Commit 630978d0 authored by salix5's avatar salix5

remove EFFECT_FLAG_COF

parent 1219bc46
......@@ -4,7 +4,6 @@ function c12470447.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_COF)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_STANDBY_PHASE)
e1:SetCondition(c12470447.condition)
......
......@@ -269,7 +269,7 @@ EFFECT_FLAG_AVAILABLE_BD =0x2000000 --战斗破坏确定时效果也适用(纳
EFFECT_FLAG_CLIENT_HINT =0x4000000 --客户端提示
EFFECT_FLAG_CHAIN_UNIQUE =0x8000000 --同一组连锁只能发动一次
EFFECT_FLAG_NAGA =0x10000000 --神卡纳迦!
EFFECT_FLAG_COF =0x20000000 --邪恶的仪式
EFFECT_FLAG_COF =0x20000000 --N/A
EFFECT_FLAG_CVAL_CHECK =0x40000000 --以卡为COST的诱发效果需要使用
EFFECT_FLAG_IMMEDIATELY_APPLY =0x80000000 --卡在发动时效果就立即适用(卡通王國)
--========== Codes ========== --对永续性效果表示效果类型 EFFECT开头,对诱发型效果表示触发效果的事件/时点 EVENT开头
......
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