Commit 1f8ab225 authored by nanahira's avatar nanahira

push most vars into global

parent ef8118a7
......@@ -131,11 +131,11 @@ try
catch e
log.info e unless e.code == 'ENOENT'
setting_save = (settings) ->
setting_save = global.setting_save = (settings) ->
fs.writeFileSync(settings.file, JSON.stringify(settings, null, 2))
return
setting_change = (settings, path, val) ->
setting_change = global.setting_change = (settings, path, val) ->
# path should be like "modules:welcome"
log.info("setting changed", path, val) if _.isString(val)
path=path.split(':')
......@@ -260,7 +260,7 @@ catch
#settings.version = settings.version_default
log.info "ygopro version 0x"+settings.version.toString(16), "(from config)"
# load the lflist of current date
lflists = []
lflists = global.lflists = []
# expansions/lflist
try
for list in fs.readFileSync('ygopro/expansions/lflist.conf', 'utf8').match(/!.*/g)
......@@ -416,8 +416,8 @@ if settings.modules.challonge.enabled
setInterval(refresh_challonge_cache, settings.modules.challonge.cache_ttl)
# 获取可用内存
memory_usage = 0
get_memory_usage = ()->
memory_usage = global.memory_usage = 0
get_memory_usage = get_memory_usage = ()->
prc_free = exec("free")
prc_free.stdout.on 'data', (data)->
lines = data.toString().split(/\n/g)
......@@ -439,17 +439,17 @@ get_memory_usage = ()->
get_memory_usage()
setInterval(get_memory_usage, 3000)
Cloud_replay_ids = []
Cloud_replay_ids = global.Cloud_replay_ids = []
ROOM_all = []
ROOM_players_oppentlist = {}
ROOM_players_banned = []
ROOM_players_scores = {}
ROOM_connected_ip = {}
ROOM_bad_ip = {}
ROOM_all = global.ROOM_all = []
ROOM_players_oppentlist = global.ROOM_players_oppentlist = {}
ROOM_players_banned = global.ROOM_players_banned = []
ROOM_players_scores = global.ROOM_players_scores = {}
ROOM_connected_ip = global.ROOM_connected_ip = {}
ROOM_bad_ip = global.ROOM_bad_ip = {}
# ban a user manually and permanently
ban_user = (name) ->
ban_user = global.ban_user = (name) ->
settings.ban.banned_user.push(name)
setting_save(settings)
bad_ip=0
......@@ -466,7 +466,7 @@ ban_user = (name) ->
return
# automatically ban user to use random duel
ROOM_ban_player = (name, ip, reason, countadd = 1)->
ROOM_ban_player = global.ROOM_ban_player = (name, ip, reason, countadd = 1)->
return if settings.modules.test_mode.no_ban_player
bannedplayer = _.find ROOM_players_banned, (bannedplayer)->
ip == bannedplayer.ip
......@@ -483,28 +483,28 @@ ROOM_ban_player = (name, ip, reason, countadd = 1)->
#log.info("banned", name, ip, reason, bannedplayer.count)
return
ROOM_player_win = (name)->
ROOM_player_win = global.ROOM_player_win = (name)->
if !ROOM_players_scores[name]
ROOM_players_scores[name]={win:0, lose:0, flee:0, combo:0}
ROOM_players_scores[name].win = ROOM_players_scores[name].win + 1
ROOM_players_scores[name].combo = ROOM_players_scores[name].combo + 1
return
ROOM_player_lose = (name)->
ROOM_player_lose = global.ROOM_player_lose = (name)->
if !ROOM_players_scores[name]
ROOM_players_scores[name]={win:0, lose:0, flee:0, combo:0}
ROOM_players_scores[name].lose = ROOM_players_scores[name].lose + 1
ROOM_players_scores[name].combo = 0
return
ROOM_player_flee = (name)->
ROOM_player_flee = global.ROOM_player_flee = (name)->
if !ROOM_players_scores[name]
ROOM_players_scores[name]={win:0, lose:0, flee:0, combo:0}
ROOM_players_scores[name].flee = ROOM_players_scores[name].flee + 1
ROOM_players_scores[name].combo = 0
return
ROOM_player_get_score = (player)->
ROOM_player_get_score = global.ROOM_player_get_score = (player)->
