--セフィラの星戦
function c96073342.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCountLimit(1,96073342+EFFECT_COUNT_CODE_OATH)
	e1:SetHintTiming(0,0x1e0)
	e1:SetTarget(c96073342.target)
	e1:SetOperation(c96073342.activate)
	c:RegisterEffect(e1)
	--act in hand
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
	e2:SetCondition(c96073342.handcon)
	c:RegisterEffect(e2)
end
function c96073342.filter(c)
	return c:IsFaceup() and c:IsSetCard(0xc4)
end
function c96073342.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	local c=e:GetHandler()
	if chk==0 then return Duel.IsExistingTarget(c96073342.filter,tp,LOCATION_ONFIELD,0,1,c)
		and Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,c96073342.filter,tp,LOCATION_ONFIELD,0,1,1,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,2,0,0)
end
function c96073342.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if g:GetCount()>0 then
		Duel.Destroy(g,REASON_EFFECT)
	end
end
function c96073342.handcon(e)
	local tp=e:GetHandlerPlayer()
	local tc1=Duel.GetFieldCard(tp,LOCATION_PZONE,0)
	local tc2=Duel.GetFieldCard(tp,LOCATION_PZONE,1)
	return tc1 and tc1:IsSetCard(0xc4) and tc2 and tc2:IsSetCard(0xc4)
end
