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MyCard
ygopro
Commits
7d8de897
Commit
7d8de897
authored
Mar 31, 2025
by
wind2009
Browse files
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Merge remote-tracking branch 'upstream/master' into server
parents
79d269d4
92ff8770
Changes
21
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21 changed files
with
332 additions
and
498 deletions
+332
-498
.github/workflows/build.yml
.github/workflows/build.yml
+3
-0
cmake/CMakeLists.txt
cmake/CMakeLists.txt
+0
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+14
-14
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+26
-26
gframe/deck_manager.h
gframe/deck_manager.h
+16
-13
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+2
-2
gframe/network.h
gframe/network.h
+1
-1
gframe/premake5.lua
gframe/premake5.lua
+1
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+2
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-1
lflist.conf
lflist.conf
+193
-193
premake/event/premake5.lua
premake/event/premake5.lua
+0
-1
premake/freetype/premake5.lua
premake/freetype/premake5.lua
+0
-1
premake/irrlicht/defines.lua
premake/irrlicht/defines.lua
+49
-0
premake/irrlicht/premake5.lua
premake/irrlicht/premake5.lua
+15
-239
premake/sqlite3/premake5.lua
premake/sqlite3/premake5.lua
+0
-1
premake5.lua
premake5.lua
+5
-1
resource/gframe/ygopro.ico
resource/gframe/ygopro.ico
+0
-0
resource/gframe/ygopro.rc
resource/gframe/ygopro.rc
+0
-0
strings.conf
strings.conf
+3
-0
No files found.
.github/workflows/build.yml
View file @
7d8de897
...
@@ -132,6 +132,7 @@ jobs:
...
@@ -132,6 +132,7 @@ jobs:
-
name
:
Copy premake files
-
name
:
Copy premake files
run
:
|
run
:
|
xcopy /E premake\* .
xcopy /E premake\* .
xcopy /E resource\* .
-
name
:
Use premake to generate Visual Studio solution (2019)
-
name
:
Use premake to generate Visual Studio solution (2019)
if
:
matrix.os == 'windows-2019'
if
:
matrix.os == 'windows-2019'
...
@@ -228,6 +229,7 @@ jobs:
...
@@ -228,6 +229,7 @@ jobs:
-
name
:
Copy premake files
-
name
:
Copy premake files
run
:
|
run
:
|
cp -r premake/* .
cp -r premake/* .
cp -r resource/* .
-
name
:
Use premake to generate make files
-
name
:
Use premake to generate make files
run
:
|
run
:
|
...
@@ -321,6 +323,7 @@ jobs:
...
@@ -321,6 +323,7 @@ jobs:
-
name
:
Copy premake files
-
name
:
Copy premake files
run
:
|
run
:
|
cp -r premake/* .
cp -r premake/* .
cp -r resource/* .
-
name
:
Use premake to generate make files (Intel)
-
name
:
Use premake to generate make files (Intel)
if
:
runner.arch == 'X64'
if
:
runner.arch == 'X64'
...
...
CMakeLists.txt
→
cmake/
CMakeLists.txt
View file @
7d8de897
File moved
gframe/deck_con.cpp
View file @
7d8de897
...
@@ -47,7 +47,7 @@ static inline bool havePopupWindow() {
...
@@ -47,7 +47,7 @@ static inline bool havePopupWindow() {
}
}
static
inline
void
get_deck_file
(
wchar_t
*
ret
)
{
static
inline
void
get_deck_file
(
wchar_t
*
ret
)
{
deckManager
.
GetDeckFile
(
ret
,
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
(),
mainGame
->
cbDBDecks
->
getText
());
DeckManager
::
GetDeckFile
(
ret
,
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
(),
mainGame
->
cbDBDecks
->
getText
());
}
}
static
inline
void
load_current_deck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
static
inline
void
load_current_deck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
...
@@ -184,7 +184,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -184,7 +184,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
break
;
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
get_deck_file
(
filepath
);
get_deck_file
(
filepath
);
if
(
deckManager
.
SaveDeck
(
deckManager
.
current_deck
,
filepath
))
{
if
(
DeckManager
::
SaveDeck
(
deckManager
.
current_deck
,
filepath
))
{
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
is_modified
=
false
;
is_modified
=
false
;
...
@@ -210,10 +210,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -210,10 +210,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
}
int
catesel
=
mainGame
->
cbDBCategory
->
getSelected
();
int
catesel
=
mainGame
->
cbDBCategory
->
getSelected
();
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
catesel
,
mainGame
->
cbDBCategory
->
getText
());
DeckManager
::
GetCategoryPath
(
catepath
,
catesel
,
mainGame
->
cbDBCategory
->
getText
());
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
dname
);
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
dname
);
if
(
deckManager
.
SaveDeck
(
deckManager
.
current_deck
,
filepath
))
{
if
(
DeckManager
::
SaveDeck
(
deckManager
.
current_deck
,
filepath
))
{
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
stACMessage
->
setText
(
dataManager
.
GetSysString
(
1335
));
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
mainGame
->
PopupElement
(
mainGame
->
wACMessage
,
20
);
is_modified
=
false
;
is_modified
=
false
;
...
@@ -393,7 +393,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -393,7 +393,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_NEW_CATEGORY
:
{
case
BUTTON_NEW_CATEGORY
:
{
int
catesel
=
0
;
int
catesel
=
0
;
const
wchar_t
*
catename
=
mainGame
->
ebDMName
->
getText
();
const
wchar_t
*
catename
=
mainGame
->
ebDMName
->
getText
();
if
(
deckManager
.
CreateCategory
(
catename
))
{
if
(
DeckManager
::
CreateCategory
(
catename
))
{
mainGame
->
cbDBCategory
->
addItem
(
catename
);
mainGame
->
cbDBCategory
->
addItem
(
catename
);
mainGame
->
lstCategories
->
addItem
(
catename
);
mainGame
->
lstCategories
->
addItem
(
catename
);
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
catesel
=
mainGame
->
lstCategories
->
getItemCount
()
-
1
;
...
@@ -420,7 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -420,7 +420,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
const
wchar_t
*
oldcatename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
const
wchar_t
*
oldcatename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
const
wchar_t
*
newcatename
=
mainGame
->
ebDMName
->
getText
();
const
wchar_t
*
newcatename
=
mainGame
->
ebDMName
->
getText
();
if
(
deckManager
.
RenameCategory
(
oldcatename
,
newcatename
))
{
if
(
DeckManager
::
RenameCategory
(
oldcatename
,
newcatename
))
{
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
cbDBCategory
->
addItem
(
newcatename
);
mainGame
->
cbDBCategory
->
addItem
(
newcatename
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
...
@@ -449,7 +449,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -449,7 +449,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_DELETE_CATEGORY
:
{
case
BUTTON_DELETE_CATEGORY
:
{
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
const
wchar_t
*
catename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
const
wchar_t
*
catename
=
mainGame
->
lstCategories
->
getListItem
(
catesel
);
if
(
deckManager
.
DeleteCategory
(
catename
))
{
if
(
DeckManager
::
DeleteCategory
(
catename
))
{
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
cbDBCategory
->
removeItem
(
catesel
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
mainGame
->
lstCategories
->
removeItem
(
catesel
);
catesel
=
2
;
catesel
=
2
;
...
@@ -467,7 +467,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -467,7 +467,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
BUTTON_NEW_DECK
:
{
case
BUTTON_NEW_DECK
:
{
const
wchar_t
*
deckname
=
mainGame
->
ebDMName
->
getText
();
const
wchar_t
*
deckname
=
mainGame
->
ebDMName
->
getText
();
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
());
DeckManager
::
GetCategoryPath
(
catepath
,
mainGame
->
cbDBCategory
->
getSelected
(),
mainGame
->
cbDBCategory
->
getText
());
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
deckname
);
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
deckname
);
bool
res
=
false
;
bool
res
=
false
;
...
@@ -475,7 +475,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -475,7 +475,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager
.
current_deck
.
main
.
clear
();
deckManager
.
current_deck
.
main
.
clear
();
deckManager
.
current_deck
.
extra
.
clear
();
deckManager
.
current_deck
.
extra
.
clear
();
deckManager
.
current_deck
.
side
.
clear
();
deckManager
.
current_deck
.
side
.
clear
();
res
=
deckManager
.
SaveDeck
(
deckManager
.
current_deck
,
filepath
);
res
=
DeckManager
::
SaveDeck
(
deckManager
.
current_deck
,
filepath
);
RefreshDeckList
();
RefreshDeckList
();
ChangeCategory
(
mainGame
->
lstCategories
->
getSelected
());
ChangeCategory
(
mainGame
->
lstCategories
->
getSelected
());
}
}
...
@@ -532,7 +532,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -532,7 +532,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
int
decksel
=
mainGame
->
lstDecks
->
getSelected
();
int
decksel
=
mainGame
->
lstDecks
->
getSelected
();
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
get_deck_file
(
filepath
);
get_deck_file
(
filepath
);
if
(
deckManager
.
DeleteDeck
(
filepath
))
{
if
(
DeckManager
::
DeleteDeck
(
filepath
))
{
mainGame
->
lstDecks
->
removeItem
(
decksel
);
mainGame
->
lstDecks
->
removeItem
(
decksel
);
mainGame
->
cbDBDecks
->
removeItem
(
decksel
);
mainGame
->
cbDBDecks
->
removeItem
(
decksel
);
decksel
--
;
decksel
--
;
...
@@ -608,7 +608,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -608,7 +608,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
}
bool
res
=
false
;
bool
res
=
false
;
if
(
!
FileSystem
::
IsFileExists
(
newfilepath
))
{
if
(
!