name = player.name_vpass
score = ROOM_players_scores[name]
if !score
......@@ -541,7 +541,7 @@ if settings.modules.random_duel.post_match_scores
return
, 60000)
ROOM_find_or_create_by_name = (name, player_ip)->
ROOM_find_or_create_by_name = global.ROOM_find_or_create_by_name = (name, player_ip)->
uname=name.toUpperCase()
if settings.modules.windbot.enabled and (uname[0...2] == 'AI' or (!settings.modules.random_duel.enabled and uname == ''))
return ROOM_find_or_create_ai(name)
......@@ -554,7 +554,7 @@ ROOM_find_or_create_by_name = (name, player_ip)->
else
return new Room(name)
ROOM_find_or_create_random = (type, player_ip)->
ROOM_find_or_create_random = global.ROOM_find_or_create_random = (type, player_ip)->
bannedplayer = _.find ROOM_players_banned, (bannedplayer)->
return player_ip == bannedplayer.ip
if bannedplayer
......@@ -594,7 +594,7 @@ ROOM_find_or_create_random = (type, player_ip)->
if result.random_type=='M' then result.welcome = result.welcome + '\n${random_duel_enter_room_match}'
return result
ROOM_find_or_create_ai = (name)->
ROOM_find_or_create_ai = global.ROOM_find_or_create_ai = (name)->
if name == ''
name = 'AI'
namea = name.split('#')
......@@ -622,21 +622,21 @@ ROOM_find_or_create_ai = (name)->
result.private = true
return result
ROOM_find_by_name = (name)->
ROOM_find_by_name = global.ROOM_find_by_name = (name)->
result = _.find ROOM_all, (room)->
return room and room.name == name
return result
ROOM_find_by_title = (title)->
ROOM_find_by_title = global.ROOM_find_by_title = (title)->
result = _.find ROOM_all, (room)->
return room and room.title == title
return result
ROOM_find_by_port = (port)->
ROOM_find_by_port = global.ROOM_find_by_port = (port)->
_.find ROOM_all, (room)->
return room and room.port == port
ROOM_validate = (name)->
ROOM_validate = global.ROOM_validate = (name)->
client_name_and_pass = name.split('$', 2)
client_name = client_name_and_pass[0]
client_pass = client_name_and_pass[1]
......@@ -648,7 +648,7 @@ ROOM_validate = (name)->
room_pass = room_name_and_pass[1]
client_name == room_name and client_pass != room_pass
ROOM_unwelcome = (room, bad_player, reason)->
ROOM_unwelcome = global.ROOM_unwelcome = (room, bad_player, reason)->
return unless room
for player in room.players
if player and player == bad_player
......@@ -658,7 +658,7 @@ ROOM_unwelcome = (room, bad_player, reason)->
ygopro.stoc_send_chat(player, "${unwelcome_tip_part1}#{reason}${unwelcome_tip_part2}", ygopro.constants.COLORS.BABYBLUE)
return
CLIENT_kick = (client) ->
CLIENT_kick = global.CLIENT_kick = (client) ->
if !client
return false
client.system_kicked = true
......@@ -669,7 +669,7 @@ CLIENT_kick = (client) ->
client.destroy()
return true
release_disconnect = (dinfo, reconnected) ->
release_disconnect = global.release_disconnect = (dinfo, reconnected) ->
if dinfo.old_client and !reconnected
dinfo.old_client.destroy()
if dinfo.old_server and !reconnected
......@@ -677,7 +677,7 @@ release_disconnect = (dinfo, reconnected) ->
clearTimeout(dinfo.timeout)
return
CLIENT_get_authorize_key = (client) ->
CLIENT_get_authorize_key = global.CLIENT_get_authorize_key = (client) ->
if !settings.modules.mycard.enabled and client.vpass
return client.name_vpass
else if settings.modules.mycard.enabled or settings.modules.tournament_mode.enabled or settings.modules.challonge.enabled or client.is_local
......@@ -685,7 +685,7 @@ CLIENT_get_authorize_key = (client) ->
else
return client.ip + ":" + client.name
