Commit b14cfcef authored by purerosefallen's avatar purerosefallen

tp

parent e41e2e9e
......@@ -118,7 +118,7 @@ function cm.ctop(e,tp,eg,ep,ev,re,r,rp)
e:Reset()
return
end
if Duel.GetTurnPlayer()~=tp then return end
if Duel.GetTurnPlayer()==1-tp then return end
ct=ct+1
c:SetTurnCounter(ct)
end
......
......@@ -19,7 +19,7 @@ function cm.sdfilter(c)
return c:IsType(TYPE_MONSTER) and c:GetRank()~=4
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp
return Duel.GetAttacker():GetControler()==1-tp
and not Duel.IsExistingMatchingCard(cm.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -68,7 +68,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (os.clock()-cm.time)>=150
return Duel.GetTurnPlayer()==1-tp and (os.clock()-cm.time)>=150
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
......
......@@ -42,7 +42,7 @@ function cm.mtop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp~=tp and c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and cm.xcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT) and cm.xcon(e,tp,eg,ep,ev,re,r,rp)
end
function cm.DiscardHandCost(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT)
......
......@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return Senya.CheckNoExtra(e,tp) and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and Duel.GetTurnPlayer()~=tp
return Senya.CheckNoExtra(e,tp) and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and Duel.GetTurnPlayer()==1-tp
end)
e1:SetCost(Senya.SawawaRemoveCost(1))
e1:SetTarget(cm.tg)
......
......@@ -33,7 +33,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e3)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler()~=e:GetHandler() and ep~=tp and Senya.CheckNoExtra(e,tp)
return re:IsActiveType(TYPE_MONSTER) and re:GetHandler()~=e:GetHandler() and ep==1-tp and Senya.CheckNoExtra(e,tp)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,0,LOCATION_EXTRA,1,nil) end
......@@ -55,7 +55,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.spcon(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and e:GetHandler():GetPreviousControler()==tp and e:GetHandler():IsReason(REASON_DESTROY)
return rp==1-tp and e:GetHandler():GetPreviousControler()==tp and e:GetHandler():IsReason(REASON_DESTROY)
end
function cm.filter(c,e,tp)
return c:GetFlagEffect(37564225)>0 and c:IsCanBeSpecialSummoned(e,0,tp,true,true)
......
......@@ -22,7 +22,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e2)
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Senya.CheckNoExtra(e,tp)
return ep==1-tp and Senya.CheckNoExtra(e,tp)
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
......
......@@ -35,7 +35,7 @@ function cm.filter(c)
return c:IsSummonType(SUMMON_TYPE_SPECIAL) and c:IsControlerCanBeChanged()
end
function cm.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()==1-tp and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
......
......@@ -18,7 +18,7 @@ function cm.initial_effect(c)
end
function cm.dogcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not (c:GetPreviousControler()==tp and rp~=tp) then return false end
if not (c:GetPreviousControler()==tp and rp==1-tp) then return false end
if c:IsReason(REASON_EFFECT) then return true end
local bc=Duel.GetAttacker()
return c:IsReason(REASON_BATTLE) and c==Duel.GetAttackTarget() and bc and bc:IsControler(1-tp)
......
......@@ -24,7 +24,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e3)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and e:GetHandler():GetOriginalCode()==m and ep~=tp
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and e:GetHandler():GetOriginalCode()==m and ep==1-tp
end
function cm.DiscardHandCost(e,tp,eg,ep,ev,re,r,rp,chk)
local ch=Duel.GetCurrentChain()
......
......@@ -121,7 +121,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
......
......@@ -23,7 +23,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1)
end
function cm.atkcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end
function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=4 end
......
......@@ -48,7 +48,7 @@ function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
c:RemoveOverlayCard(tp,1,1,REASON_EFFECT)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()~=tp and chkc:IsControlerCanBeChanged() end
if chkc then return chkc:GetLocation()==LOCATION_MZONE and chkc:GetControler()==1-tp and chkc:IsControlerCanBeChanged() end
if chk==0 then return Duel.IsExistingTarget(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,1,1,nil)
......
......@@ -33,7 +33,7 @@ function cm.initial_effect(c)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker()
return at:GetControler()~=tp and Duel.GetAttackTarget()==nil
return at:GetControler()==1-tp and Duel.GetAttackTarget()==nil
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......
