Commit 8223ac0d authored by mercury233's avatar mercury233
parents d2ddca13 99d68cc2
...@@ -37,7 +37,7 @@ function c72926163.initial_effect(c) ...@@ -37,7 +37,7 @@ function c72926163.initial_effect(c)
end end
function c72926163.valcheck(e,c) function c72926163.valcheck(e,c)
local g=c:GetMaterial() local g=c:GetMaterial()
local atk=-1 local atk=0
local tc=g:GetFirst() local tc=g:GetFirst()
if tc:IsCode(89943723) or tc:IsHasEffect(EFFECT_FUSION_SUBSTITUTE) then tc=g:GetNext() end if tc:IsCode(89943723) or tc:IsHasEffect(EFFECT_FUSION_SUBSTITUTE) then tc=g:GetNext() end
if not tc:IsCode(89943723) then if not tc:IsCode(89943723) then
......
...@@ -464,7 +464,7 @@ EFFECT_NECRO_VALLEY_IM =293 --不受「王家长眠之谷」的影响 ...@@ -464,7 +464,7 @@ EFFECT_NECRO_VALLEY_IM =293 --不受「王家长眠之谷」的影响
EFFECT_REVERSE_DECK =294 --翻转卡组 EFFECT_REVERSE_DECK =294 --翻转卡组
EFFECT_REMOVE_BRAINWASHING =295 --洗脑解除 EFFECT_REMOVE_BRAINWASHING =295 --洗脑解除
EFFECT_BP_TWICE =296 --2次战斗阶段 EFFECT_BP_TWICE =296 --2次战斗阶段
EFFECT_UNIQUE_CHECK =297 -- EFFECT_UNIQUE_CHECK =297 --場上只能存在1張(Card.SetUniqueOnField())
EFFECT_MATCH_KILL =300 --Match胜利(胜利龙) EFFECT_MATCH_KILL =300 --Match胜利(胜利龙)
EFFECT_SYNCHRO_CHECK =310 --基因组斗士 EFFECT_SYNCHRO_CHECK =310 --基因组斗士
EFFECT_QP_ACT_IN_NTPHAND =311 --对方回合从自己手卡发动(失乐的圣女) EFFECT_QP_ACT_IN_NTPHAND =311 --对方回合从自己手卡发动(失乐的圣女)
......
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