Commit 233f315f authored by EerieCode's avatar EerieCode Committed by mercury233

Fixed "Subterror Nemesis Warrior" (#926)

parent 8e9b856c
--Subterror Nemesis Warrior
--サブテラーの戦士
function c16719140.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
......@@ -30,18 +30,15 @@ function c16719140.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then return true end
end
function c16719140.rfilter(c)
return c:GetOriginalLevel()>0
end
function c16719140.costfilter(c,e,tp,mg,rlv)
if not (c:IsLevelAbove(0) and c:IsSetCard(0xed) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN))) then return false end
local lv=c:GetLevel()-rlv
return lv>0 and c:IsSetCard(0xed) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
and (c:IsCanBeSpecialSummoned(e,0,tp,false,false) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE))
and mg:CheckWithSumGreater(Card.GetOriginalLevel,lv)
return mg:GetCount()>0 and (lv<=0 or mg:CheckWithSumGreater(Card.GetOriginalLevel,lv))
end
function c16719140.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local mg=Duel.GetReleaseGroup(tp):Filter(c16719140.rfilter,nil)
local mg=Duel.GetReleaseGroup(tp):Filter(Card.IsLevelAbove,nil,1)
if chk==0 then
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
......@@ -63,20 +60,26 @@ function c16719140.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<-1 then return end
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local mg=Duel.GetReleaseGroup(tp):Filter(c16719140.rfilter,nil)
local mg=Duel.GetReleaseGroup(tp):Filter(Card.IsLevelAbove,nil,1)
if not mg:IsContains(c) then return end
mg:RemoveCard(c)
if mg:GetCount()==0 then return end
local spos=0
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) then spos=spos+POS_FACEUP_DEFENSE end
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) then spos=spos+POS_FACEDOWN_DEFENSE end
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then spos=spos+POS_FACEUP_DEFENSE end
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN) then spos=spos+POS_FACEDOWN_DEFENSE end
if spos~=0 then
local g=mg:SelectWithSumGreater(tp,Card.GetOriginalLevel,tc:GetLevel()-c:GetOriginalLevel())
local lv=tc:GetLevel()-c:GetOriginalLevel()
local g=Group.CreateGroup()
if lv<=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=mg:Select(tp,1,1,nil)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
g=mg:SelectWithSumGreater(tp,Card.GetOriginalLevel,lv)
end
g:AddCard(c)
if g:GetCount()>=2 and Duel.Release(g,REASON_EFFECT)~=0 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,spos)
if tc:IsFacedown() then
Duel.ConfirmCards(1-tp,tc)
end
end
end
end
......
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