--ヘルポーンデーモン
function c73219648.initial_effect(c)
	--maintain
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetOperation(c73219648.mtop)
	c:RegisterEffect(e1)
	--disable and destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetRange(LOCATION_MZONE)
	e2:SetOperation(c73219648.disop)
	c:RegisterEffect(e2)
	--cannot be battle target
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetRange(LOCATION_MZONE)
	e3:SetTargetRange(LOCATION_MZONE,0)
	e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
	e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
	e3:SetTarget(c73219648.atktg)
	e3:SetValue(1)
	c:RegisterEffect(e3)
end
function c73219648.mtop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetTurnPlayer()~=tp then return end
	if Duel.CheckLPCost(tp,500) then
		Duel.PayLPCost(tp,500)
	else
		Duel.Destroy(e:GetHandler(),REASON_RULE)
	end
end
function c73219648.disop(e,tp,eg,ep,ev,re,r,rp)
	if ep==tp then return end
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	if not tg or not tg:IsContains(e:GetHandler()) or not Duel.IsChainDisablable(ev) then return false end
	local rc=re:GetHandler()
	local dc=Duel.TossDice(tp,1)
	if dc~=3 then return end
	Duel.NegateEffect(ev)
	if rc:IsRelateToEffect(re) then
		Duel.Destroy(rc,REASON_EFFECT)
	end
end
function c73219648.atktg(e,c)
	return c:IsSetCard(0x45) and c:GetCode()~=73219648
end