FileSystem
::
IsFileExists
(
newfilepath
))
{
res
=
deckManager
.
SaveDeck
(
deckManager
.
current_deck
,
newfilepath
);
res
=
DeckManager
::
SaveDeck
(
deckManager
.
current_deck
,
newfilepath
);
}
}
mainGame
->
lstCategories
->
setSelected
(
newcatename
);
mainGame
->
lstCategories
->
setSelected
(
newcatename
);
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
int
catesel
=
mainGame
->
lstCategories
->
getSelected
();
...
@@ -709,7 +709,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -709,7 +709,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
cbDBDecks
->
setSelected
(
sel
);
mainGame
->
cbDBDecks
->
setSelected
(
sel
);
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
get_deck_file
(
filepath
);
get_deck_file
(
filepath
);
if
(
deckManager
.
DeleteDeck
(
filepath
))
{
if
(
DeckManager
::
DeleteDeck
(
filepath
))
{
mainGame
->
cbDBDecks
->
removeItem
(
sel
);
mainGame
->
cbDBDecks
->
removeItem
(
sel
);
int
count
=
mainGame
->
cbDBDecks
->
getItemCount
();
int
count
=
mainGame
->
cbDBDecks
->
getItemCount
();
if
(
sel
>=
count
)
if
(
sel
>=
count
)
...
@@ -1004,7 +1004,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -1004,7 +1004,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
break
;
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
mainGame
->
lstCategories
->
getSelected
(),
mainGame
->
lstCategories
->
getListItem
(
mainGame
->
lstCategories
->
getSelected
()));
DeckManager
::
GetCategoryPath
(
catepath
,
mainGame
->
lstCategories
->
getSelected
(),
mainGame
->
lstCategories
->
getListItem
(
mainGame
->
lstCategories
->
getSelected
()));
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
mainGame
->
lstDecks
->
getListItem
(
decksel
));
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
mainGame
->
lstDecks
->
getListItem
(
decksel
));
deckManager
.
LoadCurrentDeck
(
filepath
,
showing_pack
);
deckManager
.
LoadCurrentDeck
(
filepath
,
showing_pack
);
RefreshPackListScroll
();
RefreshPackListScroll
();
...
@@ -1608,7 +1608,7 @@ void DeckBuilder::RefreshDeckList() {
...
@@ -1608,7 +1608,7 @@ void DeckBuilder::RefreshDeckList() {
irr
::
gui
::
IGUIListBox
*
lstCategories
=
mainGame
->
lstCategories
;
irr
::
gui
::
IGUIListBox
*
lstCategories
=
mainGame
->
lstCategories
;
irr
::
gui
::
IGUIListBox
*
lstDecks
=
mainGame
->
lstDecks
;
irr
::
gui
::
IGUIListBox
*
lstDecks
=
mainGame
->
lstDecks
;
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
lstCategories
->
getSelected
(),
lstCategories
->
getListItem
(
lstCategories
->
getSelected
()));
DeckManager
::
GetCategoryPath
(
catepath
,
lstCategories
->
getSelected
(),
lstCategories
->
getListItem
(
lstCategories
->
getSelected
()));
lstDecks
->
clear
();
lstDecks
->
clear
();
mainGame
->
RefreshDeck
(
catepath
,
[
lstDecks
](
const
wchar_t
*
item
)
{
lstDecks
->
addItem
(
item
);
});
mainGame
->
RefreshDeck
(
catepath
,
[
lstDecks
](
const
wchar_t
*
item
)
{
lstDecks
->
addItem
(
item
);
});
}
}
...
...
gframe/deck_manager.cpp
View file @
7d8de897
...
@@ -15,6 +15,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
...
@@ -15,6 +15,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
FILE
*
fp
=
std
::
fopen
(
path
,
"r"
);
FILE
*
fp
=
std
::
fopen
(
path
,
"r"
);
char
linebuf
[
256
]{};
char
linebuf
[
256
]{};
wchar_t
strBuffer
[
256
]{};
wchar_t
strBuffer
[
256
]{};
char
str1
[
16
]{};
if
(
fp
)
{
if
(
fp
)
{
while
(
std
::
fgets
(
linebuf
,
sizeof
linebuf
,
fp
))
{
while
(
std
::
fgets
(
linebuf
,
sizeof
linebuf
,
fp
))
{
if
(
linebuf
[
0
]
==
'#'
)
if
(
linebuf
[
0
]
==
'#'
)
...
@@ -34,10 +35,11 @@ void DeckManager::LoadLFListSingle(const char* path) {
...
@@ -34,10 +35,11 @@ void DeckManager::LoadLFListSingle(const char* path) {
continue
;
continue
;
unsigned
int
code
=
0
;
unsigned
int
code
=
0
;
int
count
=
-
1
;
int
count
=
-
1
;
if
(
std
::
sscanf
(
linebuf
,
"%
9u%*[ ]%9d"
,
&
code
,
&
count
)
!=
2
)
if
(
std
::
sscanf
(
linebuf
,
"%
10s%*[ ]%1d"
,
str1
,
&
count
)
!=
2
)
continue
;
continue
;
if
(
count
<
0
||
count
>
2
)
if
(
count
<
0
||
count
>
2
)
continue
;
continue
;
code
=
std
::
strtoul
(
str1
,
nullptr
,
10
);
cur
->
content
[
code
]
=
count
;
cur
->
content
[
code
]
=
count
;
cur
->
hash
=
cur
->
hash
^
((
code
<<
18
)
|
(
code
>>
14
))
^
((
code
<<
(
27
+
count
))
|
(
code
>>
(
5
-
count
)));
cur
->
hash
=
cur
->
hash
^
((
code
<<
18
)
|
(
code
>>
14
))
^
((
code
<<
(
27
+
count
))
|
(
code
>>
(
5
-
count
)));
}
}
...
@@ -80,7 +82,7 @@ static unsigned int checkAvail(unsigned int ot, unsigned int avail) {
...
@@ -80,7 +82,7 @@ static unsigned int checkAvail(unsigned int ot, unsigned int avail) {
return
DECKERROR_TCGONLY
;
return
DECKERROR_TCGONLY
;
return
DECKERROR_NOTAVAIL
;
return
DECKERROR_NOTAVAIL
;
}
}
unsigned
int
DeckManager
::
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
int
rule
)
{
unsigned
int
DeckManager
::
CheckDeck
(
const
Deck
&
deck
,
unsigned
int
lfhash
,
int
rule
)
{
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>
ccount
;
// rule
// rule
if
(
deck
.
main
.
size
()
<
DECK_MIN_SIZE
||
deck
.
main
.
size
()
>
DECK_MAX_SIZE
)
if
(
deck
.
main
.
size
()
<
DECK_MIN_SIZE
||
deck
.
main
.
size
()
>
DECK_MAX_SIZE
)
...
@@ -144,13 +146,12 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
...
@@ -144,13 +146,12 @@ unsigned int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
}
return
0
;
return
0
;
}
}
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
uint32_t
DeckManager
::
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[]
,
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
deck
.
clear
();
deck
.
clear
();
int
code
;
uint32_t
errorcode
=
0
;
int
errorcode
=
0
;
CardData
cd
;
CardData
cd
;
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
for
(
int
i
=
0
;
i
<
mainc
;
++
i
)
{
code
=
dbuf
[
i
];
auto
code
=
dbuf
[
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
errorcode
=
code
;
errorcode
=
code
;
continue
;
continue
;
...
@@ -173,7 +174,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
...
@@ -173,7 +174,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
}
}
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
for
(
int
i
=
0
;
i
<
sidec
;
++
i
)
{
code
=
dbuf
[
mainc
+
i
];
auto
code
=
dbuf
[
mainc
+
i
];
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
if
(
!
dataManager
.
GetData
(
code
,
&
cd
))
{
errorcode
=
code
;
errorcode
=
code
;
continue
;
continue
;
...
@@ -187,22 +188,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
...
@@ -187,22 +188,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
}
return
errorcode
;
return
errorcode
;
}
}
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
std
::
istringstream
&
deckStream
,
bool
is_packlist
)
{
uint32_t
DeckManager
::
LoadDeckFromStream
(
Deck
&
deck
,
std
::
istringstream
&
deckStream
,
bool
is_packlist
)
{
size_
t
ct
=
0
;
in
t
ct
=
0
;
int
mainc
=
0
,
sidec
=
0
,
code
=
0
;
int
mainc
=
0
,
sidec
=
0
;
in
t
cardlist
[
PACK_MAX_SIZE
]{};
uint32_
t
cardlist
[
PACK_MAX_SIZE
]{};
bool
is_side
=
false
;
bool
is_side
=
false
;
std
::
string
linebuf
;
std
::
string
linebuf
;
while
(
std
::
getline
(
deckStream
,
linebuf
,
'\n'
)
&&
ct
<
(
sizeof
cardlist
/
sizeof
cardlist
[
0
])
)
{
while
(
std
::
getline
(
deckStream
,
linebuf
,
'\n'
)
&&
ct
<
PACK_MAX_SIZE
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
is_side
=
true
;
is_side
=
true
;
continue
;
continue
;
}
}
if
(
linebuf
[
0
]
<
'0'
||
linebuf
[
0
]
>
'9'
)
if
(
linebuf
[
0
]
<
'0'
||
linebuf
[
0
]
>
'9'
)
continue
;
continue
;
errno
=
0
;
auto
code
=
std
::
strtoul
(
linebuf
.
c_str
(),
nullptr
,
10
);
code
=
std
::
strtol
(
linebuf
.
c_str
(),
nullptr
,
10
);
if
(
code
>=
UINT32_MAX
)
if
(
errno
==
ERANGE
)
continue
;
continue
;
cardlist
[
ct
++
]
=
code
;
cardlist
[
ct
++
]
=
code
;
if
(
is_side
)
if
(
is_side
)
...
