--RUM－ラプターズ・フォース
function c43383478.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetHintTiming(0,TIMING_DESTROY+TIMING_END_PHASE)
	e1:SetCondition(c43383478.condition)
	e1:SetTarget(c43383478.target)
	e1:SetOperation(c43383478.activate)
	c:RegisterEffect(e1)
	if not c43383478.globle_check then
		c43383478.globle_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
		ge1:SetCode(EVENT_TO_GRAVE)
		ge1:SetOperation(c43383478.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c43383478.checkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local p1=false
	local p2=false
	while tc do
		if tc:IsSetCard(0xba) and tc:IsType(TYPE_XYZ) and tc:IsReason(REASON_DESTROY) then
			if tc:GetPreviousControler()==0 then p1=true else p2=true end
		end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,43383478,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,43383478,RESET_PHASE+PHASE_END,0,1) end
end
function c43383478.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFlagEffect(tp,43383478)~=0
end
function c43383478.filter1(c,e,tp)
	return c:IsSetCard(0xba) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and Duel.IsExistingMatchingCard(c43383478.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetRank()+1)
end
function c43383478.filter2(c,e,tp,mc,rk)
	return c:GetRank()==rk and c:IsSetCard(0xba) and mc:IsCanBeXyzMaterial(c)
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c43383478.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c43383478.filter1(chkc,e,tp) end
	if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c43383478.filter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c43383478.filter1,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,tp,LOCATION_EXTRA)
end
function c43383478.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) then return end
	if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c43383478.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank()+1)
	local sc=g:GetFirst()
	if sc then
		Duel.BreakEffect()
		sc:SetMaterial(Group.FromCards(tc))
		Duel.Overlay(sc,Group.FromCards(tc))
		Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		sc:CompleteProcedure()
	end
end
