Commit 9c69ff72 authored by sidschingis's avatar sidschingis

merge

parents 6e6318c0 52b8b1ff
...@@ -11,13 +11,15 @@ function c11109820.initial_effect(c) ...@@ -11,13 +11,15 @@ function c11109820.initial_effect(c)
e1:SetOperation(c11109820.operation) e1:SetOperation(c11109820.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c11109820.filter1(c,e,tp) function c11109820.filter1(c,e,tp,ft)
if c:IsControler(tp) then ft=ft+1 end
return c:IsFaceup() and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsType(TYPE_XYZ)
and Duel.IsExistingTarget(c11109820.filter2,tp,LOCATION_MZONE,0,1,nil,e,tp,c:GetRank()) and Duel.IsExistingTarget(c11109820.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,c,e,tp,c:GetRank(),ft)
end end
function c11109820.filter2(c,e,tp,rk) function c11109820.filter2(c,e,tp,rk,ft)
if c:IsControler(tp) then ft=ft+1 end
return c:IsFaceup() and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsType(TYPE_XYZ)
and Duel.IsExistingMatchingCard(c11109820.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,rk+c:GetRank()) and ft>0 and Duel.IsExistingMatchingCard(c11109820.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,rk+c:GetRank())
end end
function c11109820.spfilter(c,e,tp,rk) function c11109820.spfilter(c,e,tp,rk)
local crk=c:GetRank() local crk=c:GetRank()
...@@ -25,23 +27,28 @@ function c11109820.spfilter(c,e,tp,rk) ...@@ -25,23 +27,28 @@ function c11109820.spfilter(c,e,tp,rk)
end end
function c11109820.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c11109820.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
and Duel.IsExistingTarget(c11109820.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingTarget(c11109820.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e,tp,ft) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g1=Duel.SelectTarget(tp,c11109820.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp) local g1=Duel.SelectTarget(tp,c11109820.filter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,e,tp,ft)
local tc=g1:GetFirst()
if tc:IsControler(tp) then ft=ft+1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g2=Duel.SelectTarget(tp,c11109820.filter2,tp,LOCATION_MZONE,0,1,1,nil,e,tp,g1:GetFirst():GetRank()) local g2=Duel.SelectTarget(tp,c11109820.filter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,tc,e,tp,tc:GetRank(),ft)
g1:Merge(g2) g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g1,2,0,0) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c11109820.operation(e,tp,eg,ep,ev,re,r,rp) function c11109820.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc1=g:GetFirst() local tc1=g:GetFirst()
local tc2=g:GetNext() local tc2=g:GetNext()
if not tc1:IsRelateToEffect(e) or not tc2:IsRelateToEffect(e) then return end if not tc1:IsRelateToEffect(e) or not tc2:IsRelateToEffect(e) then return end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if tc1:IsControler(tp) then ft=ft+1 end
if tc2:IsControler(tp) then ft=ft+1 end
if ft<=0 then return end
local sg=Duel.GetMatchingGroup(c11109820.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,tc1:GetRank()+tc2:GetRank()) local sg=Duel.GetMatchingGroup(c11109820.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,tc1:GetRank()+tc2:GetRank())
if sg:GetCount()==0 then return end if sg:GetCount()==0 then return end
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
......