......@@ -22,7 +22,7 @@ function cm.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end)
e2:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -32,7 +32,7 @@ function cm.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end)
e2:SetCost(function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -20,7 +20,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e3)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep~=tp
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep==1-tp
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -50,12 +50,12 @@ end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and rc~=c and not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep~=tp
return re:IsActiveType(TYPE_MONSTER) and rc~=c and not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep==1-tp
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and rc~=c and not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep~=tp
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and rc~=c and not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep==1-tp
end
function cm.operation0(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -19,7 +19,7 @@ function cm.initial_effect(c)
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp~=tp and re:IsActiveType(TYPE_MONSTER) and c:GetEquipGroup():IsExists(cm.cf,1,nil,re:GetHandler())
return rp==1-tp and re:IsActiveType(TYPE_MONSTER) and c:GetEquipGroup():IsExists(cm.cf,1,nil,re:GetHandler())
end
function cm.cf(c,rc)
if not c:IsAbleToGraveAsCost() then return false end
......
......@@ -50,7 +50,7 @@ function cm.spcon(e,c)
end
function cm.rdcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return ep~=tp and Duel.GetAttackTarget()==nil
return ep==1-tp and Duel.GetAttackTarget()==nil
and c:GetEffectCount(EFFECT_DIRECT_ATTACK)<2 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 and e:GetHandler():IsSummonType(0x534)
end
function cm.rdop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -42,7 +42,7 @@ function cm.initial_effect(c)
e1:SetHintTiming(0,0x1c0)
e1:SetCountLimit(1)
e1:SetCondition(function(e,tp)
return Duel.GetTurnPlayer()~=tp
return Duel.GetTurnPlayer()==1-tp
end)
e1:SetTarget(cm.target1)
e1:SetOperation(cm.operation1)
......
......@@ -19,7 +19,7 @@ function cm.cfilter(c,tp)
return c:IsControler(tp) and c:IsReason(REASON_EFFECT)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(cm.cfilter,1,nil,1-tp) and rp~=tp end
if chk==0 then return eg:IsExists(cm.cfilter,1,nil,1-tp) and rp==1-tp end
Duel.SetTargetCard(eg)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,1-tp,1)
end
......
......@@ -41,7 +41,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.condition1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE) and Senya.NanahiraExistingCondition(true)(e,tp)
return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE) and Senya.NanahiraExistingCondition(true)(e,tp)
end
function cm.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
......
......@@ -53,7 +53,7 @@ function cm.cnegop(e,tp,eg,ep,ev,re,r,rp)
Senya.OverlayCard(e:GetHandler(),re:GetHandler())
end
function cm.sfilter(c,tp)
return c:GetSummonPlayer()~=tp
return c:GetSummonPlayer()==1-tp
end
function cm.ssfilter(c,e,tp)
return c:IsType(TYPE_TRAP) and c.Senya_desc_with_nanahira and Duel.IsPlayerCanSpecialSummonMonster(tp,c:GetOriginalCode(),0,0x21,7,2850,2100,RACE_FAIRY,ATTRIBUTE_LIGHT)
......
......@@ -49,7 +49,7 @@ function cm.lfilter(c,g)
end
function cm.location_check(p,tp,z)
local tz=0
if p~=tp then
if p==1-tp then
tz=((z & 0x1f0000) >> 16)
else
tz=(z & 0x1f)
......@@ -63,7 +63,7 @@ function cm.location_check(p,tp,z)
res=(cz | res)
end
end
if p~=tp then res=(res << 16) end
if p==1-tp then res=(res << 16) end
return ct,res
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -32,7 +32,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e4)
end
function cm.damcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp and Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_ONFIELD,0,e:GetHandler())==0
return ep==1-tp and Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_ONFIELD,0,e:GetHandler())==0
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeBattleDamage(ep,ev*2)
......
......@@ -10,7 +10,7 @@ function cm.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCountLimit(1,m)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
......
......@@ -1496,7 +1496,7 @@ function cm.InstantCopyModule(c,lmct,lmcd,cost,excon,loc)
end
function cm.InstantCopyCondition(excon)
return function(e,tp,eg,ep,ev,re,r,rp)
return rp~=tp and (not excon or excon(e,tp,eg,ep,ev,re,r,rp))
return rp==1-tp and (not excon or excon(e,tp,eg,ep,ev,re,r,rp))
end
end
function cm.InstantCopyTarget(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......
