--蟲惑の落とし穴
function c29616929.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_CHAINING)
	e1:SetCondition(c29616929.condition)
	e1:SetTarget(c29616929.target)
	e1:SetOperation(c29616929.activate)
	c:RegisterEffect(e1)
	if not c29616929.global_check then
		c29616929.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c29616929.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c29616929.checkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	while tc do
		if tc:GetFlagEffect(29616929)==0 then
			tc:RegisterFlagEffect(29616929,RESET_PHASE+PHASE_END,0,1)
		end
		tc=eg:GetNext()
	end
end
function c29616929.condition(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(0,CHAININFO_TRIGGERING_LOCATION)
	return ep~=tp and loc==LOCATION_MZONE and re:GetHandler():GetFlagEffect(29616929)>0 and Duel.IsChainDisablable(ev)
end
function c29616929.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
	if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
	end
end
function c29616929.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=re:GetHandler()
	if not tc:IsDisabled() then
		if Duel.NegateEffect(ev) and tc:IsRelateToEffect(re) then
			Duel.Destroy(eg,REASON_EFFECT)
		end
	end
end
