--幻影騎士団ダーク・ガントレット
function c24212820.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOGRAVE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c24212820.target)
	e1:SetOperation(c24212820.activate)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(24212820,0))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_ATTACK_ANNOUNCE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(c24212820.spcon)
	e2:SetTarget(c24212820.sptg)
	e2:SetOperation(c24212820.spop)
	c:RegisterEffect(e2)
	--def up
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCode(EFFECT_UPDATE_DEFENCE)
	e3:SetCondition(c24212820.defcon)
	e3:SetValue(c24212820.defval)
	c:RegisterEffect(e3)
end
function c24212820.tgfilter(c)
	return c:IsSetCard(0xdb) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave()
end
function c24212820.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c24212820.tgfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c24212820.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c24212820.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoGrave(g,REASON_EFFECT)
	end
end
function c24212820.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)==0
		and Duel.GetAttacker():IsControler(1-tp) and Duel.GetAttackTarget()==nil
end
function c24212820.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsStatus(STATUS_CHAINING) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,24212820,0x10db,0x21,4,300,600,RACE_WARRIOR,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c24212820.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,24212820,0x10db,0x21,4,300,600,RACE_WARRIOR,ATTRIBUTE_DARK) then
		c:AddMonsterAttribute(0,0,0,0,0)
		Duel.SpecialSummonStep(c,1,tp,tp,true,false,POS_FACEUP_DEFENCE)
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_TYPE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetValue(TYPE_EFFECT+TYPE_MONSTER)
		e1:SetReset(RESET_EVENT+0x1fc0000)
		c:RegisterEffect(e1,true)
		--redirect
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
		e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e2:SetReset(RESET_EVENT+0x47e0000)
		e2:SetValue(LOCATION_REMOVED)
		c:RegisterEffect(e2,true)
		Duel.SpecialSummonComplete()
	end
end
function c24212820.defcon(e)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1
end
function c24212820.filter(c)
	return c:IsSetCard(0xdb) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c24212820.defval(e,c)
	return Duel.GetMatchingGroupCount(c24212820.filter,c:GetControler(),LOCATION_GRAVE,0,nil)*300
end
