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MyCard
ygopro
Commits
b55fd0bb
Commit
b55fd0bb
authored
May 18, 2014
by
VanillaSalt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
3fd3b4cd
Changes
16
Show whitespace changes
Inline
Side-by-side
Showing
16 changed files
with
250 additions
and
282 deletions
+250
-282
script/c18235309.lua
script/c18235309.lua
+14
-32
script/c20292186.lua
script/c20292186.lua
+3
-3
script/c20579538.lua
script/c20579538.lua
+13
-14
script/c29357956.lua
script/c29357956.lua
+21
-30
script/c48156348.lua
script/c48156348.lua
+11
-19
script/c54407825.lua
script/c54407825.lua
+12
-8
script/c54629413.lua
script/c54629413.lua
+1
-1
script/c55742055.lua
script/c55742055.lua
+16
-11
script/c56574543.lua
script/c56574543.lua
+11
-15
script/c57690191.lua
script/c57690191.lua
+9
-7
script/c80802524.lua
script/c80802524.lua
+14
-17
script/c81028112.lua
script/c81028112.lua
+9
-9
script/c82410600.lua
script/c82410600.lua
+23
-31
script/c82962242.lua
script/c82962242.lua
+72
-57
script/c90957527.lua
script/c90957527.lua
+11
-20
script/c93085839.lua
script/c93085839.lua
+10
-8
No files found.
script/c18235309.lua
View file @
b55fd0bb
...
@@ -7,7 +7,7 @@ function c18235309.initial_effect(c)
...
@@ -7,7 +7,7 @@ function c18235309.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c18235309
.
cost1
)
e1
:
SetCost
(
c18235309
.
cost1
)
e1
:
SetTarget
(
c18235309
.
target1
)
e1
:
SetTarget
(
c18235309
.
target1
)
e1
:
SetOperation
(
c18235309
.
activate
1
)
e1
:
SetOperation
(
c18235309
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--instant
--instant
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -16,9 +16,11 @@ function c18235309.initial_effect(c)
...
@@ -16,9 +16,11 @@ function c18235309.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c18235309
.
condition2
)
e3
:
SetCondition
(
c18235309
.
condition2
)
e3
:
SetTarget
(
c18235309
.
target2
)
e3
:
SetTarget
(
c18235309
.
target2
)
e3
:
SetOperation
(
c18235309
.
activate2
)
e3
:
SetOperation
(
c18235309
.
activate
)
e3
:
SetLabel
(
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c18235309
.
filter
(
c
)
function
c18235309
.
filter
(
c
)
...
@@ -30,55 +32,35 @@ function c18235309.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,55 +32,35 @@ function c18235309.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
local
tn
=
Duel
.
GetTurnPlayer
()
local
tn
=
Duel
.
GetTurnPlayer
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
if
(
tn
==
tp
or
ph
==
PHASE_DRAW
or
ph
==
PHASE_STANDBY
or
ph
==
PHASE_END
)
then
return
false
end
if
(
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
ph
==
PHASE_BATTLE
))
if
Duel
.
IsExistingMatchingCard
(
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
18235309
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
18235309
,
1
))
then
e
:
SetLabel
(
1
)
e
:
SetLabel
(
1
)
end
end
end
end
function
c18235309
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c18235309
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
18235309
)
==
0
end
if
chk
==
0
then
return
true
end
if
e
:
GetLabel
()
~=
1
then
return
end
if
e
:
GetLabel
()
~=
1
then
return
end
e
:
GetHandler
():
RegisterFlagEffect
(
18235309
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
18235309
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
c18235309
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c18235309
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
e
:
GetLabel
()
~=
1
then
return
end
if
e
:
GetLabel
()
~=
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
if
tc
:
IsSummonable
(
true
,
nil
)
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
end
end
end
function
c18235309
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c18235309
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tn
=
Duel
.
GetTurnPlayer
()
local
tn
=
Duel
.
