Commit 6169ac18 authored by VanillaSalt's avatar VanillaSalt

fix

parent 7c3b7fb2
......@@ -14,7 +14,7 @@ function c35884610.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_EQUIP_LIMIT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(c35884610.equiplimit)
e2:SetValue(c35884610.eqlimit)
c:RegisterEffect(e2)
--Atk Def up
local e3=Effect.CreateEffect(c)
......@@ -65,7 +65,7 @@ function c35884610.initial_effect(c)
e8:SetOperation(c35884610.thop)
c:RegisterEffect(e8)
end
function c35884610.equiplimit(e,c)
function c35884610.eqlimit(e,c)
return c:IsSetCard(0xb2)
end
function c35884610.filter(c)
......@@ -102,13 +102,13 @@ function c35884610.rmcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c35884610.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetEquipTarget():IsAbleToRemove() end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,e:GetHandler():GetEquipTarget(),1,0,0)
end
function c35884610.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler():GetEquipTarget()
if c then
Duel.Remove(c,POS_FACEUP,REASON_EFFECT)
local ec=e:GetHandler():GetEquipTarget()
if ec then
Duel.Remove(ec,POS_FACEUP,REASON_EFFECT)
end
end
function c35884610.thcon(e,tp,eg,ep,ev,re,r,rp)
......@@ -117,7 +117,7 @@ function c35884610.thcon(e,tp,eg,ep,ev,re,r,rp)
end
function c35884610.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c35884610.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -13,10 +13,9 @@ function c36006208.initial_effect(c)
c:RegisterEffect(e1)
end
function c36006208.filter(c)
return c:IsSetCard(0xb1) and c:IsFaceup() and c:IsAbleToGrave()
return c:IsFaceup() and c:IsSetCard(0xb1) and c:IsAbleToGraveAsCost()
end
function c36006208.costfilter(c,rg,dg)
if not rg:IsContains(c) then return false end
local a=0
if dg:IsContains(c) then a=1 end
if c:GetEquipCount()==0 then return rg:IsExists(c36006208.costfilter2,1,c,a,dg) end
......@@ -47,13 +46,13 @@ function c36006208.cost(e,tp,eg,ep,ev,re,r,rp,chk)
return true
end
function c36006208.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then
if chkc then return chkc:IsOnField() and chkc:IsDestructable() end
if chk==0 then
if e:GetLabel()==1 then
e:SetLabel(0)
local rg=Duel.GetMatchingGroup(c36006208.filter,tp,LOCATION_MZONE,0,nil)
local dg=Duel.GetMatchingGroup(c36006208.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler(),e)
return Duel.IsExistingMatchingCard(c36006208.costfilter,tp,LOCATION_MZONE,0,2,nil,rg,dg)
return rg:IsExists(c36006208.costfilter,2,nil,rg,dg)
else
return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler())
end
......@@ -63,7 +62,7 @@ function c36006208.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local rg=Duel.GetMatchingGroup(c36006208.filter,tp,LOCATION_MZONE,0,nil)
local dg=Duel.GetMatchingGroup(c36006208.tgfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler(),e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=Duel.SelectMatchingCard(tp,c36006208.costfilter,tp,LOCATION_MZONE,0,2,2,nil,rg,dg)
local sg=rg:FilterSelect(tp,c36006208.costfilter,2,2,nil,rg,dg)
Duel.SendtoGrave(sg,REASON_COST)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
......
......@@ -24,7 +24,7 @@ function c47728740.initial_effect(c)
e3:SetDescription(aux.Stringid(47728740,1))
e3:SetCategory(CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,47728740)
e3:SetCondition(c47728740.discon)
......
--Virgil, Rockstar of the Burning Abyss
function c601193.initial_effect(c)
c:SetUniqueOnField(1,0,601193)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
c:SetUniqueOnField(1,0,601193)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(601193,0))
......@@ -12,7 +12,7 @@ function c601193.initial_effect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c601193.tdcos)
e1:SetCost(c601193.tdcost)
e1:SetTarget(c601193.tdtg)
e1:SetOperation(c601193.tdop)
c:RegisterEffect(e1)
......@@ -32,7 +32,7 @@ end
function c601193.filter(c)
return c:IsSetCard(0xb1) and c:IsDiscardable()
end
function c601193.tdcos(e,tp,eg,ep,ev,re,r,rp,chk)
function c601193.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c601193.filter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c601193.filter,1,1,REASON_COST+REASON_DISCARD)
end
......@@ -47,12 +47,11 @@ function c601193.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
Duel.ShuffleDeck(tc:GetControler())
end
end
function c601193.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c601193.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
......