CLIENT_reconnect_unregister = (client, reconnected, exact) ->
CLIENT_reconnect_unregister = global.CLIENT_reconnect_unregister = (client, reconnected, exact) ->
if !settings.modules.reconnect.enabled
return false
if disconnect_list[CLIENT_get_authorize_key(client)]
......@@ -696,7 +696,7 @@ CLIENT_reconnect_unregister = (client, reconnected, exact) ->
return true
return false
CLIENT_reconnect_register = (client, room_id, error) ->
CLIENT_reconnect_register = global.CLIENT_reconnect_register = (client, room_id, error) ->
room = ROOM_all[room_id]
if client.had_new_reconnection
return false
......@@ -727,7 +727,7 @@ CLIENT_reconnect_register = (client, room_id, error) ->
ygopro.ctos_send(client.server, 'SURRENDER')
return true
CLIENT_import_data = (client, old_client, room) ->
CLIENT_import_data = global.CLIENT_import_data = (client, old_client, room) ->
for player,index in room.players
if player == old_client
room.players[index] = client
......@@ -744,7 +744,7 @@ CLIENT_import_data = (client, old_client, room) ->
old_client.had_new_reconnection = true
return
SERVER_clear_disconnect = (server) ->
SERVER_clear_disconnect = global.SERVER_clear_disconnect = (server) ->
return false unless settings.modules.reconnect.enabled
for k,v of disconnect_list
if v and server == v.old_server
......@@ -753,7 +753,7 @@ SERVER_clear_disconnect = (server) ->
return true
return false
ROOM_clear_disconnect = (room_id) ->
ROOM_clear_disconnect = global.ROOM_clear_disconnect = (room_id) ->
return false unless settings.modules.reconnect.enabled
for k,v of disconnect_list
if v and room_id == v.room_id
......@@ -762,7 +762,7 @@ ROOM_clear_disconnect = (room_id) ->
return true
return false
CLIENT_is_player = (client, room) ->
CLIENT_is_player = global.CLIENT_is_player = (client, room) ->
is_player = false
for player in room.players
if client == player
......@@ -770,7 +770,7 @@ CLIENT_is_player = (client, room) ->
break
return is_player and client.pos <= 3
CLIENT_is_able_to_reconnect = (client, deckbuf) ->
CLIENT_is_able_to_reconnect = global.CLIENT_is_able_to_reconnect = (client, deckbuf) ->
unless settings.modules.reconnect.enabled
return false
if client.system_kicked
......@@ -786,20 +786,20 @@ CLIENT_is_able_to_reconnect = (client, deckbuf) ->
return false
return true
CLIENT_get_kick_reconnect_target = (client, deckbuf) ->
CLIENT_get_kick_reconnect_target = global.CLIENT_get_kick_reconnect_target = (client, deckbuf) ->
for room in ROOM_all when room and room.duel_stage != ygopro.constants.DUEL_STAGE.BEGIN and !room.windbot
for player in room.get_playing_player() when !player.closed and player.name == client.name and (settings.modules.challonge.enabled or player.pass == client.pass) and (settings.modules.mycard.enabled or settings.modules.tournament_mode.enabled or player.ip == client.ip or (client.vpass and client.vpass == player.vpass)) and (!deckbuf or _.isEqual(player.start_deckbuf, deckbuf))
return player
return null
CLIENT_is_able_to_kick_reconnect = (client, deckbuf) ->
CLIENT_is_able_to_kick_reconnect = global.CLIENT_is_able_to_kick_reconnect = (client, deckbuf) ->
unless settings.modules.reconnect.enabled and settings.modules.reconnect.allow_kick_reconnect
return false
if !CLIENT_get_kick_reconnect_target(client, deckbuf)
return false
return true
CLIENT_send_pre_reconnect_info = (client, room, old_client) ->
CLIENT_send_pre_reconnect_info = global.CLIENT_send_pre_reconnect_info = (client, room, old_client) ->
ygopro.stoc_send_chat(client, "${pre_reconnecting_to_room}", ygopro.constants.COLORS.BABYBLUE)
