Commit 6b9c231b authored by nekrozar's avatar nekrozar Committed by DailyShana

fix Ancient Gear and so on (#587)

parent 95e77491
......@@ -14,9 +14,13 @@ function c10509340.initial_effect(c)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c10509340.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c10509340.aclimit)
e3:SetCondition(c10509340.actcon)
c:RegisterEffect(e3)
end
function c10509340.disop(e,tp,eg,ep,ev,re,r,rp)
......@@ -35,16 +39,9 @@ function c10509340.disop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_EVENT+0x17a0000)
d:RegisterEffect(e2)
end
function c10509340.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c10509340.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c10509340.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c10509340.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
......@@ -17,9 +17,13 @@ function c12652643.initial_effect(c)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c12652643.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c12652643.aclimit)
e3:SetCondition(c12652643.actcon)
c:RegisterEffect(e3)
--Special summon
local e4=Effect.CreateEffect(c)
......@@ -32,19 +36,12 @@ function c12652643.initial_effect(c)
e4:SetOperation(c12652643.spop)
c:RegisterEffect(e4)
end
function c12652643.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c12652643.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c12652643.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c12652643.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c12652643.spfilter(c,e,tp)
return c:IsCode(83104731) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
......
......@@ -12,9 +12,13 @@ function c13293158.initial_effect(c)
c:RegisterEffect(e1)
--actlimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetOperation(c13293158.atkop)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1)
e2:SetValue(c13293158.aclimit)
e2:SetCondition(c13293158.actcon)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
......@@ -31,19 +35,12 @@ c13293158.dark_calling=true
function c13293158.splimit(e,se,sp,st)
return st==SUMMON_TYPE_FUSION+0x10
end
function c13293158.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c13293158.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c13293158.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c13293158.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c13293158.condition(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
......
......@@ -16,9 +16,13 @@ function c17663375.initial_effect(c)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c17663375.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c17663375.aclimit)
e3:SetCondition(c17663375.actcon)
c:RegisterEffect(e3)
end
function c17663375.thfilter(c)
......@@ -57,16 +61,9 @@ end
function c17663375.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0
end
function c17663375.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c17663375.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c17663375.aclimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsImmuneToEffect(e)
end
function c17663375.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
......@@ -20,9 +20,13 @@ function c1953925.initial_effect(c)
c:RegisterEffect(e3)
--actlimit
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetOperation(c1953925.atkop)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EFFECT_CANNOT_ACTIVATE)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(0,1)
e4:SetValue(c1953925.aclimit)
e4:SetCondition(c1953925.actcon)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
......@@ -52,19 +56,12 @@ function c1953925.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function c1953925.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c1953925.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c1953925.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c1953925.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c1953925.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttacker() and e:GetHandler():IsRelateToBattle()
end
......
......@@ -5,9 +5,13 @@ function c22858242.initial_effect(c)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c22858242.lmop)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c22858242.aclimit)
e1:SetCondition(c22858242.actcon)
c:RegisterEffect(e1)
--negate attack
local e2=Effect.CreateEffect(c)
......@@ -22,19 +26,12 @@ function c22858242.initial_effect(c)
e2:SetOperation(c22858242.activate)
c:RegisterEffect(e2)
end
function c22858242.lmop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c22858242.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c22858242.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c22858242.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c22858242.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:GetFirst():IsControler(1-tp)
end
......
......@@ -3,22 +3,18 @@ function c39303359.initial_effect(c)
aux.EnableDualAttribute(c)
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(aux.IsDualState)
e1:SetOperation(c39303359.atkop)
c:RegisterEffect(e1)
end
function c39303359.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c39303359.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
e1:SetCondition(c39303359.actcon)
c:RegisterEffect(e1)
end
function c39303359.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c39303359.actcon(e)
return aux.IsDualState(e) and Duel.GetAttacker()==e:GetHandler()
end
......@@ -16,9 +16,13 @@ function c44874522.initial_effect(c)
e2:SetLabelObject(e1)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c44874522.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c44874522.aclimit)
e3:SetCondition(c44874522.actcon)
c:RegisterEffect(e3)
--Destroy
local e4=Effect.CreateEffect(c)
......@@ -64,19 +68,12 @@ function c44874522.regop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e2)
end
end
function c44874522.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c44874522.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c44874522.aclimit(e,re,tp)
return (re:IsHasType(EFFECT_TYPE_ACTIVATE) or re:IsActiveType(TYPE_MONSTER)) and not re:GetHandler():IsImmuneToEffect(e)
end
function c44874522.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c44874522.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker()==e:GetHandler() and e:GetHandler():IsRelateToBattle()
end
......
......@@ -16,24 +16,21 @@ function c50933533.initial_effect(c)
e2:SetLabelObject(e1)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c50933533.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c50933533.aclimit)
e3:SetCondition(c50933533.actcon)
c:RegisterEffect(e3)
end
function c50933533.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c50933533.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c50933533.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c50933533.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c50933533.valcheck(e,c)
local g=c:GetMaterial()
local flag=0
......
