Commit 1a2e492e authored by VanillaSalt's avatar VanillaSalt

fix

parent df33ef84
......@@ -95,7 +95,7 @@ function c21140872.ngcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c21140872.ngcfilter,1,nil,tp) and Duel.IsChainNegatable(ev)
end
function c21140872.ngfilter(c,e,tp)
function c21140872.ngfilter(c)
return c:IsType(TYPE_EQUIP) and c:IsAbleToGraveAsCost()
end
function c21140872.ngcost(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -18,7 +18,7 @@ function c43017476.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,43017476+100)
e2:SetCountLimit(1,43017477)
e2:SetTarget(c43017476.sptg)
e2:SetOperation(c43017476.spop)
c:RegisterEffect(e2)
......@@ -34,11 +34,11 @@ end
function c43017476.filter(c)
return c:IsSetCard(0x100) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c43017476.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c43017476.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c43017476.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c43017476.operation(e,tp,eg,ep,ev,re,r,rp,chk)
function c43017476.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c43017476.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
......@@ -50,7 +50,7 @@ function c43017476.spfilter(c,e,tp)
return c:IsCode(22587018,58071123,43017476) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c43017476.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c43017476.filter(chkc,e,tp) end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c43017476.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c43017476.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
......@@ -24,7 +24,7 @@ function c44139064.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetRange(LOCATION_FZONE)
e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e3:SetCountLimit(1,44139064+100)
e3:SetCountLimit(1,44139065)
e3:SetCondition(c44139064.atkcon)
e3:SetCost(c44139064.atkcost)
e3:SetOperation(c44139064.atkop)
......
......@@ -24,7 +24,6 @@ function c44352516.initial_effect(c)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_FZONE)
e4:SetCountLimit(1,44352516)
e4:SetTarget(c44352516.target)
......
......@@ -18,7 +18,7 @@ function c45078193.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,45078193+100)
e2:SetCountLimit(1,45078194)
e2:SetCondition(c45078193.gycon)
e2:SetTarget(c45078193.gytg)
e2:SetOperation(c45078193.gyop)
......@@ -43,11 +43,12 @@ end
function c45078193.filter(c)
return c:IsSetCard(0x4093) and c:IsRace(RACE_MACHINE) and c:IsAbleToHand()
end
function c45078193.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c45078193.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c45078193.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c45078193.operation(e,tp,eg,ep,ev,re,r,rp,chk)
function c45078193.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,c45078193.filter,tp,LOCATION_DECK,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
......@@ -76,7 +77,7 @@ function c45078193.con(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:GetPreviousLocation()==LOCATION_SZONE and not c:IsReason(REASON_LOST_TARGET)
end
function c45078193.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c45078193.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
......
......@@ -65,7 +65,7 @@ function c46290741.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c46290741.spop(e,tp,eg,ep,ev,re,r,rp,c)
function c46290741.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
......
......@@ -90,12 +90,12 @@ function c57135971.desop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1)
--Def
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_EQUIP)
e1:SetCode(EFFECT_SET_DEFENSE)
e1:SetValue(c:GetDefense())
e1:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_SET_DEFENSE)
e2:SetValue(c:GetDefense())
e2:SetReset(RESET_EVENT+0x1fe0000)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -67,7 +67,8 @@ function c6890729.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c6890729.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c6890729.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c6890729.thfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
......@@ -16,7 +16,7 @@ function c71340250.initial_effect(c)
e2:SetDescription(aux.Stringid(71340250,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,71340250+100)
e2:SetCountLimit(1,71340251)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(c71340250.spcost)
e2:SetTarget(c71340250.sptg)
......
......@@ -25,7 +25,7 @@ function c73828446.initial_effect(c)
--banish
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(73828446,0))
e4:SetCategory(CATEGORY_DAMAGE)
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_DESTROYING)
e4:SetRange(LOCATION_SZONE)
......@@ -88,14 +88,6 @@ function c73828446.rmop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
function c73828446.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c73828446.retop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
end
function c73828446.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP)
......
......@@ -79,7 +79,7 @@ function c7445307.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c7445307.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c7445307.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c7445307.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack()) end
local g=Duel.GetMatchingGroup(c7445307.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,e:GetHandler():GetAttack())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
......
......@@ -14,8 +14,7 @@ function c77642288.initial_effect(c)
c:RegisterEffect(e1)
end
function c77642288.spcon(e,tp,eg,ep,ev,re,r,rp)
local st=e:GetHandler():GetSummonType()
return st>=(SUMMON_TYPE_SPECIAL+100) and st<(SUMMON_TYPE_SPECIAL+150)
return aux.gbspcon(e,tp,eg,ep,ev,re,r,rp)
and e:GetHandler():GetBattledGroupCount()>0
end
function c77642288.filter(c,e,tp)
......
......@@ -18,7 +18,7 @@ function c82562802.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,82562802+100)
e2:SetCountLimit(1,82562803)
e2:SetCondition(c82562802.gycon)
e2:SetTarget(c82562802.gytg)
e2:SetOperation(c82562802.gyop)
......@@ -43,11 +43,12 @@ end
function c82562802.filter2(c)
return c:IsSetCard(0x4093) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c82562802.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c82562802.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c82562802.filter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c82562802.operation(e,tp,eg,ep,ev,re,r,rp,chk)
function c82562802.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,c82562802.filter2,tp,LOCATION_DECK,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
......@@ -86,7 +87,7 @@ function c82562802.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.SelectTarget(tp,c82562802.filter1,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c82562802.op(e,tp,eg,ep,ev,re,r,rp,chk)
function c82562802.op(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
......
......@@ -34,19 +34,18 @@ end
function c82685480.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()==0 then return end
local tc=g:GetFirst()
if Duel.Destroy(g,REASON_EFFECT)==0 then return end
local seq=0
local og=Duel.GetOperatedGroup()
local tc=og:GetFirst()
while tc do
local s=bit.lshift(0x1,tc:GetSequence()+16)
if Duel.Destroy(tc,REASON_EFFECT)>0 then
seq=bit.bor(seq,s)
end
tc=g:GetNext()
seq=bit.replace(seq,0x1,tc:GetPreviousSequence())
tc=og:GetNext()
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_DISABLE_FIELD)
e1:SetLabel(seq)
e1:SetLabel(seq*0x10000)
e1:SetOperation(c82685480.disop)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
......
......@@ -45,7 +45,6 @@ function c83407038.initial_effect(c)
end
function c83407038.target1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local tn=Duel.GetTurnPlayer()
local ph=Duel.GetCurrentPhase()
if ((ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE))
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
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