ygopro.stoc_send(client, 'JOIN_GAME', room.join_game_buffer)
req_pos = old_client.pos
......@@ -815,7 +815,7 @@ CLIENT_send_pre_reconnect_info = (client, room, old_client) ->
})
return
CLIENT_send_reconnect_info = (client, server, room) ->
CLIENT_send_reconnect_info = global.CLIENT_send_reconnect_info = (client, server, room) ->
client.reconnecting = true
ygopro.stoc_send_chat(client, "${reconnecting_to_room}", ygopro.constants.COLORS.BABYBLUE)
switch room.duel_stage
......@@ -842,7 +842,7 @@ CLIENT_send_reconnect_info = (client, server, room) ->
break
return
CLIENT_pre_reconnect = (client) ->
CLIENT_pre_reconnect = global.CLIENT_pre_reconnect = (client) ->
if CLIENT_is_able_to_reconnect(client)
dinfo = disconnect_list[CLIENT_get_authorize_key(client)]
client.pre_reconnecting = true
......@@ -857,7 +857,7 @@ CLIENT_pre_reconnect = (client) ->
CLIENT_send_pre_reconnect_info(client, ROOM_all[player.rid], player)
return
CLIENT_reconnect = (client) ->
CLIENT_reconnect = global.CLIENT_reconnect = (client) ->
if !CLIENT_is_able_to_reconnect(client)
ygopro.stoc_send_chat(client, "${reconnect_failed}", ygopro.constants.COLORS.RED)
CLIENT_kick(client)
......@@ -883,7 +883,7 @@ CLIENT_reconnect = (client) ->
CLIENT_reconnect_unregister(client, true)
return
CLIENT_kick_reconnect = (client, deckbuf) ->
CLIENT_kick_reconnect = global.CLIENT_kick_reconnect = (client, deckbuf) ->
if !CLIENT_is_able_to_kick_reconnect(client)
ygopro.stoc_send_chat(client, "${reconnect_failed}", ygopro.constants.COLORS.RED)
CLIENT_kick(client)
......@@ -915,7 +915,7 @@ CLIENT_kick_reconnect = (client, deckbuf) ->
if settings.modules.reconnect.enabled
disconnect_list = {} # {old_client, old_server, room_id, timeout, deckbuf}
CLIENT_heartbeat_unregister = (client) ->
CLIENT_heartbeat_unregister = global.CLIENT_heartbeat_unregister = (client) ->
if !settings.modules.heartbeat_detection.enabled or !client.heartbeat_timeout
return false
clearTimeout(client.heartbeat_timeout)
......@@ -923,7 +923,7 @@ CLIENT_heartbeat_unregister = (client) ->
#log.info(2, client.name)
return true
CLIENT_heartbeat_register = (client, send) ->
CLIENT_heartbeat_register = global.CLIENT_heartbeat_register = (client, send) ->
if !settings.modules.heartbeat_detection.enabled or client.closed or client.is_post_watcher or client.pre_reconnecting or client.reconnecting or client.waiting_for_last or client.pos > 3 or client.heartbeat_protected
return false
if client.heartbeat_timeout
......@@ -946,10 +946,10 @@ CLIENT_heartbeat_register = (client, send) ->
#log.info(1, client.name)
return true
CLIENT_is_banned_by_mc = (client) ->
CLIENT_is_banned_by_mc = global.CLIENT_is_banned_by_mc = (client) ->
return client.ban_mc and client.ban_mc.banned and moment().isBefore(client.ban_mc.until)
CLIENT_send_replays = (client, room) ->
CLIENT_send_replays = global.CLIENT_send_replays = (client, room) ->
return false unless settings.modules.replay_delay and not (settings.modules.tournament_mode.enabled and settings.modules.tournament_mode.replay_safe and settings.modules.tournament_mode.block_replay_to_player) and room.replays.length and room.hostinfo.mode == 1 and !client.replays_sent and !client.closed
client.replays_sent = true
i = 0
......@@ -960,7 +960,7 @@ CLIENT_send_replays = (client, room) ->
ygopro.stoc_send(client, "REPLAY", buffer)
return true
SOCKET_flush_data = (sk, datas) ->
SOCKET_flush_data = global.SOCKET_flush_data = (sk, datas) ->
if !sk or sk.closed
return false
