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
)
for
room
in
ROOM_all
when
room
and
(
u
.
query
.
death
==
"all"
or
u
.
query
.
death
==
room
.
process_pid
.
toString
()
or
u
.
query
.
death
==
room
.
name
)
if
room
.
cancel_death
()
death_room_found
=
true
response
.
writeHead
(
200
)
if
death_room_found
response
.
end
(
addCallback
(
u
.
query
.
callback
,
"['death cancel ok', '"
+
u
.
query
.
deathcancel
+
"']"
))
...
...
ygopro-server.js
View file @
5094c73f
...
...
@@ -508,6 +508,25 @@
pg_client
.
on
(
'
drain
'
,
pg_client
.
end
.
bind
(
pg_client
));
log
.
info
(
"
loading mycard user...
"
);
pg_client
.
connect
();
if
(
settings
.
modules
.
arena_mode
.
enabled
&&
settings
.
modules
.
arena_mode
.
init_post
.
enabled
)
{
request
.
post
({
url
:
settings
.
modules
.
arena_mode
.
init_post
.
url
,
qs
:
{
ak
:
settings
.
modules
.
arena_mode
.
init_post
.
accesskey
,
arena
:
settings
.
modules
.
arena_mode
.
mode
}
},
(
function
(
_this
)
{
return
function
(
error
,
response
,
body
)
{
if
(
error
)
{
log
.
warn
(
'
ARENA INIT POST ERROR
'
,
error
);
}
else
{
if
(
response
.
statusCode
>=
400
)
{
log
.
warn
(
'
ARENA INIT POST FAIL
'
,
response
.
statusCode
,
response
.
statusMessage
,
body
);
}
}
};
})(
this
));
}
}
if
(
settings
.
modules
.
challonge
.
enabled
)
{
...
...
@@ -1409,7 +1428,7 @@
Room
=
(
function
()
{
function
Room
(
name
,
hostinfo
)
{
var
draw_count
,
error
,
lflist
,
list_official_to_pre
,
list_pre_to_official
,
official_database
,
param
,
pre_release_database
,
rule
,
start_hand
,
start_lp
,
temp_list
,
time_limit
;
var
d
eath_time
,
d
raw_count
,
error
,
lflist
,
list_official_to_pre
,
list_pre_to_official
,
official_database
,
param
,
pre_release_database
,
rule
,
start_hand
,
start_lp
,
temp_list
,
time_limit
;
this
.
hostinfo
=
hostinfo
;
this
.
name
=
name
;
this
.
alive
=
true
;
...
...
@@ -1630,7 +1649,15 @@
this
.
hostinfo
.
enable_priority
=
true
;
}
if
(
rule
.
match
(
/
(
^|,|,
)(
NOWATCH|NW
)(
,|,|$
)
/
))
{
this
.
no_watch
=
true
;
this
.
hostinfo
.
no_watch
=
true
;
}
if
((
param
=
rule
.
match
(
/
(
^|,|,
)(
DEATH|DH
)(\d
*
)(
,|,|$
)
/
)))
{
death_time
=
parseInt
(
param
[
3
]);
if
(
death_time
&&
death_time
>
0
)
{
this
.
hostinfo
.
auto_death
=
death_time
;
}
else
{
this
.
hostinfo
.
auto_death
=
40
;
}
}
}
this
.
hostinfo
.
replay_mode
=
settings
.
modules
.
tournament_mode
.
enabled
&&
settings
.
modules
.
tournament_mode
.
replay_safe
||
this
.
hostinfo
.
mode
===
1
&&
settings
.
modules
.
replay_delay
?
1
:
0
;
...
...
@@ -2051,6 +2078,73 @@
}
};
Room
.
prototype
.
start_death
=
function
()
{
var
oppo_pos
,
win_pos
;
if
(
!
(
this
.
established
&&
this
.
started
&&
!
this
.
death
))
{
return
false
;
}
oppo_pos
=
this
.
hostinfo
.
mode
===
2
?
2
:
1
;
if
(
!
this
.
changing_side
&&
(
!
this
.
duel_count
||
this
.
turn
))
{
switch
(
settings
.
modules
.
http
.
quick_death_rule
)
{
case
3
:
this
.
death
=
-
2
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start_phase}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
break
;
default
:
this
.
death
=
(
this
.
turn
?
this
.
turn
+
4
:
5
);
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
else
{
switch
(
settings
.
modules
.
http
.
quick_death_rule
)
{
case
2
:
case
3
:
if
(
this
.
scores
[
this
.
dueling_players
[
0
].
name_vpass
]
===
this
.
scores
[
this
.
dueling_players
[
oppo_pos
].
name_vpass
])
{
if
(
settings
.
modules
.
http
.
quick_death_rule
===
3
)
{
this
.
death
=
-
1
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start_quick}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
else
{
this
.
death
=
5
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start_siding}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
else
{
win_pos
=
this
.
scores
[
this
.
dueling_players
[
0
].
name_vpass
]
>
this
.
scores
[
this
.
dueling_players
[
oppo_pos
].
name_vpass
]
?
