--バージェストマ・ピカイア
function c24903843.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DRAW)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c24903843.target)
	e1:SetOperation(c24903843.activate)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_CHAINING)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(c24903843.spcon)
	e2:SetTarget(c24903843.sptg)
	e2:SetOperation(c24903843.spop)
	c:RegisterEffect(e2)
end
function c24903843.filter(c)
	return c:IsSetCard(0xd4) and c:IsDiscardable(REASON_EFFECT)
end
function c24903843.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsPlayerCanDraw(tp,2)
		and Duel.IsExistingMatchingCard(c24903843.filter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c24903843.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.DiscardHand(tp,c24903843.filter,1,1,REASON_EFFECT+REASON_DISCARD,nil)~=0 then
		Duel.BreakEffect()
		Duel.Draw(tp,2,REASON_EFFECT)
	end
end
function c24903843.spcon(e,tp,eg,ep,ev,re,r,rp)
	return re:IsActiveType(TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c24903843.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return c:GetFlagEffect(24903843)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,24903843,0xd4,0x11,1200,0,2,RACE_AQUA,ATTRIBUTE_WATER) end
	c:RegisterFlagEffect(24903843,RESET_CHAIN,0,1)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c24903843.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,24903843,0xd4,0x11,1200,0,2,RACE_AQUA,ATTRIBUTE_WATER) then
		c:AddMonsterAttribute(TYPE_NORMAL)
		Duel.SpecialSummonStep(c,0,tp,tp,true,false,POS_FACEUP)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_IMMUNE_EFFECT)
		e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetRange(LOCATION_MZONE)
		e2:SetValue(c24903843.efilter)
		e2:SetReset(RESET_EVENT+RESETS_STANDARD)
		c:RegisterEffect(e2,true)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e3:SetReset(RESET_EVENT+RESETS_REDIRECT)
		e3:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e3,true)
		Duel.SpecialSummonComplete()
	end
end
function c24903843.efilter(e,re)
	return re:IsActiveType(TYPE_MONSTER)
end