for buffer in datas
......@@ -2262,7 +2262,7 @@ ygopro.stoc_follow 'JOIN_GAME', false, (buffer, info, client, server, datas)->
return
# 登场台词
load_dialogues = () ->
load_dialogues = global.load_dialogues = () ->
request
url: settings.modules.dialogues.get
json: true
......@@ -2718,7 +2718,7 @@ ygopro.stoc_send_random_tip_to_room = (room)->
ygopro.stoc_send_chat_to_room(room, "Tip: " + tips.tips[Math.floor(Math.random() * tips.tips.length)])
return
load_tips = ()->
load_tips = global.load_tips = ()->
request
url: settings.modules.tips.get
json: true
......@@ -2818,7 +2818,7 @@ ygopro.ctos_follow 'SURRENDER', true, (buffer, info, client, server, datas)->
return true
return false
report_to_big_brother = (roomname, sender, ip, level, content, match) ->
report_to_big_brother = global.report_to_big_brother = (roomname, sender, ip, level, content, match) ->
return unless settings.modules.big_brother.enabled
request.post { url : settings.modules.big_brother.post , form : {
accesskey: settings.modules.big_brother.accesskey,
......@@ -3381,9 +3381,9 @@ setInterval ()->
# spawn windbot
windbot_looplimit = 0
windbot_process = null
windbot_process = global.windbot_process = null
spawn_windbot = () ->
spawn_windbot = global.spawn_windbot = () ->
if /^win/.test(process.platform)
windbot_bin = 'WindBot.exe'
windbot_parameters = []
......
......@@ -128,11 +128,11 @@
}
}
setting_save = function(settings) {
setting_save = global.setting_save = function(settings) {
fs.writeFileSync(settings.file, JSON.stringify(settings, null, 2));
};
setting_change = function(settings, path, val) {
setting_change = global.setting_change = function(settings, path, val) {
var key, target;
if (_.isString(val)) {
log.info("setting changed", path, val);
......@@ -288,7 +288,7 @@
log.info("ygopro version 0x" + settings.version.toString(16), "(from config)");
}
lflists = [];
lflists = global.lflists = [];
try {
ref = fs.readFileSync('ygopro/expansions/lflist.conf', 'utf8').match(/!.*/g);
......@@ -482,9 +482,9 @@
}
}
memory_usage = 0;
memory_usage = global.memory_usage = 0;
get_memory_usage = function() {
get_memory_usage = get_memory_usage = function() {
var prc_free;
prc_free = exec("free");
prc_free.stdout.on('data', function(data) {
......@@ -511,21 +511,21 @@
setInterval(get_memory_usage, 3000);
Cloud_replay_ids = [];
Cloud_replay_ids = global.Cloud_replay_ids = [];
ROOM_all = [];
ROOM_all = global.ROOM_all = [];
ROOM_players_oppentlist = {};
ROOM_players_oppentlist = global.ROOM_players_oppentlist = {};
ROOM_players_banned = [];
ROOM_players_banned = global.ROOM_players_banned = [];
ROOM_players_scores = {};
ROOM_players_scores = global.ROOM_players_scores = {};
ROOM_connected_ip = {};
ROOM_connected_ip = global.ROOM_connected_ip = {};
ROOM_bad_ip = {};
ROOM_bad_ip = global.ROOM_bad_ip = {};
ban_user = function(name) {
ban_user = global.ban_user = function(name) {
var bad_ip, len2, len3, m, n, player, ref2, room;
settings.ban.banned_user.push(name);
setting_save(settings);
......@@ -550,7 +550,7 @@
}
};
ROOM_ban_player = function(name, ip, reason, countadd) {
ROOM_ban_player = global.ROOM_ban_player = function(name, ip, reason, countadd) {
var bannedplayer, bantime;
if (countadd == null) {
countadd = 1;
......@@ -583,7 +583,7 @@
}
};
ROOM_player_win = function(name) {
ROOM_player_win = global.ROOM_player_win = function(name) {
if (!ROOM_players_scores[name]) {
ROOM_players_scores[name] = {
win: 0,
......@@ -596,7 +596,7 @@
ROOM_players_scores[name].combo = ROOM_players_scores[name].combo + 1;