......@@ -66,7 +66,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,1,nil) end
......@@ -83,7 +83,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.rdcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return ep~=tp and Duel.GetAttackTarget()==nil
return ep==1-tp and Duel.GetAttackTarget()==nil
and c:GetEffectCount(EFFECT_DIRECT_ATTACK)<2 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function cm.rdop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -101,7 +101,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
if rc:IsStatus(STATUS_LEAVE_CONFIRMED) then
rc:CancelToGrave()
end
if rc:GetControler()~=tp then
if rc:GetControler()==1-tp then
--Senya.ExileCard(rc)
Duel.MoveToField(rc,tp,tp,LOCATION_SZONE,POS_FACEDOWN,true)
else
......
......@@ -118,7 +118,7 @@ function cm.atkval(e,c)
return Senya.GetGainedCount_3L(c)*500
end
function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep~=tp
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep==1-tp
end
function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
......@@ -35,7 +35,7 @@ function cm.chkfilter_mokou(c)
end
function cm.NegateEffectWithoutChainingCondition(e,tp,eg,ep,ev,re,r,rp)
local loc,np=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION,CHAININFO_TRIGGERING_CONTROLER)
return e:GetHandler():GetFlagEffect(m)==0 and re:GetHandler():IsRelateToEffect(re) and not re:GetHandler():IsImmuneToEffect(e) and (loc & 0x0c)~=0 and np~=tp and re:GetHandler():IsAbleToGrave()
return e:GetHandler():GetFlagEffect(m)==0 and re:GetHandler():IsRelateToEffect(re) and not re:GetHandler():IsImmuneToEffect(e) and (loc & 0x0c)~=0 and np==1-tp and re:GetHandler():IsAbleToGrave()
end
function cm.NegateEffectWithoutChainingOperation(e,tp,eg,ep,ev,re,r,rp)
if not Duel.SelectYesNo(tp,m*16+2) then return end
......
......@@ -51,7 +51,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return ep~=tp and c==Duel.GetAttacker() and Duel.GetAttackTarget() and Duel.GetAttackTarget():IsDefensePos()
return ep==1-tp and c==Duel.GetAttacker() and Duel.GetAttackTarget() and Duel.GetAttackTarget():IsDefensePos()
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeBattleDamage(ep,ev*2)
......
......@@ -39,7 +39,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker()
return at:GetControler()~=tp
return at:GetControler()==1-tp
end
function cm.MergeCard(g,p,loc,seq)
local tc=Duel.GetFieldCard(p,loc,seq)
......
......@@ -66,7 +66,7 @@ function cm.disop3(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp)
end
function cm.negcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end
function cm.costfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() and Senya.check_set_sayuri(c)
......
......@@ -47,7 +47,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.descon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
return ep==1-tp
end
function cm.sfilter(c,e,tp)
return Senya.check_set_sayuri(c) and not c:IsCode(m) and c:IsCanBeSpecialSummoned(e,0,tp,true,true) and c:IsLevelBelow(8)
......
......@@ -12,7 +12,7 @@ function cm.initial_effect(c)
e1:SetCountLimit(1,m)
e1:SetCost(Senya.SelfDiscardCost)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsOnField() and re:IsActiveType(TYPE_MONSTER) and ep~=tp
return re:GetHandler():IsOnField() and re:IsActiveType(TYPE_MONSTER) and ep==1-tp
end)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
......
......@@ -27,7 +27,7 @@ function c66677706.initial_effect(c)
c:RegisterEffect(e1)
end
function c66677706.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep~=tp
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep==1-tp
end
function c66677706.DiscardHandCost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,nil) end
......@@ -49,7 +49,7 @@ function c66677706.disop(e,tp,eg,ep,ev,re,r,rp)
end
function c66677706.descon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return rp~=tp and c:GetPreviousControler()==tp and (r & REASON_DESTROY)~=0
return rp==1-tp and c:GetPreviousControler()==tp and (r & REASON_DESTROY)~=0
end
function c66677706.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and c:IsSetCard(0x777) and c:IsFaceup()
......
......@@ -81,7 +81,7 @@ end
function cm.discon1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return Duel.IsChainNegatable(ev) and ep~=tp and re:IsActiveType(TYPE_MONSTER) and e:GetHandler():GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_SEASERPENT)
return Duel.IsChainNegatable(ev) and ep==1-tp and re:IsActiveType(TYPE_MONSTER) and e:GetHandler():GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_SEASERPENT)
end
function cm.distg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......@@ -105,7 +105,7 @@ end
function cm.discon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
return Duel.IsChainNegatable(ev) and ep~=tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and e:GetHandler():GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_FAIRY)
return Duel.IsChainNegatable(ev) and ep==1-tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and e:GetHandler():GetOverlayGroup():IsExists(Card.IsRace,1,nil,RACE_FAIRY)
end
function cm.distg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......
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