...@@ -24,7 +24,7 @@ function c24658418.initial_effect(c) ...@@ -24,7 +24,7 @@ function c24658418.initial_effect(c)
end end
function c24658418.condition(e,tp,eg,ep,ev,re,r,rp) function c24658418.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget() local at=Duel.GetAttackTarget()
return at:IsControler(tp) and at:IsSetCard(0x7b) return at:IsFaceup() and at:IsControler(tp) and at:IsSetCard(0x7b)
end end
function c24658418.target(e,tp,eg,ep,ev,re,r,rp,chk) function c24658418.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
...@@ -33,7 +33,7 @@ function c24658418.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,7 +33,7 @@ function c24658418.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c24658418.operation(e,tp,eg,ep,ev,re,r,rp) function c24658418.operation(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),1,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(e:GetHandler(),1,tp,tp,false,false,POS_FACEUP_DEFENCE)
end end
end end
function c24658418.spcon(e,tp,eg,ep,ev,re,r,rp) function c24658418.spcon(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -21,23 +21,41 @@ function c29223325.initial_effect(c) ...@@ -21,23 +21,41 @@ function c29223325.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c29223325.filter(c) function c29223325.filter(c)
return c:IsSetCard(0x97) and c:IsType(TYPE_MONSTER) and c:IsSSetable() return c:IsSetCard(0x97) and c:IsType(TYPE_MONSTER) and c:IsSSetable(true)
end end
function c29223325.desfilter(c) function c29223325.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable() return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable()
end end
function c29223325.desfilter2(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable() and c:GetSequence()~=5
end
function c29223325.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c29223325.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c29223325.desfilter(chkc) end if chkc then return chkc:IsOnField() and c29223325.desfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then
and Duel.IsExistingTarget(c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) if not Duel.IsExistingMatchingCard(c29223325.filter,tp,LOCATION_DECK,0,1,nil) then return false end
and Duel.IsExistingMatchingCard(c29223325.filter,tp,LOCATION_DECK,0,1,nil) end local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:GetHandler():IsLocation(LOCATION_HAND) then ft=ft-1 end
if ft<0 then return false
elseif ft>0 then
return Duel.IsExistingTarget(c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
else
return Duel.IsExistingTarget(c29223325.desfilter2,tp,LOCATION_SZONE,0,1,e:GetHandler())
end
end
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
local g=nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler()) if ft>0 then
g=Duel.SelectTarget(tp,c29223325.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
else
g=Duel.SelectTarget(tp,c29223325.desfilter2,tp,LOCATION_SZONE,0,1,1,e:GetHandler())
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
function c29223325.activate(e,tp,eg,ep,ev,re,r,rp) function c29223325.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c29223325.filter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c29223325.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
......
...@@ -25,7 +25,6 @@ function c32603633.tg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -25,7 +25,6 @@ function c32603633.tg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end end
function c32603633.op(e,tp,eg,ep,ev,re,r,rp) function c32603633.op(e,tp,eg,ep,ev,re,r,rp)
local count=0
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end if ft<=0 then return end
local g=Duel.GetMatchingGroup(c32603633.filter,tp,LOCATION_GRAVE,0,nil,e,tp) local g=Duel.GetMatchingGroup(c32603633.filter,tp,LOCATION_GRAVE,0,nil,e,tp)
......
...@@ -6,7 +6,7 @@ function c32623004.initial_effect(c) ...@@ -6,7 +6,7 @@ function c32623004.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_F)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_CHAIN_UNIQUE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetRange(LOCATION_GRAVE) e1:SetRange(LOCATION_GRAVE)
e1:SetCondition(c32623004.spcon) e1:SetCondition(c32623004.spcon)
e1:SetCost(c32623004.spcost) e1:SetCost(c32623004.spcost)
...@@ -28,7 +28,11 @@ function c32623004.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -28,7 +28,11 @@ function c32623004.spcon(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0x5a) return re:GetHandler():IsSetCard(0x5a)
end end
function c32623004.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c32623004.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,32623004)==0 end if chk==0 then
if Duel.GetFlagEffect(tp,32623005)~=0 then return false end
Duel.RegisterFlagEffect(tp,32623005,RESET_CHAIN,0,1)
return Duel.GetFlagEffect(tp,32623004)==0
end
Duel.RegisterFlagEffect(tp,32623004,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,32623004,RESET_PHASE+PHASE_END,0,1)
end end
function c32623004.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c32623004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -41,6 +45,5 @@ function c32623004.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,6 +45,5 @@ function c32623004.spop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c32623004.rmtg(e,c) function c32623004.rmtg(e,c)
local rc=c:GetReasonCard() return c:IsReason(REASON_EFFECT) and c:GetReasonEffect():GetHandler():IsSetCard(0x5a)
return rc and rc:IsSetCard(0x5a) and c:IsReason(REASON_EFFECT)
end end
...@@ -13,7 +13,7 @@ function c33746252.initial_effect(c) ...@@ -13,7 +13,7 @@ function c33746252.initial_effect(c)
e2:SetCode(EFFECT_CANNOT_ACTIVATE) e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,1) e2:SetTargetRange(1,1)
e2:SetTarget(c33746252.aclimit) e2:SetValue(c33746252.aclimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c33746252.aclimit(e,re,tp) function c33746252.aclimit(e,re,tp)
......