0
:
oppo_pos
;
this
.
finished_by_death
=
true
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death2_finish_part1}
"
+
this
.
dueling_players
[
win_pos
].
name
+
"
${death2_finish_part2}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
if
(
this
.
hostinfo
.
mode
===
1
)
{
CLIENT_send_replays
(
this
.
dueling_players
[
oppo_pos
-
win_pos
],
this
);
}
ygopro
.
stoc_send
(
this
.
dueling_players
[
oppo_pos
-
win_pos
],
'
DUEL_END
'
);
if
(
this
.
hostinfo
.
mode
===
2
)
{
ygopro
.
stoc_send
(
this
.
dueling_players
[
oppo_pos
-
win_pos
+
1
],
'
DUEL_END
'
);
}
this
.
scores
[
this
.
dueling_players
[
oppo_pos
-
win_pos
].
name_vpass
]
=
-
1
;
CLIENT_kick
(
this
.
dueling_players
[
oppo_pos
-
win_pos
]);
if
(
this
.
hostinfo
.
mode
===
2
)
{
CLIENT_kick
(
this
.
dueling_players
[
oppo_pos
-
win_pos
+
1
]);
}
}
break
;
case
1
:
this
.
death
=
-
1
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start_quick}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
break
;
default
:
this
.
death
=
5
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_start_siding}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
return
true
;
};
Room
.
prototype
.
cancel_death
=
function
()
{
if
(
!
(
this
.
established
&&
this
.
started
&&
this
.
death
))
{
return
false
;
}
this
.
death
=
0
;
ygopro
.
stoc_send_chat_to_room
(
this
,
"
${death_cancel}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
return
true
;
};
return
Room
;
})();
...
...
@@ -2602,7 +2696,9 @@
no_shuffle_deck
:
!!
(
opt1
&
1
),
start_lp
:
opt2
,
start_hand
:
opt3
>>
4
,
draw_count
:
opt3
&
0xF
draw_count
:
opt3
&
0xF
,
no_watch
:
false
,
auto_death
:
false
};
options
.
lflist
=
_
.
findIndex
(
lflists
,
function
(
list
)
{
return
((
options
.
rule
===
1
)
===
list
.
tcg
)
&&
list
.
date
.
isBefore
();
...
...
@@ -2662,7 +2758,7 @@
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
if
(
room
.
started
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
no_watch
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
hostinfo
.
no_watch
)
{
client
.
setTimeout
(
300000
);
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
);
client
.
is_post_watcher
=
true
;
...
...
@@ -2690,7 +2786,7 @@
}
else
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied}
"
);
}
}
else
if
(
room
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
}
else
if
(
room
.
hostinfo
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied_room}
"
);
}
else
{
client
.
setTimeout
(
300000
);
...
...
@@ -2752,7 +2848,8 @@
json
:
true
,
qs
:
{
username
:
client
.
name
,
password
:
info
.
pass
password
:
info
.
pass
,
arena
:
settings
.
modules
.
arena_mode
.
mode
}
},
function
(
error
,
response
,
body
)
{
if
(
client
.
closed
)
{
...
...
@@ -2770,7 +2867,7 @@
}
}
else
if
(
settings
.
modules
.
challonge
.
enabled
)
{
pre_room
=
ROOM_find_by_name
(
info
.
pass
);
if
(
pre_room
&&
pre_room
.
started
&&
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
pre_room
.
no_watch
)
{
if
(
pre_room
&&
pre_room
.
started
&&
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
pre_room
.
hostinfo
.
no_watch
)
{
room
=
pre_room
;
client
.
setTimeout
(
300000
);
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
);
...
...
@@ -2849,7 +2946,7 @@
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
if
(
room
.
started
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
no_watch
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
hostinfo
.
no_watch
)
{
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
);
client
.
is_post_watcher
=
true
;
if
(
settings
.
modules
.
vip
.
enabled
&&
client
.
vip
&&
vip_info
.
players
[
client
.
name
].
words
)
{
...
...
@@ -2876,7 +2973,7 @@
}
else
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied}
"
);
}
}
else
if
(
room
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
}
else
if
(
room
.
hostinfo
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied_room}
"
);
}
else
{
ref8
=
room
.
get_playing_player
();
...
...
