--C・スネーク
function c80769747.initial_effect(c)
	--equip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(80769747,0))
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTarget(c80769747.eqtg)
	e1:SetOperation(c80769747.eqop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(80769747,1))
	e2:SetCategory(CATEGORY_DECKDES)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetCondition(c80769747.ddescon)
	e2:SetTarget(c80769747.ddestg)
	e2:SetOperation(c80769747.ddesop)
	c:RegisterEffect(e2)
end
function c80769747.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsFaceup() end 
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
		and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c80769747.eqlimit(e,c)
	return e:GetOwner()==c
end
function c80769747.eqop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		if tc:IsFaceup() and tc:IsRelateToEffect(e) then
			Duel.Equip(tp,c,tc,true)
			--Add Equip limit
			local e1=Effect.CreateEffect(tc)
			e1:SetType(EFFECT_TYPE_SINGLE)
			e1:SetCode(EFFECT_EQUIP_LIMIT)
			e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
			e1:SetReset(RESET_EVENT+RESETS_STANDARD)
			e1:SetValue(c80769747.eqlimit)
			c:RegisterEffect(e1)
			local e2=Effect.CreateEffect(c)
			e2:SetType(EFFECT_TYPE_EQUIP)
			e2:SetCode(EFFECT_UPDATE_ATTACK)
			e2:SetValue(-800)
			e2:SetReset(RESET_EVENT+RESETS_STANDARD)
			c:RegisterEffect(e2)
			local e3=Effect.CreateEffect(c)
			e3:SetType(EFFECT_TYPE_EQUIP)
			e3:SetCode(EFFECT_UPDATE_DEFENSE)
			e3:SetValue(-800)
			e3:SetReset(RESET_EVENT+RESETS_STANDARD)
			c:RegisterEffect(e3)
		else
			Duel.SendtoGrave(c,REASON_EFFECT)
		end
	end
end
function c80769747.ddescon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local ec=c:GetPreviousEquipTarget()
	if c:IsReason(REASON_LOST_TARGET) and ec:IsReason(REASON_BATTLE) and ec:IsLocation(LOCATION_GRAVE) then
		e:SetLabelObject(ec)
		return true
	else return false end
end
function c80769747.ddestg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local ec=e:GetLabelObject()
	local desp=ec:GetPreviousControler()
	local desc=ec:GetLevel()
	Duel.SetTargetPlayer(desp)
	Duel.SetTargetParam(desc)
	Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,desp,desc)
end
function c80769747.ddesop(e,tp,eg,ep,ev,re,r,rp)
	local dp,dc=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.DiscardDeck(dp,dc,REASON_EFFECT)
end