...@@ -12,6 +12,11 @@ function c35537251.initial_effect(c) ...@@ -12,6 +12,11 @@ function c35537251.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,35537251)==0 end
Duel.RegisterFlagEffect(tp,35537251,RESET_PHASE+PHASE_END,0,1)
end
function c35537251.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local g=Group.CreateGroup() local g=Group.CreateGroup()
for i=0,4 do for i=0,4 do
local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i) local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i)
...@@ -19,18 +24,24 @@ function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -19,18 +24,24 @@ function c35537251.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
g:Merge(tc:GetOverlayGroup()) g:Merge(tc:GetOverlayGroup())
end end
end end
if chk==0 then return g:GetCount()>0 and Duel.GetFlagEffect(tp,35537251)==0 end if g:GetCount()==0 then return false end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ) return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
local sg=g:Select(tp,1,1,nil) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
Duel.SendtoGrave(sg,REASON_COST) end
Duel.RegisterFlagEffect(tp,35537251,RESET_PHASE+PHASE_END,0,1)
end
function c35537251.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c35537251.spop(e,tp,eg,ep,ev,re,r,rp) function c35537251.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup()
for i=0,4 do
local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i)
if tc and tc:IsFaceup() and tc:IsSetCard(0x84) and tc:IsType(TYPE_XYZ) then
g:Merge(tc:GetOverlayGroup())
end
end
if g:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
if e:GetHandler():IsRelateToEffect(e) then if e:GetHandler():IsRelateToEffect(e) then
Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP)
end end
......
...@@ -6,6 +6,7 @@ function c45286019.initial_effect(c) ...@@ -6,6 +6,7 @@ function c45286019.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetCondition(c45286019.spcon) e1:SetCondition(c45286019.spcon)
e1:SetCost(c45286019.spcost) e1:SetCost(c45286019.spcost)
e1:SetTarget(c45286019.sptg) e1:SetTarget(c45286019.sptg)
......
...@@ -25,7 +25,8 @@ function c46871387.initial_effect(c) ...@@ -25,7 +25,8 @@ function c46871387.initial_effect(c)
end end
c46871387.xyz_number=55 c46871387.xyz_number=55
function c46871387.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c46871387.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,46871387)==0 end if chk==0 then return Duel.GetFlagEffect(tp,46871387)==0 and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
Duel.RegisterFlagEffect(tp,46871387,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,46871387,RESET_PHASE+PHASE_END,0,1)
end end
function c46871387.filter(c) function c46871387.filter(c)
......
...@@ -64,7 +64,7 @@ function c46925518.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,7 +64,7 @@ function c46925518.operation(e,tp,eg,ep,ev,re,r,rp)
if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(46925518,1)) then if sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(46925518,1)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=g:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
if Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)~=0 then if Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)~=0 then
Duel.ConfirmCards(1-tp,tg) Duel.ConfirmCards(1-tp,tg)
end end
......
...@@ -33,7 +33,7 @@ function c48716527.actcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +33,7 @@ function c48716527.actcon(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(c48716527.cfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsExistingMatchingCard(c48716527.cfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function c48716527.distg(e,c) function c48716527.distg(e,c)
return bit.band(c:GetSummonType(),SUMMON_TYPE_ADVANCE)==0 return bit.band(c:GetSummonType(),SUMMON_TYPE_ADVANCE)~=SUMMON_TYPE_ADVANCE
end end
function c48716527.tgcon(e,tp,eg,ep,ev,re,r,rp) function c48716527.tgcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
......
