--デュアル・アブレーション
function c80758812.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--special summon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(80758812,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,80758812)
	e2:SetCondition(c80758812.condition)
	e2:SetCost(c80758812.cost)
	e2:SetTarget(c80758812.sptg1)
	e2:SetOperation(c80758812.spop1)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetDescription(aux.Stringid(80758812,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
	e3:SetTarget(c80758812.sptg2)
	e3:SetOperation(c80758812.spop2)
	c:RegisterEffect(e3)
end
function c80758812.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c80758812.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c80758812.spfilter1(c,e,tp)
	return c:IsType(TYPE_DUAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80758812.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c80758812.spfilter1,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c80758812.spop1(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c80758812.spfilter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		tc:EnableDualState()
		Duel.SpecialSummonComplete()
	end
end
function c80758812.relfilter(c,tp)
	return c:IsType(TYPE_DUAL) and c:IsReleasableByEffect() and Duel.GetMZoneCount(tp,c)>0
end
function c80758812.spfilter2(c,e,tp)
	return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c80758812.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckReleaseGroup(tp,c80758812.relfilter,1,nil)
		and Duel.IsExistingMatchingCard(c80758812.spfilter2,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c80758812.spop2(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local rg=Duel.SelectReleaseGroup(tp,c80758812.relfilter,1,1,nil,tp)
	local relchk=rg:GetFirst():IsDualState()
	if Duel.Release(rg,REASON_EFFECT)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c80758812.spfilter2,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local dg=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,LOCATION_ONFIELD)
		if dg:GetCount()>0 and relchk and Duel.SelectYesNo(tp,aux.Stringid(80758812,2)) then
			Duel.BreakEffect()
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
			local sg=dg:Select(tp,1,1,nil)
			Duel.HintSelection(sg)
			Duel.Destroy(sg,REASON_EFFECT)
		end
	end
end
