--鳳凰
function c50866755.initial_effect(c)
	--spirit return
	aux.EnableSpiritReturn(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--destroy
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(50866755,1))
	e4:SetCategory(CATEGORY_DESTROY)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e4:SetCode(EVENT_SUMMON_SUCCESS)
	e4:SetTarget(c50866755.destg)
	e4:SetOperation(c50866755.desop)
	c:RegisterEffect(e4)
	local e5=e4:Clone()
	e5:SetCode(EVENT_FLIP)
	c:RegisterEffect(e5)
end
function c50866755.filter(c)
	return c:IsFacedown() and c:IsDestructable()
end
function c50866755.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(c50866755.filter,tp,0,LOCATION_SZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c50866755.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c50866755.filter,tp,0,LOCATION_SZONE,nil)
	Duel.Destroy(g,REASON_EFFECT)
end
