--ホーリーナイツ・アステル
function c59228631.initial_effect(c)
	--Special Summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(59228631,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1,59228631)
	e1:SetTarget(c59228631.sptg)
	e1:SetOperation(c59228631.spop)
	c:RegisterEffect(e1)
	--Gains ATK
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(59228631,1))
	e2:SetCategory(CATEGORY_ATKCHANGE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,59228632)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(c59228631.atktg)
	e2:SetOperation(c59228631.atkop)
	c:RegisterEffect(e2)
end
function c59228631.releasefilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsReleasableByEffect()
end
function c59228631.spfilter(c,e,tp)
	return c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c59228631.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c59228631.releasefilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c59228631.releasefilter,tp,LOCATION_MZONE,0,1,nil,e,tp)
		and Duel.IsExistingMatchingCard(c59228631.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectTarget(tp,c59228631.releasefilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_RELEASE,g,1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c59228631.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,c59228631.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
function c59228631.atkfilter(c)
	return c:IsFaceup() and c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON)
end
function c59228631.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c59228631.atkfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c59228631.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c59228631.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c59228631.atkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(1000)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,Duel.GetTurnPlayer()==tp and 2 or 1)
		tc:RegisterEffect(e1)
	end
end