GetTurnPlayer
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
(
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
ph
==
PHASE_BATTLE
))
return
tn
~=
tp
and
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
or
ph
==
PHASE_BATTLE
)
end
end
function
c18235309
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c18235309
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
18235309
)
==
0
if
e
:
GetHandler
():
GetFlagEffect
(
18235309
)
~=
0
then
return
false
end
and
Duel
.
IsExistingMatchingCard
(
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
e
:
SetLabel
(
ct
)
return
ct
>
0
else
return
e
:
GetLabel
()
>
0
end
end
e
:
GetHandler
():
RegisterFlagEffect
(
18235309
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetLabel
(
e
:
GetLabel
()
-
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
c18235309
.
activate2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c18235309
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
end
script/c20292186.lua
View file @
b55fd0bb
--
アーティファクト-サイズ
--
Artifact Scythe
function
c20292186
.
initial_effect
(
c
)
function
c20292186
.
initial_effect
(
c
)
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -16,7 +16,7 @@ function c20292186.initial_effect(c)
...
@@ -16,7 +16,7 @@ function c20292186.initial_effect(c)
e2
:
SetTarget
(
c20292186
.
sptg
)
e2
:
SetTarget
(
c20292186
.
sptg
)
e2
:
SetOperation
(
c20292186
.
spop
)
e2
:
SetOperation
(
c20292186
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
indes
--
cannot spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
20292186
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
20292186
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
...
...
script/c20579538.lua
View file @
b55fd0bb
...
@@ -17,7 +17,7 @@ function c20579538.initial_effect(c)
...
@@ -17,7 +17,7 @@ function c20579538.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e
1
:
SetCountLimit
(
1
,
20579538
)
e
2
:
SetCountLimit
(
1
,
20579539
)
e2
:
SetCondition
(
c20579538
.
spcon
)
e2
:
SetCondition
(
c20579538
.
spcon
)
e2
:
SetTarget
(
c20579538
.
sptg
)
e2
:
SetTarget
(
c20579538
.
sptg
)
e2
:
SetOperation
(
c20579538
.
spop
)
e2
:
SetOperation
(
c20579538
.
spop
)
...
@@ -31,22 +31,20 @@ function c20579538.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -31,22 +31,20 @@ function c20579538.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
end
end
end
function
c20579538
.
tdfilter
(
c
)
function
c20579538
.
tdfilter
(
c
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
and
c
:
IsSetCard
(
0xa6
)
return
c
:
Is
SetCard
(
0xa6
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
(
)
end
end
function
c20579538
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20579538
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
==
0
then
return
end
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
==
0
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
1
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
local
tc
=
g
:
GetFirst
()
local
dg
=
Duel
.
GetMatchingGroup
(
c20579538
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_REVEAL
)
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_REVEAL
)
==
0
then
return
end
and
dg
:
GetCount
()
>
0
local
dg
=
Duel
.
GetMatchingGroup
(
c20579538
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
20579538
,
2
))
then
if
dg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
20579538
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
SendtoDeck
(
dg
:
Select
(
tp
,
1
,
1
,
nil
),
nil
,
0
,
REASON_EFFECT
)
local
tg
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
end
end
end
end
function
c20579538
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20579538
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -60,18 +58,19 @@ function c20579538.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,18 +58,19 @@ function c20579538.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local
t
=
{}
local
t
=
{}
local
i
=
1
local
i
=
1
for
i
=
1
,
8
do
t
[
i
]
=
i
end
for
i
=
1
,
8
do
t
[
i
]
=
i
end
e
:
SetLabel
(
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
)))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
567
)
local
lv
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
e
:
SetLabel
(
lv
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c20579538
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20579538
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
e
:
GetLabel
())
e1
:
SetValue
(
e
:
GetLabel
())
e1
:
SetReset
(
RESET_EVENT
+
0x1f
e
0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1f
f
0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
script/c29357956.lua
View file @
b55fd0bb
...
@@ -59,16 +59,15 @@ end
...