@@ -2939,7 +3036,7 @@
}
else
if
(
room
.
error
)
{
ygopro
.
stoc_die
(
client
,
room
.
error
);
}
else
if
(
room
.
started
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
no_watch
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
hostinfo
.
no_watch
)
{
client
.
setTimeout
(
300000
);
client
.
rid
=
_
.
indexOf
(
ROOM_all
,
room
);
client
.
is_post_watcher
=
true
;
...
...
@@ -2967,7 +3064,7 @@
}
else
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied}
"
);
}
}
else
if
(
room
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
}
else
if
(
room
.
hostinfo
.
no_watch
&&
room
.
players
.
length
>=
(
room
.
hostinfo
.
mode
===
2
?
4
:
2
))
{
ygopro
.
stoc_die
(
client
,
"
${watch_denied_room}
"
);
}
else
{
client
.
setTimeout
(
300000
);
...
...
@@ -3051,7 +3148,7 @@
});
recorder
.
on
(
'
error
'
,
function
(
error
)
{});
}
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
watcher
&&
!
room
.
no_watch
)
{
if
(
settings
.
modules
.
cloud_replay
.
enable_halfway_watch
&&
!
room
.
watcher
&&
!
room
.
hostinfo
.
no_watch
)
{
room
.
watcher
=
watcher
=
settings
.
modules
.
test_mode
.
watch_public_hand
?
room
.
recorder
:
net
.
connect
(
room
.
port
,
function
()
{
ygopro
.
ctos_send
(
watcher
,
'
PLAYER_INFO
'
,
{
name
:
"
the Big Brother
"
...
...
@@ -3202,7 +3299,7 @@
room
.
selecting_tp
=
false
;
if
(
client
.
pos
===
0
)
{
room
.
turn
=
0
;
room
.
duel_count
=
room
.
duel_count
+
1
;
room
.
duel_count
++
;
if
(
room
.
death
&&
room
.
duel_count
>
1
)
{
if
(
room
.
death
===
-
1
)
{
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_final}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
...
...
@@ -3510,7 +3607,7 @@
if
(
!
room
)
{
return
;
}
if
(
room
.
no_watch
)
{
if
(
room
.
hostinfo
.
no_watch
)
{
ygopro
.
stoc_send_chat
(
client
,
"
${watch_denied_room}
"
,
ygopro
.
constants
.
COLORS
.
RED
);
return
true
;
}
...
...
@@ -3869,6 +3966,9 @@
ROOM_players_oppentlist
[
player
.
ip
]
=
null
;
}
}
if
(
room
.
hostinfo
.
auto_death
)
{
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${auto_death_part1}
"
+
room
.
hostinfo
.
auto_death
+
"
${auto_death_part2}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
if
(
settings
.
modules
.
hide_name
&&
room
.
duel_count
===
0
)
{
ref4
=
room
.
get_playing_player
();
...
...
@@ -4914,6 +5014,21 @@
},
settings
.
modules
.
heartbeat_detection
.
interval
);
}
setInterval
(
function
()
{
var
current_time
,
len3
,
m
,
results
,
room
;
current_time
=
moment
();
results
=
[];
for
(
m
=
0
,
len3
=
ROOM_all
.
length
;
m
<
len3
;
m
++
)
{
room
=
ROOM_all
[
m
];
if
(
!
(
room
&&
room
.
started
&&
room
.
hostinfo
.
auto_death
&&
!
room
.
auto_death_triggered
&&
current_time
-
moment
(
room
.
start_time
)
>
60000
*
room
.
hostinfo
.
auto_death
))
{
continue
;
}
room
.
auto_death_triggered
=
true
;
results
.
push
(
room
.
start_death
());
}
return
results
;
},
1000
);
windbot_looplimit
=
0
;
spawn_windbot
=
function
()
{
...
...
@@ -4966,7 +5081,7 @@
return
callback
+
"
(
"
+
text
+
"
);
"
;
};
requestListener
=
function
(
request
,
response
)
{
var
archive_args
,
archive_name
,
archive_process
,
check
,
death_room_found
,
duellog
,
error
,
filename
,
getpath
,
key
,
kick_room_found
,
len3
,
len4
,
len5
,
len6
,
len7
,
len8
,
m
,
n
,
o
,
oppo_pos
,
p
,
parseQueryString
,
pass_validated
,
player
,
q
,
r
,
ref3
,
ref4
,
replay
,
ret_keys
,
room
,
roomsjson
,
u
,
win_pos
;
var
archive_args
,
archive_name
,
archive_process
,
check
,
death_room_found
,
duellog
,
error
,
filename
,
getpath
,
key
,
kick_room_found
,
len3
,
len4
,
len5
,
len6
,
len7
,
len8
,
m
,
n
,
o
,
p
,
parseQueryString
,
pass_validated
,
player
,
q
,
r
,
ref3
,
ref4
,
replay
,
ret_keys
,
room
,
roomsjson
,
u
;
parseQueryString
=
true
;
u
=
url
.
parse
(
request
.
url
,
parseQueryString
);
if
(
u
.
pathname
===
'
/api/getrooms
'
)
{
...
