Commit 216dd127 authored by salix5's avatar salix5

fix

parent c33ea46a
...@@ -71,7 +71,8 @@ function c31516413.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,7 +71,8 @@ function c31516413.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c31516413.spfilter,tp,0x13,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c31516413.spfilter,tp,0x13,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
...@@ -74,7 +74,8 @@ function c3300267.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,7 +74,8 @@ function c3300267.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c3300267.spfilter,tp,0x13,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c3300267.spfilter,tp,0x13,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
...@@ -84,7 +84,8 @@ function c4022819.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -84,7 +84,8 @@ function c4022819.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c4022819.spfilter,tp,0x13,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c4022819.spfilter,tp,0x13,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
...@@ -32,7 +32,8 @@ function c41639001.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,7 +32,8 @@ function c41639001.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c41639001.spfilter,tp,0x13,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c41639001.spfilter,tp,0x13,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
...@@ -45,7 +45,8 @@ function c77901552.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,7 +45,8 @@ function c77901552.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c77901552.spfilter,tp,0x13,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c77901552.spfilter,tp,0x13,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
...@@ -47,7 +47,8 @@ function c78033100.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,8 @@ function c78033100.spop(e,tp,eg,ep,ev,re,r,rp)
g=Duel.SelectMatchingCard(tp,c78033100.spfilter2,tp,0x13,0,1,1,nil,e,tp) g=Duel.SelectMatchingCard(tp,c78033100.spfilter2,tp,0x13,0,1,1,nil,e,tp)
end end
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and not tc:IsHasEffect(EFFECT_NECRO_VALLEY) and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then if tc:IsHasEffect(EFFECT_NECRO_VALLEY) then return end
if tc and Duel.SpecialSummonStep(g:GetFirst(),0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK) e1:SetCode(EFFECT_SET_ATTACK)
......
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