@@ -212,15 +212,15 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
...
@@ -212,15 +212,15 @@ int DeckManager::LoadDeck(Deck& deck, std::istringstream& deckStream, bool is_pa
}
}
return
LoadDeck
(
deck
,
cardlist
,
mainc
,
sidec
,
is_packlist
);
return
LoadDeck
(
deck
,
cardlist
,
mainc
,
sidec
,
is_packlist
);
}
}
bool
DeckManager
::
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
bool
DeckManager
::
LoadSide
(
Deck
&
deck
,
uint32_t
dbuf
[]
,
int
mainc
,
int
sidec
)
{
std
::
unordered_map
<
in
t
,
int
>
pcount
;
std
::
unordered_map
<
uint32_
t
,
int
>
pcount
;
std
::
unordered_map
<
in
t
,
int
>
ncount
;
std
::
unordered_map
<
uint32_
t
,
int
>
ncount
;
for
(
size_t
i
=
0
;
i
<
deck
.
main
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
deck
.
main
.
size
();
++
i
)
++
pcount
[
deck
.
main
[
i
]
->
first
]
;
pcount
[
deck
.
main
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
deck
.
extra
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
deck
.
extra
.
size
();
++
i
)
++
pcount
[
deck
.
extra
[
i
]
->
first
]
;
pcount
[
deck
.
extra
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
deck
.
side
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
deck
.
side
.
size
();
++
i
)
++
pcount
[
deck
.
side
[
i
]
->
first
]
;
pcount
[
deck
.
side
[
i
]
->
first
]
++
;
Deck
ndeck
;
Deck
ndeck
;
LoadDeck
(
ndeck
,
dbuf
,
mainc
,
sidec
);
LoadDeck
(
ndeck
,
dbuf
,
mainc
,
sidec
);
#ifndef YGOPRO_NO_SIDE_CHECK
#ifndef YGOPRO_NO_SIDE_CHECK
...
@@ -228,11 +228,11 @@ bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
...
@@ -228,11 +228,11 @@ bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
return
false
;
return
false
;
#endif
#endif
for
(
size_t
i
=
0
;
i
<
ndeck
.
main
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
ndeck
.
main
.
size
();
++
i
)
++
ncount
[
ndeck
.
main
[
i
]
->
first
]
;
ncount
[
ndeck
.
main
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
ndeck
.
extra
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
ndeck
.
extra
.
size
();
++
i
)
++
ncount
[
ndeck
.
extra
[
i
]
->
first
]
;
ncount
[
ndeck
.
extra
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
ndeck
.
side
.
size
();
++
i
)
for
(
size_t
i
=
0
;
i
<
ndeck
.
side
.
size
();
++
i
)
++
ncount
[
ndeck
.
side
[
i
]
->
first
]
;
ncount
[
ndeck
.
side
[
i
]
->
first
]
++
;
#ifndef YGOPRO_NO_SIDE_CHECK
#ifndef YGOPRO_NO_SIDE_CHECK
for
(
auto
&
cdit
:
ncount
)
for
(
auto
&
cdit
:
ncount
)
if
(
cdit
.
second
!=
pcount
[
cdit
.
first
])
if
(
cdit
.
second
!=
pcount
[
cdit
.
first
])
...
@@ -309,8 +309,8 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
...
@@ -309,8 +309,8 @@ bool DeckManager::LoadCurrentDeck(const wchar_t* file, bool is_packlist) {
return
false
;
return
false
;
}
}
std
::
istringstream
deckStream
(
deckBuffer
);
std
::
istringstream
deckStream
(
deckBuffer
);
LoadDeck
(
current_deck
,
deckStream
,
is_packlist
);
LoadDeck
FromStream
(
current_deck
,
deckStream
,
is_packlist
);
return
true
;
// the above
LoadDeck
has return value but we ignore it here for now
return
true
;
// the above
function
has return value but we ignore it here for now
}
}
bool
DeckManager
::
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
)
{
bool
DeckManager
::
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
)
{
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
...
...
gframe/deck_manager.h
View file @
7d8de897
...
@@ -64,24 +64,27 @@ public:
...
@@ -64,24 +64,27 @@ public:
void
LoadLFList
();
void
LoadLFList
();
const
wchar_t
*
GetLFListName
(
unsigned
int
lfhash
);
const
wchar_t
*
GetLFListName
(
unsigned
int
lfhash
);
const
LFList
*
GetLFList
(
unsigned
int
lfhash
);
const
LFList
*
GetLFList
(
unsigned
int
lfhash
);
unsigned
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
int
rule
);
unsigned
int
CheckDeck
(
const
Deck
&
deck
,
unsigned
int
lfhash
,
int
rule
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
int
LoadDeck
(
Deck
&
deck
,
std
::
istringstream
&
deckStream
,
bool
is_packlist
=
false
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
#ifndef YGOPRO_SERVER_MODE
#ifndef YGOPRO_SERVER_MODE
void
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
);
void
GetDeckFile
(
wchar_t
*
ret
,
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
);
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
irr
::
io
::
IReadFile
*
OpenDeckReader
(
const
wchar_t
*
file
);
bool
LoadCurrentDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
LoadCurrentDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
);
bool
LoadCurrentDeck
(
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
);
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
bool
DeleteDeck
(
const
wchar_t
*
file
);
bool
CreateCategory
(
const
wchar_t
*
name
);
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
bool
DeleteCategory
(
const
wchar_t
*
name
);
bool
SaveDeckBuffer
(
const
int
deckbuf
[],
const
wchar_t
*
name
);
bool
SaveDeckBuffer
(
const
int
deckbuf
[],
const
wchar_t
*
name
);
#endif //YGOPRO_SERVER_MODE
#endif //YGOPRO_SERVER_MODE
static
uint32_t
LoadDeck
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
static
uint32_t
LoadDeckFromStream
(
Deck
&
deck
,
std
::
istringstream
&
deckStream
,
bool
is_packlist
=
false
);
static
bool
LoadSide
(
Deck
&
deck
,
uint32_t
dbuf
[],
int
mainc
,
int
sidec
);
#ifndef YGOPRO_SERVER_MODE
static
void
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
);
static
void
GetDeckFile
(
wchar_t
*
ret
,
int
category_index
,
const
wchar_t
*
category_name
,
const
wchar_t
*
deckname
);
static
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
static
irr
::
io
::
IReadFile
*
OpenDeckReader
(
const
wchar_t
*
file
);
static
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
static
bool
DeleteDeck
(
const
wchar_t
*
file
);
static
bool
CreateCategory
(
const
wchar_t
*
name
);
static
bool
RenameCategory
(
const
wchar_t
*
oldname
,
const
wchar_t
*
newname
);
static
bool
DeleteCategory
(
const
wchar_t
*
name
);
#endif //YGOPRO_SERVER_MODE
};
};
extern
DeckManager
deckManager
;
extern
DeckManager
deckManager
;
...
...
gframe/game.cpp
View file @
7d8de897
...
@@ -1290,7 +1290,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
...
@@ -1290,7 +1290,7 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBo
return
;
return
;
}
}
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
DeckManager
::
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
cbDeck
->
clear
();
cbDeck
->
clear
();
RefreshDeck
(
catepath
,
[
cbDeck
](
const
wchar_t
*
item
)
{
cbDeck
->
addItem
(
item
);
});
RefreshDeck
(
catepath
,
[
cbDeck
](
const
wchar_t
*
item
)
{
cbDeck
->
addItem
(
item
);
});
}
}
...
...
gframe/menu_handler.cpp
View file @
7d8de897
...
@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t
arg1
[
512
];
wchar_t
arg1
[
512
];
if
(
mainGame
->
botInfo
[
sel
].
select_deckfile
)
{
if
(
mainGame
->
botInfo
[
sel
].
select_deckfile
)
{
wchar_t
botdeck
[
256
];
wchar_t
botdeck
[
256
];
deckManager
.
GetDeckFile
(
botdeck
,
mainGame
->
cbBotDeckCategory
->
getSelected
(),
mainGame
->
cbBotDeckCategory
->
getText
(),
mainGame
->
cbBotDeck
->
getText
());
DeckManager
::
GetDeckFile
(
botdeck
,
mainGame
->
cbBotDeckCategory
->
getSelected
(),
mainGame
->
cbBotDeckCategory
->
getText
(),
mainGame
->
cbBotDeck
->
getText
());
myswprintf
(
arg1
,
L"%ls DeckFile='%ls'"
,
mainGame
->
botInfo
[
sel
].
command
,
botdeck
);
myswprintf
(
arg1
,
L"%ls DeckFile='%ls'"
,
mainGame
->
botInfo
[
sel
].
command
,
botdeck
);
}
}
else
else
...
@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
...
@@ -386,7 +386,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t
warg1
[
512
];
wchar_t
warg1
[
512
];
if
(
mainGame
->
botInfo
[
sel
].
select_deckfile
)
{
if
(
mainGame
->
botInfo
[
sel
].
select_deckfile
)
{
wchar_t
botdeck
[
256
];
wchar_t
botdeck
[
256
];
deckManager
.
GetDeckFile
(
botdeck
,
mainGame
->
cbBotDeckCategory
->
getSelected
(),
mainGame
->
cbBotDeckCategory
->
getText
(),
mainGame
->
cbBotDeck
->
getText
());
DeckManager
::
GetDeckFile
(
botdeck
,
mainGame
->
cbBotDeckCategory
->
getSelected
(),
mainGame
->
cbBotDeckCategory
->
getText
(),
mainGame
->
cbBotDeck
->
getText
());
myswprintf
(
warg1
,
L"%ls DeckFile='%ls'"
,
mainGame
->
botInfo
[
sel
].
command
,
botdeck
);
myswprintf
(
warg1
,
L"%ls DeckFile='%ls'"
,
mainGame
->
botInfo
[
sel
].
command
,
botdeck
);
}
}
else
else
...
...
gframe/network.h
View file @
7d8de897
...
@@ -57,7 +57,7 @@ static_assert(sizeof(HostRequest) == 2, "size mismatch: HostRequest");
...
@@ -57,7 +57,7 @@ static_assert(sizeof(HostRequest) == 2, "size mismatch: HostRequest");
struct
CTOS_DeckData
{
struct
CTOS_DeckData
{
int32_t
mainc
{};
int32_t
mainc
{};
int32_t
sidec
{};
int32_t
sidec
{};
int32_t
list
[
MAINC_MAX
+
SIDEC_MAX
]{};
u
int32_t
list
[
MAINC_MAX
+
SIDEC_MAX
]{};
};
};
check_trivially_copyable
(
CTOS_DeckData
);
check_trivially_copyable
(
CTOS_DeckData
);
...
...
gframe/premake5.lua
View file @
7d8de897
...
@@ -36,6 +36,7 @@ if SERVER_MODE then
...
@@ -36,6 +36,7 @@ if SERVER_MODE then
else
else
kind
"WindowedApp"
kind
"WindowedApp"
cppdialect
"C++14"
cppdialect
"C++14"
rtti
"Off"
files
{
"*.cpp"
,
"*.h"
}
files
{
"*.cpp"
,
"*.h"
}
includedirs
{
"../ocgcore"
}
includedirs
{
"../ocgcore"
}
...
@@ -107,8 +108,6 @@ if SERVER_MODE then
...
@@ -107,8 +108,6 @@ if SERVER_MODE then
else
else
links
{
"opengl32"
,
"ws2_32"
,
"winmm"
,
"gdi32"
,
"kernel32"
,
"user32"
,
"imm32"
}
links
{
"opengl32"
,
"ws2_32"
,
"winmm"
,
"gdi32"
,
"kernel32"
,
"user32"
,
"imm32"
}
end
end
filter
"not action:vs*"
buildoptions
{
"-fno-rtti"
}
filter
"not system:windows"
filter
"not system:windows"
links
{
"event_pthreads"
,
"dl"
,
"pthread"
}
links
{
"event_pthreads"
,
"dl"
,
"pthread"
}
filter
"system:macosx"
filter
"system:macosx"
...
...
gframe/single_duel.cpp
View file @
7d8de897
...
@@ -411,9 +411,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
...
@@ -411,9 +411,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
return
;
return
;
}
}
if
(
duel_count
==
0
)
{
if
(
duel_count
==
0
)
{
deck_error
[
dp
->
type
]
=
deckManager
.
LoadDeck
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
);
deck_error
[
dp
->
type
]
=
DeckManager
::
LoadDeck
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
);
}
else
{
}
else
{
if
(
deckManager
.
LoadSide
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
))
{
if
(
DeckManager
::
LoadSide
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
))
{
ready
[
dp
->
type
]
=
true
;
ready
[
dp
->
type
]
=
true
;
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_DUEL_START
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_DUEL_START
);
if
(
ready
[
0
]
&&
ready
[
1
])
{
if
(
ready
[
0
]
&&
ready
[
1
])
{
...
...
gframe/tag_duel.cpp
View file @
7d8de897
...
@@ -396,7 +396,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
...
@@ -396,7 +396,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
NetServer
::
SendPacketToPlayer
(
dp
,
STOC_ERROR_MSG
,
scem
);
return
;
return
;
}
}
deck_error
[
dp
->
type
]
=
deckManager
.
LoadDeck
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
);
deck_error
[
dp
->
type
]
=
DeckManager
::
LoadDeck
(
pdeck
[
dp
->
type
],
deckbuf
.
list
,
deckbuf
.
mainc
,
deckbuf
.
sidec
);
}
}
void
TagDuel
::
StartDuel
(
DuelPlayer
*
dp
)
{
void
TagDuel
::
StartDuel
(
DuelPlayer
*
dp
)
{
if
(
dp
!=
host_player
)
if
(
dp
!=
host_player
)
...
...
lflist.conf
View file @
7d8de897
#[2025.4][202
5.1][2024.12 TCG
][2024.10][2024.7][2024.4][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2024.9 TCG][2024.4 TCG][2024.1 TCG][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
#[2025.4][202
4.12 TCG][2025.1
][2024.10][2024.7][2024.4][2024.1][2023.10][2023.7][2023.4][2023.1][2022.10][2022.7][2022.4][2022.1][2021.10][2021.7][2021.4][2021.1][2020.10][2020.7][2020.4][2020.1][2019.10][2019.7][2019.4][2019.1][2018.10][2018.7][2018.4][2018.1][2017.10][2017.7][2017.4][2017.1][2016.10][2016.7][2016.4][2016.1][2015.10][2015.4][2015.1][2014.10][2014.7][2014.4][2014.2][2013.9][2024.9 TCG][2024.4 TCG][2024.1 TCG][2023.9 TCG][2023.6 TCG][2023.2 TCG][2022.12 TCG][2022.10 TCG][2022.5 TCG][2022.2 TCG][2021.10 TCG][2021.7 TCG][2021.3 TCG][2020.12 TCG][2020.9 TCG][2020.6 TCG][2020.4 TCG][2020.1 TCG][2019.10 TCG][2019.7 TCG][2019.4 TCG][2019.1 TCG][2018.12 TCG][2018.9 TCG][2018.5 TCG][2018.2 TCG][2017.11 TCG][2017.9 TCG][2017.6 TCG][2017.3 TCG][2016.8 TCG][2016.4 TCG][2015.11 TCG][2015.7 TCG][2015.4 TCG][2015.1 TCG][2014.10 TCG][2014.7 TCG][2014.4 TCG][2014.1.1 TCG][2013.10.11 TCG][2013.3.1][2012.9.1][2012.3.1][2011.9.1]
!
2025
.
4
!
2025
.
4
#forbidden
#forbidden
20292186
0
--アーティファクト-デスサイズ
20292186
0
--アーティファクト-デスサイズ
...
@@ -186,198 +186,6 @@
...
@@ -186,198 +186,6 @@
52947044
2
--フュージョン・デステニー
52947044
2
--フュージョン・デステニー
92714517
2
--ビッグウェルカム・ラビュリンス
92714517
2
--ビッグウェルカム・ラビュリンス
!
2025
.
1
#forbidden
91869203
0
--アマゾネスの射手
20663556
0
--イレカエル
44910027
0
--ヴィクトリー・ドラゴン
27552504
0
--永遠の淑女 ベアトリーチェ
51858306
0
--エクリプス・ワイバーン
62242678
0
--琰魔竜王 レッド・デーモン・カラミティ
34945480
0
--外神アザトート
95727991
0
--カタパルト・タートル
08903700
0
--儀式魔人リリーサー
11384280
0
--キャノン・ソルジャー
17412721
0
--旧神ノーデン
32909498
0
--クシャトリラ・フェンリル
50588353
0
--水晶機巧-ハリファイバー
62320425
0
--古衛兵アギド
25926710
0
--古尖兵ケルベク
03040496
0
--混沌魔龍 カオス・ルーラー
02563463
0
--流離のグリフォンライダー
88071625
0
--
The
tyrant
NEPTUNE
52653092
0
--
SNo
.
0
ホープ・ゼアル
85115440
0
--十二獣ブルホーン
59537380
0
--守護竜アガーペイン
86148577
0
--守護竜エルピィ
21044178
0
--深淵に潜む者
88581108
0
--真竜皇
V
.
F
.
D
.
27381364
0
--スプライト・エルフ
16923472
0
--ゼンマイハンター
15341821
0
--ダンディライオン
77679716
0
--超重武者装留ブレイク・アーマー
92731385
0
--ティアラメンツ・キトカロス
69015963
0
--デビル・フランケン
79875176
0
--トゥーン・キャノン・ソルジャー
75732622
0
--トーチ・ゴーレム
22593417
0
--トポロジック・ガンブラー・ドラゴン
39064822
0
--トロイメア・ゴブリン
03679218
0
--トロイメア・マーメイド
54719828
0
--
No
.
16
色の支配者ショック・ルーラー
63504681
0
--
No
.
86
H
-
C
ロンゴミアント
58820923
0
--
No
.