@@ -59,16 +59,15 @@ end
function
c29357956
.
sprcon
(
e
,
c
)
function
c29357956
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
2
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
3
and
Duel
.
IsExistingMatchingCard
(
c29357956
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c29357956
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
3
,
nil
)
end
end
function
c29357956
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c29357956
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29357956
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29357956
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
3
,
3
,
nil
)
local
tc
=
g
:
GetFirst
()
local
cg
=
g
:
Filter
(
Card
.
IsFacedown
,
nil
)
while
tc
do
if
cg
:
GetCount
()
>
0
then
if
not
tc
:
IsFaceup
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
tc
=
g
:
GetNext
()
end
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
...
@@ -91,7 +90,7 @@ function c29357956.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -91,7 +90,7 @@ function c29357956.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_COST
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_COST
)
end
end
function
c29357956
.
filter
(
c
,
e
,
tp
)
function
c29357956
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
12
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
12
2
,
tp
,
false
,
false
)
end
end
function
c29357956
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29357956
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -99,25 +98,17 @@ function c29357956.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -99,25 +98,17 @@ function c29357956.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
end
function
c29357956
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c29357956
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zc
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
zc
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c29357956
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
not
Duel
.
IsExistingMatchingCard
(
c29357956
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
then
return
end
if
g
:
GetCount
()
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29357956
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
sg
=
g
:
Select
(
tp
,
2
,
2
,
nil
)
if
zc
==
1
then
local
tc
=
sg
:
GetFirst
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummonStep
(
tc
,
122
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
sc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
g
:
RemoveCard
(
sc
)
tc
=
sg
:
GetNext
()
Duel
.
SpecialSummon
(
sc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc
,
122
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
RegisterFlagEffect
(
sc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
=
g
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
script/c48156348.lua
View file @
b55fd0bb
...
@@ -105,25 +105,17 @@ function c48156348.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -105,25 +105,17 @@ function c48156348.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
end
function
c48156348
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c48156348
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zc
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
zc
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c48156348
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
not
Duel
.
IsExistingMatchingCard
(
c48156348
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
then
return
end
if
g
:
GetCount
()
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c48156348
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
sg
=
g
:
Select
(
tp
,
2
,
2
,
nil
)
if
zc
==
1
then
local
tc
=
sg
:
GetFirst
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummonStep
(
tc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
sc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
g
:
RemoveCard
(
sc
)
tc
=
sg
:
GetNext
()
Duel
.
SpecialSummon
(
sc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
RegisterFlagEffect
(
sc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc
,
120
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
=
g
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
end
script/c54407825.lua
View file @
b55fd0bb
...
@@ -8,6 +8,7 @@ function c54407825.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c54407825.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c54407825
.
condition
)
e2
:
SetCondition
(
c54407825
.
condition
)
...
@@ -15,34 +16,37 @@ function c54407825.initial_effect(c)
...
@@ -15,34 +16,37 @@ function c54407825.initial_effect(c)
e2
:
SetOperation
(
c54407825
.
activate
)
e2
:
SetOperation
(
c54407825
.
activate
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c54407825
.
filter
(
c
,
tp
)
function
c54407825
.
filter
(
c
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsPreviousLocation
(
LOCATION_DECK
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
end
function
c54407825
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c54407825
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c5
851097
.
filter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c5
4407825
.
filter
,
1
,
nil
)
end
end
function
c54407825
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c54407825
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsAbleToDeck
()
end
if
chkc
then
return
chkc
:
Is
Location
(
LOCATION_GRAVE
)
and
chkc
:
Is
AbleToDeck
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
function
c54407825
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c54407825
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
tc
,
nil
,
2
,
REASON_EFFECT
)
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_GRAVE
)
e1
:
SetCode
(
EFFECT_CANNOT_TO_GRAVE
)
e1
:
SetTargetRange
(
LOCATION_DECK
,
LOCATION_DECK
)
e1
:
SetTargetRange
(
LOCATION_DECK
,
LOCATION_DECK
)
e1
:
SetReset
(
RESET_PHASE
+
RESET_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_CANNOT_DISCARD_DECK
)
e2
:
SetCode
(
EFFECT_CANNOT_DISCARD_DECK
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetReset
(
RESET_PHASE
+
RESET_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c54629413.lua
View file @
b55fd0bb
script/c55742055.lua
View file @
b55fd0bb
...