...@@ -20,8 +20,7 @@ function c49838105.initial_effect(c) ...@@ -20,8 +20,7 @@ function c49838105.initial_effect(c)
e3:SetDescription(aux.Stringid(49838105,1)) e3:SetDescription(aux.Stringid(49838105,1))
e3:SetCategory(CATEGORY_TOHAND) e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_DRAW) e3:SetCode(EVENT_PREDRAW)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c49838105.cfcon) e3:SetCondition(c49838105.cfcon)
e3:SetTarget(c49838105.cftg) e3:SetTarget(c49838105.cftg)
...@@ -75,11 +74,12 @@ function c49838105.cfop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,11 +74,12 @@ function c49838105.cfop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmDecktop(tp,1) Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1) local g=Duel.GetDecktopGroup(tp,1)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc:IsRace(RACE_PLANT) then
Duel.DisableShuffleCheck() Duel.DisableShuffleCheck()
if tc:IsRace(RACE_PLANT) then
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_REVEAL) Duel.SendtoGrave(tc,REASON_EFFECT+REASON_REVEAL)
else else
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ShuffleHand(tp)
end end
end end
end end
...@@ -69,12 +69,11 @@ function c56051086.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,12 +69,11 @@ function c56051086.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(c56051086.eqlimit) e1:SetValue(c56051086.eqlimit)
e1:SetLabelObject(tc)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
function c56051086.eqlimit(e,c) function c56051086.eqlimit(e,c)
return c==e:GetLabelObject() return c==e:GetOwner()
end end
function c56051086.indcon(e) function c56051086.indcon(e)
return e:GetHandler():GetEquipGroup():IsExists(Card.IsSetCard,1,nil,0x48) return e:GetHandler():GetEquipGroup():IsExists(Card.IsSetCard,1,nil,0x48)
......
...@@ -3,7 +3,7 @@ function c57734012.initial_effect(c) ...@@ -3,7 +3,7 @@ function c57734012.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_DRAW) e1:SetCode(EVENT_TO_HAND)
e1:SetCondition(c57734012.regcon) e1:SetCondition(c57734012.regcon)
e1:SetOperation(c57734012.regop) e1:SetOperation(c57734012.regop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -17,8 +17,9 @@ function c57734012.initial_effect(c) ...@@ -17,8 +17,9 @@ function c57734012.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c57734012.regcon(e,tp,eg,ep,ev,re,r,rp) function c57734012.regcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return Duel.GetFlagEffect(tp,57734012)==0 and Duel.GetCurrentPhase()==PHASE_DRAW return Duel.GetFlagEffect(tp,57734012)==0 and Duel.GetCurrentPhase()==PHASE_DRAW
and e:GetHandler():IsReason(REASON_RULE) and not e:GetHandler():IsPublic() and c:IsReason(REASON_DRAW) and c:IsReason(REASON_RULE) and not c:IsPublic()
end end
function c57734012.regop(e,tp,eg,ep,ev,re,r,rp) function c57734012.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -26,7 +27,7 @@ function c57734012.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,7 +27,7 @@ function c57734012.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_PUBLIC) e1:SetCode(EFFECT_PUBLIC)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_MAIN1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
c:RegisterFlagEffect(57734012,RESET_PHASE+PHASE_MAIN1,0,1) c:RegisterFlagEffect(57734012,RESET_PHASE+PHASE_MAIN1,0,1)
end end
......
...@@ -31,14 +31,14 @@ end ...@@ -31,14 +31,14 @@ end
function c59708927.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c59708927.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c59708927.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c59708927.filter,tp,LOCATION_HAND,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_HAND)
end end
function c59708927.spop(e,tp,eg,ep,ev,re,r,rp) function c59708927.spop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c59708927.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c59708927.filter,tp,LOCATION_HAND,0,1,1,e:GetHandler(),e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
g:AddCard(e:GetHandler()) g:AddCard(e:GetHandler())
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
......
...@@ -6,7 +6,7 @@ function c6351548.initial_effect(c) ...@@ -6,7 +6,7 @@ function c6351548.initial_effect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CHAIN_UNIQUE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetCondition(c6351548.condition) e1:SetCondition(c6351548.condition)
e1:SetCost(c6351548.cost) e1:SetCost(c6351548.cost)
e1:SetTarget(c6351548.target) e1:SetTarget(c6351548.target)
......
...@@ -26,7 +26,6 @@ function c68191243.tg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -26,7 +26,6 @@ function c68191243.tg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function c68191243.op(e,tp,eg,ep,ev,re,r,rp) function c68191243.op(e,tp,eg,ep,ev,re,r,rp)
local count=0
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end if ft<=0 then return end
local g=Duel.GetMatchingGroup(c68191243.filter,tp,LOCATION_HAND,0,nil,e,tp) local g=Duel.GetMatchingGroup(c68191243.filter,tp,LOCATION_HAND,0,nil,e,tp)
......