95
ギャラクシーアイズ・ダークマター・ドラゴン
78706415
0
--ファイバーポッド
93369354
0
--フィッシュボーグ-ガンナー
23558733
0
--フェニキシアン・クラスター・アマリリス
09929398
0
--
BF
-朧影のゴウフウ
70369116
0
--捕食植物ヴェルテ・アナコンダ
63101919
0
--マジックテンペスター
34206604
0
--魔導サイエンティスト
14702066
0
--メガキャノン・ソルジャー
96782886
0
--メンタルマスター
90809975
0
--餅カエル
83152482
0
--ユニオン・キャリアー
34086406
0
--ラヴァルバル・チェイン
85243784
0
--リンクロス
73356503
0
--烈風の結界像
57421866
0
--レベル・スティーラー
41482598
0
--悪夢の蜃気楼
44763025
0
--いたずら好きな双子悪魔
17375316
0
--押収
35059553
0
--カイザーコロシアム
74191942
0
--苦渋の選択
42829885
0
--強引な番兵
55144522
0
--強欲な壺
23557835
0
--次元融合
31423101
0
--神剣-フェニックスブレード
57953380
0
--生還の宝札
54447022
0
--ソウル・チャージ
60682203
0
--大寒波
69243953
0
--蝶の短剣-エルマ
79571449
0
--天使の施し
63789924
0
--盗人の煙玉
70828912
0
--早すぎた埋葬
42703248
0
--ハリケーン
76375976
0
--魔鍾洞
34906152
0
--マスドライバー
46411259
0
--突然変異
85602018
0
--遺言状
27174286
0
--異次元からの帰還
05851097
0
--虚無空間
93016201
0
--王宮の弾圧
61740673
0
--王宮の勅命
03280747
0
--第六感
64697231
0
--ダスト・シュート
80604091
0
--血の代償
32723153
0
--マジカル・エクスプロージョン
17178486
0
--ライフチェンジャー
28566710
0
--ラストバトル!
#limit
20292186
1
--アーティファクト-デスサイズ
76794549
1
--アストログラフ・マジシャン
34022970
1
--エクス・ライゼオル
29301450
1
--
S
:
P
リトルナイト
68304193
1
--クシャトリラ・ユニコーン
72270339
1
--黒魔女ディアベルスター
99937011
1
--剣神官ムドラ
34124316
1
--サイバーポッド
38814750
1
--
PSY
フレームギア・γ
74586817
1
--
PSY
フレームロード・Ω
32731036
1
--深淵の獣ルベリオン
36521307
1
--斬機サーキュラー
48905153
1
--十二獣ドランシア
78872731
1
--十二獣モルモラット
06602300
1
--重爆撃禽 ボム・フェネクス
63542003
1
--宿神像ケルドウ
09674034
1
--スネークアイ・エクセル
90241276
1
--蛇眼の炎燐
13533678
1
--スプライト・ジェット
76145933
1
--スプライト・ブルー
90361010
1
--超重武者装留イワトオシ
37818794
1
--超魔導竜騎士-ドラグーン・オブ・レッドアイズ
04928565
1
--ティアラメンツ・クシャトリラ
00572850
1
--ティアラメンツ・シェイレーン
37961969
1
--ティアラメンツ・ハゥフニス
74078255
1
--ティアラメンツ・メイルゥ
73956664
1
--ティアラメンツ・レイノハート
90953320
1
--
TG
ハイパー・ライブラリアン
91810826
1
--天盃龍チュンドラ
75433814
1
--
No
.
40
ギミック・パペット-ヘブンズ・ストリングス
17266660
1
--朱光の宣告者
06637331
1
--深淵の獣ドルイドヴルム
72656408
1
--深淵の獣バルドレイク
33854624
1
--深淵の獣マグナムート
80453041
1
--ファントム・オブ・ユベル
33396948
1
--封印されしエクゾディア
44519536
1
--封印されし者の左足
07902349
1
--封印されし者の左腕
08124921
1
--封印されし者の右足
70903634
1
--封印されし者の右腕
94689206
1
--ブロックドラゴン
24094258
1
--ヘビーメタルフォーゼ・エレクトラム
60764609
1
--魔を刻むデモンスミス
77103950
1
--壱世壊=ペルレイノ
33782437
1
--一時休戦
01845204
1
--簡易融合
61292243
1
--
EMERGENCY
!
19613556
1
--大嵐
81439173
1
--おろかな埋葬
85106525
1
--篝火
84211599
1
--金満で謙虚な壺
23701465
1
--原初の種
80845034
1
--“罪宝狩りの悪魔”
30336082
1
--盃満ちる燦幻荘
83764718
1
--死者蘇生
15443125
1
--スプライト・スターター
52340444
1
--閃刀機-ホーネットビット
32807846
1
--増援
72892473
1
--手札抹殺
98567237
1
--刻まれし魔の詠聖
73628505
1
--テラ・フォーミング
18144506
1
--ハーピィの羽根帚
21347668
1
--ピュアリィ・スリーピィメモリー
75500286
1
--封印の黄金櫃
07394770
1
--ブリリアント・フュージョン
73468603
1
--盆回し
93600443
1
--マスク・チェンジ・セカンド
65681983
1
--抹殺の指名者
71832012
1
--六世壊=パライゾス
01475311
1
--闇の誘惑
44362883
1
--烙印融合
92107604
1
--神碑の泉
27970830
1
--六武の門
02295440
1
--ワン・フォー・ワン
90846359
1
--群雄割拠
53334471
1
--御前試合
23516703
1
--サモンリミッター
82732705
1
--スキルドレイン
24207889
1
--センサー万別
21076084
1
--トリックスター・リンカーネイション
23002292
1
--レッド・リブート
#semi limit
02526224
2
--炎王神獣 キリン
17330916
2
--
EM
モンキーボード
12289247
2
--クロノグラフ・マジシャン
21377582
2
--真竜剣皇マスター
P
81275020
2
--
SR
ベイゴマックス
23434538
2
--増殖する
G
91800273
2
--ディメンション・アトラクター
33508719
2
--メタモルポット
65734501
2
--
R
-
ACE
エアホイスター
35726888
2
--おろかな副葬
67723438
2
--緊急テレポート
45986603
2
--強奪
49238328
2
--強欲で金満な壺
35261759
2
--強欲で貪欲な壺
46060017
2
--十二獣の会局
07477101
2
--時空の七皇
48130397
2
--超融合
11110587
2
--隣の芝刈り
93729896
2
--ナイトメア・スローン
24224830
2
--墓穴の指名者
52947044
2
--フュージョン・デステニー
92714517
2
--ビッグウェルカム・ラビュリンス
!
2024
.
12
TCG
!
2024
.
12
TCG
#forbidden
#forbidden
62320425
0
--
Agido
the
Ancient
Sentinel
62320425
0
--
Agido
the
Ancient
Sentinel
...
@@ -579,6 +387,198 @@
...
@@ -579,6 +387,198 @@
21347668
2
--
Purrely
Sleepy
Memory
21347668
2
--
Purrely
Sleepy
Memory
92107604
2
--
Runick
Fountain
92107604
2
--
Runick
Fountain
!
2025
.
1
#forbidden
91869203
0
--アマゾネスの射手
20663556
0
--イレカエル
44910027
0
--ヴィクトリー・ドラゴン
27552504
0
--永遠の淑女 ベアトリーチェ
51858306
0
--エクリプス・ワイバーン
62242678
0
--琰魔竜王 レッド・デーモン・カラミティ
34945480
0
--外神アザトート
95727991
0
--カタパルト・タートル
08903700
0
--儀式魔人リリーサー
11384280
0
--キャノン・ソルジャー
17412721
0
--旧神ノーデン
32909498
0
--クシャトリラ・フェンリル
50588353
0
--水晶機巧-ハリファイバー
62320425
0
--古衛兵アギド
25926710
0
--古尖兵ケルベク
03040496
0
--混沌魔龍 カオス・ルーラー
02563463
0
--流離のグリフォンライダー
88071625
0
--
The
tyrant
NEPTUNE
52653092
0
--
SNo
.
0
ホープ・ゼアル
85115440
0
--十二獣ブルホーン
59537380
0
--守護竜アガーペイン
86148577
0
--守護竜エルピィ
21044178
0
--深淵に潜む者
88581108
0
--真竜皇
V
.
F
.
D
.
27381364
0
--スプライト・エルフ
16923472
0
--ゼンマイハンター
15341821
0
--ダンディライオン
77679716
0
--超重武者装留ブレイク・アーマー
92731385
0
--ティアラメンツ・キトカロス
69015963
0
--デビル・フランケン
79875176
0
--トゥーン・キャノン・ソルジャー
75732622
0
--トーチ・ゴーレム
22593417
0
--トポロジック・ガンブラー・ドラゴン
39064822
0
--トロイメア・ゴブリン
03679218
0
--トロイメア・マーメイド
54719828
0
--
No
.
16
色の支配者ショック・ルーラー
63504681
0
--
No
.
86
H
-
C
ロンゴミアント
58820923
0
--
No
.
95
ギャラクシーアイズ・ダークマター・ドラゴン
78706415
0
--ファイバーポッド
93369354
0
--フィッシュボーグ-ガンナー
23558733
0
--フェニキシアン・クラスター・アマリリス
09929398
0
--
BF
-朧影のゴウフウ
70369116
0
--捕食植物ヴェルテ・アナコンダ
63101919
0
--マジックテンペスター
34206604
0
--魔導サイエンティスト
14702066
0
--メガキャノン・ソルジャー
96782886
0
--メンタルマスター
90809975
0
--餅カエル
83152482
0
--ユニオン・キャリアー
34086406
0
--ラヴァルバル・チェイン
85243784
0
--リンクロス
73356503
0
--烈風の結界像
57421866
0
--レベル・スティーラー
41482598
0
--悪夢の蜃気楼
44763025
0
--いたずら好きな双子悪魔
17375316
0
--押収
35059553
0
--カイザーコロシアム
74191942
0
--苦渋の選択
42829885
0
--強引な番兵
55144522
0
--強欲な壺
23557835
0
--次元融合
31423101
0
--神剣-フェニックスブレード
57953380
0
--生還の宝札
54447022
0
--ソウル・チャージ
60682203
0
--大寒波
69243953
0
--蝶の短剣-エルマ
79571449
0
--天使の施し
63789924
0
--盗人の煙玉
70828912
0
--早すぎた埋葬
42703248
0
--ハリケーン
76375976
0
--魔鍾洞
34906152
0
--マスドライバー
46411259
0
--突然変異
85602018
0
--遺言状
27174286
0
--異次元からの帰還
05851097
0
--虚無空間
93016201
0
--王宮の弾圧
61740673
0
--王宮の勅命
03280747
0
--第六感
64697231
0
--ダスト・シュート
80604091
0
--血の代償
32723153
0
--マジカル・エクスプロージョン
17178486
0
--ライフチェンジャー
28566710
0
--ラストバトル!
#limit
20292186
1
--アーティファクト-デスサイズ
76794549
1
--アストログラフ・マジシャン
34022970
1
--エクス・ライゼオル
29301450
1
--
S
:
P
リトルナイト
68304193
1
--クシャトリラ・ユニコーン
72270339
1
--黒魔女ディアベルスター
99937011
1
--剣神官ムドラ
34124316
1
--サイバーポッド
38814750
1
--
PSY
フレームギア・γ
74586817
1
--
PSY
フレームロード・Ω
32731036
1
--深淵の獣ルベリオン
36521307
1
--斬機サーキュラー
48905153
1
--十二獣ドランシア
78872731
1
--十二獣モルモラット
06602300
1
--重爆撃禽 ボム・フェネクス
63542003
1
--宿神像ケルドウ
09674034
1
--スネークアイ・エクセル
90241276
1
--蛇眼の炎燐
13533678
1
--スプライト・ジェット
76145933
1
--スプライト・ブルー
90361010
1
--超重武者装留イワトオシ
37818794
1
--超魔導竜騎士-ドラグーン・オブ・レッドアイズ
04928565
1
--ティアラメンツ・クシャトリラ
00572850
1
--ティアラメンツ・シェイレーン
37961969
1
--ティアラメンツ・ハゥフニス
74078255
1
--ティアラメンツ・メイルゥ
73956664
1
--ティアラメンツ・レイノハート
90953320
1
--
TG
ハイパー・ライブラリアン
91810826
1
--天盃龍チュンドラ
75433814
1
--
No
.
40
ギミック・パペット-ヘブンズ・ストリングス
17266660
1
--朱光の宣告者
06637331
1
--深淵の獣ドルイドヴルム
72656408
1
--深淵の獣バルドレイク
33854624
1
--深淵の獣マグナムート
80453041
1
--ファントム・オブ・ユベル
33396948
1
--封印されしエクゾディア
44519536
1
--封印されし者の左足
07902349
1
--封印されし者の左腕
08124921
1
--封印されし者の右足
70903634
1
--封印されし者の右腕
94689206
1
--ブロックドラゴン
24094258
1
--ヘビーメタルフォーゼ・エレクトラム
60764609
1
--魔を刻むデモンスミス
77103950
1
--壱世壊=ペルレイノ
33782437
1
--一時休戦
01845204
1
--簡易融合
61292243
1
--
EMERGENCY
!
19613556
1
--大嵐
81439173
1
--おろかな埋葬
85106525
1
--篝火
84211599
1
--金満で謙虚な壺
23701465
1
--原初の種
80845034
1
--“罪宝狩りの悪魔”
30336082
1
--盃満ちる燦幻荘
83764718
1
--死者蘇生
15443125
1
--スプライト・スターター
52340444
1
--閃刀機-ホーネットビット
32807846
1
--増援
72892473
1
--手札抹殺
98567237
1
--刻まれし魔の詠聖
73628505
1
--テラ・フォーミング
18144506
1
--ハーピィの羽根帚
21347668
1
--ピュアリィ・スリーピィメモリー
75500286
1
--封印の黄金櫃
07394770
1
--ブリリアント・フュージョン
73468603
1
--盆回し
93600443
1
--マスク・チェンジ・セカンド
65681983
1
--抹殺の指名者
71832012
1
--六世壊=パライゾス
01475311
1
--闇の誘惑
44362883
1
--烙印融合
92107604
1
--神碑の泉
27970830
1
--六武の門
02295440
1
--ワン・フォー・ワン
90846359
1
--群雄割拠
53334471
1
--御前試合
23516703
1
--サモンリミッター
82732705
1
--スキルドレイン
24207889
1
--センサー万別
21076084
1
--トリックスター・リンカーネイション
23002292
1
--レッド・リブート
#semi limit
02526224
2
--炎王神獣 キリン
17330916
2
--
EM
モンキーボード
12289247
2
--クロノグラフ・マジシャン
21377582
2
--真竜剣皇マスター
P
81275020
2
--
SR
ベイゴマックス
23434538
2
--増殖する
G
91800273
2
--ディメンション・アトラクター
33508719
2
--メタモルポット
65734501
2
--
R
-
ACE
エアホイスター
35726888
2
--おろかな副葬
67723438
2
--緊急テレポート
45986603
2
--強奪
49238328
2
--強欲で金満な壺
35261759
2
--強欲で貪欲な壺
46060017
2
--十二獣の会局
07477101
2
--時空の七皇
48130397
2
--超融合
11110587
2
--隣の芝刈り
93729896
2
--ナイトメア・スローン
24224830
2
--墓穴の指名者
52947044
2
--フュージョン・デステニー
92714517
2
--ビッグウェルカム・ラビュリンス
!
2024
.
10
!
2024
.
10
#forbidden
#forbidden
91869203
0
--アマゾネスの射手
91869203
0
--アマゾネスの射手
...
...
premake/event/premake5.lua
View file @
7d8de897
project
"event"
project
"event"
kind
"StaticLib"
kind
"StaticLib"
cdialect
"C11"
includedirs
{
"include"
,
"compat"
}
includedirs
{
"include"
,
"compat"
}
...
...
premake/freetype/premake5.lua
View file @
7d8de897
project
"freetype"
project
"freetype"
kind
"StaticLib"
kind
"StaticLib"
cdialect
"C11"
includedirs
{
"include"
}
includedirs
{
"include"
}
defines
{
"FT2_BUILD_LIBRARY"
}
defines
{
"FT2_BUILD_LIBRARY"
}
...
...
premake/irrlicht/defines.lua
0 → 100644
View file @
7d8de897
defines
{
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,
"NO_IRR_USE_NON_SYSTEM_BZLIB_"
,
"NO_IRR_COMPILE_WITH_BZIP2_"
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"NO_IRR_COMPILE_WITH_DIRECT3D_8_"
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"NO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_"
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"NO_IRR_COMPILE_WITH_JOYSTICK_EVENTS_"
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"NO_IRR_COMPILE_WITH_SOFTWARE_"
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"NO_IRR_COMPILE_WITH_BURNINGSVIDEO_"
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"NO_IRR_COMPILE_WITH_IRR_SCENE_LOADER_"
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"NO_IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_"
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"NO_IRR_COMPILE_WITH_IRR_MESH_LOADER_"
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"NO_IRR_COMPILE_WITH_HALFLIFE_LOADER_"
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"NO_IRR_COMPILE_WITH_SMF_LOADER_"
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"NO_IRR_COMPILE_WITH_IRR_WRITER_"
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"NO_IRR_COMPILE_WITH_COLLADA_WRITER_"
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"NO_IRR_COMPILE_WITH_PSD_LOADER_"
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"NO_IRR_COMPILE_WITH_TGA_LOADER_"
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"NO_IRR_COMPILE_WITH_WAL_LOADER_"
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"NO_IRR_COMPILE_WITH_RGB_LOADER_"
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"NO_IRR_COMPILE_WITH_PCX_WRITER_"
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"NO_IRR_COMPILE_WITH_PPM_WRITER_"
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"NO_IRR_COMPILE_WITH_PSD_WRITER_"
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"NO_IRR_COMPILE_WITH_TGA_WRITER_"
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,
"NO__IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_"
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"NO__IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_"
,
}
premake/irrlicht/premake5.lua
View file @
7d8de897
project
"irrlicht"
project
"irrlicht"
kind
"StaticLib"
kind
"StaticLib"
cdialect
"C11"
includedirs
{
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"source/Irrlicht"
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{
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d
efines
{
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d
ofile
(
"defines.lua"
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exceptionhandling
"Off"
exceptionhandling
"Off"
rtti
"Off"
rtti
"Off"
files
{
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{
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"source/Irrlicht/CMeshManipulator.cpp"
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"source/Irrlicht/COpenGLCgMaterialRenderer.cpp"
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"source/Irrlicht/CSceneManager.cpp"
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"source/Irrlicht/C3DSMeshFileLoader.cpp"
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"source/Irrlicht/CSMFMeshFileLoader.cpp"
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"source/Irrlicht/CAnimatedMeshHalfLife.cpp"
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"source/Irrlicht/CAnimatedMeshMD2.cpp"
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"source/Irrlicht/CAnimatedMeshMD3.cpp"
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"source/Irrlicht/CB3DMeshFileLoader.cpp"
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"source/Irrlicht/CBSPMeshFileLoader.cpp"
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"source/Irrlicht/CColladaFileLoader.cpp"
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"source/Irrlicht/CCSMLoader.cpp"
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"source/Irrlicht/CDMFLoader.cpp"
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"source/Irrlicht/CIrrMeshFileLoader.cpp"
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"source/Irrlicht/CLMTSMeshFileLoader.cpp"
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"source/Irrlicht/CLWOMeshFileLoader.cpp"
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"source/Irrlicht/CMD2MeshFileLoader.cpp"
