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ygopro
Commits
9f04d40e
Commit
9f04d40e
authored
Aug 17, 2013
by
神楽坂玲奈
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Plain Diff
fix linux compatibility
parent
6361c05b
Changes
2
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2 changed files
with
6 additions
and
1 deletion
+6
-1
gframe/game.cpp
gframe/game.cpp
+5
-0
gframe/game.h
gframe/game.h
+1
-1
No files found.
gframe/game.cpp
View file @
9f04d40e
...
@@ -12,6 +12,7 @@
...
@@ -12,6 +12,7 @@
#ifndef WIN32
#ifndef WIN32
#include <sys/types.h>
#include <sys/types.h>
#include <dirent.h>
#include <dirent.h>
#include <unistd.h>
#endif
#endif
const
unsigned
short
PRO_VERSION
=
0x1320
;
const
unsigned
short
PRO_VERSION
=
0x1320
;
...
@@ -37,7 +38,11 @@ void Game::MainServerLoop(int bDuel_mode) {
...
@@ -37,7 +38,11 @@ void Game::MainServerLoop(int bDuel_mode) {
NetServer
::
StartServer
(
aServerPort
);
NetServer
::
StartServer
(
aServerPort
);
NetServer
::
Initduel
(
bDuel_mode
);
NetServer
::
Initduel
(
bDuel_mode
);
while
(
NetServer
::
net_evbase
)
{
while
(
NetServer
::
net_evbase
)
{
#ifdef WIN32
Sleep
(
200
);
Sleep
(
200
);
#else
usleep
(
200000
);
#endif
}
}
}
}
...
...
gframe/game.h
View file @
9f04d40e
...
@@ -68,7 +68,7 @@ class Game {
...
@@ -68,7 +68,7 @@ class Game {
public:
public:
bool
Initialize
();
bool
Initialize
();
void
MainLoop
();
void
MainLoop
();
void
Game
::
MainServerLoop
(
int
bDuel_mode
);
void
MainServerLoop
(
int
bDuel_mode
);
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
BuildProjectionMatrix
(
irr
::
core
::
matrix4
&
mProjection
,
f32
left
,
f32
right
,
f32
bottom
,
f32
top
,
f32
znear
,
f32
zfar
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
wchar_t
*
text
);
void
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
wchar_t
*
text
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
...
...
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