Commit 86a6ca03 authored by VanillaSalt's avatar VanillaSalt

fix

parent a36a378c
--Odd-Eyes Advent --オッドアイズ・アドベント
function c16494704.initial_effect(c) function c16494704.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,16494704) e1:SetCountLimit(1,16494704+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c16494704.RPGTarget(filter)) e1:SetTarget(c16494704.target)
e1:SetOperation(c16494704.RPGOperation(filter)) e1:SetOperation(c16494704.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c16494704.pfilter(c) function c16494704.pfilter(c,rc)
return c:IsType(TYPE_PENDULUM) return c:IsType(TYPE_PENDULUM) and c:IsCanBeRitualMaterial(rc)
end end
function c16494704.exfilter0(c) function c16494704.exfilter0(c)
return c:IsSetCard(0x99) and c:GetLevel()>=1 and c:IsAbleToGrave() return c:IsSetCard(0x99) and c:GetLevel()>=1 and c:IsAbleToGrave()
end end
function c16494704.RPGFilter(c,filter,e,tp,m) function c16494704.filter(c,e,tp,m)
if (filter and not filter(c)) or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) or not c:IsRace(RACE_DRAGON) if not c:IsRace(RACE_DRAGON) or bit.band(c:GetType(),0x81)~=0x81
or not c:IsType(TYPE_RITUAL) then return false end or not c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_RITUAL,tp,false,true) then return false end
local result=false local mg=m:Filter(c16494704.pfilter,c,c)
if m:IsContains(c) then return mg:CheckWithSumGreater(Card.GetRitualLevel,c:GetLevel(),c)
m:RemoveCard(c)
result=m:CheckWithSumGreater(Card.GetRitualLevel,c:GetOriginalLevel(),c)
m:AddCard(c)
else
result=m:CheckWithSumGreater(Card.GetRitualLevel,c:GetOriginalLevel(),c)
end
return result
end end
function c16494704.RPGTarget(filter) function c16494704.target(e,tp,eg,ep,ev,re,r,rp,chk)
return function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local mg=Duel.GetMatchingGroup(c16494704.pfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil) local mg=Duel.GetRitualMaterial(tp)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c16494704.exfilter0,tp,LOCATION_EXTRA,0,nil) local sg=Duel.GetMatchingGroup(c16494704.exfilter0,tp,LOCATION_EXTRA,0,nil)
mg:Merge(sg) mg:Merge(sg)
end end
return Duel.IsExistingMatchingCard(c16494704.RPGFilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,filter,e,tp,mg) return Duel.IsExistingMatchingCard(c16494704.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp,mg)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c16494704.RPGOperation(filter) function c16494704.operation(e,tp,eg,ep,ev,re,r,rp)
return function(e,tp,eg,ep,ev,re,r,rp) local mg=Duel.GetRitualMaterial(tp)
local mg=Duel.GetMatchingGroup(c16494704.pfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c16494704.exfilter0,tp,LOCATION_EXTRA,0,nil) local sg=Duel.GetMatchingGroup(c16494704.exfilter0,tp,LOCATION_EXTRA,0,nil)
mg:Merge(sg) mg:Merge(sg)
end end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,c16494704.RPGFilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,filter,e,tp,mg) local tg=Duel.SelectMatchingCard(tp,c16494704.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp,mg)
if tg:GetCount()>0 then
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg:RemoveCard(tc) if tc then
mg=mg:Filter(c16494704.pfilter,tc,tc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetOriginalLevel(),tc) local mat=mg:SelectWithSumGreater(tp,Card.GetRitualLevel,tc:GetLevel(),tc)
tc:SetMaterial(mat) tc:SetMaterial(mat)
if tc:IsLocation(LOCATION_MZONE) then local mat2=mat:Filter(Card.IsLocation,nil,LOCATION_EXTRA)
mat:Sub(mat2)
Duel.ReleaseRitualMaterial(mat) Duel.ReleaseRitualMaterial(mat)
else Duel.SendtoGrave(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_RITUAL)
Duel.SendtoGrave(mat,REASON_EFFECT)
end
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_RITUAL,tp,tp,false,true,POS_FACEUP)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
end
end end
--Performapal Raingoat --EMレインゴート
function c16617334.initial_effect(c) function c16617334.initial_effect(c)
--negate --no damage
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(16617334,0)) e1:SetDescription(aux.Stringid(16617334,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_NEGATE)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
...@@ -12,16 +11,15 @@ function c16617334.initial_effect(c) ...@@ -12,16 +11,15 @@ function c16617334.initial_effect(c)
e1:SetCost(c16617334.effcost) e1:SetCost(c16617334.effcost)
e1:SetOperation(c16617334.operation) e1:SetOperation(c16617334.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(16617334,1)) e2:SetDescription(aux.Stringid(16617334,1))