@@ -52,17 +52,17 @@ function c55742055.initial_effect(c)
...
@@ -52,17 +52,17 @@ function c55742055.initial_effect(c)
e5
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e5
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetLabel
(
12
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c55742055
.
effcon
)
e5
:
SetCondition
(
c55742055
.
condition4
)
e5
:
SetTarget
(
c55742055
.
target4
)
e5
:
SetTarget
(
c55742055
.
target4
)
e5
:
SetOperation
(
c55742055
.
operation4
)
e5
:
SetOperation
(
c55742055
.
operation4
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c55742055
.
confilter
(
c
)
function
c55742055
.
confilter
(
c
)
return
c
:
Is
SetCard
(
0x107a
)
and
c
:
IsFaceup
(
)
return
c
:
Is
Faceup
()
and
c
:
IsSetCard
(
0x107a
)
end
end
function
c55742055
.
effcon
(
e
)
function
c55742055
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
tp
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
c55742055
.
confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c55742055
.
confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
>=
e
:
GetLabel
()
return
g
:
GetClassCount
(
Card
.
GetCode
)
>=
e
:
GetLabel
()
end
end
...
@@ -96,13 +96,13 @@ function c55742055.operation2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,13 +96,13 @@ function c55742055.operation2(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55742055
.
filter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c55742055
.
filter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
local
tg
=
Duel
.
GetMatchingGroup
(
c55742055
.
eqfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
tc
)
local
tg
=
Duel
.
GetMatchingGroup
(
c55742055
.
eqfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
tc
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
55742055
,
4
))
then
and
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
55742055
,
4
))
then
local
ec
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Equip
(
tp
,
ec
,
tc
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Equip
(
tp
,
sg
:
GetFirst
(),
tc
,
true
)
end
end
end
end
function
c55742055
.
thfilter
(
c
)
function
c55742055
.
thfilter
(
c
)
...
@@ -122,6 +122,11 @@ function c55742055.operation3(e,tp,eg,ep,ev,re,r,rp)
...
@@ -122,6 +122,11 @@ function c55742055.operation3(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
end
end
function
c55742055
.
condition4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetTurnPlayer
()
~=
tp
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
c55742055
.
confilter
,
e
:
GetHandlerPlayer
(),
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
12
end
function
c55742055
.
target4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c55742055
.
target4
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
...
...
script/c56574543.lua
View file @
b55fd0bb
...
@@ -31,19 +31,16 @@ end
...
@@ -31,19 +31,16 @@ end
function
c56574543
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c56574543
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
a
=
Duel
.
GetAttacker
()
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
local
d
=
Duel
.
GetAttackTarget
()
if
not
a
:
IsRelateToBattle
()
or
not
d
:
IsRelateToBattle
()
then
return
end
if
not
a
:
IsRelateToBattle
()
or
a
:
IsFacedown
()
or
not
d
:
IsRelateToBattle
()
or
a
:
IsFacedown
()
then
return
end
if
a
:
GetControler
()
~=
tp
then
a
,
d
=
d
,
a
end
if
a
:
GetControler
()
~=
tp
then
if
not
a
:
IsImmuneToEffect
(
e
)
then
return
end
a
,
d
=
d
,
a
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetOwnerPlayer
(
tp
)
e1
:
SetOwnerPlayer
(
tp
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e1
:
SetValue
(
d
:
GetAttack
())
e1
:
SetValue
(
d
:
GetAttack
())
if
a
:
RegisterEffect
(
e1
)
then
a
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e2
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
...
