--孤炎星－ロシシン
function c66762372.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(66762372,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_BATTLE_DESTROYED)
	e1:SetCondition(c66762372.spcon)
	e1:SetTarget(c66762372.sptg)
	e1:SetOperation(c66762372.spop)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(66762372,1))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetCondition(c66762372.setcon)
	e2:SetTarget(c66762372.settg)
	e2:SetOperation(c66762372.setop)
	c:RegisterEffect(e2)
	--synlimit
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e3:SetValue(c66762372.synlimit)
	c:RegisterEffect(e3)
end
function c66762372.spcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE)
end
function c66762372.spfilter(c,e,tp)
	return c:IsSetCard(0x79) and c:GetLevel()==4 and c:GetCode()~=66762372 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c66762372.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c66762372.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c66762372.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c66762372.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
function c66762372.cfilter(c,tp)
	return c:IsFaceup() and c:IsSetCard(0x79) and c:IsPreviousLocation(LOCATION_EXTRA) and c:GetPreviousControler()==tp
end
function c66762372.setcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c66762372.cfilter,1,nil,tp)
end
function c66762372.filter(c)
	return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL) and c:IsSSetable()
end
function c66762372.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingMatchingCard(c66762372.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c66762372.setop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
	local g=Duel.SelectMatchingCard(tp,c66762372.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SSet(tp,g:GetFirst())
		Duel.ConfirmCards(1-tp,g)
	end
end
function c66762372.synlimit(e,c)
	if not c then return false end
	return not c:IsAttribute(ATTRIBUTE_FIRE)
end
