--SPYRAL－ボルテックス
function c35699.initial_effect(c)
	c:EnableReviveLimit()
	--splimit
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e0:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e0)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c35699.sprcon)
	e1:SetOperation(c35699.sprop)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(35699,0))
	e2:SetCategory(CATEGORY_DESTROY)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetCountLimit(1)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e2:SetTarget(c35699.destg)
	e2:SetOperation(c35699.desop)
	c:RegisterEffect(e2)
	--destroy and summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(35699,1))
	e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCondition(c35699.spcon)
	e3:SetTarget(c35699.sptg)
	e3:SetOperation(c35699.spop)
	c:RegisterEffect(e3)
end
function c35699.sprfilter(c)
	return c:IsSetCard(0xee) and c:IsAbleToRemoveAsCost()
end
function c35699.sprcon(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c35699.sprfilter,tp,LOCATION_GRAVE,0,3,nil)
end
function c35699.sprop(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectMatchingCard(tp,c35699.sprfilter,tp,LOCATION_GRAVE,0,3,3,nil)
	Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c35699.desfilter(c)
	return c:IsFaceup() and c:IsSetCard(0xee)
end
function c35699.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(c35699.desfilter,tp,LOCATION_ONFIELD,0,1,nil)
		and Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,c35699.desfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g2=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,2,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,g1:GetCount(),0,0)
end
function c35699.desop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tg=g:Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 then
		Duel.Destroy(tg,REASON_EFFECT)
	end
end
function c35699.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c35699.spfilter(c,e,tp)
	return c:IsCode(41091257) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c35699.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,0)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c35699.spop(e,tp,eg,ep,ev,re,r,rp)
	local dg=Duel.GetFieldGroup(tp,LOCATION_ONFIELD,0)
	if dg:GetCount()>0 and Duel.Destroy(dg,REASON_EFFECT)>0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c35699.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
		if g:GetCount()>0 then
			Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		end
	end
end