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"source/Irrlicht/CMD3MeshFileLoader.cpp"
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"source/Irrlicht/CMS3DMeshFileLoader.cpp"
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"source/Irrlicht/CMY3DMeshFileLoader.cpp"
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"source/Irrlicht/COBJMeshFileLoader.cpp"
,
"source/Irrlicht/COCTLoader.cpp"
,
"source/Irrlicht/COgreMeshFileLoader.cpp"
,
"source/Irrlicht/CPLYMeshFileLoader.cpp"
,
"source/Irrlicht/CQ3LevelMesh.cpp"
,
"source/Irrlicht/CSkinnedMesh.cpp"
,
"source/Irrlicht/CSTLMeshFileLoader.cpp"
,
"source/Irrlicht/CXMeshFileLoader.cpp"
,
"source/Irrlicht/CAnimatedMeshSceneNode.cpp"
,
"source/Irrlicht/CBillboardSceneNode.cpp"
,
"source/Irrlicht/CBoneSceneNode.cpp"
,
"source/Irrlicht/CCameraSceneNode.cpp"
,
"source/Irrlicht/CCubeSceneNode.cpp"
,
"source/Irrlicht/CDummyTransformationSceneNode.cpp"
,
"source/Irrlicht/CEmptySceneNode.cpp"
,
"source/Irrlicht/CLightSceneNode.cpp"
,
"source/Irrlicht/CMeshSceneNode.cpp"
,
"source/Irrlicht/COctreeSceneNode.cpp"
,
"source/Irrlicht/CQuake3ShaderSceneNode.cpp"
,
"source/Irrlicht/CShadowVolumeSceneNode.cpp"
,
"source/Irrlicht/CSkyBoxSceneNode.cpp"
,
"source/Irrlicht/CSkyDomeSceneNode.cpp"
,
"source/Irrlicht/CSphereSceneNode.cpp"
,
"source/Irrlicht/CTerrainSceneNode.cpp"
,
"source/Irrlicht/CTextSceneNode.cpp"
,
"source/Irrlicht/CVolumeLightSceneNode.cpp"
,
"source/Irrlicht/CWaterSurfaceSceneNode.cpp"
,
"source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp"
,
"source/Irrlicht/CParticleAttractionAffector.cpp"
,
"source/Irrlicht/CParticleBoxEmitter.cpp"
,
"source/Irrlicht/CParticleCylinderEmitter.cpp"
,
"source/Irrlicht/CParticleFadeOutAffector.cpp"
,
"source/Irrlicht/CParticleGravityAffector.cpp"
,
"source/Irrlicht/CParticleMeshEmitter.cpp"
,
"source/Irrlicht/CParticlePointEmitter.cpp"
,
"source/Irrlicht/CParticleRingEmitter.cpp"
,
"source/Irrlicht/CParticleRotationAffector.cpp"
,
"source/Irrlicht/CParticleScaleAffector.cpp"
,
"source/Irrlicht/CParticleSphereEmitter.cpp"
,
"source/Irrlicht/CParticleSystemSceneNode.cpp"
,
"source/Irrlicht/CMetaTriangleSelector.cpp"
,
"source/Irrlicht/COctreeTriangleSelector.cpp"
,
"source/Irrlicht/CSceneCollisionManager.cpp"
,
"source/Irrlicht/CTerrainTriangleSelector.cpp"
,
"source/Irrlicht/CTriangleBBSelector.cpp"
,
"source/Irrlicht/CTriangleSelector.cpp"
,
"source/Irrlicht/CSceneLoaderIrr.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorDelete.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorRotation.cpp"
,
"source/Irrlicht/CSceneNodeAnimatorTexture.cpp"
,
"source/Irrlicht/CColladaMeshWriter.cpp"
,
"source/Irrlicht/CIrrMeshWriter.cpp"
,
"source/Irrlicht/COBJMeshWriter.cpp"
,
"source/Irrlicht/CPLYMeshWriter.cpp"
,
"source/Irrlicht/CSTLMeshWriter.cpp"
,
"source/Irrlicht/CVideoModeList.cpp"
,
"source/Irrlicht/CSoftwareDriver.cpp"
,
"source/Irrlicht/CSoftwareTexture.cpp"
,
"source/Irrlicht/CTRFlat.cpp"
,
"source/Irrlicht/CTRFlatWire.cpp"
,
"source/Irrlicht/CTRGouraud.cpp"
,
"source/Irrlicht/CTRGouraudWire.cpp"
,
"source/Irrlicht/CTRTextureFlat.cpp"
,
"source/Irrlicht/CTRTextureFlatWire.cpp"
,
"source/Irrlicht/CTRTextureGouraud.cpp"
,
"source/Irrlicht/CTRTextureGouraudAdd.cpp"
,
"source/Irrlicht/CTRTextureGouraudNoZ.cpp"
,
"source/Irrlicht/CTRTextureGouraudWire.cpp"
,
"source/Irrlicht/CZBuffer.cpp"
,
"source/Irrlicht/COpenGLDriver.cpp"
,
"source/Irrlicht/COpenGLExtensionHandler.cpp"
,
"source/Irrlicht/COpenGLNormalMapRenderer.cpp"
,
"source/Irrlicht/COpenGLParallaxMapRenderer.cpp"
,
"source/Irrlicht/COpenGLShaderMaterialRenderer.cpp"
,
"source/Irrlicht/COpenGLSLMaterialRenderer.cpp"
,
"source/Irrlicht/COpenGLTexture.cpp"
,
"source/Irrlicht/CD3D8Driver.cpp"
,
"source/Irrlicht/CD3D8NormalMapRenderer.cpp"
,
"source/Irrlicht/CD3D8ParallaxMapRenderer.cpp"
,
"source/Irrlicht/CD3D8ShaderMaterialRenderer.cpp"
,
"source/Irrlicht/CD3D8Texture.cpp"
,
"source/Irrlicht/CColorConverter.cpp"
,
"source/Irrlicht/CFPSCounter.cpp"
,
"source/Irrlicht/CImage.cpp"
,
"source/Irrlicht/CNullDriver.cpp"
,
"source/Irrlicht/CImageWriterBMP.cpp"
,
"source/Irrlicht/CImageWriterJPG.cpp"
,
"source/Irrlicht/CImageWriterPCX.cpp"
,
"source/Irrlicht/CImageWriterPNG.cpp"
,
"source/Irrlicht/CImageWriterPPM.cpp"
,
"source/Irrlicht/CImageWriterPSD.cpp"
,
"source/Irrlicht/CImageWriterTGA.cpp"
,
"source/Irrlicht/CImageLoaderBMP.cpp"
,
"source/Irrlicht/CImageLoaderDDS.cpp"
,
"source/Irrlicht/CImageLoaderJPG.cpp"
,
"source/Irrlicht/CImageLoaderPCX.cpp"
,
"source/Irrlicht/CImageLoaderPNG.cpp"
,
"source/Irrlicht/CImageLoaderPPM.cpp"
,
"source/Irrlicht/CImageLoaderPSD.cpp"
,
"source/Irrlicht/CImageLoaderRGB.cpp"
,
"source/Irrlicht/CImageLoaderTGA.cpp"
,
"source/Irrlicht/CImageLoaderWAL.cpp"
,
"source/Irrlicht/CD3D9Driver.cpp"
,
"source/Irrlicht/CD3D9HLSLMaterialRenderer.cpp"
,
"source/Irrlicht/CD3D9NormalMapRenderer.cpp"
,
"source/Irrlicht/CD3D9ParallaxMapRenderer.cpp"
,
"source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp"
,
"source/Irrlicht/CD3D9Texture.cpp"
,
"source/Irrlicht/CBurningShader_Raster_Reference.cpp"
,
"source/Irrlicht/CDepthBuffer.cpp"
,
"source/Irrlicht/CSoftwareDriver2.cpp"
,
"source/Irrlicht/CSoftwareTexture2.cpp"
,
"source/Irrlicht/CTRGouraud2.cpp"
,
"source/Irrlicht/CTRGouraudAlpha2.cpp"
,
"source/Irrlicht/CTRGouraudAlphaNoZ2.cpp"
,
"source/Irrlicht/CTRNormalMap.cpp"
,
"source/Irrlicht/CTRStencilShadow.cpp"
,
"source/Irrlicht/CTRTextureBlend.cpp"
,
"source/Irrlicht/CTRTextureDetailMap2.cpp"
,
"source/Irrlicht/CTRTextureGouraud2.cpp"
,
"source/Irrlicht/CTRTextureGouraudAdd2.cpp"
,
"source/Irrlicht/CTRTextureGouraudAddNoZ2.cpp"
,
"source/Irrlicht/CTRTextureGouraudAlpha.cpp"
,
"source/Irrlicht/CTRTextureGouraudAlphaNoZ.cpp"
,
"source/Irrlicht/CTRTextureGouraudNoZ2.cpp"
,
"source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp"
,
"source/Irrlicht/CTRTextureLightMap2_Add.cpp"
,
"source/Irrlicht/CTRTextureLightMap2_M1.cpp"
,
"source/Irrlicht/CTRTextureLightMap2_M2.cpp"
,
"source/Irrlicht/CTRTextureLightMap2_M4.cpp"
,
"source/Irrlicht/CTRTextureLightMapGouraud2_M4.cpp"
,
"source/Irrlicht/CTRTextureWire2.cpp"
,
"source/Irrlicht/IBurningShader.cpp"
,
"source/Irrlicht/CLogger.cpp"
,
"source/Irrlicht/COSOperator.cpp"
,
"source/Irrlicht/Irrlicht.cpp"
,
"source/Irrlicht/os.cpp"
,
"source/Irrlicht/lzma/LzmaDec.c"
,
"source/Irrlicht/zlib/adler32.c"
,
"source/Irrlicht/zlib/adler32.c"
,
"source/Irrlicht/zlib/compress.c"
,
"source/Irrlicht/zlib/compress.c"
,
"source/Irrlicht/zlib/crc32.h"
,
"source/Irrlicht/zlib/crc32.c"
,
"source/Irrlicht/zlib/crc32.c"
,
"source/Irrlicht/zlib/deflate.h"
,
"source/Irrlicht/zlib/deflate.c"
,
"source/Irrlicht/zlib/deflate.c"
,
"source/Irrlicht/zlib/inffast.h"
,
"source/Irrlicht/zlib/inffast.c"
,
"source/Irrlicht/zlib/inffast.c"
,
"source/Irrlicht/zlib/inflate.h"
,
"source/Irrlicht/zlib/inflate.c"
,
"source/Irrlicht/zlib/inflate.c"
,
"source/Irrlicht/zlib/inftrees.h"
,
"source/Irrlicht/zlib/inftrees.c"
,
"source/Irrlicht/zlib/inftrees.c"
,
"source/Irrlicht/zlib/trees.h"
,
"source/Irrlicht/zlib/trees.c"
,
"source/Irrlicht/zlib/trees.c"
,
"source/Irrlicht/zlib/uncompr.c"
,
"source/Irrlicht/zlib/uncompr.c"
,
"source/Irrlicht/zlib/zutil.h"
,
"source/Irrlicht/zlib/zutil.c"
,
"source/Irrlicht/zlib/zutil.c"
,
"source/Irrlicht/jpeglib/jaricom.c"
,
"source/Irrlicht/jpeglib/jaricom.c"
,
"source/Irrlicht/jpeglib/jcapimin.c"
,
"source/Irrlicht/jpeglib/jcapimin.c"
,
...
