local ac=Duel.AnnounceCardFilter(tp,table.unpack(c28776350.announce_filter))
local ac=Duel.AnnounceCardFilter(tp,table.unpack(c28776350.announce_filter))
...
@@ -2174,7 +2172,7 @@ local ac=Duel.AnnounceCardFilter(tp,table.unpack(c28776350.announce_filter))
...
@@ -2174,7 +2172,7 @@ local ac=Duel.AnnounceCardFilter(tp,table.unpack(c28776350.announce_filter))
●bool Duel.IsPlayerCanFlipSummon(int player, Card c)
●bool Duel.IsPlayerCanFlipSummon(int player, Card c)
检查玩家player是否可以反转召唤c
检查玩家player是否可以反转召唤c
●bool Duel.IsPlayerCanSpecialSummonMonster(int player, int code[, int setcode|nil, int type|nil, int atk|nil, int def|nil, int level|nil, int race|nil, int attribute|nil, int pos=POS_FACEUP, int target_player=player, int sumtype=0])
●bool Duel.IsPlayerCanSpecialSummonMonster(int player, int code[, int setcode|nil, int type|nil, int atk|nil, int def|nil, int level|nil, int race|nil, int attribute|nil, int pos=POS_FACEUP, int target_player=player, int sumtype=0])