--Gadarla, the Mystery Dust Kaiju
function c36956512.initial_effect(c)
	c:SetUniqueOnField(1,0,20000000,LOCATION_MZONE)
	--special summon rule
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
	e1:SetTargetRange(POS_FACEUP_ATTACK,1)
	e1:SetCondition(c36956512.spcon)
	e1:SetOperation(c36956512.spop)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetRange(LOCATION_HAND)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SPSUM_PARAM)
	e2:SetTargetRange(POS_FACEUP_ATTACK,0)
	e2:SetCondition(c36956512.spcon2)
	c:RegisterEffect(e2)
	--Halve ATK
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(36956512,0))
	e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetRange(LOCATION_MZONE)
	e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e3:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+0x1c0)
	e3:SetCountLimit(1)
	e3:SetCondition(c36956512.atkcon)
	e3:SetCost(c36956512.atkcost)
	e3:SetTarget(c36956512.atktg)
	e3:SetOperation(c36956512.atkop)
	c:RegisterEffect(e3)
end
function c36956512.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xd3)
end
function c36956512.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>-1
		and Duel.IsExistingMatchingCard(Card.IsReleasable,tp,0,LOCATION_MZONE,1,nil)
end
function c36956512.spop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
	local g=Duel.SelectMatchingCard(tp,Card.IsReleasable,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.Release(g,REASON_COST)
end
function c36956512.spcon2(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c36956512.cfilter,tp,0,LOCATION_MZONE,1,nil)
end
function c36956512.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c36956512.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x37,3,REASON_COST) end
	Duel.RemoveCounter(tp,1,1,0x37,3,REASON_COST)
end
function c36956512.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
end
function c36956512.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tg=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,c)
	local tc=tg:GetFirst()
	while tc do
		local atk=tc:GetAttack()
		local def=tc:GetDefence()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK_FINAL)
		e1:SetValue(atk/2)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_SET_DEFENCE_FINAL)
		e2:SetValue(def/2)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e2)
		tc=tg:GetNext()
	end
end
