--調弦の魔術師
function c73941492.initial_effect(c)
	Duel.EnableGlobalFlag(GLOBALFLAG_TUNE_MAGICIAN)
	--pendulum summon
	aux.EnablePendulumAttribute(c)
	--atk&def
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetRange(LOCATION_PZONE)
	e1:SetTargetRange(LOCATION_MZONE,0)
	e1:SetValue(c73941492.atkval)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EFFECT_UPDATE_DEFENSE)
	c:RegisterEffect(e2)
	--cannot special summon
	local e3=Effect.CreateEffect(c)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetRange(LOCATION_EXTRA)
	e3:SetCode(EFFECT_SPSUMMON_CONDITION)
	e3:SetValue(aux.FALSE)
	c:RegisterEffect(e3)
	--synchro limit
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_TUNER_MATERIAL_LIMIT)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e4:SetTarget(c73941492.synlimit)
	c:RegisterEffect(e4)
	--fusion limit
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_TUNE_MAGICIAN_F)
	e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e5)
	--xyz limit
	local e6=Effect.CreateEffect(c)
	e6:SetType(EFFECT_TYPE_SINGLE)
	e6:SetCode(EFFECT_TUNE_MAGICIAN_X)
	e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e6:SetValue(c73941492.xyzlimit)
	c:RegisterEffect(e6)
	--spsummon success
	local e7=Effect.CreateEffect(c)
	e7:SetDescription(aux.Stringid(73941492,0))
	e7:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e7:SetCode(EVENT_SPSUMMON_SUCCESS)
	e7:SetCountLimit(1,73941492)
	e7:SetCondition(c73941492.spcon)
	e7:SetTarget(c73941492.sptg)
	e7:SetOperation(c73941492.spop)
	c:RegisterEffect(e7)
end
function c73941492.synlimit(e,c)
	return c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM)
end
function c73941492.atkfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM)
end
function c73941492.atkval(e,c)
	local g=Duel.GetMatchingGroup(c73941492.atkfilter,c:GetControler(),LOCATION_EXTRA,0,nil)
	return g:GetClassCount(Card.GetCode)*100
end
function c73941492.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsSummonType(SUMMON_TYPE_PENDULUM) and c:IsPreviousLocation(LOCATION_HAND)
end
function c73941492.spfilter(c,e,tp)
	return c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM) and not c:IsCode(73941492)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c73941492.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c73941492.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c73941492.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c73941492.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
		local c=e:GetHandler()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1,true)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e2,true)
		local e3=Effect.CreateEffect(c)
		e3:SetType(EFFECT_TYPE_SINGLE)
		e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e3:SetReset(RESET_EVENT+0x47e0000)
		e3:SetValue(LOCATION_REMOVED)
		tc:RegisterEffect(e3,true)
		Duel.SpecialSummonComplete()
	end
end
function c73941492.fuslimit(c)
	return not (c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM))
end
function c73941492.xyzlimit(e,c)
	return not (c:IsSetCard(0x98) and c:IsType(TYPE_PENDULUM))
end