e2:SetCategory(CATEGORY_DEFCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(TIMING_DAMAGE_STEP)
e2:SetRange(LOCATION_HAND) e2:SetRange(LOCATION_HAND)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCost(c16617334.effcost)
e2:SetCondition(c16617334.condition2) e2:SetCondition(c16617334.condition2)
e2:SetCost(c16617334.effcost)
e2:SetTarget(c16617334.target2) e2:SetTarget(c16617334.target2)
e2:SetOperation(c16617334.operation2) e2:SetOperation(c16617334.operation2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -44,28 +42,27 @@ function c16617334.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,28 +42,27 @@ function c16617334.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetLabel(cid) e1:SetLabel(cid)
e1:SetValue(c16617334.refcon) e1:SetValue(c16617334.damcon)
e1:SetReset(RESET_CHAIN) e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c16617334.refcon(e,re,val,r,rp,rc) function c16617334.damcon(e,re,val,r,rp,rc)
local cc=Duel.GetCurrentChain() local cc=Duel.GetCurrentChain()
if cc==0 or bit.band(r,REASON_EFFECT)==0 then return end if cc==0 or bit.band(r,REASON_EFFECT)==0 then return end
local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID) local cid=Duel.GetChainInfo(0,CHAININFO_CHAIN_ID)
if cid==e:GetLabel() then return 0 end if cid==e:GetLabel() then return 0 end
return val return val
end end
function c16617334.condition2(e,tp,eg,ep,ev,re,r,rp) function c16617334.condition2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end end
function c16617334.filter(c) function c16617334.filter(c)
return c:IsSetCard(0x9f) or c:IsSetCard(0x99) return c:IsFaceup() and (c:IsSetCard(0x9f) or c:IsSetCard(0x99))
end end
function c16617334.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c16617334.target2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_ONFIELD) and c16617334.filter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsOnField() and c16617334.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c16617334.filter,tp,LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c16617334.filter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUPDEFENCE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c16617334.filter,tp,LOCATION_ONFIELD,0,1,1,nil) Duel.SelectTarget(tp,c16617334.filter,tp,LOCATION_ONFIELD,0,1,1,nil)
end end
function c16617334.operation2(e,tp,eg,ep,ev,re,r,rp) function c16617334.operation2(e,tp,eg,ep,ev,re,r,rp)
...@@ -73,8 +70,6 @@ function c16617334.operation2(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,8 +70,6 @@ function c16617334.operation2(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRelateToEffect(e) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_ONFIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
......
--Performapal Monkeyboard --EMモンキーボード
function c17330916.initial_effect(c) function c17330916.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -21,12 +21,13 @@ function c17330916.initial_effect(c) ...@@ -21,12 +21,13 @@ function c17330916.initial_effect(c)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EFFECT_CHANGE_RSCALE) e3:SetCode(EFFECT_CHANGE_RSCALE)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--lvdown
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(17330916,1)) e4:SetDescription(aux.Stringid(17330916,1))
e4:SetType(EFFECT_TYPE_IGNITION) e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_HAND) e4:SetRange(LOCATION_HAND)
e4:SetCountLimit(1) e4:SetCountLimit(1)
e4:SetCost(c17330916.cost) e4:SetCost(c17330916.lvcost)
e4:SetTarget(c17330916.lvtg) e4:SetTarget(c17330916.lvtg)
e4:SetOperation(c17330916.lvop) e4:SetOperation(c17330916.lvop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
...@@ -36,41 +37,39 @@ function c17330916.sccon(e) ...@@ -36,41 +37,39 @@ function c17330916.sccon(e)
local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq) local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq)
return not tc or not tc:IsSetCard(0x9f) return not tc or not tc:IsSetCard(0x9f)
end end
function c17330916.regop(e,tp,eg,ep,ev,re,r,rp) function c17330916.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1,17330916) e1:SetCountLimit(1,17330916)
e1:SetRange(LOCATION_PZONE) e1:SetRange(LOCATION_PZONE)
e1:SetTarget(c17330916.destg) e1:SetTarget(c17330916.thtg)
e1:SetOperation(c17330916.desop) e1:SetOperation(c17330916.thop)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c17330916.filter1(c) function c17330916.thfilter(c)
return c:IsLevelBelow(4) and c:IsSetCard(0x9f) and c:IsAbleToHand() return c:IsLevelBelow(4) and c:IsSetCard(0x9f) and c:IsAbleToHand()
end end