@@ -249,73 +90,8 @@ project "irrlicht"
...
@@ -249,73 +90,8 @@ project "irrlicht"
"source/Irrlicht/libpng/pngwrite.c"
,
"source/Irrlicht/libpng/pngwrite.c"
,
"source/Irrlicht/libpng/pngwtran.c"
,
"source/Irrlicht/libpng/pngwtran.c"
,
"source/Irrlicht/libpng/pngwutil.c"
,
"source/Irrlicht/libpng/pngwutil.c"
,
"source/Irrlicht/aesGladman/aescrypt.cpp"
,
"source/Irrlicht/aesGladman/*.h"
,
"source/Irrlicht/aesGladman/aeskey.cpp"
,
"source/Irrlicht/aesGladman/*.cpp"
}
"source/Irrlicht/aesGladman/aestab.cpp"
,
"source/Irrlicht/aesGladman/fileenc.cpp"
,
"source/Irrlicht/aesGladman/hmac.cpp"
,
"source/Irrlicht/aesGladman/prng.cpp"
,
"source/Irrlicht/aesGladman/pwd2key.cpp"
,
"source/Irrlicht/aesGladman/sha1.cpp"
,
"source/Irrlicht/aesGladman/sha2.cpp"
,
"source/Irrlicht/bzip2/blocksort.c"
,
"source/Irrlicht/bzip2/bzcompress.c"
,
"source/Irrlicht/bzip2/bzlib.c"
,
"source/Irrlicht/bzip2/crctable.c"
,
"source/Irrlicht/bzip2/decompress.c"
,
"source/Irrlicht/bzip2/huffman.c"
,
"source/Irrlicht/bzip2/randtable.c"
,
"source/Irrlicht/CIrrDeviceConsole.cpp"
,
"source/Irrlicht/CIrrDeviceFB.cpp"
,
"source/Irrlicht/CIrrDeviceLinux.cpp"
,
"source/Irrlicht/CIrrDeviceSDL.cpp"
,
"source/Irrlicht/CIrrDeviceStub.cpp"
,
"source/Irrlicht/CIrrDeviceWin32.cpp"
,
"source/Irrlicht/CIrrDeviceWinCE.cpp"
,
"source/Irrlicht/CAttributes.cpp"
,
"source/Irrlicht/CFileList.cpp"
,
"source/Irrlicht/CFileSystem.cpp"
,
"source/Irrlicht/CLimitReadFile.cpp"
,
"source/Irrlicht/CMemoryFile.cpp"
,
"source/Irrlicht/CMountPointReader.cpp"
,
"source/Irrlicht/CNPKReader.cpp"
,
"source/Irrlicht/CPakReader.cpp"
,
"source/Irrlicht/CReadFile.cpp"
,
"source/Irrlicht/CTarReader.cpp"
,
"source/Irrlicht/CWADReader.cpp"
,
"source/Irrlicht/CWriteFile.cpp"
,
"source/Irrlicht/CXMLReader.cpp"
,
"source/Irrlicht/CXMLWriter.cpp"
,
"source/Irrlicht/CZipReader.cpp"
,
"source/Irrlicht/irrXML.cpp"
,
"source/Irrlicht/CDefaultGUIElementFactory.cpp"
,
"source/Irrlicht/CGUIButton.cpp"
,
"source/Irrlicht/CGUICheckBox.cpp"
,
"source/Irrlicht/CGUIColorSelectDialog.cpp"
,
"source/Irrlicht/CGUIComboBox.cpp"
,
"source/Irrlicht/CGUIContextMenu.cpp"
,
"source/Irrlicht/CGUIEditBox.cpp"
,
"source/Irrlicht/CGUIEnvironment.cpp"
,
"source/Irrlicht/CGUIFileOpenDialog.cpp"
,
"source/Irrlicht/CGUIFont.cpp"
,
"source/Irrlicht/CGUIImage.cpp"
,
"source/Irrlicht/CGUIImageList.cpp"
,
"source/Irrlicht/CGUIInOutFader.cpp"
,
"source/Irrlicht/CGUIListBox.cpp"
,
"source/Irrlicht/CGUIMenu.cpp"
,
"source/Irrlicht/CGUIMeshViewer.cpp"
,
"source/Irrlicht/CGUIMessageBox.cpp"
,
"source/Irrlicht/CGUIModalScreen.cpp"
,
"source/Irrlicht/CGUIScrollBar.cpp"
,
"source/Irrlicht/CGUISkin.cpp"
,
"source/Irrlicht/CGUISpinBox.cpp"
,
"source/Irrlicht/CGUISpriteBank.cpp"
,
"source/Irrlicht/CGUIStaticText.cpp"
,
"source/Irrlicht/CGUITabControl.cpp"
,
"source/Irrlicht/CGUITable.cpp"
,
"source/Irrlicht/CGUIToolBar.cpp"
,
"source/Irrlicht/CGUITreeView.cpp"
,
"source/Irrlicht/CGUIWindow.cpp"
}
filter
{
"system:windows"
}
filter
{
"system:windows"
}
defines
{
"_IRR_WCHAR_FILESYSTEM"
}
defines
{
"_IRR_WCHAR_FILESYSTEM"
}
...
...
premake/sqlite3/premake5.lua
View file @
7d8de897
project
"sqlite3"
project
"sqlite3"
kind
"StaticLib"
kind
"StaticLib"
cdialect
"C11"
files
{
"sqlite3.c"
,
"sqlite3.h"
}
files
{
"sqlite3.c"
,
"sqlite3.h"
}
premake5.lua
View file @
7d8de897
...
@@ -269,7 +269,7 @@ end
...
@@ -269,7 +269,7 @@ end
flags
{
"LinkTimeOptimization"
}
flags
{
"LinkTimeOptimization"
}
end
end
staticruntime
"On"
staticruntime
"On"
disablewarnings
{
"4244"
,
"4267"
,
"4838"
,
"4
577"
,
"4018"
,
"4996"
,
"4477"
,
"4091"
,
"4800
"
,
"6011"
,
"6031"
,
"6054"
,
"6262"
}
disablewarnings
{
"4244"
,
"4267"
,
"4838"
,
"4
996
"
,
"6011"
,
"6031"
,
"6054"
,
"6262"
}
filter
{
"configurations:Release"
,
"not action:vs*"
}
filter
{
"configurations:Release"
,
"not action:vs*"
}
symbols
"On"
symbols
"On"
...
@@ -282,6 +282,10 @@ end
...
@@ -282,6 +282,10 @@ end
disablewarnings
{
"6011"
,
"6031"
,
"6054"
,
"6262"
}
disablewarnings
{
"6011"
,
"6031"
,
"6054"
,
"6262"
}
filter
"action:vs*"
filter
"action:vs*"
cdialect
"C11"
if
not
WINXP_SUPPORT
then
conformancemode
"On"
end
vectorextensions
"SSE2"
vectorextensions
"SSE2"
buildoptions
{
"/utf-8"
}
buildoptions
{
"/utf-8"
}
defines
{
"_CRT_SECURE_NO_WARNINGS"
}
defines
{
"_CRT_SECURE_NO_WARNINGS"
}
...
...
premak
e/gframe/ygopro.ico
→
resourc
e/gframe/ygopro.ico
View file @
7d8de897
File moved
premak
e/gframe/ygopro.rc
→
resourc
e/gframe/ygopro.rc
View file @
7d8de897
File moved
strings.conf
View file @
7d8de897
...
@@ -1251,3 +1251,6 @@
...
@@ -1251,3 +1251,6 @@
!
setname
0
x1c6
统王 ドミナス
!
setname
0
x1c6
统王 ドミナス
!
setname
0
x1c7
塞勒凯特
Serket
!
setname
0
x1c7
塞勒凯特
Serket
!
setname
0
x1c8
阿匹卜
Apophis
!
setname
0
x1c8
阿匹卜
Apophis
!
setname
0
x1c9
星辰 ドラゴンテイル
!
setname
0
x1ca
味美喵 ヤミー
!
setname
0
x1cb
K9
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