--転生炎獣ヒートライオ
function c41463181.initial_effect(c)
	--link summon
	c:EnableReviveLimit()
	aux.AddLinkProcedure(c,c41463181.matfilter,2)
	--to deck
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(41463181,0))
	e1:SetCategory(CATEGORY_TODECK)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCondition(c41463181.tdcon)
	e1:SetTarget(c41463181.tdtg)
	e1:SetOperation(c41463181.tdop)
	c:RegisterEffect(e1)
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCondition(c41463181.condition)
	e2:SetOperation(c41463181.operation)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_MATERIAL_CHECK)
	e3:SetValue(c41463181.valcheck)
	e3:SetLabelObject(e2)
	c:RegisterEffect(e3)
end
function c41463181.matfilter(c)
	return c:IsLinkType(TYPE_EFFECT) and c:IsLinkAttribute(ATTRIBUTE_FIRE)
end
function c41463181.tdcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c41463181.tdfilter(c)
	return c:GetSequence()<5 and c:IsAbleToDeck()
end
function c41463181.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(tp) and c41463181.tdfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c41463181.tdfilter,tp,0,LOCATION_SZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c41463181.tdfilter,tp,0,LOCATION_SZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c41463181.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
	end
end
function c41463181.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) and e:GetLabel()==1
end
function c41463181.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(41463181,1))
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetTarget(c41463181.atktg)
	e1:SetOperation(c41463181.atkop)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD)
	c:RegisterEffect(e1)
end
function c41463181.atkfilter1(c,tp)
	return c:IsFaceup() and Duel.IsExistingTarget(c41463181.atkfilter2,tp,LOCATION_GRAVE,0,1,nil,c)
end
function c41463181.atkfilter2(c,tc)
	return c:IsType(TYPE_MONSTER) and c:GetAttack()~=tc:GetAttack()
end
function c41463181.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(c41463181.atkfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	local g=Duel.SelectTarget(tp,c41463181.atkfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
	e:SetLabelObject(g:GetFirst())
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,c41463181.atkfilter2,tp,LOCATION_GRAVE,0,1,1,nil,g:GetFirst())
end
function c41463181.atkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local sc=g:GetFirst()
	if sc==tc then sc=g:GetNext() end
	if tc:IsFacedown() or not tc:IsRelateToEffect(e) or not sc:IsRelateToEffect(e) then return end
	local ac=e:GetLabelObject()
	if tc==ac then tc=sc end
	local atk=tc:GetAttack()
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SET_ATTACK_FINAL)
	e1:SetValue(atk)
	e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
	ac:RegisterEffect(e1)
end
function c41463181.valcheck(e,c)
	local g=c:GetMaterial()
	if g:IsExists(Card.IsLinkCode,1,nil,41463181) then
		e:GetLabelObject():SetLabel(1)
	else
		e:GetLabelObject():SetLabel(0)
	end
end