......@@ -40,9 +40,13 @@ function c52709508.regop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if bit.band(att,ATTRIBUTE_EARTH)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c52709508.atkop)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c52709508.aclimit)
e1:SetCondition(c52709508.actcon)
e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1)
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(52709508,2))
......@@ -76,19 +80,12 @@ function c52709508.regop(e,tp,eg,ep,ev,re,r,rp)
c:RegisterFlagEffect(0,RESET_EVENT+0x1fe0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(52709508,4))
end
end
function c52709508.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c52709508.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c52709508.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c52709508.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c52709508.damcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local t=Duel.GetAttackTarget()
......
......@@ -2,21 +2,18 @@
function c56094445.initial_effect(c)
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c56094445.atkop)
c:RegisterEffect(e1)
end
function c56094445.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c56094445.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
e1:SetCondition(c56094445.actcon)
c:RegisterEffect(e1)
end
function c56094445.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c56094445.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
......@@ -5,9 +5,13 @@ function c63465535.initial_effect(c)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c63465535.operation)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c63465535.aclimit)
e1:SetCondition(c63465535.actcon)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
......@@ -32,19 +36,12 @@ function c63465535.initial_effect(c)
e3:SetLabelObject(e2)
c:RegisterEffect(e3)
end
function c63465535.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c63465535.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c63465535.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c63465535.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c63465535.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=e:GetLabelObject()
......
......@@ -20,9 +20,13 @@ function c7171149.initial_effect(c)
c:RegisterEffect(e4)
--actlimit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_ATTACK_ANNOUNCE)
e5:SetOperation(c7171149.atkop)
e5:SetType(EFFECT_TYPE_FIELD)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetCode(EFFECT_CANNOT_ACTIVATE)
e5:SetRange(LOCATION_MZONE)
e5:SetTargetRange(0,1)
e5:SetValue(c7171149.aclimit)
e5:SetCondition(c7171149.actcon)
c:RegisterEffect(e5)
--pierce
local e6=Effect.CreateEffect(c)
......@@ -48,16 +52,9 @@ function c7171149.dircon(e)
return Duel.IsExistingMatchingCard(c7171149.cfilter1,tp,LOCATION_ONFIELD,0,1,nil)
and not Duel.IsExistingMatchingCard(c7171149.cfilter2,tp,0,LOCATION_MZONE,1,nil)
end
function c7171149.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c7171149.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c7171149.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c7171149.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
......@@ -2,24 +2,17 @@
function c7264861.initial_effect(c)
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCondition(c7264861.condition)
e1:SetOperation(c7264861.operation)
c:RegisterEffect(e1)
end
function c7264861.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0
end
function c7264861.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c7264861.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
e1:SetCondition(c7264861.condition)
c:RegisterEffect(e1)
end
function c7264861.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0 and Duel.GetAttacker()==e:GetHandler()
end
function c7264861.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
......
......@@ -13,21 +13,18 @@ function c83104731.initial_effect(c)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c83104731.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c83104731.aclimit)
e3:SetCondition(c83104731.actcon)
c:RegisterEffect(e3)
end
function c83104731.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c83104731.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c83104731.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c83104731.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
......@@ -5,9 +5,13 @@ function c87911394.initial_effect(c)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c87911394.operation)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c87911394.aclimit)
e1:SetCondition(c87911394.actcon)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
......@@ -21,19 +25,12 @@ function c87911394.initial_effect(c)
c:RegisterEffect(e2)
end
c87911394.xyz_number=39
function c87911394.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c87911394.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c87911394.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c87911394.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c87911394.atkcon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget()
return at and at:IsFaceup() and e:GetHandler():GetOverlayGroup():IsExists(Card.IsSetCard,1,nil,0x107f)
......
......@@ -11,9 +11,13 @@ function c90640901.initial_effect(c)
c:RegisterEffect(e2)
--actlimit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetOperation(c90640901.atkop)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,1)
e3:SetValue(c90640901.aclimit)
e3:SetCondition(c90640901.actcon)
c:RegisterEffect(e3)
--destroy
local e4=Effect.CreateEffect(c)
......@@ -29,19 +33,12 @@ end
function c90640901.vala(e,c)
return not c:IsFacedown()
end
function c90640901.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c90640901.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c90640901.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c90640901.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c90640901.descon(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.GetAttackTarget()
return e:GetHandler()==Duel.GetAttacker() and d and d:IsFacedown() and d:IsDefensePos()
......
......@@ -5,9 +5,13 @@ function c94515289.initial_effect(c)
c:EnableReviveLimit()
--actlimit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetOperation(c94515289.operation)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,1)
e1:SetValue(c94515289.aclimit)
e1:SetCondition(c94515289.actcon)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
......@@ -21,19 +25,12 @@ function c94515289.initial_effect(c)
e2:SetOperation(c94515289.spop)
c:RegisterEffect(e2)
end
function c94515289.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(0,1)
e1:SetValue(c94515289.aclimit)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c94515289.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c94515289.actcon(e)
return Duel.GetAttacker()==e:GetHandler()
end
function c94515289.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsLocation(LOCATION_GRAVE) and c:IsReason(REASON_BATTLE) and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
......
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