};
ROOM_player_lose = function(name) {
ROOM_player_lose = global.ROOM_player_lose = function(name) {
if (!ROOM_players_scores[name]) {
ROOM_players_scores[name] = {
win: 0,
......@@ -609,7 +609,7 @@
ROOM_players_scores[name].combo = 0;
};
ROOM_player_flee = function(name) {
ROOM_player_flee = global.ROOM_player_flee = function(name) {
if (!ROOM_players_scores[name]) {
ROOM_players_scores[name] = {
win: 0,
......@@ -622,7 +622,7 @@
ROOM_players_scores[name].combo = 0;
};
ROOM_player_get_score = function(player) {
ROOM_player_get_score = global.ROOM_player_get_score = function(player) {
var name, score, total;
name = player.name_vpass;
score = ROOM_players_scores[name];
......@@ -671,7 +671,7 @@
}, 60000);
}
ROOM_find_or_create_by_name = function(name, player_ip) {
ROOM_find_or_create_by_name = global.ROOM_find_or_create_by_name = function(name, player_ip) {
var room, uname;
uname = name.toUpperCase();
if (settings.modules.windbot.enabled && (uname.slice(0, 2) === 'AI' || (!settings.modules.random_duel.enabled && uname === ''))) {
......@@ -689,7 +689,7 @@
}
};
ROOM_find_or_create_random = function(type, player_ip) {
ROOM_find_or_create_random = global.ROOM_find_or_create_random = function(type, player_ip) {
var bannedplayer, max_player, name, playerbanned, result;
bannedplayer = _.find(ROOM_players_banned, function(bannedplayer) {
return player_ip === bannedplayer.ip;
......@@ -738,7 +738,7 @@
return result;
};
ROOM_find_or_create_ai = function(name) {
ROOM_find_or_create_ai = global.ROOM_find_or_create_ai = function(name) {
var ainame, namea, result, room, uname, windbot;
if (name === '') {
name = 'AI';
......@@ -777,7 +777,7 @@
return result;
};
ROOM_find_by_name = function(name) {
ROOM_find_by_name = global.ROOM_find_by_name = function(name) {
var result;
result = _.find(ROOM_all, function(room) {
return room && room.name === name;
......@@ -785,7 +785,7 @@
return result;
};
ROOM_find_by_title = function(title) {
ROOM_find_by_title = global.ROOM_find_by_title = function(title) {
var result;
result = _.find(ROOM_all, function(room) {
return room && room.title === title;
......@@ -793,13 +793,13 @@
return result;
};
ROOM_find_by_port = function(port) {
ROOM_find_by_port = global.ROOM_find_by_port = function(port) {
return _.find(ROOM_all, function(room) {
return room && room.port === port;
});
};
ROOM_validate = function(name) {
ROOM_validate = global.ROOM_validate = function(name) {
var client_name, client_name_and_pass, client_pass;
client_name_and_pass = name.split('$', 2);
client_name = client_name_and_pass[0];
......@@ -819,7 +819,7 @@
});
};
ROOM_unwelcome = function(room, bad_player, reason) {
ROOM_unwelcome = global.ROOM_unwelcome = function(room, bad_player, reason) {
var len2, m, player, ref2;
if (!room) {
return;
......@@ -836,7 +836,7 @@
}
};
CLIENT_kick = function(client) {
CLIENT_kick = global.CLIENT_kick = function(client) {
if (!client) {
return false;
}
......@@ -851,7 +851,7 @@
return true;
};
release_disconnect = function(dinfo, reconnected) {
release_disconnect = global.release_disconnect = function(dinfo, reconnected) {
if (dinfo.old_client && !reconnected) {
dinfo.old_client.destroy();
}
......@@ -861,7 +861,7 @@
clearTimeout(dinfo.timeout);
};
CLIENT_get_authorize_key = function(client) {
CLIENT_get_authorize_key = global.CLIENT_get_authorize_key = function(client) {
if (!settings.modules.mycard.enabled && client.vpass) {
return client.name_vpass;
