--D－HERO Bloo－D 
function c83965310.initial_effect(c)
	c:EnableReviveLimit()
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(83965310,0))
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_HAND)
	e2:SetCondition(c83965310.spcon)
	e2:SetOperation(c83965310.spop)
	c:RegisterEffect(e2)
	--equip
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(83965310,1))
	e3:SetCategory(CATEGORY_EQUIP)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c83965310.eqcon)
	e3:SetTarget(c83965310.eqtg)
	e3:SetOperation(c83965310.eqop)
	c:RegisterEffect(e3)
	--disable
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_MZONE)
	e4:SetTargetRange(0,LOCATION_MZONE)
	e4:SetCode(EFFECT_DISABLE)
	c:RegisterEffect(e4)
end
function c83965310.mzfilter(c,tp)
	return c:IsControler(tp) and c:GetSequence()<5
end
function c83965310.spcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	local rg=Duel.GetReleaseGroup(tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local ct=-ft+1
	return ft>-3 and rg:GetCount()>2 and (ft>0 or rg:IsExists(c83965310.mzfilter,ct,nil,tp))
end
function c83965310.spop(e,tp,eg,ep,ev,re,r,rp,c)
	local rg=Duel.GetReleaseGroup(tp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	local g=nil
	if ft>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		g=rg:Select(tp,3,3,nil)
	elseif ft>-2 then
		local ct=-ft+1
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		g=rg:FilterSelect(tp,c83965310.mzfilter,ct,ct,nil,tp)
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		local g2=rg:Select(tp,3-ct,3-ct,g)
		g:Merge(g2)
	else
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
		g=rg:FilterSelect(tp,c83965310.mzfilter,3,3,nil,tp)
	end
	Duel.Release(g,REASON_COST)
end
function c83965310.eqcon(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetLabelObject()
	return ec==nil or ec:GetFlagEffect(83965310)==0
end
function c83965310.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsAbleToChangeControler() end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	local g=Duel.SelectTarget(tp,Card.IsAbleToChangeControler,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c83965310.eqlimit(e,c)
	return e:GetOwner()==c
end
function c83965310.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		if c:IsFaceup() and c:IsRelateToEffect(e) then
			local atk=math.ceil(tc:GetTextAttack()/2)
			if tc:IsFacedown() then atk=0 end
			if atk<0 then atk=0 end
			if not Duel.Equip(tp,tc,c,false) then return end
			--Add Equip limit
			tc:RegisterFlagEffect(83965310,RESET_EVENT+RESETS_STANDARD,0,0)
			e:SetLabelObject(tc)
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(c83965310.eqlimit)
			tc:RegisterEffect(e1)
			if atk>0 then
				local e2=Effect.CreateEffect(c)
				e2:SetType(EFFECT_TYPE_EQUIP)
				e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_OWNER_RELATE)
				e2:SetCode(EFFECT_UPDATE_ATTACK)
				e2:SetReset(RESET_EVENT+RESETS_STANDARD)
				e2:SetValue(atk)
				tc:RegisterEffect(e2)
			end
		else Duel.SendtoGrave(tc,REASON_RULE) end
	end
end