function c17330916.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c17330916.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c17330916.filter1,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c17330916.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c17330916.desop(e,tp,eg,ep,ev,re,r,rp) function c17330916.thop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c17330916.filter1,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c17330916.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function c17330916.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
function c17330916.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsDiscardable() end if chk==0 then return e:GetHandler():IsDiscardable() end
Duel.SendtoGrave(e:GetHandler(),REASON_DISCARD) Duel.SendtoGrave(e:GetHandler(),REASON_DISCARD)
end end
function c17330916.filter(c) function c17330916.filter(c)
return c:IsSetCard(0x9f) or c:IsSetCard(0x99) and c:IsType(TYPE_MONSTER) return (c:IsSetCard(0x9f) or c:IsSetCard(0x99)) and c:IsType(TYPE_MONSTER)
end end
function c17330916.lvtg(e,tp,eg,ep,ev,re,r,rp,chk) function c17330916.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c17330916.filter,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c17330916.filter,tp,LOCATION_HAND,0,1,nil) end
...@@ -80,8 +79,11 @@ function c17330916.afilter(c,code) ...@@ -80,8 +79,11 @@ function c17330916.afilter(c,code)
end end
function c17330916.lvop(e,tp,eg,ep,ev,re,r,rp) function c17330916.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.SelectMatchingCard(tp,c17330916.filter,tp,LOCATION_HAND,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local hg=Duel.GetMatchingGroup(c17330916.afilter,tp,LOCATION_HAND,0,nil,tc:GetFirst():GetCode()) local g=Duel.SelectMatchingCard(tp,c17330916.filter,tp,LOCATION_HAND,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
local hg=Duel.GetMatchingGroup(c17330916.afilter,tp,LOCATION_HAND,0,nil,g:GetFirst():GetCode())
local tc=hg:GetFirst() local tc=hg:GetFirst()
while tc do while tc do
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
-- Hi-Speedroid Mach Hagoita --HSRマッハゴー・イータ
function c21516908.initial_effect(c) function c21516908.initial_effect(c)
--synchro summon --synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
...@@ -9,9 +9,9 @@ function c21516908.initial_effect(c) ...@@ -9,9 +9,9 @@ function c21516908.initial_effect(c)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCost(c21516908.lcost) e1:SetCost(c21516908.lvcost)
e1:SetTarget(c21516908.ltg) e1:SetTarget(c21516908.lvtg)
e1:SetOperation(c21516908.lpop) e1:SetOperation(c21516908.lvop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--summon --summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
...@@ -24,19 +24,18 @@ function c21516908.initial_effect(c) ...@@ -24,19 +24,18 @@ function c21516908.initial_effect(c)
e2:SetTarget(c21516908.sptg) e2:SetTarget(c21516908.sptg)
e2:SetOperation(c21516908.spop) e2:SetOperation(c21516908.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c21516908.lcost(e,tp,eg,ep,ev,re,r,rp,chk) function c21516908.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST) Duel.Release(e:GetHandler(),REASON_COST)
end end
function c21516908.filter(c) function c21516908.filter(c)
return c:IsFaceup() return c:IsFaceup() and c:GetLevel()>0
end end
function c21516908.ltg(e,tp,eg,ep,ev,re,r,rp,chk) function c21516908.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c21516908.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c21516908.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
end end
function c21516908.lpop(e,tp,eg,ep,ev,re,r,rp) function c21516908.lvop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c21516908.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(c21516908.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
...@@ -65,6 +64,9 @@ function c21516908.splimit(e,c,sump,sumtype,sumpos,targetp,se) ...@@ -65,6 +64,9 @@ function c21516908.splimit(e,c,sump,sumtype,sumpos,targetp,se)
end end
function c21516908.spop(e,tp,eg,ep,ev,re,r,rp) function c21516908.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
...@@ -73,7 +75,4 @@ function c21516908.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +75,4 @@ function c21516908.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetTarget(c21516908.splimit) e1:SetTarget(c21516908.splimit)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end end
--Dynaster Pendulum, the Powerful Dracoslayer --剛竜剣士ダイナスターP
function c22638495.initial_effect(c) function c22638495.initial_effect(c)
--fusion material --fusion material
c:EnableReviveLimit() c:EnableReviveLimit()