} else if (settings.modules.mycard.enabled || settings.modules.tournament_mode.enabled || settings.modules.challonge.enabled || client.is_local) {
......@@ -871,7 +871,7 @@
}
};
CLIENT_reconnect_unregister = function(client, reconnected, exact) {
CLIENT_reconnect_unregister = global.CLIENT_reconnect_unregister = function(client, reconnected, exact) {
if (!settings.modules.reconnect.enabled) {
return false;
}
......@@ -886,7 +886,7 @@
return false;
};
CLIENT_reconnect_register = function(client, room_id, error) {
CLIENT_reconnect_register = global.CLIENT_reconnect_register = function(client, room_id, error) {
var dinfo, room, tmot;
room = ROOM_all[room_id];
if (client.had_new_reconnection) {
......@@ -918,7 +918,7 @@
return true;
};
CLIENT_import_data = function(client, old_client, room) {
CLIENT_import_data = global.CLIENT_import_data = function(client, old_client, room) {
var index, key, len2, len3, m, n, player, ref2;
ref2 = room.players;
for (index = m = 0, len2 = ref2.length; m < len2; index = ++m) {
......@@ -945,7 +945,7 @@
old_client.had_new_reconnection = true;
};
SERVER_clear_disconnect = function(server) {
SERVER_clear_disconnect = global.SERVER_clear_disconnect = function(server) {
var k, v;
if (!settings.modules.reconnect.enabled) {
return false;
......@@ -961,7 +961,7 @@
return false;
};
ROOM_clear_disconnect = function(room_id) {
ROOM_clear_disconnect = global.ROOM_clear_disconnect = function(room_id) {
var k, v;
if (!settings.modules.reconnect.enabled) {
return false;
......@@ -977,7 +977,7 @@
return false;
};
CLIENT_is_player = function(client, room) {
CLIENT_is_player = global.CLIENT_is_player = function(client, room) {
var is_player, len2, m, player, ref2;
is_player = false;
ref2 = room.players;
......@@ -991,7 +991,7 @@
return is_player && client.pos <= 3;
};
CLIENT_is_able_to_reconnect = function(client, deckbuf) {
CLIENT_is_able_to_reconnect = global.CLIENT_is_able_to_reconnect = function(client, deckbuf) {
var disconnect_info, room;
if (!settings.modules.reconnect.enabled) {
return false;
......@@ -1014,7 +1014,7 @@
return true;
};
CLIENT_get_kick_reconnect_target = function(client, deckbuf) {
CLIENT_get_kick_reconnect_target = global.CLIENT_get_kick_reconnect_target = function(client, deckbuf) {
var len2, len3, m, n, player, ref2, room;
for (m = 0, len2 = ROOM_all.length; m < len2; m++) {
room = ROOM_all[m];
......@@ -1031,7 +1031,7 @@
return null;
};
CLIENT_is_able_to_kick_reconnect = function(client, deckbuf) {
CLIENT_is_able_to_kick_reconnect = global.CLIENT_is_able_to_kick_reconnect = function(client, deckbuf) {
if (!(settings.modules.reconnect.enabled && settings.modules.reconnect.allow_kick_reconnect)) {
return false;
}
......@@ -1041,7 +1041,7 @@
return true;
};
CLIENT_send_pre_reconnect_info = function(client, room, old_client) {
CLIENT_send_pre_reconnect_info = global.CLIENT_send_pre_reconnect_info = function(client, room, old_client) {
var len2, m, player, ref2, req_pos;
ygopro.stoc_send_chat(client, "${pre_reconnecting_to_room}", ygopro.constants.COLORS.BABYBLUE);
ygopro.stoc_send(client, 'JOIN_GAME', room.join_game_buffer);
......@@ -1062,7 +1062,7 @@
}
};
CLIENT_send_reconnect_info = function(client, server, room) {
CLIENT_send_reconnect_info = global.CLIENT_send_reconnect_info = function(client, server, room) {
client.reconnecting = true;
ygopro.stoc_send_chat(client, "${reconnecting_to_room}", ygopro.constants.COLORS.BABYBLUE);
switch (room.duel_stage) {
......@@ -1093,7 +1093,7 @@
}
};
CLIENT_pre_reconnect = function(client) {