@@ -51,7 +48,6 @@ function c56574543.atkop(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,7 +48,6 @@ function c56574543.atkop(e,tp,eg,ep,ev,re,r,rp,chk)
e2
:
SetOperation
(
c56574543
.
rdop
)
e2
:
SetOperation
(
c56574543
.
rdop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
function
c56574543
.
rdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c56574543
.
rdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
return
ep
~=
tp
...
...
script/c57690191.lua
View file @
b55fd0bb
...
@@ -9,9 +9,10 @@ function c57690191.initial_effect(c)
...
@@ -9,9 +9,10 @@ function c57690191.initial_effect(c)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
57690191
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
57690191
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e
1
:
SetTarget
(
c57690191
.
sptg
)
e
2
:
SetTarget
(
c57690191
.
sptg
)
e2
:
SetOperation
(
c57690191
.
spop
)
e2
:
SetOperation
(
c57690191
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--ret&draw
--ret&draw
...
@@ -26,11 +27,12 @@ function c57690191.initial_effect(c)
...
@@ -26,11 +27,12 @@ function c57690191.initial_effect(c)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c57690191
.
atcon
(
e
,
c
)
function
c57690191
.
atcon
(
e
)
return
not
(
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
3
and
Duel
.
GetMatchingGroupCount
(
c57690191
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
3
)
local
g
=
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
)
return
g
:
GetCount
()
~=
3
or
g
:
IsExists
(
c57690191
.
atkfilter
,
1
,
nil
)
end
end
function
c57690191
.
atkfilter
(
c
)
function
c57690191
.
atkfilter
(
c
)
return
c
:
IsFace
up
()
and
c
:
IsSetCard
(
0x107a
)
return
c
:
IsFace
down
()
or
not
c
:
IsSetCard
(
0x107a
)
end
end
function
c57690191
.
spfilter
(
c
,
e
,
tp
)
function
c57690191
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x107a
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x107a
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -38,7 +40,7 @@ end
...
@@ -38,7 +40,7 @@ end
function
c57690191
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c57690191
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c57690191
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c57690191
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
end
function
c57690191
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c57690191
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
...
@@ -51,7 +53,7 @@ function c57690191.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +53,7 @@ function c57690191.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
...
...
script/c80802524.lua
View file @
b55fd0bb
...
@@ -11,37 +11,34 @@ function c80802524.initial_effect(c)
...
@@ -11,37 +11,34 @@ function c80802524.initial_effect(c)
e1
:
SetOperation
(
c80802524
.
activate
)
e1
:
SetOperation
(
c80802524
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c
54149433
.
cfilter
(
c
,
t
p
)
function
c
80802524
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
r
p
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsSetCard
(
0x8d
)
local
tc
=
eg
:
GetFirst
(
)
end
e
:
SetLabel
(
tc
:
GetCode
())
function
c54149433
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
eg
:
GetCount
()
==
1
return
eg
:
GetCount
()
==
1
and
eg
:
IsExists
(
c54149433
.
cfilter
,
1
,
nil
,
tp
)
and
rp
~=
tp
and
tc
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
tc
:
GetPreviousControler
()
==
tp
and
tc
:
IsSetCard
(
0x8d
)
end
end
function
c80802524
.
filter
(
c
,
e
,
tp
,
code
)
function
c80802524
.
filter
(
c
,
e
,
tp
,
code
)
return
c
:
IsSetCard
(
0x8d
)
and
c
:
GetCode
()
~=
code
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x8d
)
and
c
:
GetCode
()
~=
code
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c80802524
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c80802524
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
code
=
eg
:
GetFirst
():
GetCode
()
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c80802524
.
filter
(
chkc
,
e
,
tp
,
e
:
GetLabel
())
end
if
chkc
then
return
chkc
:
GetControler
()
==
tp
and
chkc
:
GetLocation
()
==
LOCATION_GRAVE
and
c80802524
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsExistingTarget
(
c80802524
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
,
e
,
tp
,
code
)
end
and
Duel
.
