Commit 80957f86 authored by mercury233's avatar mercury233
parent b9755b12
...@@ -18,6 +18,7 @@ function c27744077.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -18,6 +18,7 @@ function c27744077.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e1:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetValue(aux.imval1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
...@@ -16,6 +16,7 @@ function c3643300.initial_effect(c) ...@@ -16,6 +16,7 @@ function c3643300.initial_effect(c)
e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c3643300.econ) e2:SetCondition(c3643300.econ)
e2:SetValue(aux.imval1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c3643300.econ(e) function c3643300.econ(e)
......
...@@ -54,6 +54,7 @@ function c39622156.daop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,6 +54,7 @@ function c39622156.daop(e,tp,eg,ep,ev,re,r,rp)
e3:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e3:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetValue(aux.imval1)
e3:SetReset(RESET_PHASE+PHASE_BATTLE) e3:SetReset(RESET_PHASE+PHASE_BATTLE)
Duel.RegisterEffect(e3,tp) Duel.RegisterEffect(e3,tp)
end end
......
...@@ -92,6 +92,7 @@ function c40771118.plop(e,tp,eg,ep,ev,re,r,rp) ...@@ -92,6 +92,7 @@ function c40771118.plop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e2:SetValue(aux.imval1)
e2:SetReset(RESET_EVENT+0x47c0000) e2:SetReset(RESET_EVENT+0x47c0000)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
......
...@@ -21,5 +21,6 @@ function c43803845.initial_effect(c) ...@@ -21,5 +21,6 @@ function c43803845.initial_effect(c)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetCondition(aux.IsDualState) e3:SetCondition(aux.IsDualState)
e3:SetValue(aux.imval1)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
...@@ -32,6 +32,7 @@ function c79698395.initial_effect(c) ...@@ -32,6 +32,7 @@ function c79698395.initial_effect(c)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone() local e5=e4:Clone()
e5:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e5:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e5:SetValue(aux.imval1)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function c79698395.target(e,c) function c79698395.target(e,c)
......
...@@ -81,6 +81,7 @@ function c80143954.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,6 +81,7 @@ function c80143954.activate(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP) e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e2:SetValue(aux.imval1)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2) c:RegisterEffect(e2)
else else
......
...@@ -72,6 +72,7 @@ function c94212438.plop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,6 +72,7 @@ function c94212438.plop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e2:SetValue(aux.imval1)
e2:SetReset(RESET_EVENT+0x47c0000) e2:SetReset(RESET_EVENT+0x47c0000)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
......
...@@ -30,6 +30,7 @@ function c9633505.initial_effect(c) ...@@ -30,6 +30,7 @@ function c9633505.initial_effect(c)
e5:SetCode(EFFECT_IGNORE_BATTLE_TARGET) e5:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetValue(aux.imval1)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
function c9633505.cfilter(c) function c9633505.cfilter(c)
......
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