--special summon rule --spsummon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetRange(LOCATION_EXTRA) e1:SetValue(c22638495.splimit)
e1:SetCondition(c22638495.spcon)
e1:SetOperation(c22638495.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--Other effects --special summon rule
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCountLimit(1) e2:SetRange(LOCATION_EXTRA)
e2:SetTarget(c22638495.sptg) e2:SetCondition(c22638495.spcon)
e2:SetOperation(c22638495.spop2) e2:SetOperation(c22638495.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE+LOCATION_SZONE,0) e3:SetCountLimit(1)
e3:SetTarget(c22638495.indtg) e3:SetTarget(c22638495.sptg)
e3:SetValue(1) e3:SetOperation(c22638495.spop2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--indes
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(LOCATION_MZONE+LOCATION_SZONE,0) e4:SetTargetRange(LOCATION_ONFIELD,0)
e4:SetTarget(c22638495.indtg) e4:SetTarget(c22638495.indtg)
e4:SetValue(aux.tgoval) e4:SetValue(1)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(LOCATION_ONFIELD,0)
e5:SetTarget(c22638495.indtg)
e5:SetValue(aux.tgoval)
c:RegisterEffect(e5)
end
function c22638495.splimit(e,se,sp,st)
return e:GetHandler():GetLocation()~=LOCATION_EXTRA
end end
function c22638495.spfilter1(c,tp) function c22638495.spfilter1(c,tp)
return ((c:IsSetCard(0xc7) and c:IsType(TYPE_PENDULUM) and c:IsCanBeFusionMaterial()) or c:IsCode(92746535)) return c:IsSetCard(0xc7) and c:IsType(TYPE_PENDULUM) and c:IsCanBeFusionMaterial()
and Duel.CheckReleaseGroup(tp,c22638495.spfilter2,1,c) and Duel.CheckReleaseGroup(tp,c22638495.spfilter2,1,c)
end end
function c22638495.spfilter2(c) function c22638495.spfilter2(c)
...@@ -59,20 +68,18 @@ function c22638495.spop(e,tp,eg,ep,ev,re,r,rp,c) ...@@ -59,20 +68,18 @@ function c22638495.spop(e,tp,eg,ep,ev,re,r,rp,c)
c:SetMaterial(g1) c:SetMaterial(g1)
Duel.Release(g1,REASON_COST+REASON_FUSION+REASON_MATERIAL) Duel.Release(g1,REASON_COST+REASON_FUSION+REASON_MATERIAL)
end end
function c22638495.spfilter(c,e,tp)
function c22638495.pspfilter(c,e,tp) return c:IsSetCard(0xc7) and c:IsType(TYPE_PENDULUM) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsSetCard(0xc7) and c:IsType(TYPE_PENDULUM)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c22638495.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c22638495.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c22638495.pspfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c22638495.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c22638495.spop2(e,tp,eg,ep,ev,re,r,rp) function c22638495.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c22638495.pspfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c22638495.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
...@@ -84,7 +91,6 @@ function c22638495.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +91,6 @@ function c22638495.spop2(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
function c22638495.indtg(e,c) function c22638495.indtg(e,c)
return c:IsType(TYPE_PENDULUM) and (c:GetLocation(LOCATION_MZONE) or (c:GetSequence()==6 or c:GetSequence()==7)) return c:IsType(TYPE_PENDULUM) and (c:IsLocation(LOCATION_MZONE) or (c:GetSequence()==6 or c:GetSequence()==7))
end end
--Odd-Eyes Gravity Dragon --オッドアイズ・グラビティ・ドラゴン
function c23851033.initial_effect(c) function c23851033.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--tohand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(81896370,0)) e1:SetDescription(aux.Stringid(23851033,0))
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
...@@ -17,7 +18,6 @@ function c23851033.initial_effect(c) ...@@ -17,7 +18,6 @@ function c23851033.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(0,1) e2:SetTargetRange(0,1)
e2:SetTarget(c23851033.actarget)
e2:SetCost(c23851033.costchk) e2:SetCost(c23851033.costchk)
e2:SetOperation(c23851033.costop) e2:SetOperation(c23851033.costop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -38,13 +38,6 @@ function c23851033.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,13 +38,6 @@ function c23851033.operation(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(c23851033.filter,tp,0,LOCATION_ONFIELD,nil) local sg=Duel.GetMatchingGroup(c23851033.filter,tp,0,LOCATION_ONFIELD,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
end end
function c23851033.actarget(e,te,tp)
return te:GetHandler():GetControler()~=e:GetHandler():GetControler()
end
function c23851033.costchk(e,te_or_c,tp) function c23851033.costchk(e,te_or_c,tp)
return Duel.CheckLPCost(tp,500) return Duel.CheckLPCost(tp,500)
end end
......
--Deskbot 008 --ブンボーグ008
function c24573625.initial_effect(c) function c24573625.initial_effect(c)
--pendulum summon --pendulum summon
aux.AddPendulumProcedure(c) aux.AddPendulumProcedure(c)
...@@ -17,6 +17,7 @@ function c24573625.initial_effect(c) ...@@ -17,6 +17,7 @@ function c24573625.initial_effect(c)
e2:SetCondition(c24573625.splimcon) e2:SetCondition(c24573625.splimcon)
e2:SetTarget(c24573625.splimit) e2:SetTarget(c24573625.splimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
...@@ -24,17 +25,18 @@ function c24573625.initial_effect(c) ...@@ -24,17 +25,18 @@ function c24573625.initial_effect(c)
e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(c24573625.value) e3:SetValue(c24573625.value)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--attack twice
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e4:SetCode(EFFECT_EXTRA_ATTACK) e4:SetCode(EFFECT_EXTRA_ATTACK)
e4:SetValue(1) e4:SetValue(1)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e5:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e5:SetCondition(c24573625.dircon) e5:SetCondition(c24573625.dircon)
c:RegisterEffect(e5) c:RegisterEffect(e5)
...@@ -42,6 +44,7 @@ function c24573625.initial_effect(c) ...@@ -42,6 +44,7 @@ function c24573625.initial_effect(c)
e6:SetCode(EFFECT_CANNOT_ATTACK) e6:SetCode(EFFECT_CANNOT_ATTACK)
e6:SetCondition(c24573625.atkcon2) e6:SetCondition(c24573625.atkcon2)
c:RegisterEffect(e6) c:RegisterEffect(e6)
--cannot be target
local e7=Effect.CreateEffect(c) local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD) e7:SetType(EFFECT_TYPE_FIELD)
e7:SetRange(LOCATION_MZONE) e7:SetRange(LOCATION_MZONE)
...@@ -66,7 +69,6 @@ end ...@@ -66,7 +69,6 @@ end
function c24573625.atkcon2(e) function c24573625.atkcon2(e)
return e:GetHandler():IsDirectAttacked() return e:GetHandler():IsDirectAttacked()
end end
function c24573625.tglimit(e,re,c) function c24573625.tglimit(e,re,c)
return c:IsControler(e:GetHandlerPlayer()) and c:IsLocation(LOCATION_MZONE) and c~=e:GetHandler() and c:IsSetCard(0xab) return c:IsLocation(LOCATION_MZONE) and c~=e:GetHandler() and c:IsSetCard(0xab)
end end
--Painful Decision --イルミラージュ
function c25795273.initial_effect(c) function c25795273.initial_effect(c)
--atk down --atk down
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -8,7 +8,7 @@ function c25795273.initial_effect(c) ...@@ -8,7 +8,7 @@ function c25795273.initial_effect(c)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetValue(c25795273.val) e1:SetValue(c25795273.val)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atk down --def down
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_DEFENCE) e2:SetCode(EFFECT_UPDATE_DEFENCE)
......
--Destruction Sword – Wizard Buster Blade --破壊剣-ウィザードバスターブレード
function c2602411.initial_effect(c) function c2602411.initial_effect(c)
--equip --equip
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -9,6 +9,7 @@ function c2602411.initial_effect(c) ...@@ -9,6 +9,7 @@ function c2602411.initial_effect(c)
e1:SetTarget(c2602411.eqtg) e1:SetTarget(c2602411.eqtg)
e1:SetOperation(c2602411.eqop) e1:SetOperation(c2602411.eqop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--cannot activate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
...@@ -17,9 +18,19 @@ function c2602411.initial_effect(c) ...@@ -17,9 +18,19 @@ function c2602411.initial_effect(c)
e2:SetTargetRange(0,1) e2:SetTargetRange(0,1)
e2:SetValue(c2602411.aclimit) e2:SetValue(c2602411.aclimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCost(c2602411.thcost)
e3:SetTarget(c2602411.thtg)
e3:SetOperation(c2602411.thop)
c:RegisterEffect(e3)
end end
function c2602411.filter(c) function c2602411.filter(c)
return c:IsFaceup() and (c:GetCode()==86240887 or c:GetCode()==3428069 or c:GetCode()==78193831) return c:IsFaceup() and c:IsCode(78193831)
end end
function c2602411.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c2602411.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c2602411.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c2602411.filter(chkc) end
...@@ -33,7 +44,7 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -33,7 +44,7 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end if c:IsLocation(LOCATION_MZONE) and c:IsFacedown() then return end
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) or not c:CheckUniqueOnField(tp) then if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 or tc:GetControler()~=tp or tc:IsFacedown() or not tc:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT) Duel.SendtoGrave(c,REASON_EFFECT)
return return
end end
...@@ -45,15 +56,6 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,15 +56,6 @@ function c2602411.eqop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(c2602411.eqlimit) e1:SetValue(c2602411.eqlimit)
e1:SetLabelObject(tc) e1:SetLabelObject(tc)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_SZONE)
e1:SetCost(c2602411.descost)
e1:SetTarget(c2602411.target)
e1:SetOperation(c2602411.activate)
c:RegisterEffect(e1)
end end
function c2602411.eqlimit(e,c) function c2602411.eqlimit(e,c)
return c==e:GetLabelObject() return c==e:GetLabelObject()
...@@ -62,22 +64,21 @@ function c2602411.aclimit(e,re,tp) ...@@ -62,22 +64,21 @@ function c2602411.aclimit(e,re,tp)
local loc=re:GetActivateLocation() local loc=re:GetActivateLocation()
return loc==LOCATION_GRAVE and re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsImmuneToEffect(e) return loc==LOCATION_GRAVE and re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsImmuneToEffect(e)
end end
function c2602411.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
function c2602411.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST) Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end end
function c2602411.rfilter(c) function c2602411.thfilter(c)
return (c:IsSetCard(0x1e7) and c:IsType(TYPE_MONSTER)) and c:IsAbleToHand() return c:IsSetCard(0xd6) and c:IsType(TYPE_MONSTER) and not c:IsCode(2602411) and c:IsAbleToHand()
end end
function c2602411.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c2602411.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()==tp and chkc:GetLocation()==LOCATION_GRAVE and c2602411.rfilter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c2602411.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c2602411.rfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(c2602411.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c2602411.rfilter,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) local g=Duel.SelectTarget(tp,c2602411.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c2602411.activate(e,tp,eg,ep,ev,re,r,rp) function c2602411.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
--Forbidden Tome --禁断の異本
function c3211439.initial_effect(c) function c3211439.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c3211439.target) e1:SetTarget(c3211439.target)
e1:SetOperation(c3211439.operation) e1:SetOperation(c3211439.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c3211439.filter(c,tpe)
return c:IsFaceup() and c:IsType(tpe)
end
function c3211439.target(e,tp,eg,ep,ev,re,r,rp,chk) function c3211439.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_FUSION) or local b1=Duel.IsExistingMatchingCard(c3211439.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_FUSION)
Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_SYNCHRO) or local b2=Duel.IsExistingMatchingCard(c3211439.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_SYNCHRO)
Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_XYZ) end local b3=Duel.IsExistingMatchingCard(c3211439.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil,TYPE_XYZ)
if chk==0 then return b1 or b2 or b3 end
local off=1
local ops={}
local opval={}
if b1 then
ops[off]=aux.Stringid(3211439,0)
opval[off-1]=TYPE_FUSION
off=off+1
end
if b2 then
ops[off]=aux.Stringid(3211439,1)
opval[off-1]=TYPE_SYNCHRO
off=off+1
end
if b3 then
ops[off]=aux.Stringid(3211439,2)
opval[off-1]=TYPE_XYZ
off=off+1
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
local op=Duel.SelectOption(tp,aux.Stringid(73988674,0),aux.Stringid(73988674,1),aux.Stringid(73988674,2)) local op=Duel.SelectOption(tp,table.unpack(ops))
e:SetLabel(op) e:SetLabel(opval[op])
end end
function c3211439.operation(e,tp,eg,ep,ev,re,r,rp) function c3211439.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then local g=Duel.GetMatchingGroup(c3211439.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e:GetLabel())
local sg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_FUSION) if g:GetCount()>1 then
Duel.Destroy(sg,REASON_EFFECT) Duel.SendtoGrave(g,REASON_RULE)
elseif e:GetLabel()==1 then end
local sg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_SYNCHRO)
Duel.Destroy(sg,REASON_EFFECT)
else
local sg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,nil,TYPE_XYZ)
Duel.Destroy(sg,REASON_EFFECT) end
end end
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