IsExistingTarget
(
c80802524
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
,
e
,
tp
,
e
:
GetLabel
()
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c80802524
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
e
,
tp
,
code
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c80802524
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
e
,
tp
,
e
:
GetLabel
()
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
0
,
0
)
end
end
function
c80802524
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c80802524
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
0
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
sg
0
:
GetCount
()
==
0
or
ft
<=
0
then
return
end
if
sg
:
GetCount
()
==
0
or
ft
<=
0
then
return
end
if
ft
<
sg
0
:
GetCount
()
then
if
ft
<
sg
:
GetCount
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
sg0
:
FilterSelect
(
tp
,
c21007444
.
filter
,
ft
,
ft
,
nil
,
e
,
tp
)
sg
=
sg
:
FilterSelect
(
tp
,
c80802524
.
filter
,
ft
,
ft
,
nil
,
e
,
tp
,
e
:
GetLabel
())
else
sg
=
sg0
:
Clone
()
end
end
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENCE
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENCE
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
s
g
)
end
end
end
end
script/c81028112.lua
View file @
b55fd0bb
...
@@ -3,10 +3,10 @@ function c81028112.initial_effect(c)
...
@@ -3,10 +3,10 @@ function c81028112.initial_effect(c)
--to deck
--to deck
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
81028112
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
81028112
,
0
))
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
81028112
)
e1
:
SetCountLimit
(
1
,
81028112
)
e1
:
SetTarget
(
c81028112
.
tg
)
e1
:
SetTarget
(
c81028112
.
tg
)
e1
:
SetOperation
(
c81028112
.
op
)
e1
:
SetOperation
(
c81028112
.
op
)
...
@@ -16,17 +16,17 @@ function c81028112.initial_effect(c)
...
@@ -16,17 +16,17 @@ function c81028112.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c81028112
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c81028112
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
Is
Ablet
oDeck
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
Is
Controler
(
1
-
tp
)
and
chkc
:
IsAbleT
oDeck
()
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_T
ARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_T
ODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
end
function
c81028112
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81028112
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
local
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
30126992
,
1
),
aux
.
Stringid
(
3012699
2
,
2
))
local
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
81028112
,
1
),
aux
.
Stringid
(
8102811
2
,
2
))
Duel
.
SendtoDeck
(
sg
,
nil
,
opt
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
opt
,
REASON_EFFECT
)
end
end
end
end
script/c82410600.lua
View file @
b55fd0bb
...
@@ -2,51 +2,43 @@
...
@@ -2,51 +2,43 @@
function
c82410600
.
initial_effect
(
c
)
function
c82410600
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_DESTROY
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
c82410600
.
target
)
e1
:
SetTarget
(
c82410600
.
target
)
e1
:
SetOperation
(
c82410600
.
activate
)
e1
:
SetOperation
(
c82410600
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c82410600
.
filter
(
c
,
set
)
function
c82410600
.
filter
(
c
,
e
)
return
c
:
IsSetCard
(
0x107a
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
and
(
not
set
or
c
:
IsSetCard
(
set
)
)
return
c
:
IsSetCard
(
0x107a
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
end
function
c82410600
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c82410600
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
and
Duel
.
IsExistingTarget
(
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
5
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
4
and
Duel
.
IsExistingTarget
(
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
0xa7
)
and
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0xa7
)
and
g
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0xa8
)
and
Duel
.
IsExistingTarget
(
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
0xa8
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g1
=
g
:
FilterSelect
(
tp
,
Card
.
IsSetCard
,
1
,
1
,
nil
,
0xa7
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
0xa7
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
0xa8
)
local
g
=
Duel
.
GetMatchingGroup
(
c82410600
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
g
:
Sub
(
g1
)
g
:
Sub
(
g1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
g
:
FilterSelect
(
tp
,
Card
.
IsSetCard
,
1
,
1
,
nil
,
0xa8
)
g
:
Sub
(
g2
)
g
:
Sub
(
g2
)
local
tg
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc
=
g
:
GetFirst
()
local
g3
=
g
:
Select
(
tp
,
3
,
3
,
nil
)
while
tc
do
g1
:
Merge
(
g2
)
Duel
.
SetTargetCard
(
tc
)
g1
:
Merge
(
g3
)
tc
=
g
:
GetNext
()
Duel
.
SetTargetCard
(
g1
)
end
tg
:
Merge
(
g1
)
tg
:
Merge
(
g2
)
local
dg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g1
,
5
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
tg
,
tg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
end
end
function
c82410600
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82410600
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
tg
or
tg
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
==
0
then
return
end
local
g
=
tg
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
then
if
g
:
GetCount
()
==
5
and
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
d
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
d
g
,
REASON_EFFECT
)
end
end
end
end
script/c82962242.lua
View file @
b55fd0bb
...
@@ -4,25 +4,43 @@ function c82962242.initial_effect(c)
...
@@ -4,25 +4,43 @@ function c82962242.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
82962242
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
82962242
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c82962242
.
eqcon
)
e1
:
SetTarget
(
c82962242
.
eqtg
)
e1
:
SetTarget
(
c82962242
.
eqtg
)
e1
:
SetOperation
(
c82962242
.
eqop
)
e1
:
SetOperation
(
c82962242
.
eqop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
--
equip
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
82962242
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
82962242
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetCondition
(
c82962242
.
spcon
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c82962242
.
sptg
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetOperation
(
c82962242
.
spop
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e2
:
SetCondition
(
c82962242
.
eqcon
)
e2
:
SetTarget
(
c82962242
.
eqtg
)
e2
:
SetOperation
(
c82962242
.
eqop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD_P
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
c82962242
.
checkop
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
82962242
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_TO_GRAVE
)
e4
:
SetCondition
(
c82962242
.
spcon
)
e4
:
SetTarget
(
c82962242
.
sptg
)
e4
:
SetOperation
(
c82962242
.
spop
)
e4
:
SetLabelObject
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c82962242
.
cfilter
(
c
,
tp
)
function
c82962242
.
cfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x8e
)
and
c
:
IsControler
(
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x8e
)
and
c
:
IsControler
(
tp
)
...
@@ -31,67 +49,64 @@ function c82962242.eqcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,67 +49,64 @@ function c82962242.eqcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsContains
(
e
:
GetHandler
())
or
eg
:
IsExists
(
c82962242
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsContains
(
e
:
GetHandler
())
or
eg
:
IsExists
(
c82962242
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c82962242
.
eqfilter
(
c
,
atk
)
function
c82962242
.
eqfilter
(
c
,
atk
)
return
c
:
Is
AbleToChangeControler
()
and
c
:
IsFaceup
()
and
c
:
IsAttackAbove
(
atk
+
1
)
return
c
:
Is
Faceup
()
and
c
:
GetAttack
()
>
atk
and
c
:
IsAbleToChangeControler
(
)
end
end
function
c82962242
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c82962242
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
atk
=
e
:
GetHandler
():
GetAttack
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c82962242
.
eqfilter
(
chkc
,
e
:
GetHandler
():
GetAttack
())
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c82962242
.
eqfilter
(
chkc
,
atk
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c82962242
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
atk
)
end
and
Duel
.
IsExistingTarget
(
c82962242
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
()
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c82962242
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
atk
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c82962242
.
eqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
:
GetHandler
():
GetAttack
()
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
end
function
c82962242
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c82962242
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82962242
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
local
def
=
tc
:
GetTextDefence
()
if
tc
:
IsFacedown
()
or
atk
<
0
then
atk
=
0
end
if
tc
:
IsFacedown
()
or
atk
<
0
then
atk
=
0
end
if
tc
:
IsFacedown
()
or
def
<
0
then
def
=
0
end
if
Duel
.