CLIENT_pre_reconnect = global.CLIENT_pre_reconnect = function(client) {
var dinfo, player;
if (CLIENT_is_able_to_reconnect(client)) {
dinfo = disconnect_list[CLIENT_get_authorize_key(client)];
......@@ -1110,7 +1110,7 @@
}
};
CLIENT_reconnect = function(client) {
CLIENT_reconnect = global.CLIENT_reconnect = function(client) {
var current_old_server, dinfo, room;
if (!CLIENT_is_able_to_reconnect(client)) {
ygopro.stoc_send_chat(client, "${reconnect_failed}", ygopro.constants.COLORS.RED);
......@@ -1138,7 +1138,7 @@
CLIENT_reconnect_unregister(client, true);
};
CLIENT_kick_reconnect = function(client, deckbuf) {
CLIENT_kick_reconnect = global.CLIENT_kick_reconnect = function(client, deckbuf) {
var current_old_server, player, room;
if (!CLIENT_is_able_to_kick_reconnect(client)) {
ygopro.stoc_send_chat(client, "${reconnect_failed}", ygopro.constants.COLORS.RED);
......@@ -1173,7 +1173,7 @@
disconnect_list = {};
}
CLIENT_heartbeat_unregister = function(client) {
CLIENT_heartbeat_unregister = global.CLIENT_heartbeat_unregister = function(client) {
if (!settings.modules.heartbeat_detection.enabled || !client.heartbeat_timeout) {
return false;
}
......@@ -1182,7 +1182,7 @@
return true;
};
CLIENT_heartbeat_register = function(client, send) {
CLIENT_heartbeat_register = global.CLIENT_heartbeat_register = function(client, send) {
if (!settings.modules.heartbeat_detection.enabled || client.closed || client.is_post_watcher || client.pre_reconnecting || client.reconnecting || client.waiting_for_last || client.pos > 3 || client.heartbeat_protected) {
return false;
}
......@@ -1209,11 +1209,11 @@
return true;
};
CLIENT_is_banned_by_mc = function(client) {
CLIENT_is_banned_by_mc = global.CLIENT_is_banned_by_mc = function(client) {
return client.ban_mc && client.ban_mc.banned && moment().isBefore(client.ban_mc.until);
};
CLIENT_send_replays = function(client, room) {
CLIENT_send_replays = global.CLIENT_send_replays = function(client, room) {
var buffer, i, len2, m, ref2;
if (!(settings.modules.replay_delay && !(settings.modules.tournament_mode.enabled && settings.modules.tournament_mode.replay_safe && settings.modules.tournament_mode.block_replay_to_player) && room.replays.length && room.hostinfo.mode === 1 && !client.replays_sent && !client.closed)) {
return false;
......@@ -1232,7 +1232,7 @@
return true;
};
SOCKET_flush_data = function(sk, datas) {
SOCKET_flush_data = global.SOCKET_flush_data = function(sk, datas) {
var buffer, len2, m;
if (!sk || sk.closed) {
return false;
......@@ -2798,7 +2798,7 @@
}
});
load_dialogues = function() {
load_dialogues = global.load_dialogues = function() {
request({
url: settings.modules.dialogues.get,
json: true
......@@ -3422,7 +3422,7 @@
}
};
load_tips = function() {
load_tips = global.load_tips = function() {
request({
url: settings.modules.tips.get,
json: true
......@@ -3567,7 +3567,7 @@
return false;
});
report_to_big_brother = function(roomname, sender, ip, level, content, match) {
report_to_big_brother = global.report_to_big_brother = function(roomname, sender, ip, level, content, match) {
if (!settings.modules.big_brother.enabled) {
return;
}
......@@ -4360,9 +4360,9 @@
windbot_looplimit = 0;
windbot_process = null;
windbot_process = global.windbot_process = null;
spawn_windbot = function() {
spawn_windbot = global.spawn_windbot = function() {
var windbot_bin, windbot_parameters;
if (/^win/.test(process.platform)) {
windbot_bin = 'WindBot.exe';
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment