--ウィジャ盤
function c94212438.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	c:RegisterEffect(e1)
	--place card
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(94212438,0))
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetCountLimit(1)
	e2:SetLabel(94212438)
	e2:SetCondition(c94212438.plcon)
	e2:SetOperation(c94212438.plop)
	c:RegisterEffect(e2)
	--tograve
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetCondition(c94212438.tgcon)
	e3:SetOperation(c94212438.tgop)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e4:SetCode(EVENT_LEAVE_FIELD)
	e4:SetOperation(c94212438.tgop)
	c:RegisterEffect(e4)
	--win
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e5:SetCode(EVENT_ADJUST)
	e5:SetRange(LOCATION_ONFIELD)
	e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e5:SetOperation(c94212438.winop)
	c:RegisterEffect(e5)
end
function c94212438.plcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()~=tp and e:GetHandler():GetFlagEffect(94212438)<4
end
function c94212438.plfilter(c,id)
	return c:IsCode(id) and not c:IsForbidden()
end
function c94212438.plop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) then return end
	local ids={31893528,67287533,94772232,30170981}
	local id=ids[c:GetFlagEffect(94212438)+1]
	local res=Duel.IsPlayerAffectedByEffect(tp,16625614) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,0x11,0,0,1,RACE_FIEND,ATTRIBUTE_DARK,POS_FACEUP,tp,SUMMON_VALUE_DARK_SANCTUARY)
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 and not res then return end
	Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(94212438,1))
	local g=Duel.SelectMatchingCard(tp,c94212438.plfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,id)
	local tc=g:GetFirst()
	if tc and res and Duel.SelectYesNo(tp,aux.Stringid(16625614,0)) then
		tc:AddMonsterAttribute(TYPE_NORMAL,ATTRIBUTE_DARK,RACE_FIEND,1,0,0)
		Duel.SpecialSummonStep(tc,SUMMON_VALUE_DARK_SANCTUARY,tp,tp,true,false,POS_FACEUP)
		--immune
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCode(EFFECT_IMMUNE_EFFECT)
		e1:SetValue(c16625614.efilter)
		e1:SetReset(RESET_EVENT+0x47c0000)
		tc:RegisterEffect(e1)
		--cannot be target
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_IGNORE_BATTLE_TARGET)
		e2:SetValue(aux.imval1)
		e2:SetReset(RESET_EVENT+0x47c0000)
		tc:RegisterEffect(e2)
		Duel.SpecialSummonComplete()
		c:RegisterFlagEffect(94212438,RESET_EVENT+RESETS_STANDARD,0,0)
	elseif tc and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then
		c:RegisterFlagEffect(94212438,RESET_EVENT+RESETS_STANDARD,0,0)
	end
end
function c94212438.cfilter1(c,tp)
	return c:IsControler(tp) and c:IsCode(94212438,31893528,67287533,94772232,30170981)
end
function c94212438.cfilter2(c)
	return c:IsFaceup() and c:IsCode(94212438,31893528,67287533,94772232,30170981)
end
function c94212438.tgcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c94212438.cfilter1,1,nil,tp)
end
function c94212438.tgop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c94212438.cfilter2,tp,LOCATION_ONFIELD,0,nil)
	Duel.SendtoGrave(g,REASON_EFFECT)
end
function c94212438.cfilter3(c)
	return c:IsFaceup() and c:IsCode(31893528,67287533,94772232,30170981)
end
function c94212438.winop(e,tp,eg,ep,ev,re,r,rp)
	local WIN_REASON_DESTINY_BOARD=0x15
	local g=Duel.GetMatchingGroup(c94212438.cfilter3,tp,LOCATION_ONFIELD,0,e:GetHandler())
	if g:GetClassCount(Card.GetCode)==4 then
		Duel.Win(tp,WIN_REASON_DESTINY_BOARD)
	end
end