Equip
(
tp
,
tc
,
c
)
==
0
then
return
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
tc
:
RegisterFlagEffect
(
82962242
,
RESET_EVENT
+
0x1fe0000
,
0
,
0
)
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_EQUIP
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
c82962242
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
if
atk
>
0
then
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_OWNER_RELATE
)
e2
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
c82962242
.
eqlimit
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e2
:
SetValue
(
atk
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
tc
:
RegisterFlagEffect
(
82962242
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
end
end
function
c82962242
.
eqfilter1
(
c
)
function
c82962242
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
and
not
c
:
IsDisabled
()
end
function
c82962242
.
spfilter
(
c
)
return
c
:
GetFlagEffect
(
82962242
)
~=
0
return
c
:
GetFlagEffect
(
82962242
)
~=
0
end
end
function
c82962242
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
GetEquipGroup
():
IsExists
(
c82962242
.
spfilter
,
1
,
nil
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
function
c82962242
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82962242
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
e
:
GetLabel
()
==
1
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
GetEquipGroup
():
IsExists
(
c82962242
.
eqfilter1
,
1
,
nil
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
end
function
c82962242
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c82962242
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
--somehow doesnt summon without this
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
e
:
GetHandler
():
CreateEffectRelation
(
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c82962242
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c82962242
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
script/c90957527.lua
View file @
b55fd0bb
...
@@ -115,26 +115,17 @@ function c90957527.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -115,26 +115,17 @@ function c90957527.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
end
function
c90957527
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c90957527
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
zc
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
if
zc
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
c90957527
.
filter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
not
Duel
.
IsExistingMatchingCard
(
c90957527
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
then
return
end
if
g
:
GetCount
()
>=
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c90957527
.
filter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
sg
=
g
:
Select
(
tp
,
2
,
2
,
nil
)
if
zc
==
1
then
local
tc
=
sg
:
GetFirst
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummonStep
(
tc
,
121
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
sc
=
sg
:
GetFirst
()
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
g
:
RemoveCard
(
sc
)
tc
=
sg
:
GetNext
()
Duel
.
SpecialSummon
(
sc
,
121
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
RegisterFlagEffect
(
sc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
else
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
121
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummonStep
(
tc
,
121
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
0x1ff0000
,
0
,
0
)
tc
=
g
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
Duel
.
ShuffleDeck
(
tp
)
end
end
script/c93085839.lua
View file @
b55fd0bb
...
@@ -17,14 +17,14 @@ function c93085839.initial_effect(c)
...
@@ -17,14 +17,14 @@ function c93085839.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCondition
(
c93085839
.
effcon
)
e2
:
SetCondition
(
c93085839
.
effcon
)
e2
:
SetOperation
(
c93085839
.
effop
)
e2
:
SetOperation
(
c93085839
.
effop
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--effect gain
--effect gain
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e3
:
SetCondition
(
c93085839
.
effcon
)
e3
:
SetCondition
(
c93085839
.
effcon
)
e3
:
SetOperation
(
c93085839
.
effop
1
)
e3
:
SetOperation
(
c93085839
.
effop
2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c93085839
.
spfilter
(
c
)
function
c93085839
.
spfilter
(
c
)
...
@@ -48,15 +48,17 @@ function c93085839.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,15 +48,17 @@ function c93085839.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c93085839
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c93085839
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_XYZ
+
REASON_SYNCHRO
)
~=
0
and
e
:
GetHandler
():
GetReasonCard
():
IsSetCard
(
0x107a
)
return
(
r
==
REASON_XYZ
or
r
==
REASON_SYNCHRO
)
and
e
:
GetHandler
():
GetReasonCard
():
IsSetCard
(
0x107a
)
end
function
c93085839
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetChainLimitTillChainEnd
(
aux
.
FALSE
)
end
end
function
c93085839
.
effop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c93085839
.
effop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SetChainLimitTillChainEnd
(
c93085839
.
chainlm
)
end
function
c93085839
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
function
c93085839
.
effop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
rc
=
c
:
GetReasonCard
()
local
rc
=
c
:
GetReasonCard
()
--summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
e1
:
SetCode
(
EFFECT_CANNOT_DISABLE_SPSUMMON
)
...
...
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