...@@ -11,6 +11,7 @@ function c69840739.initial_effect(c) ...@@ -11,6 +11,7 @@ function c69840739.initial_effect(c)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c69840739.chcon) e1:SetCondition(c69840739.chcon)
e1:SetCost(c69840739.cost) e1:SetCost(c69840739.cost)
e1:SetTarget(c69840739.chtg)
e1:SetOperation(c69840739.chop) e1:SetOperation(c69840739.chop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--reload --reload
...@@ -36,6 +37,9 @@ function c69840739.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -36,6 +37,9 @@ function c69840739.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
e:GetHandler():RegisterFlagEffect(69840739,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) e:GetHandler():RegisterFlagEffect(69840739,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1)
end end
function c69840739.chtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c69840739.filter,rp,0,LOCATION_ONFIELD,1,nil) end
end
function c69840739.chop(e,tp,eg,ep,ev,re,r,rp) function c69840739.chop(e,tp,eg,ep,ev,re,r,rp)
local g=Group.CreateGroup() local g=Group.CreateGroup()
Duel.ChangeTargetCard(ev,g) Duel.ChangeTargetCard(ev,g)
......
...@@ -33,7 +33,7 @@ function c71921856.initial_effect(c) ...@@ -33,7 +33,7 @@ function c71921856.initial_effect(c)
end end
c71921856.xyz_number=79 c71921856.xyz_number=79
function c71921856.filter(c) function c71921856.filter(c)
return c:IsSetCard(0x85) return c:IsSetCard(0x84)
end end
function c71921856.target(e,tp,eg,ep,ev,re,r,rp,chk) function c71921856.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71921856.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c71921856.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) end
......
...@@ -4,9 +4,9 @@ function c73136204.initial_effect(c) ...@@ -4,9 +4,9 @@ function c73136204.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(73136204,0)) e1:SetDescription(aux.Stringid(73136204,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1)
e1:SetTarget(c73136204.target) e1:SetTarget(c73136204.target)
e1:SetOperation(c73136204.operation) e1:SetOperation(c73136204.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -22,9 +22,9 @@ function c74100225.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -22,9 +22,9 @@ function c74100225.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and Duel.IsExistingTarget(c74100225.filter,tp,LOCATION_GRAVE,0,1,nil,0x604e) and Duel.IsExistingTarget(c74100225.filter,tp,LOCATION_GRAVE,0,1,nil,0x604e)
and Duel.IsExistingMatchingCard(c74100225.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c74100225.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g1=Duel.SelectTarget(tp,c74100225.filter,tp,0,LOCATION_MZONE,1,1,nil,0x304e) local g1=Duel.SelectTarget(tp,c74100225.filter,tp,LOCATION_GRAVE,0,1,1,nil,0x304e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g2=Duel.SelectTarget(tp,c74100225.filter,tp,0,LOCATION_MZONE,1,1,nil,0x604e) local g2=Duel.SelectTarget(tp,c74100225.filter,tp,LOCATION_GRAVE,0,1,1,nil,0x604e)
g1:Merge(g2) g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g1,2,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......
...@@ -21,6 +21,7 @@ function c8038143.cfilter(c) ...@@ -21,6 +21,7 @@ function c8038143.cfilter(c)
end end
function c8038143.condition(e,tp,eg,ep,ev,re,r,rp) function c8038143.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c8038143.cfilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c8038143.cfilter,tp,LOCATION_MZONE,0,1,nil)
and rp~=tp and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end end
function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk) function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
...@@ -28,10 +29,10 @@ function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -28,10 +29,10 @@ function c8038143.target(e,tp,eg,ep,ev,re,r,rp,chk)
local dg=Group.CreateGroup() local dg=Group.CreateGroup()
for i=1,ev do for i=1,ev do
local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER) local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if tgp~=tp and (te:IsActiveType(TYPE_MONSTER) or te:IsHasType(EFFECT_TYPE_ACTIVATE)) then if tgp~=tp then
local tc=te:GetHandler() local tc=te:GetHandler()
ng:AddCard(tc) ng:AddCard(tc)
if tc:IsOnField() and tc:IsRelateToEffect(te) and tc:IsAbleToDeck() then if tc:IsOnField() and tc:IsRelateToEffect(te) then
dg:AddCard(tc) dg:AddCard(tc)
end end
end end
...@@ -44,10 +45,10 @@ function c8038143.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,10 +45,10 @@ function c8038143.activate(e,tp,eg,ep,ev,re,r,rp)
local dg=Group.CreateGroup() local dg=Group.CreateGroup()
for i=1,ev do for i=1,ev do
local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER) local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if tgp~=tp and (te:IsActiveType(TYPE_MONSTER) or te:IsHasType(EFFECT_TYPE_ACTIVATE)) then if tgp~=tp then
Duel.NegateActivation(i) Duel.NegateActivation(i)
local tc=te:GetHandler() local tc=te:GetHandler()
if tc:IsRelateToEffect(e) and tc:IsRelateToEffect(te) and tc:IsAbleToDeck() then if tc:IsRelateToEffect(e) and tc:IsRelateToEffect(te) then
tc:CancelToGrave() tc:CancelToGrave()
dg:AddCard(tc) dg:AddCard(tc)
end end
......
