--魔力誘爆
function c22869904.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
	e1:SetCode(EVENT_TO_GRAVE)
	e1:SetCondition(c22869904.condition)
	e1:SetTarget(c22869904.target)
	e1:SetOperation(c22869904.activate)
	c:RegisterEffect(e1)
end
function c22869904.cfilter(c,tp)
	return c:IsType(TYPE_SPELL) and c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousPosition(POS_FACEUP)
		and c:GetPreviousControler()==1-tp and c:GetPreviousSequence()~=5
end
function c22869904.condition(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c22869904.cfilter,1,nil,tp)
end
function c22869904.filter(c)
	return c:IsFaceup() and c:IsDestructable()
end
function c22869904.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and c22869904.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c22869904.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c22869904.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c22869904.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsFaceup() and tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