...
@@ -5269,58 +5384,9 @@
death_room_found
=
false
;
for
(
q
=
0
,
len7
=
ROOM_all
.
length
;
q
<
len7
;
q
++
)
{
room
=
ROOM_all
[
q
];
if
(
!
(
room
&&
room
.
established
&&
room
.
started
&&
!
room
.
death
&&
(
u
.
query
.
death
===
"
all
"
||
u
.
query
.
death
===
room
.
process_pid
.
toString
()
||
u
.
query
.
death
===
room
.
name
)))
{
continue
;
}
death_room_found
=
true
;
oppo_pos
=
room
.
hostinfo
.
mode
===
2
?
2
:
1
;
if
(
!
room
.
changing_side
&&
(
!
room
.
duel_count
||
room
.
turn
))
{
switch
(
settings
.
modules
.
http
.
quick_death_rule
)
{
case
3
:
room
.
death
=
-
2
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_phase}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
break
;
default
:
room
.
death
=
(
room
.
turn
?
room
.
turn
+
4
:
5
);
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
else
{
switch
(
settings
.
modules
.
http
.
quick_death_rule
)
{
case
2
:
case
3
:
if
(
room
.
scores
[
room
.
dueling_players
[
0
].
name_vpass
]
===
room
.
scores
[
room
.
dueling_players
[
oppo_pos
].
name_vpass
])
{
if
(
settings
.
modules
.
http
.
quick_death_rule
===
3
)
{
room
.
death
=
-
1
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_quick}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
else
{
room
.
death
=
5
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_siding}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
}
else
{
win_pos
=
room
.
scores
[
room
.
dueling_players
[
0
].
name_vpass
]
>
room
.
scores
[
room
.
dueling_players
[
oppo_pos
].
name_vpass
]
?
0
:
oppo_pos
;
room
.
finished_by_death
=
true
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death2_finish_part1}
"
+
room
.
dueling_players
[
win_pos
].
name
+
"
${death2_finish_part2}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
if
(
room
.
hostinfo
.
mode
===
1
)
{
CLIENT_send_replays
(
room
.
dueling_players
[
oppo_pos
-
win_pos
],
room
);
}
ygopro
.
stoc_send
(
room
.
dueling_players
[
oppo_pos
-
win_pos
],
'
DUEL_END
'
);
if
(
room
.
hostinfo
.
mode
===
2
)
{
ygopro
.
stoc_send
(
room
.
dueling_players
[
oppo_pos
-
win_pos
+
1
],
'
DUEL_END
'
);
}
room
.
scores
[
room
.
dueling_players
[
oppo_pos
-
win_pos
].
name_vpass
]
=
-
1
;
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
]);
if
(
room
.
hostinfo
.
mode
===
2
)
{
CLIENT_kick
(
room
.
dueling_players
[
oppo_pos
-
win_pos
+
1
]);
}
}
break
;
case
1
:
room
.
death
=
-
1
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_quick}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
break
;
default
:
room
.
death
=
5
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_start_siding}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
if
(
room
&&
(
u
.
query
.
death
===
"
all
"
||
u
.
query
.
death
===
room
.
process_pid
.
toString
()
||
u
.
query
.
death
===
room
.
name
))
{
if
(
room
.
start_death
())
{
death_room_found
=
true
;
}
}
}
...
...
@@ -5339,12 +5405,11 @@
death_room_found
=
false
;
for
(
r
=
0
,
len8
=
ROOM_all
.
length
;
r
<
len8
;
r
++
)
{
room
=
ROOM_all
[
r
];
if
(
!
(
room
&&
room
.
established
&&
room
.
started
&&
room
.
death
&&
(
u
.
query
.
deathcancel
===
"
all
"
||
u
.
query
.
deathcancel
===
room
.
process_pid
.
toString
())))
{
continue
;
if
(
room
&&
(
u
.
query
.
death
===
"
all
"
||
u
.
query
.
death
===
room
.
process_pid
.
toString
()
||
u
.
query
.
death
===
room
.
name
))
{
if
(
room
.
cancel_death
())
{
death_room_found
=
true
;
}
}
death_room_found
=
true
;
room
.
death
=
0
;
ygopro
.
stoc_send_chat_to_room
(
room
,
"
${death_cancel}
"
,
ygopro
.
constants
.
COLORS
.
BABYBLUE
);
}
response
.
writeHead
(
200
);
if
(
death_room_found
)
{
...
...
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