...@@ -46,7 +46,7 @@ end ...@@ -46,7 +46,7 @@ end
function c81994591.indop(e,tp,eg,ep,ev,re,r,rp) function c81994591.indop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE) e1:SetCode(EFFECT_DESTROY_SUBSTITUTE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x1d)) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x1d))
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
......
...@@ -16,7 +16,8 @@ end ...@@ -16,7 +16,8 @@ end
function c8316565.condition(e,tp,eg,ep,ev,re,r,rp) function c8316565.condition(e,tp,eg,ep,ev,re,r,rp)
local ph=Duel.GetCurrentPhase() local ph=Duel.GetCurrentPhase()
return Duel.IsExistingMatchingCard(c8316565.cfilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c8316565.cfilter,tp,LOCATION_MZONE,0,1,nil)
and ph>PHASE_MAIN1 and ph<PHASE_MAIN2 and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and ph>PHASE_MAIN1 and ph<PHASE_MAIN2
and (re:IsActiveType(TYPE_MONSTER) or re:IsHasType(EFFECT_TYPE_ACTIVATE)) and Duel.IsChainNegatable(ev)
end end
function c8316565.target(e,tp,eg,ep,ev,re,r,rp,chk) function c8316565.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
......
...@@ -31,8 +31,7 @@ function c85827713.sumcon(e) ...@@ -31,8 +31,7 @@ function c85827713.sumcon(e)
end end
function c85827713.limcon(e,tp,eg,ep,ev,re,r,rp) function c85827713.limcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return rp~=tp and c:IsReason(REASON_DESTROY) return rp~=tp and c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp
and c:IsPreviousLocation(LOCATION_ONFIELD) and c:GetPreviousControler()==tp
end end
function c85827713.limop(e,tp,eg,ep,ev,re,r,rp) function c85827713.limop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -28,16 +28,17 @@ function c9260791.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -28,16 +28,17 @@ function c9260791.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c9260791.spfilter(c,e,tp) function c9260791.spfilter(c,e,tp)
return c:IsSetCard(0x107b) and not c:IsCode(9260791) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x107b) and not c:IsCode(9260791) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end end
function c9260791.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c9260791.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingMatchingCard(c9260791.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c9260791.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c9260791.spop(e,tp,eg,ep,ev,re,r,rp) function c9260791.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c9260791.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c9260791.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
......
...@@ -14,6 +14,7 @@ function c93238626.initial_effect(c) ...@@ -14,6 +14,7 @@ function c93238626.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetCondition(c93238626.reccon) e2:SetCondition(c93238626.reccon)
e2:SetTarget(c93238626.rectg) e2:SetTarget(c93238626.rectg)
e2:SetOperation(c93238626.recop) e2:SetOperation(c93238626.recop)
......
...@@ -47,7 +47,8 @@ function c95239444.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -47,7 +47,8 @@ function c95239444.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end end
function c95239444.target(e,tp,eg,ep,ev,re,r,rp,chk) function c95239444.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0 end if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>0
and Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
end end
function c95239444.operation(e,tp,eg,ep,ev,re,r,rp) function c95239444.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -65,6 +66,7 @@ function c95239444.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -65,6 +66,7 @@ function c95239444.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,sg:GetCount(),c) local tg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,sg:GetCount(),c)
if tg:GetCount()>0 then if tg:GetCount()>0 then
Duel.BreakEffect()
Duel.DisableShuffleCheck(false) Duel.DisableShuffleCheck(false)
Duel.SendtoHand(tg,nil,REASON_EFFECT) Duel.SendtoHand(tg,nil,REASON_EFFECT)
end end
......
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