......@@ -15,6 +15,7 @@ function c72491806.initial_effect(c)
e2:SetDescription(aux.Stringid(72491806,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,72491807)
......@@ -35,37 +36,30 @@ function c72491806.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectMatchingCard(tp,c72491806.spfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_COST)
end
function c72491806.thfilter(c,e)
return c:IsSetCard(0xb2) and c:IsAbleToHand() and c:IsCanBeEffectTarget(e)
function c72491806.thfilter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0xb2) and c:IsAbleToHand()
and Duel.IsExistingMatchingCard(c72491806.spfilter2,tp,LOCATION_HAND,0,1,nil,e,tp,c:GetCode())
end
function c72491806.thfilter2(c,code)
return not c:IsCode(code)
end
function c72491806.spfilter2(c,e,tp,g)
return c:IsSetCard(0xb2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and g:IsExists(c72491806.thfilter2,1,e:GetHandler(),c:GetCode())
function c72491806.spfilter2(c,e,tp,code)
return c:IsSetCard(0xb2) and not c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c72491806.tstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetMatchingGroup(c72491806.thfilter,tp,LOCATION_MZONE,0,nil,e)
if chkc then return chkc:IsFaceup() and chkc:IsAbleToHand() end
if chk==0 then return g:GetCount()>0 and Duel.IsExistingMatchingCard(c72491806.spfilter2,tp,LOCATION_HAND,0,1,nil,e,tp,g) and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c72491806.thfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
and Duel.IsExistingTarget(c72491806.thfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local tg=Duel.SelectTarget(tp,c72491806.thfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler(),e)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,tg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
local g=Duel.SelectTarget(tp,c72491806.thfilter,tp,LOCATION_MZONE,0,1,1,e:GetHandler(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c72491806.tsop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
local og=Duel.GetOperatedGroup()
if og:GetCount()>0 and Duel.IsExistingMatchingCard(c72491806.spfilter2,tp,LOCATION_HAND,0,1,nil,e,tp,og) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
sg=Duel.SelectMatchingCard(tp,c72491806.spfilter2,tp,LOCATION_HAND,0,1,1,nil,e,tp,og)
local sg=Duel.SelectMatchingCard(tp,c72491806.spfilter2,tp,LOCATION_HAND,0,1,1,nil,e,tp,tc:GetCode())
if sg:GetCount()>0 then
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
......@@ -24,7 +24,7 @@ function c73213494.initial_effect(c)
e3:SetDescription(aux.Stringid(73213494,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,73213494)
e3:SetCondition(c73213494.thcon)
......@@ -70,7 +70,7 @@ function c73213494.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c73213494.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and tc:IsFacedown() then
if tc:IsRelateToEffect(e) and tc:IsFacedown() then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
......@@ -10,9 +10,9 @@ function c74335036.initial_effect(c)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(74335036,0))
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetDescription(aux.Stringid(74335036,0))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(c74335036.tdcost)
......@@ -79,7 +79,7 @@ function c74335036.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function c74335036.tdfilter(c)
return c:IsType(TYPE_FUSION) and c:IsAbleToDeck()
return c:IsType(TYPE_FUSION) and c:IsAbleToExtra()
end
function c74335036.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
......@@ -90,7 +90,7 @@ function c74335036.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c74335036.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c74335036.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c74335036.tdop(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -10,7 +10,7 @@ function c9485511.initial_effect(c)
e1:SetCondition(c9485511.spcon)
e1:SetOperation(c9485511.spop)
c:RegisterEffect(e1)
--
--indes
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(9485511,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......@@ -18,9 +18,9 @@ function c9485511.initial_effect(c)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCondition(c9485511.con)
e2:SetTarget(c9485511.tg)
e2:SetOperation(c9485511.op)
e2:SetCondition(c9485511.indcon)
e2:SetTarget(c9485511.indtg)
e2:SetOperation(c9485511.indop)
c:RegisterEffect(e2)
end
function c9485511.spfilter(c)
......@@ -37,22 +37,20 @@ function c9485511.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.SendtoHand(g,nil,REASON_COST)
end
function c9485511.filter(c)
return c:IsSetCard(0xb2) and c:IsFaceup()
return c:IsFaceup() and c:IsSetCard(0xb2)
end
function c9485511.con(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
function c9485511.indcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c9485511.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsOnField() and c9485511.filter(chkc) end
function c9485511.indtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c9485511.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c9485511.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c9485511.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c9485511.op(e,tp,eg,ep,ev,re,r,rp)
function c9485511.indop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
......
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