Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro
Commits
27dd3d9d
Commit
27dd3d9d
authored
Mar 26, 2024
by
Chen Bill
Committed by
GitHub
Mar 26, 2024
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
class Game: fix member access (#2518)
parent
1cee0ba9
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
6 additions
and
6 deletions
+6
-6
gframe/game.cpp
gframe/game.cpp
+6
-6
No files found.
gframe/game.cpp
View file @
27dd3d9d
...
@@ -783,7 +783,7 @@ bool Game::Initialize() {
...
@@ -783,7 +783,7 @@ bool Game::Initialize() {
btnCategoryOK
=
env
->
addButton
(
rect
<
s32
>
(
150
,
210
,
250
,
235
),
wCategories
,
BUTTON_CATEGORY_OK
,
dataManager
.
GetSysString
(
1211
));
btnCategoryOK
=
env
->
addButton
(
rect
<
s32
>
(
150
,
210
,
250
,
235
),
wCategories
,
BUTTON_CATEGORY_OK
,
dataManager
.
GetSysString
(
1211
));
int
catewidth
=
0
;
int
catewidth
=
0
;
for
(
int
i
=
0
;
i
<
32
;
++
i
)
{
for
(
int
i
=
0
;
i
<
32
;
++
i
)
{
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
mainGame
->
guiFont
->
getDimension
(
dataManager
.
GetSysString
(
1100
+
i
));
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
guiFont
->
getDimension
(
dataManager
.
GetSysString
(
1100
+
i
));
if
((
int
)
dtxt
.
Width
+
40
>
catewidth
)
if
((
int
)
dtxt
.
Width
+
40
>
catewidth
)
catewidth
=
dtxt
.
Width
+
40
;
catewidth
=
dtxt
.
Width
+
40
;
}
}
...
@@ -1556,7 +1556,7 @@ void Game::ShowCardInfo(int code, bool resize) {
...
@@ -1556,7 +1556,7 @@ void Game::ShowCardInfo(int code, bool resize) {
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
stInfo
->
setText
(
formatBuffer
);
stInfo
->
setText
(
formatBuffer
);
int
offset_info
=
0
;
int
offset_info
=
0
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
mainGame
->
guiFont
->
getDimension
(
formatBuffer
);
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
guiFont
->
getDimension
(
formatBuffer
);
if
(
dtxt
.
Width
>
(
300
*
xScale
-
13
)
-
15
)
if
(
dtxt
.
Width
>
(
300
*
xScale
-
13
)
-
15
)
offset_info
=
15
;
offset_info
=
15
;
if
(
!
(
cd
.
type
&
TYPE_LINK
))
{
if
(
!
(
cd
.
type
&
TYPE_LINK
))
{
...
@@ -1590,7 +1590,7 @@ void Game::ShowCardInfo(int code, bool resize) {
...
@@ -1590,7 +1590,7 @@ void Game::ShowCardInfo(int code, bool resize) {
}
}
stDataInfo
->
setText
(
formatBuffer
);
stDataInfo
->
setText
(
formatBuffer
);
int
offset_arrows
=
offset_info
;
int
offset_arrows
=
offset_info
;
dtxt
=
mainGame
->
guiFont
->
getDimension
(
formatBuffer
);
dtxt
=
guiFont
->
getDimension
(
formatBuffer
);
if
(
dtxt
.
Width
>
(
300
*
xScale
-
13
)
-
15
)
if
(
dtxt
.
Width
>
(
300
*
xScale
-
13
)
-
15
)
offset_arrows
+=
15
;
offset_arrows
+=
15
;
stInfo
->
setRelativePosition
(
rect
<
s32
>
(
15
,
37
,
300
*
xScale
-
13
,
(
60
+
offset_info
)));
stInfo
->
setRelativePosition
(
rect
<
s32
>
(
15
,
37
,
300
*
xScale
-
13
,
(
60
+
offset_info
)));
...
@@ -1920,8 +1920,8 @@ void Game::OnResize() {
...
@@ -1920,8 +1920,8 @@ void Game::OnResize() {
scrTabSystem
->
setVisible
(
false
);
scrTabSystem
->
setVisible
(
false
);
if
(
gameConf
.
resize_popup_menu
)
{
if
(
gameConf
.
resize_popup_menu
)
{
int
width
=
100
*
mainGame
->
xScale
;
int
width
=
100
*
xScale
;
int
height
=
(
mainGame
->
yScale
>=
0.666
)
?
21
*
mainGame
->
yScale
:
14
;
int
height
=
(
yScale
>=
0.666
)
?
21
*
yScale
:
14
;
wCmdMenu
->
setRelativePosition
(
recti
(
1
,
1
,
width
+
1
,
1
));
wCmdMenu
->
setRelativePosition
(
recti
(
1
,
1
,
width
+
1
,
1
));
btnActivate
->
setRelativePosition
(
recti
(
1
,
1
,
width
,
height
));
btnActivate
->
setRelativePosition
(
recti
(
1
,
1
,
width
,
height
));
btnSummon
->
setRelativePosition
(
recti
(
1
,
1
,
width
,
height
));
btnSummon
->
setRelativePosition
(
recti
(
1
,
1
,
width
,
height
));
...
@@ -2101,7 +2101,7 @@ void Game::FlashWindow() {
...
@@ -2101,7 +2101,7 @@ void Game::FlashWindow() {
#endif
#endif
}
}
void
Game
::
SetCursor
(
ECURSOR_ICON
icon
)
{
void
Game
::
SetCursor
(
ECURSOR_ICON
icon
)
{
ICursorControl
*
cursor
=
mainGame
->
device
->
getCursorControl
();
ICursorControl
*
cursor
=
device
->
getCursorControl
();
if
(
cursor
->
getActiveIcon
()
!=
icon
)
{
if
(
cursor
->
getActiveIcon
()
!=
icon
)
{
cursor
->
setActiveIcon
(
icon
);
cursor
->
setActiveIcon
(
icon
);
}
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment