--鉄駆竜スプリンド
function c1906812.initial_effect(c)
	--fusion material
	c:EnableReviveLimit()
	aux.AddFusionProcCodeFun(c,68468459,c1906812.mfilter,1,true,true)
	--move
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(1906812,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,1906812)
	e1:SetTarget(c1906812.seqtg)
	e1:SetOperation(c1906812.seqop)
	c:RegisterEffect(e1)
	--to grave
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e0:SetCode(EVENT_TO_GRAVE)
	e0:SetOperation(c1906812.regop)
	c:RegisterEffect(e0)
	--to hand/spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(1906812,1))
	e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(EVENT_PHASE+PHASE_END)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,1906813)
	e2:SetCondition(c1906812.thcon)
	e2:SetTarget(c1906812.thtg)
	e2:SetOperation(c1906812.thop)
	c:RegisterEffect(e2)
end
function c1906812.mfilter(c)
	return c:IsStatus(STATUS_SPSUMMON_TURN) and c:IsFusionType(TYPE_EFFECT) and c:IsLocation(LOCATION_MZONE)
end
function c1906812.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 end
end
function c1906812.seqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or not c:IsControler(tp) or Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
	local fd=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
	Duel.Hint(HINT_ZONE,tp,fd)
	local seq=math.log(fd,2)
	local pseq=c:GetSequence()
	Duel.MoveSequence(c,seq)
	if c:GetSequence()==seq then
		local g=c:GetColumnGroup():Filter(Card.IsFaceup,nil)
		if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(1906812,2)) then
			Duel.BreakEffect()
			Duel.Destroy(g,REASON_EFFECT)
		end
	end
end
function c1906812.regop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	c:RegisterFlagEffect(1906812,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
function c1906812.thcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetFlagEffect(1906812)>0
end
function c1906812.thfilter(c,e,tp)
	if not (c:IsSetCard(0x155) and c:IsType(TYPE_MONSTER) or c:IsCode(68468459)) then return false end
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	return c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c1906812.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c1906812.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_DECK)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,0,tp,LOCATION_DECK)
end
function c1906812.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
	local g=Duel.SelectMatchingCard(tp,c1906812.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local tc=g:GetFirst()
	if tc then
		if tc:IsAbleToHand() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then
			Duel.SendtoHand(tc,nil,REASON_EFFECT)
			Duel.ConfirmCards(1-tp,tc)
		else
			Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
